
Key RequiredUniversal

local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="STARTING"
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text=""
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="STARTING"
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text=""
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="STARTING"
wait(0.5)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="STARTED"
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="shutdown in 3"
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="shutdown in 2"
wait(1)
m:Destroy()
local m = Instance.new("Message")
m.Parent = game.Workspace
m.Text="shutdown in 1"
wait(1)
m:Destroy()
for _, player in pairs(game.Players:GetPlayers()) do player:Kick("The server has shutdown.") end



It's just a script that kicks you with the message The server has shutdown.
@lfw5 yea
@k00pkiddLalol Well, it doesn't work, it's just a display script...