Project Kedah old design
Key RequiredUniversal

Project Kedah old design

Universal ScriptIm_meegorengIm_meegoreng 233 views 13 executesUpdated Mar 8, 2026
Unrated
00
Lua Script•101 lines (4323 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

local LMG2L = {};

LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;


LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 428, 0, 216);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 110, 0, 8);


LMG2L["Frame_3"] = Instance.new("Frame", LMG2L["Frame_2"]);
LMG2L["Frame_3"]["BorderSizePixel"] = 0;
LMG2L["Frame_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_3"]["Size"] = UDim2.new(0, 274, 0, 158);
LMG2L["Frame_3"]["Position"] = UDim2.new(0, 12, 0, 26);


LMG2L["Frame_4"] = Instance.new("Frame", LMG2L["Frame_3"]);
LMG2L["Frame_4"]["BorderSizePixel"] = 0;
LMG2L["Frame_4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_4"]["Size"] = UDim2.new(0, 96, 0, 156);
LMG2L["Frame_4"]["Position"] = UDim2.new(0, 308, 0, -2);


LMG2L["ScrollingFrame_5"] = Instance.new("ScrollingFrame", LMG2L["Frame_4"]);
LMG2L["ScrollingFrame_5"]["BorderSizePixel"] = 0;
LMG2L["ScrollingFrame_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ScrollingFrame_5"]["Size"] = UDim2.new(0, 96, 0, 156);


LMG2L["TextButton_6"] = Instance.new("TextButton", LMG2L["ScrollingFrame_5"]);
LMG2L["TextButton_6"]["BorderSizePixel"] = 0;
LMG2L["TextButton_6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_6"]["Size"] = UDim2.new(0, 96, 0, 34);
LMG2L["TextButton_6"]["Text"] = [[k00pgui.txt]];


LMG2L["TextButton_7"] = Instance.new("TextButton", LMG2L["TextButton_6"]);
LMG2L["TextButton_7"]["BorderSizePixel"] = 0;
LMG2L["TextButton_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_7"]["Size"] = UDim2.new(0, 96, 0, 28);
LMG2L["TextButton_7"]["Text"] = [[Lua hammer.txt]];
LMG2L["TextButton_7"]["Position"] = UDim2.new(0, 0, 0, 34);


LMG2L["TextButton_8"] = Instance.new("TextButton", LMG2L["TextButton_7"]);
LMG2L["TextButton_8"]["BorderSizePixel"] = 0;
LMG2L["TextButton_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_8"]["Size"] = UDim2.new(0, 96, 0, 26);
LMG2L["TextButton_8"]["Text"] = [[R6.txt]];
LMG2L["TextButton_8"]["Position"] = UDim2.new(0, -2, 0, 28);


LMG2L["TextLabel_9"] = Instance.new("TextLabel", LMG2L["Frame_3"]);
LMG2L["TextLabel_9"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_9"]["BackgroundColor3"] = Color3.fromRGB(255, 0, 0);
LMG2L["TextLabel_9"]["TextColor3"] = Color3.fromRGB(254, 255, 0);
LMG2L["TextLabel_9"]["Size"] = UDim2.new(0, 188, 0, 26);
LMG2L["TextLabel_9"]["Text"] = [[project Kedah old]];
LMG2L["TextLabel_9"]["Position"] = UDim2.new(0, 0, 0, -26);


LMG2L["TextBox_a"] = Instance.new("TextBox", LMG2L["Frame_3"]);
LMG2L["TextBox_a"]["BorderSizePixel"] = 0;
LMG2L["TextBox_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_a"]["Size"] = UDim2.new(0, 118, 0, 24);
LMG2L["TextBox_a"]["Text"] = [[require here..]];


LMG2L["TextButton_b"] = Instance.new("TextButton", LMG2L["ScreenGui_1"]);
LMG2L["TextButton_b"]["BorderSizePixel"] = 0;
LMG2L["TextButton_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_b"]["Size"] = UDim2.new(0, 146, 0, 20);
LMG2L["TextButton_b"]["Text"] = [[execute]];
LMG2L["TextButton_b"]["Position"] = UDim2.new(0, 122, 0, 198);


LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["TextButton_b"]);
LMG2L["TextButton_c"]["BorderSizePixel"] = 0;
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 124, 0, 20);
LMG2L["TextButton_c"]["Text"] = [[clear]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 150, 0, 0);



return LMG2L["ScreenGui_1"], require;

Features & Information

Is a old desing for project Kedah

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