
Key RequiredUniversal

--[[
TemCulifyGui RESCRIPTED
ReScripted + Better Script
YO, TEM CULIFY_K41 IS STILL ALIVE! RESCRIPTED
--]]
function StartNewGui()
wait(1)
local Text = "RESCRIPTED by Coolify_K41! Script is ready"
local output = ""
local Hint = Instance.new("Hint", workspace)
for i = 1, #Text do
output = output .. Text:sub(i,i)
Hint.Text = output
task.wait(0.1)
end
task.wait(3)
Hint:Destroy()
local Players = game:GetService("Players")
local player = game.Players.LocalPlayer
local Character = player.Character
local pic = "rbxthumb://type=AvatarHeadShot&id="..player.userId.."&h=420&w=420"
local PlayerGui = player:WaitForChild("PlayerGui")
local Main = Instance.new("ScreenGui", PlayerGui)
local Frame = Instance.new("Frame", Main)
local Title = Instance.new("TextLabel", Frame)
local toggleBtn = Instance.new("TextButton", Frame)
local Scroll = Instance.new("ScrollingFrame", Main)
local UIList = Instance.new("UIListLayout", Scroll)
local UIPad = Instance.new("UIPadding", Scroll)
Main.Name = player.Name.." | "..player.UserId
Frame.Name = "TopBar"
Frame.Size = UDim2.new(0, 250, 0, 30)
Frame.BackgroundColor3 = Color3.new(0.5, 0, 0)
Frame.BorderColor3 = Color3.new(1, 0, 0)
Frame.BorderSizePixel = 2
Frame.Position = UDim2.new(0.2, 0, 0, 0)
Frame.AnchorPoint = Vector2.new(0.5, 0)
toggleBtn.BackgroundColor3 = Color3.new(1, 0, 0)
toggleBtn.BorderColor3 = Color3.new(0.5, 0, 0)
toggleBtn.BorderSizePixel = 2
toggleBtn.Text = "Close"
toggleBtn.Size = UDim2.new(0, 30, 0, 30)
toggleBtn.TextScaled = true
toggleBtn.TextColor3 = Color3.new(1, 1, 1)
Title.AnchorPoint = Vector2.new(0.5, 0)
Title.Position = UDim2.new(0.5, 0, 0, 0)
Title.Size = UDim2.new(0, 100, 0, 30)
Title.BackgroundColor3 = Color3.new(0.5, 0, 0)
Title.BorderColor3 = Color3.new(1, 0, 0)
Title.BorderSizePixel = 2
Title.Text = "Tem Coolify_K41 RESCRIPTED"
Title.TextScaled = true
Title.TextColor3 = Color3.new(1, 1, 1)
Scroll.AnchorPoint = Vector2.new(0, 0.5)
Scroll.Position = UDim2.new(0.2, 0, 0.28, 0)
Scroll.BackgroundColor3 = Color3.new(0.5, 0, 0)
Scroll.BorderColor3 = Color3.new(1, 0, 0)
Scroll.BorderSizePixel = 2
Scroll.Size = UDim2.new(0, 250, 0, 100)
Scroll.Active = true
Scroll.AnchorPoint = Vector2.new(0.5, 0.5)
UIList.Wraps = true
UIList.Padding = UDim.new(0.019, 0)
UIList.FillDirection = Enum.FillDirection.Horizontal
UIPad.PaddingTop = UDim.new(0.019, 0)
UIPad.PaddingLeft = UDim.new(0.079, 0)
toggleBtn.MouseButton1Click:Connect(function()
isOpen = not isOpen
if isOpen == false then
Scroll.Visible = false
toggleBtn.Text = "Open"
else
Scroll.Visible = true
toggleBtn.Text = "Close"
end
end)
local function CreateButton(Text, ChangedFunction)
btn = Instance.new("TextButton", Scroll)
btn.AnchorPoint = Vector2.new(0.5, 0.5)
btn.Size = UDim2.new(0, 45, 0, 45)
btn.BackgroundColor3 = Color3.new(0.5, 0, 0)
btn.BorderColor3 = Color3.new(1, 0, 0)
btn.BorderSizePixel = 2
btn.TextScaled = true
btn.TextColor3 = Color3.new(1, 1, 1)
btn.Text = Text
btn.MouseButton1Click:Connect(ChangedFunction)
end
-- THE BUTTONS!!!
