
KeylessUniversal

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local currentContainer = nil
local function cleanup()
if currentContainer then currentContainer:Destroy() currentContainer = nil end
end
local function createVisualStructure()
cleanup()
local char = LocalPlayer.Character
local root = char and char:FindFirstChild("HumanoidRootPart")
if not root then return end
local container = Instance.new("Model")
container.Name = "VisualStructure_Static"
container.Parent = root
currentContainer = container
local function createPart(shape, size, offset, color, name)
local part = Instance.new("Part")
part.Name = name or "Part"
part.Shape = shape part.Size = size part.Color = color
part.Material = Enum.Material.SmoothPlastic
part.CanCollide = false part.Massless = true part.Parent = container
local weld = Instance.new("WeldConstraint")
part.CFrame = root.CFrame * offset
weld.Part0 = root weld.Part1 = part weld.Parent = part
return part
end
local skinColor = Color3.fromRGB(245, 205, 180)
local tipColor = Color3.fromRGB(240, 160, 160)
local shaftLength = 2.2
local shaftRadius = 0.75
local headSize = 0.85
createPart(Enum.PartType.Ball, Vector3.new(0.9, 0.9, 0.9), CFrame.new(-0.45, -1, -0.2), skinColor, "BaseL")
createPart(Enum.PartType.Ball, Vector3.new(0.9, 0.9, 0.9), CFrame.new(0.45, -1, -0.2), skinColor, "BaseR")
local shaftOffset = CFrame.new(0, -1, -(0.2 + shaftLength/2)) * CFrame.Angles(0, math.rad(90), 0)
createPart(Enum.PartType.Cylinder, Vector3.new(shaftLength, shaftRadius, shaftRadius), shaftOffset, skinColor, "Shaft")
local headOffset = CFrame.new(0, -1, -(0.2 + shaftLength))
createPart(Enum.PartType.Ball, Vector3.new(headSize, headSize, headSize), headOffset, tipColor, "TipPart")
end
local function onCharacterAdded(char)
cleanup()
char:WaitForChild("HumanoidRootPart", 5)
task.wait(1.5)
createVisualStructure()
end
if LocalPlayer.Character then task.spawn(onCharacterAdded, LocalPlayer.Character) end
LocalPlayer.CharacterAdded:Connect(onCharacterAdded)
LocalPlayer.CharacterRemoving:Connect(cleanup)No comments yet for this script.



