
Key RequiredUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
-- Instances: 20 | Scripts: 8 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.juanfernando302.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 348, 0, 310); -- Yeni butonlar için yükseklik artırıldı
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 308, 0, 20);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton4_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton4_3"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton4_3"]["Text"] = [[avatar all]];
LMG2L["TextButton4_3"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_3"]["Position"] = UDim2.new(0, 188, 0, 134);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton4_3"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_5"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton2_5"]["Text"] = [[decal spam]];
LMG2L["TextButton2_5"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_5"]["Position"] = UDim2.new(0, 188, 0, 76);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6
LMG2L["TextButton6_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton6_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton6_7"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton6_7"]["Text"] = [[disco]];
LMG2L["TextButton6_7"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_7"]["Position"] = UDim2.new(0, 8, 0, 190);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton6_7"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5
LMG2L["TextButton5_9"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton5_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton5_9"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton5_9"]["Text"] = [[fog]];
LMG2L["TextButton5_9"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_9"]["Position"] = UDim2.new(0, 188, 0, 190);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton5_9"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_b"]["TextSize"] = 15;
LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_b"]["Size"] = UDim2.new(0, 348, 0, 56);
LMG2L["TextLabel_b"]["Text"] = "newbors93 gui f3x\nCreator by 3x3CNp";
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton3_c"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton3_c"]["Text"] = [[theme]];
LMG2L["TextButton3_c"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_c"]["Position"] = UDim2.new(0, 8, 0, 134);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_d"] = Instance.new("LocalScript", LMG2L["TextButton3_c"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_e"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_e"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton_e"]["Text"] = [[skybox]];
LMG2L["TextButton_e"]["Position"] = UDim2.new(0, 8, 0, 76);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_f"] = Instance.new("LocalScript", LMG2L["TextButton_e"]);
-- YENİ BUTON 1: Hint
LMG2L["TextButton_Hint"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_Hint"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_Hint"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton_Hint"]["Text"] = [[Hint]];
LMG2L["TextButton_Hint"]["Name"] = [[TextButtonHint]];
LMG2L["TextButton_Hint"]["Position"] = UDim2.new(0, 8, 0, 248);
LMG2L["LocalScript_Hint"] = Instance.new("LocalScript", LMG2L["TextButton_Hint"]);
-- YENİ BUTON 2: message
LMG2L["TextButton_Message"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_Message"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_Message"]["Size"] = UDim2.new(0, 148, 0, 46);
LMG2L["TextButton_Message"]["Text"] = [[message]];
LMG2L["TextButton_Message"]["Name"] = [[TextButtonMessage]];
LMG2L["TextButton_Message"]["Position"] = UDim2.new(0, 188, 0, 248);
LMG2L["LocalScript_Message"] = Instance.new("LocalScript", LMG2L["TextButton_Message"]);
-- Players.juanfernando302.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_10"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
-- LocalScript Fonksiyonları
local function C_4()
local script = LMG2L["LocalScript_4"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";char all hacker16600")
wait(4.8)
end)
end;
task.spawn(C_4);
local function C_6()
local script = LMG2L["LocalScript_6"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args) remote:InvokeServer(unpack(args)) end
function SetLocked(part,boolean) _({[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}) end
function SpawnDecal(part,side) _({[1] = "CreateTextures", [2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal"}}}) end
function AddDecal(part,asset,side) _({[1] = "SyncTexture", [2] = {[1] = {["Part"] = part, ["Face"] = side, ["TextureType"] = "Decal", ["Texture"] = "rbxassetid://".. asset}}}) end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
task.spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front); AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back); AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right); AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left); AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom); AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top); AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("103954675468146")
end)
end;
task.spawn(C_6);
local function C_8()
local script = LMG2L["LocalScript_8"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";disco")
wait(4.8)
end)
end;
task.spawn(C_8);
local function C_a()
local script = LMG2L["LocalScript_a"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";fog")
wait(4.8)
end)
end;
task.spawn(C_a);
local function C_d()
local script = LMG2L["LocalScript_d"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 99907604701668 ;pitch 0.13 volume inf")
wait(4.8)
end)
end;
task.spawn(C_d);
local function C_f()
local script = LMG2L["LocalScript_f"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then tool = v.Parent end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args) remote:InvokeServer(unpack(args)) end
function SetAnchor(boolean,part) _({[1] = "SyncAnchor", [2] = {[1] = {["Part"] = part, ["Anchored"] = boolean}}}) end
function CreatePart(cf,parent) _({[1] = "CreatePart", [2] = "Normal", [3] = cf, [4] = parent}) end
function SetMesh(part,meshid) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["MeshId"] = "rbxassetid://"..meshid}}}) end
function SetTexture(part, texid) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["TextureId"] = "rbxassetid://"..texid}}}) end
function SetName(part, stringg) _({[1] = "SetName", [2] = {[1] = part}, [3] = stringg}) end
function MeshResize(part,size) _({[1] = "SyncMesh", [2] = {[1] = {["Part"] = part, ["Scale"] = size}}}) end
function SetLocked(part,boolean) _({[1] = "SetLocked", [2] = {[1] = part}, [3] = boolean}) end
function AddMesh(part) _({[1] = "CreateMeshes", [2] = {[1] = {["Part"] = part}}}) end
function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(4000, 4000, 4000))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
Sky("103954675468146")
end)
end;
task.spawn(C_f);
-- YENİ BUTON SCRIPT LERİ
local function C_Hint()
local script = LMG2L["LocalScript_Hint"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";Hint TEAM NEWBORS93 join today")
wait(4.8)
end)
end;
task.spawn(C_Hint);
local function C_Message()
local script = LMG2L["LocalScript_Message"];
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";mg team newbors93 join today")
wait(4.8)
end)
end;
task.spawn(C_Message);
return LMG2L["ScreenGui_1"], require;No comments yet for this script.



