
Key RequiredUniversal

local msg = Instance.new("Message",workspace)
msg.Text = "Created by c00lkidd."
wait(2)
msg:Destroy()
pingudecal = "http://www.roblox.com/asset/?id=382332426"
local didpingu = false
local ScreenGui = Instance.new("ScreenGui",game.Players.LocalPlayer.PlayerGui)
ScreenGui.Name = "nooties"
local asd = Instance.new("TextButton",ScreenGui)
asd.BackgroundColor3 = Color3.new(0,0,0)
asd.BorderColor3 = Color3.new(0,0,0)
asd.Name = "nooties"
asd.Position = UDim2.new(1,-150,1,-90)
asd.Size = UDim2.new(0,150,0,45)
asd.Font = "SourceSansBold"
asd.FontSize = "Size32"
asd.Text = "Noot Noot!"
asd.TextColor3 = Color3.new(255,255,255)
asd.MouseButton1Down:connect(function()
if didpingu == false then
didpingu = true
for i,v in pairs(game.Players:GetChildren()) do
if v:IsA("Player") then
local nooties = Instance.new("Sound",workspace)
nooties.SoundId = "https://www.roblox.com/library/5332890821/Free-noots"
nooties.Volume = 1
nooties.Looped = true
nooties:Play()
end
end
wait(1)
local Sky = Instance.new("Sky",game.Lighting)
Sky.SkyboxBk = pingudecal
Sky.SkyboxDn = pingudecal
Sky.SkyboxFt = pingudecal
Sky.SkyboxLf = pingudecal
Sky.SkyboxRt = pingudecal
Sky.SkyboxUp = pingudecal
local function modelasd()
for i,v in pairs(workspace:GetChildren()) do
if v:IsA("Model") then
for i,a in pairs(v:GetChildren()) do
local top = Instance.new("Decal",a)
top.Face = "Top"
top.Texture = pingudecal
local btm = Instance.new("Decal",a)
btm.Face = "Bottom"
btm.Texture = pingudecal
local lft = Instance.new("Decal",a)
lft.Face = "Left"
lft.Texture = pingudecal
local rft = Instance.new("Decal",a)
rft.Face = "Right"
rft.Texture = pingudecal
local frnt = Instance.new("Decal",a)
frnt.Face = "Front"
frnt.Texture = pingudecal
local bk = Instance.new("Decal",a)
bk.Face = "Back"
bk.Texture = pingudecal
local VTest = Instance.new("ParticleEmitter")
VTest.Parent = a
VTest.Texture = pingudecal
VTest.Speed = NumberRange.new(200)
VTest.Rate = 200
VTest.Size = NumberSequence.new(10000,10000)
VTest.Lifetime = NumberRange.new(1000)
local pepe = coroutine.create(function()
while wait() do
local Explosion = Instance.new("Explosion",a)
Explosion.BlastRadius = 10000
end
end)
coroutine.resume(pepe)
end
end
end
end
local function partasd()
for i,a in pairs(workspace:GetChildren()) do
local top = Instance.new("Decal",a)
top.Face = "Top"
top.Texture = pingudecal
local btm = Instance.new("Decal",a)
btm.Face = "Bottom"
btm.Texture = pingudecal
local lft = Instance.new("Decal",a)
lft.Face = "Left"
lft.Texture = pingudecal
local rft = Instance.new("Decal",a)
rft.Face = "Right"
rft.Texture = pingudecal
local frnt = Instance.new("Decal",a)
frnt.Face = "Front"
frnt.Texture = pingudecal
local bk = Instance.new("Decal",a)
bk.Face = "Back"
bk.Texture = pingudecal
local VTest = Instance.new("ParticleEmitter")
VTest.Parent = a
VTest.Texture = pingudecal
VTest.Speed = NumberRange.new(200)
VTest.Rate = 200
VTest.Lifetime = NumberRange.new(1000)
VTest.Size = NumberSequence.new(10000,10000)
local pepe = coroutine.create(function()
while wait() do
if a.Name ~= "Head" or "Torso" or "Left Arm" or "Right Arm" or "Left Leg" or "Right Leg" then
local Explosion = Instance.new("Explosion",a)
Explosion.BlastRadius = 10000
end
end
end)
coroutine.resume(pepe)
end
end
partasd()
modelasd()
else
warn("Already Ran! Did not execute the script!")
end
end)



love how none of these scripts are useful
useless
The visual script
Da lag?