NDS HUB 2.0
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NDS HUB 2.0

Universal ScriptSpanishScriptsSpanishScripts 1.8K views 1.8K executesUpdated Aug 23, 2026
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Lua Script•552 lines (19998 chars)
-- Natural Disaster Survival | CYBERPUNK PRIME HUB v12.2 (Jetpack Fix)

local CoreGui = game:GetService("CoreGui")
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local Lighting = game:GetService("Lighting")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Workspace = game:GetService("Workspace")

local LocalPlayer = Players.LocalPlayer
local displayName = LocalPlayer.DisplayName
local userId = LocalPlayer.UserId

-- Obtener Avatar
local thumbType = Enum.ThumbnailType.HeadShot
local thumbSize = Enum.ThumbnailSize.Size420x420
local success, content = pcall(function()
    return Players:GetUserThumbnailAsync(userId, thumbType, thumbSize)
end)
local avatarUrl = success and content or "rbxassetid://0"

if CoreGui:FindFirstChild("NDSCyberGui") then
    CoreGui.NDSCyberGui:Destroy()
end

local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "NDSCyberGui"
ScreenGui.Parent = CoreGui

--------------------------------------------------------------------------------
-- SISTEMA DE IDIOMAS (IDIOMAS / LANGUAGES)
--------------------------------------------------------------------------------
local currentLang = "ES"

local Dict = {
    ES = {
        title = "⚡ CYBERPUNK PRIME v12.2 ⚡",
        welcome = "¡Hola, " .. displayName .. "!",
        loading = "Cargando para " .. displayName .. "...",
        notice = "⚠️NOTA⚠️, LOS ITEMS SON HECHOS DESDE CERO Y NO SON DEL JUEGO!",
        sec_lang = "IDIOMA / LANGUAGE",
        sec_util = "FUNCIONES Y UTILIDADES",
        sec_items = "ÍTEMS TÁCTICOS (DESDE CERO)",
        lang_btn = "🌐 Idioma: Español 🇲🇽",
        
        -- Funciones
        anti_fling = "🚫 Anti-Fling Ultra",
        vfly = "🚀 VFLY Suave",
        god_mode = "🛡️ Modo Dios (Inmortalidad)",
        fullbright = "💡 Visión Clara (Fullbright)",
        inf_jump = "🦘 Salto Infinito",
        flood = "🌊 Agua: Modo Inundación",
        sea = "🌊 Agua: Mar / Bajo Mapa",
        noclip = "👻 Modo Espectro (NoClip)",
        fov = "👁️ Super Campo de Visión (120 FOV)",
        safe_zone = "🛡️ Teleport a Zona Segura",
        clean_debris = "🧹 Limpiar Escombros del Mapa",
        dash = "⚡ Impulso Pro (Dash)",
        cam_reset = "📷 Resetear Vista de Cámara",
        hide_ui = "👁️ Modo Inmersivo (Ocultar)",
        tp_center = "🏝️ TP Centro de la Isla",
        tp_top = "🏢 TP Punto Más Alto",
        save_pos = "📍 Guardar / Volver a Posición",
        reset_stats = "🔄 Resetear Vel / Salto",
        speed_label = "⚡ Vel (1-100):",
        
        -- Items
        jetpack = "🚀 Jetpack Táctico (Con Subir/Bajar y Modo Dios)",
        balloon = "🎈 Globo Anti-Gravedad",
        medkit = "💉 Kit Médico",
        hammer = "🔨 Martillo Destructor Táctil",
        apple = "🍎 Manzana Curativa (+25)",
        shield = "🛡️ Escudo de Energía (ForceField)",
        hook = "🎯 Gancho de Precisión",
        burger = "🍔 Hamburguesa Gigante (+100)",
        freeze = "🧊 Poción de Congelación",
        plat = "🚁 Plataforma Voladora Automática",
        boots = "👟 Zapatillas de Súper Salto",
        flashlight = "🔦 Linterna Táctica",
        battery = "🔋 Batería de Regeneración",
        grenade = "💣 Granada de Empuje",
        magnet = "🧲 Imán de Objetos",
        cloak = "👻 Capa de Invisibilidad",
        wall = "📦 Barricada / Escudo Instantáneo",
        repulsor = "🔫 Pistola Repulsora de Partes",
        speed_potion = "⚡ Poción de Super Velocidad"
    },
    EN = {
        title = "⚡ CYBERPUNK PRIME v12.2 ⚡",
        welcome = "Hello, " .. displayName .. "!",
        loading = "Loading for " .. displayName .. "...",
        notice = "⚠️NOTE⚠️, ITEMS ARE MADE FROM SCRATCH AND NOT FROM THE GAME!",
        sec_lang = "LANGUAGE / IDIOMA",
        sec_util = "FUNCTIONS & UTILITIES",
        sec_items = "TACTICAL ITEMS (FROM SCRATCH)",
        lang_btn = "🌐 Language: English 🇺🇸",
        
