NFL UNIVERSE MAG AND INF JUMP KEYLESS
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NFL UNIVERSE MAG AND INF JUMP KEYLESS

Universal Scriptfrkxzfrkxz 2.5K views 6.5K executesUpdated Mar 17, 2026
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Lua Script•206 lines (5236 chars)
-- SERVICES
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UIS = game:GetService("UserInputService")

local player = Players.LocalPlayer

--------------------------------------------------
-- CHARACTER
--------------------------------------------------

local char, hrp

local function updateChar()
	char = player.Character or player.CharacterAdded:Wait()
	hrp = char:WaitForChild("HumanoidRootPart")
end

updateChar()
player.CharacterAdded:Connect(updateChar)

--------------------------------------------------
-- SETTINGS (SLIDERS)
--------------------------------------------------

local RADIUS = 20
local smoothness = 15 -- 0-100
local magStrength = 50 -- 0-100

local catchAssist = false
local infJump = false

--------------------------------------------------
-- SPHERE (AROUND YOU)
--------------------------------------------------

local sphere = Instance.new("Part")
sphere.Shape = Enum.PartType.Ball
sphere.Size = Vector3.new(RADIUS*2,RADIUS*2,RADIUS*2)
sphere.Material = Enum.Material.Neon
sphere.Color = Color3.fromRGB(170,0,255)
sphere.Transparency = 0.6
sphere.Anchored = true
sphere.CanCollide = false
sphere.Parent = workspace

--------------------------------------------------
-- BALL FINDER
--------------------------------------------------

local ball

local function getBall()
	if ball and ball.Parent then return ball end
	for _,v in ipairs(workspace:GetDescendants()) do
		if v:IsA("BasePart") and v.Name:lower():find("ball") then
			ball = v
			return v
		end
	end
end

--------------------------------------------------
-- UI
--------------------------------------------------

local gui = Instance.new("ScreenGui", player:WaitForChild("PlayerGui"))
gui.ResetOnSpawn = false

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0,260,0,220)
frame.Position = UDim2.new(0.03,0,0.3,0)
frame.BackgroundColor3 = Color3.fromRGB(25,25,25)
frame.Active = true
frame.Draggable = true

local function createLabel(text,y)
	local lbl = Instance.new("TextLabel", frame)
	lbl.Size = UDim2.new(0.9,0,0,20)
	lbl.Position = UDim2.new(0.05,0,0,y)
	lbl.BackgroundTransparency = 1
	lbl.TextColor3 = Color3.new(1,1,1)
	lbl.TextXAlignment = Enum.TextXAlignment.Left
	lbl.Text = text
	return lbl
end

local function createSlider(y,default,callback)

	local bar = Instance.new("Frame", frame)
	bar.Size = UDim2.new(0.9,0,0,18)
	bar.Position = UDim2.new(0.05,0,0,y)
	bar.BackgroundColor3 = Color3.fromRGB(40,40,40)

	local fill = Instance.new("Frame", bar)
	fill.Size = UDim2.new(default/100,0,1,0)
	fill.BackgroundColor3 = Color3.fromRGB(80,150,255)

	local dragging = false

	bar.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = true
		end
	end)

	UIS.InputEnded:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 then
			dragging = false
		end
	end)

	UIS.InputChanged:Connect(function(input)
		if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
			local percent = math.clamp(
				(input.Position.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X,
				0,1
			)

			fill.Size = UDim2.new(percent,0,1,0)

			local value = math.floor(percent * 100)
			callback(value)
		end
	end)
end

--------------------------------------------------
-- BUTTONS
--------------------------------------------------

local toggle = Instance.new("TextButton", frame)
toggle.Size = UDim2.new(0.9,0,0,30)
toggle.Position = UDim2.new(0.05,0,0,10)
toggle.Text = "Mag: OFF"
toggle.BackgroundColor3 = Color3.fromRGB(60,60,60)
toggle.TextColor3 = Color3.new(1,1,1)

toggle.MouseButton1Click:Connect(function()
	catchAssist = not catchAssist
	toggle.Text = "Mag: "..(catchAssist and "ON" or "OFF")
end)

local jumpBtn = toggle:Clone()
jumpBtn.Parent = frame
jumpBtn.Position = UDim2.new(0.05,0,0,50)
jumpBtn.Text = "Inf Jump: OFF"

jumpBtn.MouseButton1Click:Connect(function()
	infJump = not infJump
	jumpBtn.Text = "Inf Jump: "..(infJump and "ON" or "OFF")
end)

--------------------------------------------------
-- SLIDERS
--------------------------------------------------

createLabel("Smoothness",90)
createSlider(110, smoothness, function(v)
	smoothness = v
end)

createLabel("Mag Strength",140)
createSlider(160, magStrength, function(v)
	magStrength = v
end)

--------------------------------------------------
-- INFINITE JUMP (FIXED)
--------------------------------------------------

UIS.JumpRequest:Connect(function()
	if infJump and hrp then
		hrp.Velocity = Vector3.new(hrp.Velocity.X, 55, hrp.Velocity.Z)
	end
end)

--------------------------------------------------
-- MAIN LOOP
--------------------------------------------------

RunService.RenderStepped:Connect(function()

	if not hrp then return end

	sphere.Position = hrp.Position

	local currentBall = getBall()
	if not currentBall then return end

	local dist = (currentBall.Position - hrp.Position).Magnitude

	if catchAssist and dist < RADIUS then

		local lerpAmount = (smoothness / 100) * 0.4
		local strength = (magStrength / 100)

		local target = currentBall.Position

		local newPos = hrp.Position:Lerp(target, lerpAmount * strength)

		hrp.CFrame = CFrame.new(newPos, target)

	end

end)

Features & Information

MAG AND INF JUMP

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