
Key RequiredUniversal

-- SERVER-SIDE OP SCRIPT WITH KEY SYSTEM
local ReplicatedStorage = game:GetService("ReplicatedStorage")
-- Create Remote
local remote = Instance.new("RemoteEvent")
remote.Name = "BossKeyRemote"
remote.Parent = ReplicatedStorage
-- Secret Key
local validKey = "boss"
remote.OnServerEvent:Connect(function(player, enteredKey)
if enteredKey == validKey then
print(player.Name .. " entered the correct key.")
-- Give OP Sword
local sword = Instance.new("Tool")
sword.Name = "Infinity Sword"
sword.RequiresHandle = false
sword.CanBeDropped = false
sword.Parent = player.Backpack
-- Add OP Effects (e.g., flight, health)
player.Character.Humanoid.WalkSpeed = 100
player.Character.Humanoid.JumpPower = 200
player.Character.Humanoid.MaxHealth = math.huge
player.Character.Humanoid.Health = math.huge
-- Kick others (Optional OP action)
for _, plr in pairs(game.Players:GetPlayers()) do
if plr ~= player then
plr:Kick("You were kicked by the boss.")
end
end
else
player:Kick("Incorrect Key.")
end
end)No comments yet for this script.



