
Key RequiredUniversal

local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local rootPart = character:WaitForChild("HumanoidRootPart")
local lastPosition = rootPart.Position
while true do
wait(0.5)
local currentPosition = rootPart.Position
local distance = (currentPosition - lastPosition).Magnitude
local speed = distance / 0.5
if speed > 0 then
print("Current Speed: " .. math.floor(speed))
end
lastPosition = currentPosition
endNo comments yet for this script.



