
KeylessUniversal

-- ==========================================
-- SCRIPT: 100% INDEPENDENT NOCLIP SYSTEM
-- CREDITS: made by ScriptruimGemini
-- ==========================================
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local player = Players.LocalPlayer
----------------------------------------------------------------
-- INTERFACE (GUI) - Built via Code
----------------------------------------------------------------
local sgui = Instance.new("ScreenGui")
sgui.Name = "NoclipPanel_Gemini"
sgui.ResetOnSpawn = false
sgui.DisplayOrder = 99999
sgui.Parent = player:WaitForChild("PlayerGui")
-- Main Draggable Frame
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 180, 0, 140)
frame.Position = UDim2.new(0.05, 0, 0.4, 0)
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
frame.Active = true
frame.Draggable = true
frame.Parent = sgui
local corner = Instance.new("UICorner")
corner.Parent = frame
-- Credits Label
local credits = Instance.new("TextLabel")
credits.Size = UDim2.new(1, 0, 0, 30)
credits.Text = "made by ScriptruimGemini"
credits.TextColor3 = Color3.new(1, 1, 1)
credits.BackgroundTransparency = 1
credits.Font = Enum.Font.SourceSansItalic
credits.TextSize = 13
credits.Parent = frame
-- ON Button
local btnOn = Instance.new("TextButton")
btnOn.Size = UDim2.new(0.8, 0, 0, 35)
btnOn.Position = UDim2.new(0.1, 0, 0.3, 0)
btnOn.BackgroundColor3 = Color3.fromRGB(0, 120, 0)
btnOn.Text = "NOCLIP: ON"
btnOn.TextColor3 = Color3.new(1, 1, 1)
btnOn.Font = Enum.Font.GothamBold
btnOn.Parent = frame
Instance.new("UICorner").Parent = btnOn
-- OFF Button
local btnOff = Instance.new("TextButton")
btnOff.Size = UDim2.new(0.8, 0, 0, 35)
btnOff.Position = UDim2.new(0.1, 0, 0.65, 0)
btnOff.BackgroundColor3 = Color3.fromRGB(120, 0, 0)
btnOff.Text = "NOCLIP: OFF"
btnOff.TextColor3 = Color3.new(1, 1, 1)
btnOff.Font = Enum.Font.GothamBold
btnOff.Parent = frame
Instance.new("UICorner").Parent = btnOff
----------------------------------------------------------------
-- PHYSICS LOGIC (FORCE NOCLIP)
----------------------------------------------------------------
local noclipActive = false
btnOn.MouseButton1Click:Connect(function()
noclipActive = true
btnOn.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
btnOff.BackgroundColor3 = Color3.fromRGB(100, 0, 0)
end)
btnOff.MouseButton1Click:Connect(function()
noclipActive = false
btnOn.BackgroundColor3 = Color3.fromRGB(0, 100, 0)
btnOff.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end)
-- Usamos o evento Stepped para desativar a colisão antes de cada frame de física
RunService.Stepped:Connect(function()
if noclipActive and player.Character then
for _, part in pairs(player.Character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide == true then
-- Detecção de chão para não cair no vácuo
local params = RaycastParams.new()
params.FilterDescendantsInstances = {player.Character}
local res = workspace:Raycast(part.Position, Vector3.new(0, -5, 0), params)
if not res then
-- Se não houver chão, atravessa tudo (paredes)
part.CanCollide = false
else
-- Se houver chão, o personagem não cai, mas o script
-- permite atravessar se você andar contra a parede.
part.CanCollide = false
end
end
end
end
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