
KeylessUniversal

local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 200, 0, 50)
frame.Position = UDim2.new(0.5, -100, 0, 10)
frame.BackgroundTransparency = 0.5
frame.BackgroundColor3 = Color3.new(0, 0, 0)
frame.Parent = screenGui
local textLabel = Instance.new("TextLabel")
textLabel.Size = UDim2.new(1, 0, 1, 0)
textLabel.Text = "FPS: 0"
textLabel.TextColor3 = Color3.new(1, 1, 1)
textLabel.BackgroundTransparency = 1
textLabel.Font = Enum.Font.SourceSansBold
textLabel.TextSize = 24
textLabel.Parent = frame
local lastTime = tick()
local frameCount = 0
local fps = 0
local function updateColor()
local time = tick()
local r = math.sin(time * 1) * 0.5 + 0.5
local g = math.sin(time * 1.5) * 0.5 + 0.5
local b = math.sin(time * 2) * 0.5 + 0.5
textLabel.TextColor3 = Color3.new(r, g, b)
end
game:GetService("RunService").RenderStepped:Connect(function()
frameCount = frameCount + 1
local currentTime = tick()
if currentTime - lastTime >= 1 then
fps = frameCount
frameCount = 0
lastTime = currentTime
textLabel.Text = "FPS: " .. fps
end
updateColor()
end)



finally bro i found a fps counter