Pcx Not FE
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Pcx Not FE

Universal ScriptStarGltichStarGltich 358 views 26 executesUpdated Feb 9, 2026
Unrated
00
Lua Script•335 lines (15031 chars)
local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()

local Window = Rayfield:CreateWindow({
    Name = "Durr Concept",
    LoadingTitle = "PCX Durr Loading...",
    LoadingSubtitle = "by Gemini",
    ConfigurationSaving = {
        Enabled = true,
        FolderName = "PCXDurrConfig",
        FileName = "PCXHub"
    },
    Discord = {Enabled = false, Invite = "", RememberJoins = true},
    KeySystem = false
})

local ClassTab = Window:CreateTab("PCX Durr", 4483362458)
local ClassSection = ClassTab:CreateSection("PCX Durr Mobile Hub")

ClassTab:CreateButton({
    Name = "PCX Durr",
    Callback = function()
        local Player = game.Players.LocalPlayer
        local UserInputService = game:GetService("UserInputService")
        local RunService = game:GetService("RunService")
        
        local OldGui = Player.PlayerGui:FindFirstChild("PCXDurrMobile")
        if OldGui then OldGui:Destroy() end
        
        local ScreenGui = Instance.new("ScreenGui", Player.PlayerGui)
        ScreenGui.Name = "PCXDurrMobile"
        ScreenGui.ResetOnSpawn = false

        -- Sistema de Passiva: Blocos Azuis (Com visibilidade através de paredes)
        local SpawnedBlocks = {}
        task.spawn(function()
            while task.wait(math.random(20, 50)) do
                local char = Player.Character
                if char and char:FindFirstChild("HumanoidRootPart") then
                    local block = Instance.new("Part")
                    block.Name = "PcxMemoryBlock"
                    block.Size = Vector3.new(4, 1, 4)
                    block.Position = char.HumanoidRootPart.Position - Vector3.new(0, 3, 0)
                    block.Color = Color3.fromRGB(0, 170, 255)
                    block.Material = Enum.Material.Neon
                    block.Transparency = 0.4
                    block.Anchored = true
                    block.CanCollide = false
                    block.Parent = workspace
                    
                    -- Highlight para ver através das paredes
                    local hl = Instance.new("Highlight", block)
                    hl.FillColor = Color3.fromRGB(0, 170, 255)
                    hl.OutlineColor = Color3.new(1, 1, 1)
                    hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
                    
                    table.insert(SpawnedBlocks, block)
                    task.delay(30, function()
                        for i, v in ipairs(SpawnedBlocks) do
                            if v == block then table.remove(SpawnedBlocks, i) break end
                        end
                        block:Destroy()
                    end)
                end
            end
        end)

        local EffectsFrame = Instance.new("Frame", ScreenGui)
        EffectsFrame.Size = UDim2.new(0, 200, 0, 150)
        EffectsFrame.Position = UDim2.new(0.02, 0, 0.4, 0)
        EffectsFrame.BackgroundTransparency = 1
        local UIList = Instance.new("UIListLayout", EffectsFrame)
        UIList.Padding = UDim.new(0, 5)

        local function addEffectLabel(text, color, duration)
            local label = Instance.new("TextLabel", EffectsFrame)
            label.Size = UDim2.new(1, 0, 0, 30)
            label.BackgroundColor3 = Color3.new(0, 0, 0)
            label.BackgroundTransparency = 0.5
            label.TextColor3 = color
            label.Text = " " .. text .. " "
            label.Font = Enum.Font.SourceSansBold
            label.TextSize = 18
            label.TextXAlignment = Enum.TextXAlignment.Left
            Instance.new("UICorner", label)
            task.delay(duration, function() if label then label:Destroy() end end)
        end

        local StatusLabel = Instance.new("TextLabel", ScreenGui)
        StatusLabel.Size = UDim2.new(0, 160, 0, 45)
        StatusLabel.Position = UDim2.new(0.85, 0, 0.2, 0)
        StatusLabel.BackgroundTransparency = 0.4
        StatusLabel.BackgroundColor3 = Color3.new(0, 0, 0)
        StatusLabel.TextColor3 = Color3.new(1, 1, 1)
        StatusLabel.Font = Enum.Font.SourceSansBold
        StatusLabel.TextSize = 22
        StatusLabel.Text = "Status: PCX Active"
        
        local function updateStatus(text, color)
            StatusLabel.Text = "Status: " .. text
            StatusLabel.TextColor3 = color or Color3.new(1, 1, 1)
        end

        local function playSound(id, volume)
            local char = Player.Character
            if char and char:FindFirstChild("HumanoidRootPart") then
                local s = Instance.new("Sound")
                s.SoundId = "rbxassetid://" .. id
                s.Parent = char.HumanoidRootPart
                s.Volume = volume or 1
                s:Play()
                game:GetService("Debris"):AddItem(s, 5)
            end
        end

