My realm f3x Im guess FIXED
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My realm f3x Im guess FIXED

Universal Script1x2x4x51x2x4x5 1.2K views 257 executesUpdated Apr 11, 2026
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Lua Script•345 lines (7451 chars)
local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(";btools me")
    RequestCommand:InvokeServer(";fogcolor black")
	wait(0.4)
	RequestCommand:InvokeServer(";punish all")
	wait(0.1)
	local player = game.Players.LocalPlayer
	local char = player.Character
	local backpack = player.Backpack

	local function getf3x()
		for _, v in ipairs(backpack:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end
		for _, v in ipairs(char:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end

		return nil
	end
	local f3x = getf3x()
	if not f3x then
		warn("you dont have f3x skid")
	end
	local syncapi = f3x.SyncAPI
	local serverendpoint = syncapi.ServerEndpoint

	local function delete(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function deleteall()
		for _, v in ipairs(workspace:GetDescendants()) do
			if v:IsA("BasePart") or v:IsA("UnionOperation") then
				spawn(function()
					delete(v)
				end)
			end
		end
	end

	deleteall()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
	RequestCommand:InvokeServer(";fogcolor black ;time")
	local player = game.Players.LocalPlayer
	local char = player.Character
	local backpack = player.Backpack

	local function getf3x()
		for _, v in ipairs(backpack:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end
		for _, v in ipairs(char:GetChildren()) do
			if v:FindFirstChild("SyncAPI") then
				return v
			end
		end

		return nil
	end
	local f3x = getf3x()
	if not f3x then
		warn("you dont have f3x skid")
	end
	local syncapi = f3x.SyncAPI
	local serverendpoint = syncapi.ServerEndpoint

	local function resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmaterial(part,mate,trans)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Material"] = mate
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end
	local function transparency(part,trans)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = trans
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function color(part, color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmeshid(part, id)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..id
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function makemesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmeshsize(part, vectora)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = vectora
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function syncmeshtexture(part, id)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] =	"rbxassetid://"..id
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function name(part, stringa)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringa
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function lock(part, boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function setcollision(part, booleana)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = booleana
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function setanchor(part, boolean)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function createdecal(part, side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end
	local function setdecal(part, asset, side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		serverendpoint:InvokeServer(unpack(args))
	end

	local function makerealmbase()
		local position = CFrame.new(0, 5, 0)
		local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
		resize(base, Vector3.new(512, 16, 512), position)
		syncmaterial(base, Enum.Material.Concrete)
		color(base, Color3.new(0.513725, 0.513725, 0.513725))
		name(base, "loltroll")
		lock(base, true)

		local spawnpos = CFrame.new(34.5, 8.1, -26)
		local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
		resize(spawna, Vector3.new(20, 10, 20), spawnpos)
		name(spawna, "SpawnLocation")
		lock(spawna, true)

		createdecal(spawna, Enum.NormalId.Top)
		setdecal(spawna, "100331804477461", Enum.NormalId.Top) -- ganti decalnya pake decal lu
		transparency(spawna, 1)

		local pos = CFrame.new(74.143, 24, -25.232)

		local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)

		transparency(rules, 0)
		setcollision(rules, false)
		createdecal(rules, Enum.NormalId.Left)
		setdecal(rules, "14967340499", Enum.NormalId.Left)
		color(rules, Color3.new(1, 1, 1))
		resize(rules, Vector3.new(4, 23, 37), pos)


		local pos = CFrame.new(1.143, 24, -25.232)

		local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos, workspace)

		transparency(bad, 1)
		setcollision(bad, false)
		createdecal(bad, Enum.NormalId.Right)
		setdecal(bad, "114508721127594", Enum.NormalId.Right)
		resize(bad, Vector3.new(4, 23, 37), pos)

	end

	local function sky()
		local position = CFrame.new(0, 5, 0)
		local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)

		makemesh(sky)
		syncmeshid(sky, "111891702759441")
		syncmeshtexture(sky, "100331804477461")
		syncmeshsize(sky, Vector3.new(99999, 99999, 99999))
		lock(sky, true)
		name(sky, "hackedlol")
		setcollision(sky, false)
	end





	local function unanchorall()
		for _, v in ipairs(workspace:GetDescendants()) do
			if v:IsA("BasePart") or v:IsA("UnionOperation") then
				spawn(function()
					setanchor(v, false)
				end)
			end
		end
	end

	local function realm()
		sky()
		makerealmbase()
	end

	realm()

	RequestCommand:InvokeServer(";res all")
	wait(0.3)
	RequestCommand:InvokeServer(";r6 all")
	RequestCommand:InvokeServer(";time 14")
	wait(0.7)
	RequestCommand:InvokeServer(";music 1846575559 ;pitch 1.1 ;savemap ;volume inf ;sm Welcome To 1x2x4x5's Realm, have fun!")

Features & Information

this fuckin script is broken, I'm decind to fix it and upload ever over again! Don't copy my script, if you do it, you fucking skiddo

Community Comments (3)

1x2x4x51x2x4x5Apr 11, 2026

this is works in f3x games

fro0kiddfro0kiddApr 12, 2026

good bro

Replying to @fro0kidd
1x2x4x51x2x4x5Apr 18, 2026

@fro0kidd hope you like it

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