
KeylessUniversal

local Rayfield = loadstring(game:HttpGet('https://raw.githubusercontent.com/UI-Interface/CustomFIeld/main/RayField.lua'))()
local Window = Rayfield:CreateWindow({
Name = "Animation Pack Selector",
LoadingTitle = "R15 Animation Override (Fixed Some Stuff I Swear)",
LoadingSubtitle = "by robloxplayer37864",
ConfigurationSaving = {
Enabled = true,
FolderName = "AnimationPacks",
FileName = "SelectedPack"
}
})
local AnimationsTab = Window:CreateTab("Animations", nil)
local Packs = {
["Ninja Animation Pack"] = {
idle = {656117400},
walk = 656121766,
run = 656118852,
jump = 656117878,
fall = 656114359,
climb = 656114359,
swim = 656119721
},
["Toy Animation Pack"] = {
idle = {782841498},
walk = 782843345,
run = 782842708,
jump = 782847020,
fall = 782846423,
climb = 782841120,
swim = 782845347
},
["Cartoony Animation Pack"] = {
idle = {742637544},
walk = 742640026,
run = 742638842,
jump = 742637942,
fall = 742636889,
climb = 742636889,
swim = 742639220
},
["Levitation Animation Pack"] = {
idle = {616006778},
walk = 616013216,
run = 616010382,
jump = 616008936,
fall = 616003713,
climb = 616003713,
swim = 616011509
},
["Mage Animation Pack"] = {
idle = {707742142},
walk = 707897309,
run = 707861613,
jump = 707853694,
fall = 707826056,
climb = 707826056,
swim = 707876443
}
}
local player = game.Players.LocalPlayer
local currentAnimateScript = nil
local function applyPack(pack, packName)
local character = player.Character or player.CharacterAdded:Wait()
local animate = character:WaitForChild("Animate", 5)
if not animate then
Rayfield:Notify({
Title = "Error",
Content = "Animate script not found.",
Duration = 5
})
return
end
if not currentAnimateScript then
currentAnimateScript = animate:Clone()
end
animate.idle.Animation1.AnimationId = "rbxassetid://" .. pack.idle[1]
animate.idle.Animation2.AnimationId = "rbxassetid://" .. pack.idle[1]
animate.walk.WalkAnim.AnimationId = "rbxassetid://" .. pack.walk
animate.run.RunAnim.AnimationId = "rbxassetid://" .. pack.run
animate.jump.JumpAnim.AnimationId = "rbxassetid://" .. pack.jump
animate.fall.FallAnim.AnimationId = "rbxassetid://" .. pack.fall
-- Climb and Swim logic
animate.climb.ClimbAnim.AnimationId = "rbxassetid://" .. pack.climb
if animate:FindFirstChild("swim") then
animate.swim.SwimAnim.AnimationId = "rbxassetid://" .. pack.swim
end
animate.Disabled = true
task.wait()
animate.Disabled = false
Rayfield:Notify({
Title = "Success",
Content = packName .. " applied!",
Duration = 4
})
end
for packName, pack in pairs(Packs) do
AnimationsTab:CreateButton({
Name = packName,
Callback = function()
applyPack(pack, packName)
end
})
end
player.CharacterAdded:Connect(function(newChar)
task.wait(1)
local animate = newChar:FindFirstChild("Animate")
if animate and currentAnimateScript then
animate:Destroy()
currentAnimateScript:Clone().Parent = newChar
end
end)
Rayfield:Notify({
Title = "Loaded",
Content = "NOTE: this script may not work all the time also ignore the callback errors it works fine.",
Duration = 6
})


A simple gui