
KeylessUniversal

local plr = game.Players.LocalPlayer
local gui = Instance.new("ScreenGui", plr:WaitForChild("PlayerGui"))
gui.Name = "AdamBooster"
-- GUI Frame
local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 250, 0, 370)
frame.Position = UDim2.new(0, 10, 0, 100)
frame.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
frame.Visible = false
-- Title
local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 30)
title.Text = "Adam Boosterπ"
title.TextColor3 = Color3.new(1,1,1)
title.BackgroundTransparency = 1
title.Font = Enum.Font.SourceSansBold
title.TextSize = 20
-- FPS
local fps = Instance.new("TextLabel", frame)
fps.Position = UDim2.new(0, 10, 0, 40)
fps.Size = UDim2.new(0, 200, 0, 25)
fps.Text = "FPS: ..."
fps.TextColor3 = Color3.new(1,1,1)
fps.BackgroundTransparency = 1
-- Inputs
local wsInput = Instance.new("TextBox", frame)
wsInput.Position = UDim2.new(0, 10, 0, 75)
wsInput.Size = UDim2.new(0, 200, 0, 30)
wsInput.PlaceholderText = "Walk Speed"
local jpInput = Instance.new("TextBox", frame)
jpInput.Position = UDim2.new(0, 10, 0, 115)
jpInput.Size = UDim2.new(0, 200, 0, 30)
jpInput.PlaceholderText = "Jump Power"
-- Buttons
local wallhackBtn = Instance.new("TextButton", frame)
wallhackBtn.Position = UDim2.new(0, 10, 0, 160)
wallhackBtn.Size = UDim2.new(1, -20, 0, 30)
wallhackBtn.Text = "Toggle Wallhack"
local flyBtn = Instance.new("TextButton", frame)
flyBtn.Position = UDim2.new(0, 10, 0, 200)
flyBtn.Size = UDim2.new(1, -20, 0, 30)
flyBtn.Text = "Toggle Fly"
local boostBtn = Instance.new("TextButton", frame)
boostBtn.Position = UDim2.new(0, 10, 0, 240)
boostBtn.Size = UDim2.new(1, -20, 0, 30)
boostBtn.Text = "Boost Performance"
local applyBtn = Instance.new("TextButton", frame)
applyBtn.Position = UDim2.new(0, 10, 0, 280)
applyBtn.Size = UDim2.new(1, -20, 0, 30)
applyBtn.Text = "Apply Settings"
local closeBtn = Instance.new("TextButton", frame)
closeBtn.Size = UDim2.new(0, 60, 0, 25)
closeBtn.Position = UDim2.new(1, -70, 0, 5)
closeBtn.Text = "Close"
closeBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50)
closeBtn.TextColor3 = Color3.new(1,1,1)
-- Open Button with Your Image
local openBtn = Instance.new("ImageButton", gui)
openBtn.Size = UDim2.new(0, 50, 0, 50)
openBtn.Position = UDim2.new(0, 10, 0, 40)
openBtn.Image = "rbxassetid://105462406257333"
openBtn.MouseButton1Click:Connect(function()
frame.Visible = true
openBtn.Visible = false
end)
closeBtn.MouseButton1Click:Connect(function()
frame.Visible = false
openBtn.Visible = true
end)
-- FPS Counter
local frames, last = 0, tick()
game:GetService("RunService").RenderStepped:Connect(function()
frames += 1
local now = tick()
if now - last >= 1 then
fps.Text = "FPS: " .. math.floor(frames / (now - last))
last, frames = now, 0
end
end)
-- Wallhack
local wallhack = false
wallhackBtn.MouseButton1Click:Connect(function()
wallhack = not wallhack
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
v.LocalTransparencyModifier = wallhack and 0.5 or 0
end
end
end)
-- Fly
local flying = false
local bv = nil
flyBtn.MouseButton1Click:Connect(function()
flying = not flying
local char = plr.Character
if flying then
bv = Instance.new("BodyVelocity", char.HumanoidRootPart)
bv.Velocity = Vector3.new(0, 50, 0)
bv.MaxForce = Vector3.new(100000, 100000, 100000)
else
if bv then bv:Destroy() end
end
end)
-- Boost Performance
boostBtn.MouseButton1Click:Connect(function()
settings().Rendering.QualityLevel = Enum.QualityLevel.Level01
game.Lighting.GlobalShadows = false
game.Lighting.FogEnd = 1000000
game.Lighting.Brightness = 1
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("Decal") or v:IsA("Texture") then
v:Destroy()
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Enabled = false
elseif v:IsA("BasePart") then
v.Material = Enum.Material.SmoothPlastic
end
end
end)
-- Apply WS/JP
applyBtn.MouseButton1Click:Connect(function()
local hum = plr.Character and plr.Character:FindFirstChildOfClass("Humanoid")
if hum then
local ws = tonumber(wsInput.Text)
local jp = tonumber(jpInput.Text)
if ws then hum.WalkSpeed = ws end
if jp then hum.JumpPower = jp end
end
end)



W thumbnail ππ