        -- Functions
        anti_fling = "🚫 Anti-Fling Ultra",
        vfly = "🚀 Smooth VFLY",
        god_mode = "🛡️ God Mode (Immunity)",
        fullbright = "💡 Fullbright Vision",
        inf_jump = "🦘 Infinite Jump",
        flood = "🌊 Water: Flood Mode",
        sea = "🌊 Water: Ocean / Under Map",
        noclip = "👻 Ghost Mode (NoClip)",
        fov = "👁️ Super Field of View (120 FOV)",
        safe_zone = "🛡️ Teleport to Safe Zone",
        clean_debris = "🧹 Clear Map Debris",
        dash = "⚡ Pro Dash Impulse",
        cam_reset = "📷 Reset Camera View",
        hide_ui = "👁️ Immersive Mode (Hide)",
        tp_center = "🏝️ TP Island Center",
        tp_top = "🏢 TP Highest Point",
        save_pos = "📍 Save / Return Position",
        reset_stats = "🔄 Reset Speed / Jump",
        speed_label = "⚡ Speed (1-100):",
        
        -- Items
        jetpack = "🚀 Tactical Jetpack (Up/Down & God Mode)",
        balloon = "🎈 Anti-Gravity Balloon",
        medkit = "💉 Medical Kit",
        hammer = "🔨 Touch Destroyer Hammer",
        apple = "🍎 Healing Apple (+25)",
        shield = "🛡️ Energy Shield (ForceField)",
        hook = "🎯 Precision Grapple",
        burger = "🍔 Giant Burger (+100)",
        freeze = "🧊 Freeze Potion",
        plat = "🚁 Auto Flying Platform",
        boots = "👟 Super Jump Boots",
        flashlight = "🔦 Tactical Flashlight",
        battery = "🔋 Regeneration Battery",
        grenade = "💣 Push Grenade",
        magnet = "🧲 Object Magnet",
        cloak = "👻 Invisibility Cloak",
        wall = "📦 Instant Barricade Shield",
        repulsor = "🔫 Part Repulsor Gun",
        speed_potion = "⚡ Super Speed Potion"
    }
}

--------------------------------------------------------------------------------
-- PANTALLA DE CARGA
--------------------------------------------------------------------------------
local LoadFrame = Instance.new("Frame")
LoadFrame.Size = UDim2.new(0, 360, 0, 200)
LoadFrame.Position = UDim2.new(0.5, -180, 0.5, -100)
LoadFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 18)
LoadFrame.BorderSizePixel = 0
LoadFrame.Parent = ScreenGui

local LoadCorner = Instance.new("UICorner")
LoadCorner.CornerRadius = UDim.new(0, 14)
LoadCorner.Parent = LoadFrame

local LoadStroke = Instance.new("UIStroke")
LoadStroke.Color = Color3.fromRGB(0, 240, 255)
LoadStroke.Thickness = 2
LoadStroke.Parent = LoadFrame

local WarningLabel = Instance.new("TextLabel")
WarningLabel.Size = UDim2.new(1, 0, 0, 30)
WarningLabel.Position = UDim2.new(0, 0, 0, 10)
WarningLabel.BackgroundTransparency = 1
WarningLabel.Text = Dict[currentLang].notice
WarningLabel.TextColor3 = Color3.fromRGB(255, 200, 0)
WarningLabel.TextSize = 11
WarningLabel.Font = Enum.Font.GothamBold
WarningLabel.Parent = LoadFrame

