
KeylessUniversal

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designed using localmaze gui creator
]=]
-- Instances: 15 | Scripts: 3 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.Influxusreel_1.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false;
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(79, 79, 79);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 296, 0, 192);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 280, 0, -2);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.UICorner
LMG2L["UICorner_3"] = Instance.new("UICorner", LMG2L["Frame_2"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_4"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_4"]["BorderSizePixel"] = 0;
LMG2L["TextButton2_4"]["TextSize"] = 24;
LMG2L["TextButton2_4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_4"]["BackgroundColor3"] = Color3.fromRGB(62, 255, 25);
LMG2L["TextButton2_4"]["FontFace"] = Font.new([[rbxasset://fonts/families/HighwayGothic.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton2_4"]["Size"] = UDim2.new(0, 240, 0, 38);
LMG2L["TextButton2_4"]["Text"] = [[Spawn Noob]];
LMG2L["TextButton2_4"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_4"]["Position"] = UDim2.new(0, 24, 0, 114);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton2.UICorner
LMG2L["UICorner_5"] = Instance.new("UICorner", LMG2L["TextButton2_4"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_4"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_7"]["BorderSizePixel"] = 0;
LMG2L["TextButton3_7"]["TextSize"] = 24;
LMG2L["TextButton3_7"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton3_7"]["BackgroundColor3"] = Color3.fromRGB(62, 255, 25);
LMG2L["TextButton3_7"]["FontFace"] = Font.new([[rbxasset://fonts/families/HighwayGothic.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton3_7"]["Size"] = UDim2.new(0, 50, 0, 38);
LMG2L["TextButton3_7"]["Text"] = [[X]];
LMG2L["TextButton3_7"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_7"]["Position"] = UDim2.new(0, 240, 0, 4);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton3.UICorner
LMG2L["UICorner_8"] = Instance.new("UICorner", LMG2L["TextButton3_7"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_9"] = Instance.new("LocalScript", LMG2L["TextButton3_7"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextLabel2
LMG2L["TextLabel2_a"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_a"]["BorderSizePixel"] = 0;
LMG2L["TextLabel2_a"]["TextSize"] = 18;
LMG2L["TextLabel2_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_a"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel2_a"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_a"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel2_a"]["Size"] = UDim2.new(0, 226, 0, 90);
LMG2L["TextLabel2_a"]["Text"] = [[Made By Fancykid]];
LMG2L["TextLabel2_a"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_a"]["Position"] = UDim2.new(0, 34, 0, 126);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_b"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_b"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_b"]["TextSize"] = 28;
LMG2L["TextLabel_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_b"]["FontFace"] = Font.new([[rbxasset://fonts/families/Zekton.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_b"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_b"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_b"]["Size"] = UDim2.new(0, 226, 0, 90);
LMG2L["TextLabel_b"]["Text"] = [[NPC Spawner]];
LMG2L["TextLabel_b"]["Position"] = UDim2.new(0, 34, 0, -16);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_c"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_c"]["BorderSizePixel"] = 0;
LMG2L["TextButton_c"]["TextSize"] = 24;
LMG2L["TextButton_c"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_c"]["BackgroundColor3"] = Color3.fromRGB(62, 255, 25);
LMG2L["TextButton_c"]["FontFace"] = Font.new([[rbxasset://fonts/families/HighwayGothic.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextButton_c"]["Size"] = UDim2.new(0, 240, 0, 38);
LMG2L["TextButton_c"]["Text"] = [[Spawn Dummy]];
LMG2L["TextButton_c"]["Position"] = UDim2.new(0, 26, 0, 62);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton.UICorner
LMG2L["UICorner_d"] = Instance.new("UICorner", LMG2L["TextButton_c"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_e"] = Instance.new("LocalScript", LMG2L["TextButton_c"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_f"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_6()
local script = LMG2L["LocalScript_6"];
local button = script.Parent
local player = game.Players.LocalPlayer
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local root = character:WaitForChild("HumanoidRootPart")
local obj = game:GetObjects("rbxassetid://235400037")[1]
obj.Parent = workspace
if obj:IsA("Model") then
obj:PivotTo(root.CFrame * CFrame.new(0, 0, -5))
elseif obj:IsA("BasePart") then
obj.CFrame = root.CFrame * CFrame.new(0, 0, -5)
end
end)
end;
task.spawn(C_6);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
local function C_9()
local script = LMG2L["LocalScript_9"];
script.Parent.MouseButton1Click:Connect(function()
script.Parent.Parent.Visible = false
end)
end;
task.spawn(C_9);
-- Players.Influxusreel_1.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_e()
local script = LMG2L["LocalScript_e"];
local button = script.Parent
local player = game.Players.LocalPlayer
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()
local root = character:WaitForChild("HumanoidRootPart")
local obj = game:GetObjects("rbxassetid://8246626421")[1]
obj.Parent = workspace
if obj:IsA("Model") then
obj:PivotTo(root.CFrame * CFrame.new(0, 0, -5))
elseif obj:IsA("BasePart") then
obj.CFrame = root.CFrame * CFrame.new(0, 0, -5)
end
end)
end;
task.spawn(C_e);
return LMG2L["ScreenGui_1"], require;



Absolutely,a great idea! I'm not sure why you labeled it as "useful," but I'm on it!
@Mugen_Docs thanks but it's label as useful because the npcs can be used for for test subjects, thank you for liking my script tho :)
@Fancykid nice and not fe or idk
@Fancykid I'd say it's not useful because (this is an *umption) the npcs are 100% created by the client, so the server doesn't even recognize said npcs and let's you do anything you want with them, even stuff like grab knife or other 100% visual and non-fe scripts will become completely working if the server doesn't even argue with you about npc positions or health or even worry about network ownership.
Though I think this might be useful for creating non-fe ragdolls of players just for fun. Or just as a general feature in IY that just s*s an npc, you should totally make an iy plugin for this.