
Key RequiredUniversal

loadstring([[
--// Services
local RunService = game:GetService("RunService")
local Players = game:GetService("Players")
local Stats = game:GetService("Stats")
local Lighting = game:GetService("Lighting")
local Terrain = workspace:FindFirstChildOfClass("Terrain")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local character = player.Character or player.CharacterAdded:Wait()
local humanoid = character:WaitForChild("Humanoid")
local rootPart = character:WaitForChild("HumanoidRootPart")
--// Display
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "StatsDisplay"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
local function createLabel(yPos, size)
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0, 190, 0, size or 14)
label.Position = UDim2.new(0, 8, 0, yPos)
label.BackgroundTransparency = 1
label.TextColor3 = Color3.new(1, 1, 1)
label.TextStrokeTransparency = 0.6
label.TextStrokeColor3 = Color3.new(0, 0, 0)
label.Font = Enum.Font.SourceSans
label.TextSize = 12
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = screenGui
return label
end
-- Title
local titleLabel = createLabel(3, 15)
titleLabel.TextSize = 13
titleLabel.Font = Enum.Font.SourceSansBold
titleLabel.Text = "MrbloxxerHub"
-- Stats
local fpsLabel = createLabel(19)
local pingLabel = createLabel(32)
local memLabel = createLabel(45)
local playersLabel = createLabel(58)
local recvLabel = createLabel(71)
local sendLabel = createLabel(84)
local cpuLabel = createLabel(97)
local gpuLabel = createLabel(110)
local speedLabel = createLabel(123)
local jumpLabel = createLabel(136)
local fovLabel = createLabel(149)
local posLabel = createLabel(162)
local ageLabel = createLabel(175)
local uidLabel = createLabel(188)
local userLabel = createLabel(201)
local displayLabel = createLabel(214)
local qualityLabel = createLabel(227)
local placeLabel = createLabel(240)
local jobLabel = createLabel(253)
fpsLabel.Text = "FPS: --"
pingLabel.Text = "Ping: --"
memLabel.Text = "Mem: --"
playersLabel.Text = "Players: --"
recvLabel.Text = "Recv: --"
sendLabel.Text = "Send: --"
cpuLabel.Text = "CPU: N/A"
gpuLabel.Text = "GPU: N/A"
speedLabel.Text = "Speed: --"
jumpLabel.Text = "Jump: --"
fovLabel.Text = "FOV: --"
posLabel.Text = "Pos: --"
ageLabel.Text = "Age: " .. player.AccountAge .. " days"
uidLabel.Text = "UserId: " .. player.UserId
userLabel.Text = "User: " .. player.Name
displayLabel.Text = "Display: " .. player.DisplayName
qualityLabel.Text = "Quality: --"
placeLabel.Text = "Place: " .. game.PlaceId
jobLabel.Text = "JobId: " .. string.sub(game.JobId, 1, 8) .. "..."
local frames = 0
local lastTime = tick()
RunService.RenderStepped:Connect(function()
frames += 1
local now = tick()
if now - lastTime >= 1 then
local fps = math.floor(frames / (now - lastTime))
fpsLabel.Text = "FPS: " .. fps
local ping = math.floor(Stats.Network.ServerStatsItem["Data Ping"]:GetValue())
pingLabel.Text = "Ping: " .. ping .. " ms"
local mem = math.floor(Stats:GetTotalMemoryUsageMb())
memLabel.Text = "Mem: " .. mem .. " MB"
playersLabel.Text = "Players: " .. #Players:GetPlayers()
recvLabel.Text = "Recv: " .. math.floor(Stats.DataReceiveKbps) .. " KB/s"
sendLabel.Text = "Send: " .. math.floor(Stats.DataSendKbps) .. " KB/s"
cpuLabel.Text = "CPU: N/A"
gpuLabel.Text = "GPU: N/A"
if humanoid and humanoid.Parent then
speedLabel.Text = "Speed: " .. math.floor(humanoid.WalkSpeed)
jumpLabel.Text = "Jump: " .. math.floor(humanoid.JumpPower)
end
local cam = workspace.CurrentCamera
if cam then
fovLabel.Text = "FOV: " .. math.floor(cam.FieldOfView)
end
if rootPart and rootPart.Parent then
local pos = rootPart.Position
posLabel.Text = string.format("Pos: %.0f, %.0f, %.0f", pos.X, pos.Y, pos.Z)
end
qualityLabel.Text = "Quality: " .. tostring(settings().Rendering.QualityLevel)
frames = 0
lastTime = now
end
end)
player.CharacterAdded:Connect(function(char)
humanoid = char:WaitForChild("Humanoid")
rootPart = char:WaitForChild("HumanoidRootPart")
end)
--// FPS Boosts
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("MeshPart") or v:IsA("Part") then
pcall(function()
if v:IsA("MeshPart") then
v.TextureID = ""
end
if v:FindFirstChildOfClass("Texture") then
v:FindFirstChildOfClass("Texture"):Destroy()
end
if v:FindFirstChildOfClass("Decal") then
v:FindFirstChildOfClass("Decal"):Destroy()
end
end)
end
end
for _, v in pairs(Lighting:GetChildren()) do
if v:IsA("BloomEffect") or v:IsA("BlurEffect") or v:IsA("ColorCorrectionEffect")
or v:IsA("SunRaysEffect") or v:IsA("DepthOfFieldEffect") then
v.Enabled = false
end
end
Lighting.GlobalShadows = false
Lighting.FogEnd = 9e9
for _, v in pairs(workspace:GetDescendants()) do
if v:IsA("ParticleEmitter") or v:IsA("Trail") or v:IsA("Beam") or v:IsA("Smoke") or v:IsA("Fire") or v:IsA("Sparkles") then
v.Enabled = false
end
end
settings().Rendering.QualityLevel = Enum.QualityLevel.Level01
if Terrain then
Terrain.Decoration = false
end
]])()No comments yet for this script.