CreateButton("Whistle", function()
if Character.Humanoid.RigType ~= Enum.HumanoidRigType.R6 then return end
local CC = Instance.new("ColorCorrectionEffect", game.Lighting)
CC.TintColor = Color3.new(1, 0, 0)
CC.Contrast = 10
CC.Enabled = true
local Creepy = Instance.new("Sound", workspace)
Creepy.SoundId = "rbxassetid://117135792761068"
Creepy.Volume = 3
Creepy.Pitch = 0.08
Creepy.Looped = true
Creepy:Play()
for _, access in pairs(Character:GetDescendants()) do
if access:IsA("Accessory") then
access:Destroy()
end
end
for _, body in pairs(Character:GetDescendants()) do
if body:IsA("Part") then
body.Color = Color3.new(0, 0, 0)
end
end
Character.Shirt:Destroy()
Character.Pants:Destroy()
Character.Humanoid.Animator:Destroy()
local Torso = Character:WaitForChild("Torso")
local LeftArm = Character:WaitForChild("Left Arm")
local RightArm = Character:WaitForChild("Right Arm")
local LeftLeg = Character:WaitForChild("Left Leg")
local RightLeg = Character:WaitForChild("Right Leg")
local Root = Character:WaitForChild("HumanoidRootPart")
LeftArm.Size = LeftArm.Size + Vector3.new(0, 5, 0)
RightArm.Size = RightArm.Size + Vector3.new(0, 5, 0)
LeftLeg.Size = LeftLeg.Size + Vector3.new(0, 10, 0)
RightLeg.Size = RightLeg.Size + Vector3.new(0, 10, 0)
Root.Size = Root.Size + Vector3.new(0, 5, 0)
local LH = Torso:WaitForChild("Left Hip")
local RH = Torso:WaitForChild("Right Hip")
local RS = Torso:WaitForChild("Right Shoulder")
local LS = Torso:WaitForChild("Left Shoulder")
local Neck = Torso:WaitForChild("Neck")
Neck.C0 = Neck.C0 + Vector3.new(0, 0.5, 0)
LS.C0 = LS.C0 - Vector3.new(0, 2.5, 0)
RS.C0 = RS.C0 - Vector3.new(0, 2.5, 0)
RH.C0 = RH.C0 + Vector3.new(0, -4.5, 0)
LH.C0 = LH.C0 + Vector3.new(0, -4.5, 0)
local RJ = Root:WaitForChild("RootJoint")
RJ.C0 = RJ.C0 - Vector3.new(0, 3, 0)
local Mesh = Character:WaitForChild("Head"):FindFirstChild("Mesh")
Mesh.Scale = Vector3.new(2.25, 2.25, 2.25)
for _, cMesh in pairs(Character:GetChildren()) do
if cMesh:IsA("CharacterMesh") then
cMesh:Destroy()
end
end
for _, bodyParts in pairs(Character:GetChildren()) do
if bodyParts:IsA("Part") then
bodyParts.Touched:Connect(function(hit)
local char = hit.Parent
if char:FindFirstChild("Humanoid") then
char.Humanoid.Health = 0
end
end)
end
end
end)
CreateButton("SuperPlayer", function()
local Hum = Character:WaitForChild("Humanoid")
Hum.WalkSpeed = 100
Hum.JumpPower = 100
end)
CreateButton("Change SkyBox (You)", function()
for _, sky in pairs(game.Lighting:GetChildren()) do
if sky:IsA("Sky") then
sky:Destroy()
end
end
local NewSky = Instance.new("Sky", game.Lighting)
NewSky.SkyboxUp = pic
NewSky.SkyboxDn = pic
NewSky.SkyboxLf = pic
NewSky.SkyboxRt = pic
NewSky.SkyboxFt = pic
NewSky.SkyboxBk = pic
end)
CreateButton("Decal Spam (You)", function()
for _, p in pairs(workspace:GetDescendants()) do
if p:IsA("Part") then
for _, Faces in pairs(Enum.NormalId:GetEnumItems()) do
local decal = Instance.new("Decal", p)
decal.Face = Faces
decal.Texture = pic
end
end
end
end)