local LoadTitle = Instance.new("TextLabel")
LoadTitle.Size = UDim2.new(1, 0, 0, 30)
LoadTitle.Position = UDim2.new(0, 0, 0, 40)
LoadTitle.BackgroundTransparency = 1
LoadTitle.Text = Dict[currentLang].title
LoadTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
LoadTitle.TextSize = 14
LoadTitle.Font = Enum.Font.GothamBold
LoadTitle.Parent = LoadFrame

local StatusText = Instance.new("TextLabel")
StatusText.Size = UDim2.new(1, 0, 0, 20)
StatusText.Position = UDim2.new(0, 0, 0, 75)
StatusText.BackgroundTransparency = 1
StatusText.Text = Dict[currentLang].loading
StatusText.TextColor3 = Color3.fromRGB(150, 150, 175)
StatusText.TextSize = 11
StatusText.Font = Enum.Font.Gotham
StatusText.Parent = LoadFrame

local BarBg = Instance.new("Frame")
BarBg.Size = UDim2.new(0, 300, 0, 10)
BarBg.Position = UDim2.new(0.5, -150, 0, 115)
BarBg.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
BarBg.BorderSizePixel = 0
BarBg.Parent = LoadFrame

local BarBgCorner = Instance.new("UICorner")
BarBgCorner.CornerRadius = UDim.new(1, 0)
BarBgCorner.Parent = BarBg

local BarFill = Instance.new("Frame")
BarFill.Size = UDim2.new(0, 0, 1, 0)
BarFill.BackgroundColor3 = Color3.fromRGB(0, 240, 255)
BarFill.BorderSizePixel = 0
BarFill.Parent = BarBg

local BarFillCorner = Instance.new("UICorner")
BarFillCorner.CornerRadius = UDim.new(1, 0)
BarFillCorner.Parent = BarFill

local PercentText = Instance.new("TextLabel")
PercentText.Size = UDim2.new(1, 0, 0, 20)
PercentText.Position = UDim2.new(0, 0, 0, 138)
PercentText.BackgroundTransparency = 1
PercentText.Text = "0%"
PercentText.TextColor3 = Color3.fromRGB(0, 240, 255)
PercentText.TextSize = 12
PercentText.Font = Enum.Font.GothamBold
PercentText.Parent = LoadFrame

--------------------------------------------------------------------------------
-- INTERFAZ PRINCIPAL
--------------------------------------------------------------------------------
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 265, 0, 360)
MainFrame.Position = UDim2.new(0.5, -132, 0.5, -180)
MainFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 18)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Visible = false
MainFrame.Parent = ScreenGui

local MainCorner = Instance.new("UICorner")
MainCorner.CornerRadius = UDim.new(0, 16)
MainCorner.Parent = MainFrame

local MainStroke = Instance.new("UIStroke")
MainStroke.Thickness = 2
MainStroke.Color = Color3.fromRGB(0, 240, 255)
MainStroke.Parent = MainFrame

local TitleBar = Instance.new("Frame")
TitleBar.Size = UDim2.new(1, 0, 0, 52)
TitleBar.BackgroundColor3 = Color3.fromRGB(20, 20, 30)
TitleBar.BorderSizePixel = 0
TitleBar.Parent = MainFrame

local TitleCorner = Instance.new("UICorner")
TitleCorner.CornerRadius = UDim.new(0, 16)
TitleCorner.Parent = TitleBar

local AvatarImage = Instance.new("ImageLabel")
AvatarImage.Size = UDim2.new(0, 36, 0, 36)
AvatarImage.Position = UDim2.new(0, 8, 0.5, -18)
AvatarImage.BackgroundTransparency = 1
AvatarImage.Image = avatarUrl
AvatarImage.Parent = TitleBar

local AvatarCorner = Instance.new("UICorner")
AvatarCorner.CornerRadius = UDim.new(1, 0)
AvatarCorner.Parent = AvatarImage