        local jumpCombo = 0

        local function createAbilityButton(name, pos, color, cooldown, callback)
            local btn = Instance.new("ImageButton", ScreenGui)
            btn.Size = UDim2.new(0, 75, 0, 75)
            btn.Position = pos
            btn.BackgroundColor3 = color
            btn.Draggable = true
            Instance.new("UICorner", btn).CornerRadius = UDim.new(1, 0)
            local nameLabel = Instance.new("TextLabel", btn)
            nameLabel.Size = UDim2.new(1, 0, 0, 20)
            nameLabel.Position = UDim2.new(0, 0, 1, 5)
            nameLabel.BackgroundTransparency = 1
            nameLabel.Text = name
            nameLabel.TextColor3 = Color3.new(1, 1, 1)
            nameLabel.Font = Enum.Font.SourceSansBold
            nameLabel.TextSize = 10
            local cdLabel = Instance.new("TextLabel", btn)
            cdLabel.Size = UDim2.new(1, 0, 1, 0)
            cdLabel.BackgroundTransparency = 1
            cdLabel.Text = ""
            cdLabel.TextColor3 = Color3.new(1, 1, 1)
            cdLabel.Font = Enum.Font.SourceSansBold
            cdLabel.TextSize = 26
            local onCooldown = false
            btn.MouseButton1Click:Connect(function()
                if onCooldown then return end
                local res = callback(Player.Character)
                if res == false then return end
                onCooldown = true
                task.spawn(function()
                    btn.ImageTransparency = 0.7
                    local timeLeft = cooldown
                    while timeLeft > 0 do
                        cdLabel.Text = string.format("%.1f", timeLeft)
                        task.wait(0.1)
                        timeLeft = timeLeft - 0.1
                    end
                    cdLabel.Text = ""
                    btn.ImageTransparency = 0
                    onCooldown = false
                end)
            end)
        end

        -- 1: DASH SÔNICO
        createAbilityButton("DASH SÔNICO", UDim2.new(0.75, 0, 0.5, 0), Color3.fromRGB(0, 120, 255), 26, function(char)
            local hum = char.Humanoid
            local root = char.HumanoidRootPart
            playSound("111248671943382")
            updateStatus("SONIC DASH", Color3.new(0, 0.8, 1))
            local startTime = tick()
            local hitSurvivor = false
            local oldSens = UserInputService.MouseDeltaSensitivity
            UserInputService.MouseDeltaSensitivity = 0.01
            local connection
            connection = RunService.Heartbeat:Connect(function()
                if tick() - startTime < 5 and not hitSurvivor then
                    hum.WalkSpeed = 40
                    hum:Move(Vector3.new(0, 0, -1), true)
                    local hb = Instance.new("Part", workspace)
                    hb.Size = Vector3.new(4, 5, 4)
                    hb.Transparency = 0.85
                    hb.Color = Color3.new(1, 0, 0)
                    hb.Anchored = true
                    hb.CanCollide = false
                    hb.CFrame = root.CFrame * CFrame.new(0, 0, -1.5)
                    game:GetService("Debris"):AddItem(hb, 1)
                    for _, p in pairs(workspace:GetPartBoundsInBox(hb.CFrame, hb.Size)) do
                        local m = p:FindFirstAncestorOfClass("Model")
                        if m and m:FindFirstChild("Humanoid") and m ~= char then
                            hitSurvivor = true
                            break
                        end
                    end
                else
                    connection:Disconnect()
                    UserInputService.MouseDeltaSensitivity = oldSens
                    if hitSurvivor then
                        playSound("129512064112357")
                        addEffectLabel("HUNT BOOST", Color3.new(0, 1, 0), 5)
                        hum.WalkSpeed = 27
                        task.wait(5)
                    else
                        playSound("89196971466013")
                        addEffectLabel("STUNNED", Color3.new(1, 0, 0), 10)
                        hum.WalkSpeed = 5
                        task.wait(10)
                    end
                    hum.WalkSpeed = 7
                    updateStatus("Idle", Color3.new(1, 1, 1))
                end
            end)
        end)

        -- 2: JUMP (Cooldown aumentado para 2.5s)
        createAbilityButton("JUMP", UDim2.new(0.8, 0, 0.35, 0), Color3.fromRGB(255, 255, 0), 2.5, function(char)
            local hum = char.Humanoid
            local root = char.HumanoidRootPart
            playSound("101356426416612")
            hum.JumpPower = 70
            hum:ChangeState(Enum.HumanoidStateType.Jumping)
            hum.WalkSpeed = 30
            local hitPlayer = false
            local connection
            connection = RunService.Heartbeat:Connect(function()
                if hum:GetState() == Enum.HumanoidStateType.Landed or hitPlayer then
                    connection:Disconnect()
                    if hitPlayer then
                        jumpCombo = jumpCombo + 1
                        local cb = (jumpCombo == 2 and 19) or (jumpCombo >= 3 and 20) or 18
                        addEffectLabel("COMBO x"..jumpCombo, Color3.new(0, 1, 0), 2)
                        hum.WalkSpeed = cb
                        task.wait(2)
                    else jumpCombo = 0 end
                    hum.WalkSpeed = 7
                    return
                end
                local hb = Instance.new("Part", workspace)
                hb.Size = Vector3.new(4, 4, 4)
                hb.Transparency = 0.85
                hb.Anchored = true
                hb.CanCollide = false
                hb.CFrame = root.CFrame
                game:GetService("Debris"):AddItem(hb, 0.1)
                for _, p in pairs(workspace:GetPartBoundsInBox(hb.CFrame, hb.Size)) do
                    local m = p:FindFirstAncestorOfClass("Model")
                    if m and m:FindFirstChild("Humanoid") and m ~= char then hitPlayer = true break end
                end
            end)
        end)

