
KeylessUniversal

local ScreenGui = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local FrameCorner = Instance.new("UICorner")
local Name = Instance.new("TextLabel")
local Button1 = Instance.new("TextButton")
local ButtonCorner = Instance.new("UICorner")
local CloseButton = Instance.new("TextButton")
local CloseCorner = Instance.new("UICorner")
-- Parent
ScreenGui.Parent = game.Players.LocalPlayer.PlayerGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
-- FRAME (Ultra-Mini, Right Hand, Rounded)
Frame.Name = "MainFrame"
Frame.Parent = ScreenGui
Frame.BackgroundColor3 = Color3.fromRGB(20,20,20)
Frame.Position = UDim2.new(0.78,0,0.45,0) -- Right Hand
Frame.Size = UDim2.new(0,100,0,60)
Frame.ZIndex = 2
-- Rounded Corners
FrameCorner.CornerRadius = UDim.new(0,8)
FrameCorner.Parent = Frame
-- TITLE
Name.Parent = Frame
Name.BackgroundTransparency = 1
Name.Size = UDim2.new(1,0,0,14)
Name.Font = Enum.Font.Jura
Name.Text = "ئەنتی-بانگ"
Name.TextColor3 = Color3.fromRGB(255,255,255)
Name.TextScaled = true
Name.ZIndex = 3
-- BUTTON (Centered)
Button1.Parent = Frame
Button1.BackgroundColor3 = Color3.fromRGB(40,40,40)
Button1.Size = UDim2.new(0,80,0,25)
Button1.Position = UDim2.new(0.5, -40,0.35,0) -- Centered horizontally
Button1.Font = Enum.Font.Jura
Button1.Text = "دەست پێکردن"
Button1.TextColor3 = Color3.fromRGB(255,255,255)
Button1.TextScaled = true
Button1.ZIndex = 3
-- Button Rounded
ButtonCorner.CornerRadius = UDim.new(0,5)
ButtonCorner.Parent = Button1
Button1.MouseButton1Click:Connect(function()
local hrp = game.Players.LocalPlayer.Character.HumanoidRootPart
workspace.FallenPartsDestroyHeight = -1000
local lastCFrame = hrp.CFrame
hrp.CFrame = CFrame.new(Vector3.new(0,-500,0))
wait(0.7)
hrp.CFrame = lastCFrame
workspace.FallenPartsDestroyHeight = -500
end)
-- CLOSE BUTTON
CloseButton.Parent = Frame
CloseButton.BackgroundColor3 = Color3.fromRGB(200,0,0)
CloseButton.Size = UDim2.new(0,14,0,14)
CloseButton.Position = UDim2.new(1,-16,0,0)
CloseButton.Font = Enum.Font.SourceSansBold
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.fromRGB(255,255,255)
CloseButton.TextScaled = true
CloseButton.ZIndex = 3
-- Close Rounded
CloseCorner.CornerRadius = UDim.new(0,3)
CloseCorner.Parent = CloseButton
CloseButton.MouseButton1Click:Connect(function()
Frame:Destroy()
end)
-- DRAG SYSTEM (Right Hand, Smooth)
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local dragging, dragInput, dragStart, startPos
local DRAG_POWER = 3
local function update(input)
local delta = (input.Position - dragStart) * DRAG_POWER
local newPos = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
TweenService:Create(Frame, TweenInfo.new(0.1), {Position = newPos}):Play()
end
Frame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = Frame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
Frame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement then
dragInput = input
end
end)
UIS.InputChanged:Connect(function(input)
if input == dragInput and dragging then
update(input)
end
end)No comments yet for this script.



