
KeylessUniversal

--// 🌀 Indestructible Noclip (Ultimate Fault-Tolerant) //--
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local Character: Model? = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local ProcessedParts: {[Instance]: boolean} = {}
local Alive = true
--// Safely lock a part forever
local function lockPart(part: Instance)
if not part:IsA("BasePart") or ProcessedParts[part] then return end
ProcessedParts[part] = true
part.CanCollide = false
-- Auto-repair if game flips it back
part:GetPropertyChangedSignal("CanCollide"):Connect(function()
if part.CanCollide then
part.CanCollide = false
end
end)
end
--// Scan + hook entire character
local function scanCharacter(char: Model)
for _, descendant in ipairs(char:GetDescendants()) do
lockPart(descendant)
end
char.DescendantAdded:Connect(lockPart)
-- Handle rig death
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
humanoid.Died:Connect(function()
Character = nil
end)
end
end
--// Attach to character (safe)
local function hookCharacter(char: Model?)
if not char then return end
Character = char
ProcessedParts = {} -- reset cache on new char
scanCharacter(char)
end
-- Initial + respawn
hookCharacter(Character)
LocalPlayer.CharacterAdded:Connect(hookCharacter)
--// Enforcement function
local function enforceNoclip()
if not Character or not Character.Parent then return end
for _, part in ipairs(Character:GetDescendants()) do
if part:IsA("BasePart") and part.CanCollide then
part.CanCollide = false
end
end
end
--// Triple redundant enforcement
RunService.Stepped:Connect(enforceNoclip)
RunService.Heartbeat:Connect(enforceNoclip)
RunService.RenderStepped:Connect(enforceNoclip)
--// Watchdog repair loop
task.spawn(function()
while Alive do
if not Character or not Character.Parent then
-- Wait for respawn
hookCharacter(LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait())
else
enforceNoclip()
end
task.wait(0.25)
end
end)
--// Cleanup on leave
LocalPlayer.AncestryChanged:Connect(function(_, parent)
if not parent then
Alive = false
end
end)
print("✅ Indestructible Noclip: Always ON, Rig-Agnostic, Self-Healing")
![[KEYLESS] Moondiety Script | 17+ supported Games](https://scriptblox.com/images/sb/0-1753093706828.png)


Enjoy made with love <3
why did you select that doublefedora image from all images o n ur gallery
@mjjj5647 bc 😈 it grabs people attention LOL
@Brunsonsuntra Well that's true. it brang to my attention