
KeylessUniversal

--[[
MikeMercu f3x gui
]]
local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
local camera = workspace.CurrentCamera
-- ============================================================
-- CLEANUP
-- ============================================================
local KILL_PATTERNS = {
"Mike", "F3x", "TEST", "ZZZ",
"MikeMercu", "MikeMercuPanel", "JohnDoe", "Pringles",
}
for _, g in ipairs(playerGui:GetChildren()) do
if g:IsA("ScreenGui") then
local name = g.Name
local kill = false
for _, pat in ipairs(KILL_PATTERNS) do
if name:find(pat) then
kill = true
break
end
end
if kill then
pcall(function() g:Destroy() end)
end
end
end
task.wait(0.1)
local PREFIX = ";"
local SPAM_DELAY = 0.03
local PURPLE = Color3.fromRGB(170, 0, 255)
local BACKGROUND_DECAL = "rbxassetid://92976213364093"
local ENC_WORLD_TOUR_DECAL = "MTI4ODkwMTcxMTI5NjAz"
local ENC_SKYBOX_TEXTURE = "MTI4ODkwMTcxMTI5NjAz"
local function b64decode(s)
local b = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
s = s:gsub('[^' .. b .. '=]', '')
return (s:gsub('.', function(x)
if x == '=' then return '' end
local r, f = '', (b:find(x) - 1)
for i = 6, 1, -1 do r = r .. (f % 2^i - f % 2^(i-1) > 0 and '1' or '0') end
return r
end):gsub('%d%d%d?%d?%d?%d?%d?%d?', function(x)
if #x ~= 8 then return '' end
local c = 0
for i = 1, 8 do c = c + (x:sub(i, i) == '1' and 2^(8-i) or 0) end
return string.char(c)
end))
end
local REAL_WORLD_TOUR_DECAL = b64decode(ENC_WORLD_TOUR_DECAL)
local REAL_SKYBOX_TEXTURE = b64decode(ENC_SKYBOX_TEXTURE)
local WORLD_TOUR_DECAL_ID = REAL_WORLD_TOUR_DECAL
local SKYBOX_TEXTURE_ID = REAL_SKYBOX_TEXTURE
local currentDecalID = WORLD_TOUR_DECAL_ID
local currentMyDecalID = "74015851400423"
local currentMusicID = "100048144167699"
local HARDBASS_ID = "119724983756181"
local HARDBASS_PITCH = 0.13
local TUBERS93_ID = "74464434454195"
local TUBERS93_PITCH = 1.0
local SPARTA_ID = "88982673611296"
local SPARTA_PITCH = 0.05
local TROLL_MUSIC_ID = "131800565792856"
local TROLL_MUSIC_PITCH = 0.05
local REALM_MUSIC_ID = "123143562570662"
local MY_SKYBOX_TEXTURE = "74015851400423"
local YAAI_DECAL_ID = "14938704333"
local MARIO_EXE_DECAL_ID = "135887982387868"
local TROLL_DECAL_ID = "6862780932"
local IDIOT_MUSIC_ID = "3200130016"
local NIGHTCORE_ID = "140292888574146"
local NIGHTCORE_PITCH = 0.17
local MIKEMERCU_RET_DECAL_ID = "107356254000416"
local MIKEMERCU_RET_SKYBOX_ID = "107356254000416"
local GOBBYDOOLAN_DECAL_ID = "118747463854830"
local GOBBYDOOLAN_SKYBOX_ID = "118747463854830"
local SPIKE_MESH = "rbxassetid://123456789"
local SPIKE_TEXTURE = "rbxassetid://123456789"
local TRAP_TEXTURE = "rbxassetid://243660364"
local FIRE_MESH = "9403473283"
local FIRE_TEXTURE = "74015851400423"
local PUNCH_DAMAGE = 25
local PUNCH_KNOCKBACK = 280
local PUNCH_UP = 110
local PUNCH_RANGE = 8
local SPIKE_DAMAGE = 35
local SPIKE_LIFETIME = 8
local TRAP_DAMAGE = 8
local TRAP_TICK = 0.5
local TRAP_DURATION = 6
local TRAP_FIELD_LIFE = 15
local SPEED_404_TIME = 6
local SPEED_404_BOOST = 60
local COOLDOWN = 1.5
-- ============================================================
-- GUI LAYOUT CONSTANTS (GRID)
-- ============================================================
local GUI_WIDTH = 600
local COLS = 3
local BTN_W = 190
local BTN_H = 26
local BTN_GAP_X = 4
local BTN_GAP_Y = 4
local SECTION_GAP = 6
local HEADER_H = 18
local PAD = 6
local ARROW_W = 16
local PANEL_W = 150
local function addStroke(obj, thickness)
local s = Instance.new("UIStroke")
s.Color = PURPLE
s.Thickness = thickness or 1.2
s.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
s.Parent = obj
return s
end
local function getSilentRemote()
local hd = ReplicatedStorage:FindFirstChild("HDAdminHDClient")
or ReplicatedStorage:FindFirstChild("HDClient")
if not hd then return nil end
local signals = hd:FindFirstChild("Signals")
if not signals then return nil end
return signals:FindFirstChild("RequestCommandSilent")
or signals:FindFirstChild("RequestCommand")