local TitleText = Instance.new("TextLabel")
TitleText.Size = UDim2.new(1, -95, 1, 0)
TitleText.Position = UDim2.new(0, 50, 0, 0)
TitleText.BackgroundTransparency = 1
TitleText.Text = Dict[currentLang].welcome
TitleText.TextColor3 = Color3.fromRGB(255, 255, 255)
TitleText.TextSize = 11
TitleText.Font = Enum.Font.GothamBold
TitleText.TextXAlignment = Enum.TextXAlignment.Left
TitleText.Parent = TitleBar

local MinBtn = Instance.new("TextButton")
MinBtn.Size = UDim2.new(0, 26, 0, 26)
MinBtn.Position = UDim2.new(1, -62, 0.5, -13)
MinBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 45)
MinBtn.Text = "-"
MinBtn.TextColor3 = Color3.fromRGB(0, 240, 255)
MinBtn.Font = Enum.Font.GothamBold
MinBtn.TextSize = 13
MinBtn.Parent = TitleBar

local CloseBtn = Instance.new("TextButton")
CloseBtn.Size = UDim2.new(0, 26, 0, 26)
CloseBtn.Position = UDim2.new(1, -32, 0.5, -13)
CloseBtn.BackgroundColor3 = Color3.fromRGB(255, 45, 85)
CloseBtn.Text = "✕"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.TextSize = 11
CloseBtn.Parent = TitleBar

local Container = Instance.new("ScrollingFrame")
Container.Size = UDim2.new(1, -12, 1, -64)
Container.Position = UDim2.new(0, 6, 0, 58)
Container.BackgroundTransparency = 1
Container.BorderSizePixel = 0
Container.ScrollBarThickness = 4
Container.ScrollBarImageColor3 = Color3.fromRGB(0, 240, 255)
Container.AutomaticCanvasSize = Enum.AutomaticSize.Y
Container.CanvasSize = UDim2.new(0, 0, 0, 0)
Container.Parent = MainFrame

local UIList = Instance.new("UIListLayout")
UIList.SortOrder = Enum.SortOrder.LayoutOrder
UIList.Padding = UDim.new(0, 6)
UIList.Parent = Container

local UIPad = Instance.new("UIPadding")
UIPad.PaddingLeft = UDim.new(0, 2)
UIPad.PaddingTop = UDim.new(0, 4)
UIPad.PaddingBottom = UDim.new(0, 10)
UIPad.Parent = Container

-- NOTA PERMANENTE EN EL MENÚ
local MenuNoticeFrame = Instance.new("Frame")
MenuNoticeFrame.Size = UDim2.new(1, -4, 0, 42)
MenuNoticeFrame.BackgroundColor3 = Color3.fromRGB(35, 28, 15)
MenuNoticeFrame.LayoutOrder = 1
MenuNoticeFrame.Parent = Container

local MenuNoticeCorner = Instance.new("UICorner")
MenuNoticeCorner.CornerRadius = UDim.new(0, 10)
MenuNoticeCorner.Parent = MenuNoticeFrame

local MenuNoticeStroke = Instance.new("UIStroke")
MenuNoticeStroke.Thickness = 1
MenuNoticeStroke.Color = Color3.fromRGB(255, 200, 0)
MenuNoticeStroke.Parent = MenuNoticeFrame

local MenuNoticeText = Instance.new("TextLabel")
MenuNoticeText.Size = UDim2.new(1, -10, 1, 0)
MenuNoticeText.Position = UDim2.new(0, 5, 0, 0)
MenuNoticeText.BackgroundTransparency = 1
MenuNoticeText.Text = Dict[currentLang].notice
MenuNoticeText.TextColor3 = Color3.fromRGB(255, 220, 100)
MenuNoticeText.TextSize = 9
MenuNoticeText.Font = Enum.Font.GothamBold
MenuNoticeText.TextWrapped = true
MenuNoticeText.Parent = MenuNoticeFrame

local isMinimized = false
MinBtn.Activated:Connect(function()
    isMinimized = not isMinimized
    MainFrame.Size = isMinimized and UDim2.new(0, 265, 0, 52) or UDim2.new(0, 265, 0, 360)
    Container.Visible = not isMinimized
    MinBtn.Text = isMinimized and "+" or "-"
end)

