
KeylessUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
--[=[
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Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
]=]
-- Instances: 13 | Scripts: 6 | Modules: 0 | Tags: 0
local G2L = {};
-- StarterGui.ScreenGui
G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
G2L["1"]["ResetOnSpawn"] = false;
-- StarterGui.ScreenGui.ImageLabel
G2L["2"] = Instance.new("ImageLabel", G2L["1"]);
G2L["2"]["BorderSizePixel"] = 0;
G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["2"]["Image"] = [[rbxassetid://4933468761]];
G2L["2"]["Size"] = UDim2.new(0, 1920, 0, 1080);
G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["2"]["Position"] = UDim2.new(-0.04251, 0, -0.09961, 0);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
G2L["3"] = Instance.new("LocalScript", G2L["2"]);
-- StarterGui.ScreenGui.TextLabel
G2L["4"] = Instance.new("TextLabel", G2L["1"]);
G2L["4"]["TextWrapped"] = true;
G2L["4"]["TextStrokeTransparency"] = 0;
G2L["4"]["BorderSizePixel"] = 0;
G2L["4"]["TextSize"] = 14;
G2L["4"]["TextScaled"] = true;
G2L["4"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["4"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["4"]["BackgroundTransparency"] = 1;
G2L["4"]["Size"] = UDim2.new(0, 1388, 0, 138);
G2L["4"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["4"]["Text"] = [[get fucked dumass shitty skidder]];
G2L["4"]["Position"] = UDim2.new(0, 0, -0.08538, 0);
-- StarterGui.ScreenGui.TextLabel
G2L["5"] = Instance.new("TextLabel", G2L["1"]);
G2L["5"]["TextWrapped"] = true;
G2L["5"]["TextStrokeTransparency"] = 0;
G2L["5"]["BorderSizePixel"] = 0;
G2L["5"]["TextSize"] = 14;
G2L["5"]["TextScaled"] = true;
G2L["5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Bold, Enum.FontStyle.Normal);
G2L["5"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
G2L["5"]["BackgroundTransparency"] = 1;
G2L["5"]["Size"] = UDim2.new(0, 1388, 0, 138);
G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["5"]["Text"] = [[Get fucjed skiddy ass shit]];
G2L["5"]["Position"] = UDim2.new(0.00937, 0, 0.82924, 0);
-- StarterGui.ScreenGui.ImageLabel
G2L["6"] = Instance.new("ImageLabel", G2L["1"]);
G2L["6"]["BorderSizePixel"] = 0;
G2L["6"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["6"]["Image"] = [[rbxassetid://95350723921466]];
G2L["6"]["Size"] = UDim2.new(0, 541, 0, 448);
G2L["6"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["6"]["BackgroundTransparency"] = 1;
G2L["6"]["Position"] = UDim2.new(0, 0, 0.20957, 0);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
G2L["7"] = Instance.new("LocalScript", G2L["6"]);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
G2L["8"] = Instance.new("LocalScript", G2L["6"]);
-- StarterGui.ScreenGui.ImageLabel
G2L["9"] = Instance.new("ImageLabel", G2L["1"]);
G2L["9"]["BorderSizePixel"] = 0;
G2L["9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
G2L["9"]["Image"] = [[rbxassetid://95350723921466]];
G2L["9"]["Size"] = UDim2.new(0, 541, 0, 448);
G2L["9"]["BorderColor3"] = Color3.fromRGB(0, 0, 0);
G2L["9"]["BackgroundTransparency"] = 1;
G2L["9"]["Position"] = UDim2.new(0.38977, 0, 0.2652, 0);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
G2L["a"] = Instance.new("LocalScript", G2L["9"]);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
G2L["b"] = Instance.new("LocalScript", G2L["9"]);
-- StarterGui.ScreenGui.Sound
G2L["c"] = Instance.new("Sound", G2L["1"]);
G2L["c"]["PlaybackSpeed"] = 0.1;
G2L["c"]["Volume"] = 10;
G2L["c"]["RollOffMode"] = Enum.RollOffMode.InverseTapered;
-- [ERROR] cannot convert AudioContent, please report to "https://github.com/uniquadev/GuiToLuaConverter/issues"
G2L["c"]["SoundId"] = [[rbxassetid://97729048791539]];
-- StarterGui.ScreenGui.Sound.LocalScript
G2L["d"] = Instance.new("LocalScript", G2L["c"]);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
local function C_3()
local script = G2L["3"];
local RunServ = game:GetService("RunService")
local Pos = script.Parent.Position
RunServ.RenderStepped:Connect(function(dt)
local BobbleX = (math.cos(os.clock() * 90) * 0.01) -- Increase 20 for an intense shake. Increase decimal number for how far it goes.
local BobbleY = math.abs(math.sin(os.clock() * 50) * 0.01) -- Increase 30 for an intense shake. Increase decimal number for how it goes.
script.Parent.Position = Pos + UDim2.new(BobbleX,0,BobbleY,0)
end)
end;
task.spawn(C_3);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
local function C_7()
local script = G2L["7"];
while true do
wait()
script.Parent.Rotation = script.Parent.Rotation + 2
end
end;
task.spawn(C_7);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
local function C_8()
local script = G2L["8"];
local RunServ = game:GetService("RunService")
local Pos = script.Parent.Position
RunServ.RenderStepped:Connect(function(dt)
local BobbleX = (math.cos(os.clock() * 90) * 0.01) -- Increase 20 for an intense shake. Increase decimal number for how far it goes.
local BobbleY = math.abs(math.sin(os.clock() * 50) * 0.01) -- Increase 30 for an intense shake. Increase decimal number for how it goes.
script.Parent.Position = Pos + UDim2.new(BobbleX,0,BobbleY,0)
end)
end;
task.spawn(C_8);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
local function C_a()
local script = G2L["a"];
local RunServ = game:GetService("RunService")
local Pos = script.Parent.Position
RunServ.RenderStepped:Connect(function(dt)
local BobbleX = (math.cos(os.clock() * 90) * 0.01) -- Increase 20 for an intense shake. Increase decimal number for how far it goes.
local BobbleY = math.abs(math.sin(os.clock() * 50) * 0.01) -- Increase 30 for an intense shake. Increase decimal number for how it goes.
script.Parent.Position = Pos + UDim2.new(BobbleX,0,BobbleY,0)
end)
end;
task.spawn(C_a);
-- StarterGui.ScreenGui.ImageLabel.LocalScript
local function C_b()
local script = G2L["b"];
while true do
wait()
script.Parent.Rotation = script.Parent.Rotation + 2
end
end;
task.spawn(C_b);
-- StarterGui.ScreenGui.Sound.LocalScript
local function C_d()
local script = G2L["d"];
end;
task.spawn(C_d);
return G2L["1"], require;



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