Oxide reanimate But with Genesis free rig OLD
Key RequiredUniversal

Oxide reanimate But with Genesis free rig OLD

Universal ScriptJohn_SkibidiJohn_Skibidi 4.5K views 537 executesUpdated Sep 9, 2025
Unrated
00
Lua Script•39 lines (1262 chars)
_G.HideCharacter = true
_G.FlingEnabled = false
_G.TransparentRig = true
_G.ToolFling = false -- false = holding, true = fling
_G.AntiFling = false
_G.CustomHats = true -- Enable or disable custom rig feature (basically old oxide when false)
_G.CH = {
    Torso = {
        Name= "MeshPartAccessory",
        TextureId = "4819722776",
        Orientation= CFrame.Angles(math.rad(0),math.rad(0),math.rad(-105))
    },
 
    LeftArm = {
        Name= "MeshPartAccessory",
        TextureId = "4391374782", 
        Orientation= CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))
    },
 
    RightArm = {
        Name= "MeshPartAccessory",
        TextureId = "4489233876", 
        Orientation= CFrame.Angles(math.rad(-90),math.rad(0),math.rad(-90))
    },
 
    LeftLeg = {
        Name= "MeshPartAccessory",
        TextureId = "4154474807", 
        Orientation= CFrame.Angles(math.rad(-90),math.rad(0),math.rad(90))
    },
 
    RightLeg = {
        Name= "MeshPartAccessory",
        TextureId = "4094881938", 
        Orientation= CFrame.Angles(math.rad(-90),math.rad(0),math.rad(-90))
    }
}
loadstring(game:HttpGet("https://raw.githubusercontent.com/Nitro-GT/Oxide/refs/heads/main/LoadstringPerma"))()
task.wait(.5) -- we give it time to load properly

Features & Information

Same was oxide reanimate free rig but the rig is from genesis fe (OLD version) (New Soon)
#Genesis#Oxide#Patchma#Reanimate#Reanimation

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts