FE Nuke Script
Key RequiredUniversal

FE Nuke Script

Universal ScriptNormaziah_myNormaziah_my 2.5K views 984 executesUpdated Mar 8, 2026
2.5/ 5(2 votes)
1150% Positive
Lua Script•196 lines (6193 chars)
loadstring(game:HttpGet("https://pastebin.com/raw/", true))()
local script_code = [[
local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()

local ScreenGui = Instance.new("ScreenGui")
local MainFrame = Instance.new("Frame")
local TopBar = Instance.new("Frame")
local Title = Instance.new("TextLabel")
local CloseBtn = Instance.new("TextButton")
local NukeButton = Instance.new("TextButton")
local StatusLabel = Instance.new("TextLabel")

ScreenGui.Name = "NukeGUI"
ScreenGui.ResetOnSpawn = false
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenGui.Parent = LocalPlayer.PlayerGui

MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, 250, 0, 200)
MainFrame.Position = UDim2.new(0.5, -125, 0.5, -100)
MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Parent = ScreenGui

local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 8)
UICorner.Parent = MainFrame

TopBar.Name = "TopBar"
TopBar.Size = UDim2.new(1, 0, 0, 35)
TopBar.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
TopBar.BorderSizePixel = 0
TopBar.Parent = MainFrame

local UICorner2 = Instance.new("UICorner")
UICorner2.CornerRadius = UDim.new(0, 8)
UICorner2.Parent = TopBar

local TopBarFix = Instance.new("Frame")
TopBarFix.Size = UDim2.new(1, 0, 0.5, 0)
TopBarFix.Position = UDim2.new(0, 0, 0.5, 0)
TopBarFix.BackgroundColor3 = Color3.fromRGB(180, 0, 0)
TopBarFix.BorderSizePixel = 0
TopBarFix.Parent = TopBar

Title.Name = "Title"
Title.Size = UDim2.new(1, -40, 1, 0)
Title.Position = UDim2.new(0, 10, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "☢️ NUKE GUI"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.Font = Enum.Font.GothamBold
Title.TextXAlignment = Enum.TextXAlignment.Left
Title.Parent = TopBar

CloseBtn.Name = "CloseBtn"
CloseBtn.Size = UDim2.new(0, 30, 0, 25)
CloseBtn.Position = UDim2.new(1, -35, 0, 5)
CloseBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextScaled = true
CloseBtn.BorderSizePixel = 0
CloseBtn.Parent = TopBar

local UICorner3 = Instance.new("UICorner")
UICorner3.CornerRadius = UDim.new(0, 6)
UICorner3.Parent = CloseBtn

NukeButton.Name = "NukeButton"
NukeButton.Size = UDim2.new(0, 180, 0, 60)
NukeButton.Position = UDim2.new(0.5, -90, 0, 55)
NukeButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
NukeButton.Text = "☢️ NUKE ☢️"
NukeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
NukeButton.Font = Enum.Font.GothamBold
NukeButton.TextScaled = true
NukeButton.BorderSizePixel = 0
NukeButton.Parent = MainFrame

local UICorner4 = Instance.new("UICorner")
UICorner4.CornerRadius = UDim.new(0, 10)
UICorner4.Parent = NukeButton

StatusLabel.Name = "StatusLabel"
StatusLabel.Size = UDim2.new(1, -20, 0, 30)
StatusLabel.Position = UDim2.new(0, 10, 0, 130)
StatusLabel.BackgroundTransparency = 1
StatusLabel.Text = "Status: Ready"
StatusLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
StatusLabel.Font = Enum.Font.Gotham
StatusLabel.TextScaled = true
StatusLabel.Parent = MainFrame

local Credits = Instance.new("TextLabel")
Credits.Size = UDim2.new(1, 0, 0, 20)
Credits.Position = UDim2.new(0, 0, 1, -22)
Credits.BackgroundTransparency = 1
Credits.Text = "Delta Executor"
Credits.TextColor3 = Color3.fromRGB(150, 150, 150)
Credits.Font = Enum.Font.Gotham
Credits.TextScaled = true
Credits.Parent = MainFrame

local dragging, dragInput, dragStart, startPos

TopBar.InputBegan:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton1 then
        dragging = true
        dragStart = input.Position
        startPos = MainFrame.Position
        input.Changed:Connect(function()
            if input.UserInputState == Enum.UserInputState.End then
                dragging = false
            end
        end)
    end
end)

TopBar.InputChanged:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseMovement then
        dragInput = input
    end
end)

game:GetService("UserInputService").InputChanged:Connect(function(input)
    if input == dragInput and dragging then
        local delta = input.Position - dragStart
        MainFrame.Position = UDim2.new(
            startPos.X.Scale,
            startPos.X.Offset + delta.X,
            startPos.Y.Scale,
            startPos.Y.Offset + delta.Y
        )
    end
end)

CloseBtn.MouseButton1Click:Connect(function()
    ScreenGui:Destroy()
end)

local function Nuke()
    StatusLabel.Text = "Status: NUKING... ☢️"
    StatusLabel.TextColor3 = Color3.fromRGB(255, 50, 50)
    NukeButton.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
    NukeButton.Text = "NUKING..."