CloseBtn.Activated:Connect(function() ScreenGui:Destroy() end)

local UI_Elements = {}

local function createHeader(order, key)
    local header = Instance.new("TextLabel")
    header.Size = UDim2.new(1, -4, 0, 28)
    header.BackgroundTransparency = 1
    header.Text = "▼ " .. Dict[currentLang][key]
    header.TextColor3 = Color3.fromRGB(0, 240, 255)
    header.TextSize = 11
    header.Font = Enum.Font.GothamBold
    header.TextXAlignment = Enum.TextXAlignment.Left
    header.LayoutOrder = order
    header.Parent = Container
    
    table.insert(UI_Elements, {type = "header", obj = header, key = key})
    return header
end

local function createButton(order, key, isToggle, callback)
    local btn = Instance.new("TextButton")
    btn.Size = UDim2.new(1, -4, 0, 38)
    btn.BackgroundColor3 = Color3.fromRGB(22, 22, 34)
    btn.Text = "  " .. Dict[currentLang][key]
    btn.TextColor3 = Color3.fromRGB(230, 230, 245)
    btn.TextSize = 11
    btn.Font = Enum.Font.GothamSemibold
    btn.TextXAlignment = Enum.TextXAlignment.Left
    btn.LayoutOrder = order
    btn.Parent = Container
    
    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, 10)
    corner.Parent = btn

    local stroke = Instance.new("UIStroke")
    stroke.Thickness = 1
    stroke.Color = Color3.fromRGB(45, 45, 70)
    stroke.Parent = btn

    local statusTag = nil
    if isToggle then
        statusTag = Instance.new("TextLabel")
        statusTag.Size = UDim2.new(0, 46, 0, 22)
        statusTag.Position = UDim2.new(1, -52, 0.5, -11)
        statusTag.BackgroundColor3 = Color3.fromRGB(35, 35, 50)
        statusTag.Text = "OFF"
        statusTag.TextColor3 = Color3.fromRGB(160, 160, 180)
        statusTag.TextSize = 9
        statusTag.Font = Enum.Font.GothamBold
        statusTag.Parent = btn

        local tagCorner = Instance.new("UICorner")
        tagCorner.CornerRadius = UDim.new(0, 6)
        tagCorner.Parent = statusTag
    end

    btn.Activated:Connect(function() callback(btn, statusTag, stroke) end)
    table.insert(UI_Elements, {type = "button", obj = btn, key = key})
    return btn
end

-- Variables de Estado
local antiFlingActive = false
local vflyActive = false
local vflySpeed = 50
local godModeActive = false
local speedActive = false
local customSpeed = 30
local fullbrightActive = false
local infJumpActive = false
local floodWaterActive = false
local seaWaterActive = false
local noclipActive = false
local fovActive = false

-- Plataformas de Agua
local floodPlatform = Instance.new("Part")
floodPlatform.Size = Vector3.new(250, 1, 250)
floodPlatform.Anchored = true
floodPlatform.Transparency = 0.8
floodPlatform.Color = Color3.fromRGB(0, 200, 255)
floodPlatform.Name = "NDS_FloodPlatform"

local seaPlatform = Instance.new("Part")
seaPlatform.Size = Vector3.new(1000, 2, 1000)
seaPlatform.Anchored = true
seaPlatform.Transparency = 0.7
seaPlatform.Color = Color3.fromRGB(0, 100, 255)
seaPlatform.Name = "NDS_SeaPlatform"

local function createSpeedControl(order)
    local frame = Instance.new("Frame")
    frame.Size = UDim2.new(1, -4, 0, 40)
    frame.BackgroundColor3 = Color3.fromRGB(22, 22, 34)
    frame.LayoutOrder = order
    frame.Parent = Container

    local corner = Instance.new("UICorner")
    corner.CornerRadius = UDim.new(0, 10)
    corner.Parent = frame

    local stroke = Instance.new("UIStroke")
    stroke.Thickness = 1
    stroke.Color = Color3.fromRGB(45, 45, 70)
    stroke.Parent = frame

