Project h0laria
Key RequiredUniversal

Project h0laria

Universal Scripth0imerpr1meh0imerpr1me 429 views 123 executesUpdated Mar 15, 2026
Unrated
00
Lua Script•168 lines (5918 chars)
-- Project SS by h0imerpr1me - Delta Uyumlu (Hareket Ettirilebilir + Doğal Görünüm)
-- SF Executor tabanlı, tamamen senin tarzına uyarlandı

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local UIS = game:GetService("UserInputService")

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Project_SS"
ScreenGui.ResetOnSpawn = false
ScreenGui.DisplayOrder = 9999
ScreenGui.Parent = player:WaitForChild("PlayerGui")

-- Ana Frame (sade beyaz arka plan, mavi çerçeve)
local MainFrame = Instance.new("Frame")
MainFrame.Parent = ScreenGui
MainFrame.BackgroundColor3 = Color3.fromRGB(250, 250, 250)  -- çok açık beyaz
MainFrame.BorderColor3 = Color3.fromRGB(0, 120, 255)  -- doğal mavi çerçeve
MainFrame.BorderSizePixel = 1
MainFrame.Position = UDim2.new(0.35, 0, 0.35, 0)
MainFrame.Size = UDim2.new(0, 520, 0, 260)
MainFrame.Active = true
MainFrame.Draggable = true  -- hareket ettirilebilir

-- Başlık (Arial font, doğal görünüm)
local Title = Instance.new("TextLabel")
Title.Parent = MainFrame
Title.BackgroundTransparency = 1
Title.Size = UDim2.new(1, 0, 0, 35)
Title.Font = Enum.Font.ArialBold
Title.Text = "Project SS by h0imerpr1me"
Title.TextColor3 = Color3.fromRGB(0, 120, 255)
Title.TextSize = 24
Title.TextXAlignment = Enum.TextXAlignment.Center

-- TextBox (kod girişi, sade ve doğal)
local TextBox = Instance.new("TextBox")
TextBox.Parent = MainFrame
TextBox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextBox.BorderColor3 = Color3.fromRGB(160, 160, 160)
TextBox.BorderSizePixel = 1
TextBox.Position = UDim2.new(0.02, 0, 0.15, 0)
TextBox.Size = UDim2.new(0.65, 0, 0.68, 0)
TextBox.ClearTextOnFocus = false
TextBox.MultiLine = true
TextBox.PlaceholderColor3 = Color3.fromRGB(140, 140, 140)
TextBox.PlaceholderText = "-- Kod buraya yaz..."
TextBox.TextColor3 = Color3.fromRGB(30, 30, 30)
TextBox.TextSize = 14
TextBox.Font = Enum.Font.Arial
TextBox.TextXAlignment = Enum.TextXAlignment.Left
TextBox.TextYAlignment = Enum.TextYAlignment.Top

-- Execute Butonu (mavi, doğal)
local ExecuteBtn = Instance.new("TextButton")
ExecuteBtn.Parent = MainFrame
ExecuteBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 255)
ExecuteBtn.BorderColor3 = Color3.fromRGB(0, 90, 200)
ExecuteBtn.BorderSizePixel = 1
ExecuteBtn.Position = UDim2.new(0.02, 0, 0.86, 0)
ExecuteBtn.Size = UDim2.new(0.3, 0, 0.12, 0)
ExecuteBtn.Font = Enum.Font.ArialBold
ExecuteBtn.Text = "Execute"
ExecuteBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ExecuteBtn.TextSize = 16

-- Clear Butonu
local ClearBtn = Instance.new("TextButton")
ClearBtn.Parent = MainFrame
ClearBtn.BackgroundColor3 = Color3.fromRGB(200, 200, 200)
ClearBtn.BorderColor3 = Color3.fromRGB(120, 120, 120)
ClearBtn.BorderSizePixel = 1
ClearBtn.Position = UDim2.new(0.35, 0, 0.86, 0)
ClearBtn.Size = UDim2.new(0.3, 0, 0.12, 0)
ClearBtn.Font = Enum.Font.ArialBold
ClearBtn.Text = "Clear"
ClearBtn.TextColor3 = Color3.fromRGB(30, 30, 30)
ClearBtn.TextSize = 16

-- Side Frame (açık mavi-beyaz)
local SideFrame = Instance.new("Frame")
SideFrame.Parent = MainFrame
SideFrame.BackgroundColor3 = Color3.fromRGB(235, 245, 255)
SideFrame.BorderColor3 = Color3.fromRGB(0, 140, 255)
SideFrame.BorderSizePixel = 1
SideFrame.Position = UDim2.new(0.70, 0, 0.02, 0)
SideFrame.Size = UDim2.new(0.28, 0, 0.96, 0)

-- Side buton oluşturma (sade mavi)
local function CreateSideButton(text, url)
    local btn = Instance.new("TextButton")
    btn.Parent = SideFrame
    btn.BackgroundColor3 = Color3.fromRGB(0, 140, 255)
    btn.BorderColor3 = Color3.fromRGB(0, 100, 200)
    btn.BorderSizePixel = 1
    btn.Size = UDim2.new(0.92, 0, 0.14, 0)
    btn.Position = UDim2.new(0.04, 0, 0, 0)
    btn.Font = Enum.Font.ArialBold
    btn.Text = text
    btn.TextColor3 = Color3.fromRGB(255, 255, 255)
    btn.TextSize = 13
    
    btn.MouseButton1Click:Connect(function()
        loadstring(game:HttpGet(url))()
    end)
    
    return btn
end

-- Side butonlar
local buttons = {
    {"c00LGUI", "https://rawscripts.net/raw/Universal-Script-c00lgui-Reborn-Rc7-By-v3rx-64424"},
    {"Lalol Hub", "https://rawscripts.net/raw/Universal-Script-Lalol-hub-95745"},
    {"Project Fire", "https://rawscripts.net/raw/Universal-Script-Project-fire-131129"},
    {"SF Executor", "https://rawscripts.net/raw/Universal-Script-Sf-Executor-57623"},
    {"R7J Gui V3", "https://rawscripts.net/raw/Universal-Script-R7J-Gui-V3-44374"}
}

local yOffset = 0.02
for _, data in ipairs(buttons) do
    local btn = CreateSideButton(data[1], data[2])
    btn.Position = UDim2.new(0.04, 0, yOffset, 0)
    yOffset = yOffset + 0.17
end

-- Execute Çalıştır
ExecuteBtn.MouseButton1Click:Connect(function()
    local code = TextBox.Text
    pcall(function()
        loadstring(code)()
    end)
end)

-- Clear
ClearBtn.MouseButton1Click:Connect(function()
    TextBox.Text = ""
end)

-- GUI Sürükleme (daha akıcı)
local dragging, dragInput, dragStart, startPos

local function update(input)
    local delta = input.Position - dragStart
    MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end

MainFrame.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
        dragging = true
        dragStart = input.Position
        startPos = MainFrame.Position
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then dragging = false end
        end)
    end
end)

MainFrame.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
        dragInput = input
    end
end)

UIS.InputChanged:Connect(function(input)
    if input == dragInput and dragging then update(input) end
end)

print("Project SS by h0imerpr1me yüklendi - mavi-beyaz, hareket ettirilebilir | Delta uyumlu")

Features & Information

*Clientside Executer

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