CreateButton("Take Everyone's Health", function()
for _, plr in pairs(game.Players:GetPlayers()) do
if plr ~= player then
character.Humanoid.Health = plr.Character.Humanoid.Health
end
end
end)
CreateButton("Script Status", function()
if game.Players.LocalPlayer then -- Only Local can access this
local Hint = Instance.new("Hint", workspace)
Hint.Text = "Script Status: LocalScript"
task.delay(3, function()
Hint:Destroy()
end)
else
local Hint = Instance.new("Hint", workspace)
Hint.Text = "Script Status: Script"
task.delay(3, function()
Hint:Destroy()
end)
end
end)
CreateButton("Zombie", function()
local char = player.Character
local Humanoid = char:FindFirstChild("Humanoid")
if Humanoid.RigType ~= Enum.HumanoidRigType.R6 then
print("You're ok, but turn r6 to become a zombie")
return
end
Humanoid.WalkSpeed = 8
local Torso = char:FindFirstChild("Torso")
local LS = Torso:FindFirstChild("Left Shoulder")
local RS = Torso:FindFirstChild("Right Shoulder")
LS.MaxVelocity = 0
RS.MaxVelocity = 0
for _, bodyParts in pairs(char:GetChildren()) do
if bodyParts:IsA("Part") then
bodyParts.Color = Color3.new(0, 0.5, 0)
end
end
LS.C0 = LS.C0 * CFrame.Angles(0, 0, math.rad(-90))
RS.C0 = RS.C0 * CFrame.Angles(0, 0, math.rad(90))
local db = false
for _, Part in pairs(char:GetChildren()) do
if Part:IsA("Part") then
Part.Touched:Connect(function(hit)
if db then return end
db = true
local plrChar = hit.Parent
if plrChar:FindFirstChild("Humanoid") then
plrChar.Humanoid:TakeDamage(10)
LS.C0 = LS.C0 * CFrame.Angles(0, 0, math.rad(-90))
RS.C0 = RS.C0 * CFrame.Angles(0, 0, math.rad(90))
if plrChar.Humanoid.Health == 0 then
plrChar.Humanoid:Destroy()
if plrChar:FindFirstChild("HumanoidRootPart") then
plrChar.HumanoidRootPart.Rotation = plrChar.HumanoidRootPart.Rotation + Vector3.new(90, 180, 0)
plrChar.HumanoidRootPart.Position = plrChar.HumanoidRootPart.Position - Vector3.new(0, 2.5, 0)
end
end
task.delay(0.2, function()
LS.C0 = LS.C0 * CFrame.Angles(0, 0, math.rad(90))
RS.C0 = RS.C0 * CFrame.Angles(0, 0, math.rad(-90))
end)
end
task.delay(0.3, function()
db = false
end)
end)
end
end
end)
CreateButton("Freeze Players", function()
for _, plr in pairs(game.Players:GetPlayers()) do
if plr ~= player then
plr.Character:WaitForChild("HumanoidRootPart").Anchored = true
plr.Character:WaitForChild("Animator"):Destroy()
end
end
end)
CreateButton("Touch Kill (Players needed)", function()
game:GetService("RunService").Heartbeat:Connect(function(dt)
for _, plr in pairs(game.Players:GetPlayers()) do
if plr ~= player and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") and plr.Character:FindFirstChild("Humanoid") and Character:FindFirstChild("HumanoidRootPart") then
local ClosestPlayer
local MaxDist = 5
if (plr.Character.HumanoidRootPart.Position - Character.HumanoidRootPart.Position).Magnitude <= MaxDist then
ClosestPlayer = plr
end
if ClosestPlayer then
ClosestPlayer.Character.Humanoid.Health = 0
end
end
end
end)
end)
end
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