    local label = Instance.new("TextLabel")
    label.Size = UDim2.new(0, 110, 1, 0)
    label.Position = UDim2.new(0, 12, 0, 0)
    label.BackgroundTransparency = 1
    label.Text = Dict[currentLang].speed_label
    label.TextColor3 = Color3.fromRGB(230, 230, 245)
    label.TextSize = 10
    label.Font = Enum.Font.GothamSemibold
    label.TextXAlignment = Enum.TextXAlignment.Left
    label.Parent = frame

    local box = Instance.new("TextBox")
    box.Size = UDim2.new(0, 50, 0, 24)
    box.Position = UDim2.new(0, 118, 0.5, -12)
    box.BackgroundColor3 = Color3.fromRGB(15, 15, 22)
    box.Text = tostring(customSpeed)
    box.TextColor3 = Color3.fromRGB(0, 240, 255)
    box.TextSize = 11
    box.Font = Enum.Font.GothamBold
    box.ClearTextOnFocus = false
    box.Parent = frame

    local toggleBtn = Instance.new("TextButton")
    toggleBtn.Size = UDim2.new(0, 46, 0, 22)
    toggleBtn.Position = UDim2.new(1, -52, 0.5, -11)
    toggleBtn.BackgroundColor3 = Color3.fromRGB(35, 35, 50)
    toggleBtn.Text = "OFF"
    toggleBtn.TextColor3 = Color3.fromRGB(160, 160, 180)
    toggleBtn.TextSize = 9
    toggleBtn.Font = Enum.Font.GothamBold
    toggleBtn.Parent = frame

    box.FocusLost:Connect(function()
        local num = tonumber(box.Text)
        if num then customSpeed = math.clamp(num, 1, 100) box.Text = tostring(customSpeed) end
    end)

    toggleBtn.Activated:Connect(function()
        speedActive = not speedActive
        if speedActive then
            toggleBtn.Text = "ON"
            toggleBtn.BackgroundColor3 = Color3.fromRGB(0, 200, 130)
            toggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
        else
            toggleBtn.Text = "OFF"
            toggleBtn.BackgroundColor3 = Color3.fromRGB(35, 35, 50)
            toggleBtn.TextColor3 = Color3.fromRGB(160, 160, 180)
            pcall(function() LocalPlayer.Character.Humanoid.WalkSpeed = 16 end)
        end
    end)

    table.insert(UI_Elements, {type = "label", obj = label, key = "speed_label"})
end

UserInputService.JumpRequest:Connect(function()
    if infJumpActive then
        pcall(function() LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end)
    end
end)

--------------------------------------------------------------------------------
-- ACTUALIZACIÓN DE IDIOMA
--------------------------------------------------------------------------------
local function updateLanguage()
    TitleText.Text = Dict[currentLang].welcome
    MenuNoticeText.Text = Dict[currentLang].notice
    WarningLabel.Text = Dict[currentLang].notice
    LoadTitle.Text = Dict[currentLang].title

    for _, item in ipairs(UI_Elements) do
        if item.type == "header" then
            item.obj.Text = "▼ " .. Dict[currentLang][item.key]
        elseif item.type == "button" then
            item.obj.Text = "  " .. Dict[currentLang][item.key]
        elseif item.type == "label" then
            item.obj.Text = Dict[currentLang][item.key]
        end
    end
end

--------------------------------------------------------------------------------
-- MOTORES Y BUCLES PRINCIPALES
--------------------------------------------------------------------------------
RunService.Stepped:Connect(function()
    if noclipActive then
        pcall(function()
            local char = LocalPlayer.Character
            if char then
                for _, part in ipairs(char:GetDescendants()) do
                    if part:IsA("BasePart") then part.CanCollide = false end
                end

Features & Information

Actualización/Update: NEW LANGUAGE: ENGLISH🇺🇸 NUEVOS IDIOMA: INGLÉS 🇲🇽🇨🇴 NEW JETPACK AND GOD MODE🇺🇸 NUEVO JETPACK Y MODO DIOS🇲🇽🇨🇴 Items and functions fixed🇺🇸 Items y funciones arregladas🇲🇽🇨🇴

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