
Key RequiredUniversal

repeat wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Head") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat wait() until mouse
local plr = game.Players.LocalPlayer
local torso = plr.Character.Head
local flying = false
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 400
local speed = 5000
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0.1,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1
if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
else
bv.velocity = Vector3.new(0,0.1,0)
end
bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying
ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy()
plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key)
if key:lower() == "g" then
if flying then flying = false
else
flying = true
Fly()
end
elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then
ctrl.b = -1
elseif key:lower() == "a" then
ctrl.l = -1
elseif key:lower() == "d" then
ctrl.r = 1
end
end)
mouse.KeyUp:connect(function(key)
if key:lower() == "w" then
ctrl.f = 0
elseif key:lower() == "s" then
ctrl.b = 0
elseif key:lower() == "a" then
ctrl.l = 0
elseif key:lower() == "d" then
ctrl.r = 0
end
end)
Fly()
![Sir Meme Hub | [17 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://cdn.kocakz.me/images/e504c71fa02f6af2fd2c60f10f68873bd0f27b9de310639fc51d740f46e3c289.webp)


A loadstring version will be out soon
it works, if you die, you need to execute it again.
what executor where you using
solora
thats a problem with the games not with the script I think
this is on wrd bro 💀
wth is wrd and + i made this so somebody could have put it on this wrd
its open source
ohh you mean we are devs
i didnt see it lol
Good script, if you can make one that works for SCP:Roleplay you'd be a massive W and I'll spread the word. SCP:Roleplay has the "not that good" anti-cheat but "Godded" ban-on-fly.
Sorry, I'm an idiot for talking before trying. It works. But if you can make it not go that fast, or like Infinite yield does it it will get alot more views. No other fly scripts worked on that game. Your a life saver!
A GUI can be helpful. to modifgy speed like HD Admin
Though sometimes it glitches. The speed thing could be very useful to fxix that.
thank you for the ideas a gui shall be out soon it will be free and keyless (edit i will be making a hd admin script in the near future it will take awhile and it will be keyed)
the gui will relese in 10 minutes!!
enjoy (it has built in noclip on some speeds) https://scriptblox.com/script/Universal-Script-BEST-free-keyless-fly-gui-14609
Yeah, I'd just do this one, let players modify speed by number just like in the gui one, but without a gui. Guess the game's sh!ty anti-cheat detects SOME gui's. If you can add a bypasser to the gui one I'll be glad to give it a try.