
KeylessUniversal

-- Create the GUI
local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TeleportButton = Instance.new("TextButton")
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
Frame.Parent = ScreenGui
Frame.Size = UDim2.new(0, 200, 0, 100)
Frame.Position = UDim2.new(0.5, -100, 0.5, -50)
Frame.BackgroundColor3 = Color3.fromRGB(128, 128, 128)
Frame.Active = true
Frame.Draggable = true
TeleportButton.Parent = Frame
TeleportButton.Size = UDim2.new(1, 0, 0, 50)
TeleportButton.Position = UDim2.new(0, 0, 0.5, -25)
TeleportButton.Text = "Teleport"
TeleportButton.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
local playerList = {}
for _, player in pairs(game.Players:GetPlayers()) do
if player ~= game.Players.LocalPlayer then
table.insert(playerList, player)
end
end
local selectedPlayer = nil
-- Create a dropdown to select players
local playerDropdown = Instance.new("TextLabel")
playerDropdown.Parent = Frame
playerDropdown.Size = UDim2.new(1, 0, 0, 50)
playerDropdown.Position = UDim2.new(0, 0, 0, 0)
playerDropdown.Text = "Select Player"
local function updateDropdown()
playerDropdown.Text = "Select Player: " .. (selectedPlayer and selectedPlayer.Name or "None")
end
TeleportButton.MouseButton1Click:Connect(function()
if selectedPlayer then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = selectedPlayer.Character.HumanoidRootPart.CFrame
end
end)
-- Function to select player (you can replace this with your own UI for selection)
Frame.MouseButton1Click:Connect(function()
if selectedPlayer then
selectedPlayer = nil
else
selectedPlayer = playerList[math.random(#playerList)]
end
updateDropdown()
end)
updateDropdown()No comments yet for this script.



