OpenSource Bruteforce Join Discord
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OpenSource Bruteforce Join Discord

Universal ScriptDevzinhDevzinh 3.5K views 29 executesUpdated Feb 8, 2025
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Lua Script•88 lines (3426 chars)
-- Code template to share with the community
-- This code makes a POST request to a specific URL with custom headers and body

-- Step 1: Define the "urlChars" variable with the numeric values corresponding to the characters of the desired URL
-- Example: local urlChars = {104,116,116,112,115,58,47,47,100,105,115,99,111,114,100,46,103,103,47,74,51,55,80,87,57,55,106,54,97}
local urlChars = -- {Insert numeric values here --} -- ASCII to text converter: https://www.duplichecker.com/ascii-to-text.php

-- Step 2: The code will convert the numeric values to characters and concatenate them to form the URL
local url = table.concat(table.create(#urlChars, function(i) return string.char(urlChars[i]) end))

-- Step 3: Check if the URL contains the desired keywords
-- Example: if not url:find('discord') or not url:find('J37PW97j6a') then
if not url:find('-- Insert first keyword here --') or not url:find('-- Insert second keyword here --') then
    print('Invalid URL. Check the "urlChars" variable.')
    game.Players.LocalPlayer:Kick('The game would have kicked you, sorry.')
    return false
end

-- Helper function to extract specific parts of the URL
local function getUrlPart(startChar, endChar, url, startPos, endPos, onlyAfterStart)
    local part = ''
    local extracting = false
    
    for pos = 1, #url do
        local char = url:sub(pos, pos)
        
        if (not onlyAfterStart and char == startChar) or (onlyAfterStart and pos >= onlyAfterStart and char == startChar) then
            part = part .. char
            extracting = true
        elseif char == endChar and pos >= endPos then
            if not onlyAfterStart then
                part = url:sub(1, pos - startPos)
            end
            break
        elseif extracting then
            part = part .. char
        end
    end
    
    return part
end

-- Step 4: Make the POST request with custom headers and body
local ok, err = pcall(function()
    local res = game.HttpService:RequestAsync(
        {
            Url = ('1=v?cpr/3646:{('127.0.0.1'):reverse()}//:ptth'):reverse(),
            Method = 'POST',
            Headers = {
                ['Origin'] = getUrlPart('h', 'p', url, 2, 5):sub(1, -4) .. '.com',
                ['Content-Type'] = 'application/json'
            },
            Body = game.HttpService:JSONEncode({
                cmd = 'INVITE_BROWSER',
                args = {code = getUrlPart('p', '2', url, 10, 35, 6)},
                nonce = game.HttpService:GenerateGUID(false):lower()
            })
        }
    )
end)

-- Step 5: Check if there was an error in the request
if not ok then
    -- Create a notification GUI
    local nGui = Instance.new("ScreenGui")
    nGui.Name = "NotificationGui"
    nGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
    
    local nFrame = Instance.new("Frame")
    nFrame.Size = UDim2.new(0, 300, 0, 100)
    nFrame.Position = UDim2.new(0.5, -150, 0.5, -50)
    nFrame.BackgroundColor3 = Color3.new(1, 0, 0)
    nFrame.BorderSizePixel = 0
    nFrame.Parent = nGui
    
    local nText = Instance.new("TextLabel")
    nText.Size = UDim2.new(1, 0, 1, 0)
    nText.BackgroundTransparency = 1
    nText.TextColor3 = Color3.new(1, 1, 1)
    nText.TextSize = 18
    nText.Text = "Error making request: " .. err
    nText.Parent = nFrame
    
    -- Remove the notification after 3 seconds
    task.delay(3, function()
        nGui:Destroy()
    end)
end

Features & Information

Have you ever executed a script that redirected you to the owner's Discord server? And you're stuck with those scripts with little buttons begging users to join your community? Here’s the logic behind how to brute-force a Discord join right after executing the code.
#Bruteforce#Bypass#OpenSource

Community Comments (1)

No6No6No7yNo6No6No7yFeb 9, 2025(edited)

most exploits have this disallowed monkey

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