
KeylessUniversal

-- SETTINGS --
local collectibleNames = {"Pear", "Banana", "Seed"}
local autoCollect = false
-- SERVICES --
local Players = game:GetService("Players")
local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local root = character:WaitForChild("HumanoidRootPart")
local Workspace = game:GetService("Workspace")
-- GUI SETUP --
local ScreenGui = Instance.new("ScreenGui", game.CoreGui)
ScreenGui.Name = "EdibleCollectorGUI"
local button = Instance.new("TextButton", ScreenGui)
button.Size = UDim2.new(0, 180, 0, 40)
button.Position = UDim2.new(0, 10, 0, 10)
button.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
button.Text = "Auto Collect: OFF"
button.TextSize = 18
button.TextColor3 = Color3.new(1, 1, 1)
button.BorderSizePixel = 0
button.Active = true
button.Draggable = true
-- FUNCTION: Is collectible?
local function isCollectible(item)
for _, keyword in pairs(collectibleNames) do
if string.lower(item.Name):find(string.lower(keyword)) then
return true
end
end
return false
end
-- FUNCTION: Teleport item to player
local function collect(item)
pcall(function()
item.CFrame = root.CFrame + Vector3.new(0, 3, 0)
end)
end
-- LOOP: Scan every 0.5 sec
task.spawn(function()
while true do
if autoCollect then
for _, obj in pairs(Workspace:GetDescendants()) do
if obj:IsA("BasePart") and isCollectible(obj) then
collect(obj)
end
end
end
task.wait(0.5)
end
end)
-- NEW ITEM DETECTION
Workspace.DescendantAdded:Connect(function(obj)
if obj:IsA("BasePart") and isCollectible(obj) then
repeat task.wait() until autoCollect and root -- wait until ready
collect(obj)
end
end)
-- BUTTON TOGGLE
button.MouseButton1Click:Connect(function()
autoCollect = not autoCollect
button.Text = "Auto Collect: " .. (autoCollect and "ON" or "OFF")
button.BackgroundColor3 = autoCollect and Color3.fromRGB(0, 200, 0) or Color3.fromRGB(0, 170, 255)
end)No comments yet for this script.