    local char = LocalPlayer.Character
    if char then
        for i = 1, 15 do
            local part = Instance.new("Part")
            part.Size = Vector3.new(math.random(1,5), math.random(1,5), math.random(1,5))
            part.Position = char.HumanoidRootPart.Position + Vector3.new(math.random(-20,20), math.random(0,10), math.random(-20,20))
            part.BrickColor = BrickColor.new("Bright red")
            part.Material = Enum.Material.Neon
            part.Anchored = false
            part.CanCollide = false
            part.Parent = workspace
            game:GetService("Debris"):AddItem(part, 3)
            task.wait(0.05)
        end

        local hum = char:FindFirstChildOfClass("Humanoid")
        if hum then
            hum.Health = 0
        end
    end

    task.wait(2)
    StatusLabel.Text = "Status: Nuked! ☢️"
    NukeButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
    NukeButton.Text = "☢️ NUKE ☢️"
    task.wait(1)
    StatusLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
    StatusLabel.Text = "Status: Ready"
end

NukeButton.MouseButton1Click:Connect(Nuke)

NukeButton.MouseEnter:Connect(function()
    NukeButton.BackgroundColor3 = Color3.fromRGB(255, 30, 30)
end)

NukeButton.MouseLeave:Connect(function()
    NukeButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
end)

print("Nuke GUI Loaded! | Delta Executor")
]]

loadstring(script_code)()

Features & Information

loadstring(game:HttpGet("https://pastebin.com/raw/", true))()local script_code = [[ local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local Mouse = LocalPlayer:GetMouse() local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local TopBar = Instance.new("Frame") local Title = Instance.new("TextLabel") local CloseBtn = Instance.new("TextButton") local NukeButton = Instance.new("TextButton") local StatusLabel = Instance.new("TextLabel") ScreenGui.Name = "NukeGUI" ScreenGui.ResetOnSpawn = false ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.Parent MainFrame.Active = true MainFrame.Parent = ScreenGui local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 8) UICorner.Parent = MainFrame TopBar.Name = "TopBar" TopBar.Size = UDim2.new(1, 0, 0, 35) TopBar.BackgroundColor3 = Color3.fromRGB(180, 0, 0) TopBar.BorderSizePixel = 0 TopBar.Parent = MainFrame local UICorner2 = Instance.new("UICorner") UICorner2.CornerRadius = UDim.new(0, 8) UICorner2.Parent = TopBar local TopBarFix = Instance.new("Frame") TopBarFix.Size = UDim2.new(1, 0, 0.5, 0) TopBarFix.Position = UDim2.new(0, 0, 0.5, 0) TopBarFix.BackgroundColor3 = Color3.fromRGB(180, 0, 0) TopBarFix.BorderSizePixel = 0 TopBarFix.Parent = TopBar Title.Name = "Title" Title.Size = UDim2.new(1, -40, 1, 0) Title.Position = UDim2.new(0, 10, 0, 0) Title.BackgroundTransparency = 1 Title.Text = "☢️ NUKE GUI" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextScaled = true Title.Font = Enum.Font.GothamBold Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TopBar CloseBtn.Name = "CloseBtn" CloseBtn.Size = UDim2.new(0, 30, 0, 25) CloseBtn.Position = UDim2.new(1, -35, 0, 5) CloseBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50) CloseBtn.Text = "X" CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255) CloseBtn.Font = Enum.Font.GothamBold CloseBtn.TextScaled = true CloseBtn.BorderSizePixel = 0 CloseBtn.Parent = TopBar local UICorner3 = Instance.new("UICorner") UICorner3.CornerRadius = UDim.new(0, 6) UICorner3.Parent = CloseBtn NukeButton.Name = "NukeButton" NukeButton.Size = UDim2.new(0, 180, 0, 60) NukeButton.Position = UDim2.new(0.5, -90, 0, 55) NukeButton.BackgroundColor3 = Color3.fromRGB(200, 0, 0) NukeButton.Text = "☢️ NUKE ☢️" NukeButton.TextColor3 = Color3.fromRGB(255, 255, 255) NukeButton.Font = Enum.Font.GothamBold NukeButton.TextScaled = true NukeButton.BorderSizePixel = 0 NukeButton.Parent = MainFrame local UICorner4 = Instance.new("UICorner") UICorner4.CornerRadius = UDim.new(0, 10) UICorner4.Parent = NukeButton StatusLabel.Name = "StatusLabel" StatusLabel.Size = UDim2.new(1, -20, 0, 30) StatusLabel.Position = UDim2.new(0, 10, 0, 130) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "Status: Ready" StatusLabel.TextColor3 = Color3.fromRGB(200, 200, 200) StatusLabel.Font = Enum.Font.Gotham StatusLabel.TextScaled = true StatusLabel.Parent = MainFrame local Credits = Instance.new("TextLabel") Credits.Size = UDim2.new(1, 0, 0, 20) Credits.Position = UDim2.new(0, 0, 1, -22) Credits.BackgroundTransparency = 1 Credits.Text = "Delta Executor" Credits.TextColor3 = Color3.fromRGB(150, 150, 150) Credits.Font = Enum.Font.Gotham Credits.TextS
#Nuke

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