        -- 3: FOUND YOU! (Hitbox atrasada em 0.5s)
        createAbilityButton("FOUND YOU!", UDim2.new(0.85, 0, 0.5, 0), Color3.fromRGB(255, 165, 0), 40, function(char)
            local hum = char.Humanoid
            local root = char.HumanoidRootPart
            playSound("115559659035777")
            local closestTarget = nil
            local shortestDist = math.huge
            for _, p in pairs(game.Players:GetPlayers()) do
                if p ~= Player and p.Team and p.Team.Name == "Alive" and p.Character and p.Character:FindFirstChild("HumanoidRootPart") then
                    local d = (root.Position - p.Character.HumanoidRootPart.Position).Magnitude
                    if d < shortestDist then shortestDist = d closestTarget = p.Character.HumanoidRootPart end
                end
            end
            if closestTarget then
                root.CFrame = closestTarget.CFrame * CFrame.new(0, 0, 3)
                hum.WalkSpeed = 0
                
                task.wait(0.5) -- HITBOX NÃO É MAIS INSTANTÂNEA (Atraso de 0.5s)
                
                local hb = Instance.new("Part", workspace)
                hb.Size = Vector3.new(7, 7, 7)
                hb.Transparency = 0.85
                hb.Anchored = true
                hb.CanCollide = false
                hb.CFrame = root.CFrame * CFrame.new(0, 0, -2.5)
                game:GetService("Debris"):AddItem(hb, 0.5)
                local hit = false
                for _, p in pairs(workspace:GetPartBoundsInBox(hb.CFrame, hb.Size)) do
                    local m = p:FindFirstAncestorOfClass("Model")
                    if m and m:FindFirstChild("Humanoid") and m ~= char then hit = true break end
                end
                if hit then
                    playSound("83968049964764")
                    playSound("101875040602061")
                    addEffectLabel("FOUND BOOST", Color3.new(0, 1, 0), 12)
                    hum.WalkSpeed = 20
                    task.wait(12)
                else task.wait(1.5) end
            end
            hum.WalkSpeed = 7
        end)

        -- 4: PCX TP
        createAbilityButton("PCX TP", UDim2.new(0.8, 0, 0.65, 0), Color3.fromRGB(0, 255, 255), 40, function(char)
            if #SpawnedBlocks == 0 then return false end
            local targetBlock = SpawnedBlocks[#SpawnedBlocks]
            local root = char.HumanoidRootPart
            local hum = char.Humanoid
            
            root.CFrame = targetBlock.CFrame + Vector3.new(0, 3, 0)
            updateStatus("PCX TELEPORT", Color3.new(0, 1, 1))
            
            local hitAny = false
            for i = 1, 7 do
                local hb = Instance.new("Part", workspace)
                hb.Size = Vector3.new(75, 30, 75)
                hb.Transparency = 0.85
                hb.Color = Color3.new(1, 0, 0)
                hb.Anchored = true
                hb.CanCollide = false
                hb.CFrame = root.CFrame * CFrame.Angles(0, math.rad(i * (360/7)), 0)
                game:GetService("Debris"):AddItem(hb, 1.2)
                
                for _, p in pairs(workspace:GetPartBoundsInBox(hb.CFrame, hb.Size)) do
                    local m = p:FindFirstAncestorOfClass("Model")
                    if m and m:FindFirstChild("Humanoid") and m ~= char then
                        hitAny = true
                        if not m:FindFirstChild("PCX_Reveal") then
                            local hl = Instance.new("Highlight", m)
                            hl.Name = "PCX_Reveal"
                            hl.FillColor = Color3.new(1, 0, 0)
                            hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
                            game:GetService("Debris"):AddItem(hl, 9)
                        end
                    end
                end
                task.wait(0.05)
            end
            
            if hitAny then
                addEffectLabel("REVELATION BOOST", Color3.new(1, 0, 0), 9)
                hum.WalkSpeed = 24
                task.wait(9)
                hum.WalkSpeed = 7
            end
            updateStatus("Idle", Color3.new(1, 1, 1))
        end)
    end,
})

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Just pcx

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