OP shutdown
Key RequiredUniversal

OP shutdown

Universal ScriptTon618389Ton618389 488 views 504 executesUpdated Apr 9, 2026
0.0/ 5(1 votes)
010% Positive
Lua Script•55 lines (1014 chars)
local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="STARTING"
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text=""
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="STARTING"
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text=""
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="STARTING"
wait(0.5) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="STARTED"
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="shutdown in 3"
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="shutdown in 2"
wait(1) 
m:Destroy() 

local m = Instance.new("Message") 
m.Parent = game.Workspace
m.Text="shutdown in 1"
wait(1) 
m:Destroy() 

for _, player in pairs(game.Players:GetPlayers()) do player:Kick("The server has shutdown.") end

Features & Information

OP shutdown script working

Community Comments (3)

lfw5lfw5Apr 9, 2026

It's just a script that kicks you with the message The server has shutdown.

Replying to @lfw5
Ton618389Ton618389Apr 9, 2026

@lfw5 yea

Replying to @Ton618389
lfw5lfw5Apr 9, 2026

@k00pkiddLalol Well, it doesn't work, it's just a display script...

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