
KeylessUniversal

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/jensonhirst/Orion/main/source')))()
local player = game.Players.LocalPlayer.Name
local Window = OrionLib:MakeWindow({
Name = "Key system",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "what",
})
OrionLib:MakeNotification({
Name = "Key system!",
Content = "Please correct the key "..player.."!",
Image = "rbxassetid://4483345998",
Time = 5
})
_G.Key = "" -- you put key system here
_G.KeyInput = "string"
local Tab = Window:MakeTab({
Name = "Key System",
Icon = "rbxassetid://4483345998",
PremiumOnly = false
})
local Section = Tab:AddSection({
Name = "please correct key system!"
})
function myscript()
local Window = OrionLib:MakeWindow({
Name = "Tutorial",
HidePremium = false,
SaveConfig = true,
ConfigFolder = "what",
IntroText = "tutorial",
IntroIcon = "rbxassetid://136091781462514",
})
end
function makewhat()
print("omg vaild key!!")
OrionLib:MakeNotification({
Name = "Correct Key!",
Content = "You have been correct key "..player.."!",
Image = "rbxassetid://4483345998",
Time = 5
})
end
function makewhat2()
warn("nah invaild key!!")
OrionLib:MakeNotification({
Name = "incorrect Key!",
Content = "You have been incorrect key "..player.."!",
Image = "rbxassetid://4483345998",
Time = 5
})
end
Tab:AddTextbox({
Name = "Key System",
Default = "",
TextDisappear = true,
Callback = function(Value)
_G.KeyInput = Value
end
})
Tab:AddButton({
Name = "Enter Key",
Callback = function()
if _G.KeyInput == _G.Key then
myscript()
makewhat()
else
makewhat2()
end
end
})



I'll use it for my script, thanks.