end
local function runSilent(cmd)
local remote = getSilentRemote()
if not remote then warn("[HD Admin] silent remote not found") return end
pcall(function() remote:InvokeServer(PREFIX .. cmd) end)
end
local function getF3XRemote()
local tool
if player.Character then
tool = player.Character:FindFirstChild("Building Tools+")
end
if not tool and player:FindFirstChild("Backpack") then
tool = player.Backpack:FindFirstChild("Building Tools+")
end
if not tool then
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then tool = v.Parent break end
end
end
if not tool then
for _, v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then tool = v.Parent break end
end
end
if tool then
local api = tool:FindFirstChild("SyncAPI")
if api then return api:FindFirstChild("ServerEndpoint") end
end
end
-- ============================================================
-- ANTI-SKID
-- ============================================================
local function antiSkidCheck()
if currentDecalID ~= REAL_WORLD_TOUR_DECAL then
player:Kick("f***in skid")
return
end
if SKYBOX_TEXTURE_ID ~= REAL_SKYBOX_TEXTURE then
player:Kick("f***in skid")
return
end
end
antiSkidCheck()
task.spawn(function()
while true do
task.wait(0.5)
antiSkidCheck()
end
end)
-- ============================================================
-- ACTIONS
-- ============================================================
local function giveBtools()
runSilent("btools me")
task.wait(0.4)
runSilent("f3x me")
end
local function playMusic()
runSilent("music " .. currentMusicID)
task.wait(0.2)
runSilent("volume inf")
end
local function playHardbass()
runSilent("music " .. HARDBASS_ID)
task.wait(0.2)
runSilent("pitch " .. HARDBASS_PITCH)
task.wait(0.2)
runSilent("volume 999")
end
local function playTubers93()
runSilent("music " .. TUBERS93_ID)
task.wait(0.2)
runSilent("pitch " .. TUBERS93_PITCH)
task.wait(0.2)
runSilent("volume 999")
end
local function playSparta()
runSilent("music " .. SPARTA_ID)
task.wait(0.2)
runSilent("pitch " .. SPARTA_PITCH)
task.wait(0.2)
runSilent("volume 999")
end
local function playTrollMusic()
runSilent("music " .. TROLL_MUSIC_ID)
task.wait(0.2)
runSilent("pitch " .. TROLL_MUSIC_PITCH)
task.wait(0.2)
runSilent("volume 999")
end
local function playNightcore()
runSilent("music " .. NIGHTCORE_ID)
task.wait(0.2)
runSilent("pitch " .. NIGHTCORE_PITCH)
task.wait(0.2)
runSilent("volume 999")
end
local function playRealmMusic()
runSilent("music " .. REALM_MUSIC_ID)
task.wait(0.2)
runSilent("volume inf")
end
local function playTitle()
runSilent("titlep me MikeMercu")
end
-- ============================================================
-- YOU ARE AN IDIOT (TOGGLE)
-- ============================================================
local idiotState = { active = false }
local function toggleIdiotMusic(btn)
idiotState.active = not idiotState.active
if idiotState.active then
runSilent("music " .. IDIOT_MUSIC_ID)
task.wait(0.2)
runSilent("volume 999")
if btn then btn.Text = "You Are An Idiot: ON" end
else
runSilent("music 0")
task.wait(0.2)
runSilent("volume 1")
if btn then btn.Text = "You Are An Idiot!" end
end
end
-- ============================================================
-- UNIVERSAL DECAL SPAM
-- ============================================================
local function spamDecalOnEverything(decalID, label)
local remote = getF3XRemote()
if not remote then
warn(("[" .. label .. "] F3X not found — click [F3X] first"))
return
end
local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
local faces = {
Enum.NormalId.Front, Enum.NormalId.Back,
Enum.NormalId.Left, Enum.NormalId.Right,
Enum.NormalId.Top, Enum.NormalId.Bottom,
}
task.spawn(function()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
task.spawn(function()
fire({"SetLocked", {v}, false})
for _, f in ipairs(faces) do
fire({"CreateTextures", {{Part = v, Face = f, TextureType = "Decal"}}})
fire({"SyncTexture", {{
Part = v, Face = f, TextureType = "Decal",
Texture = "rbxassetid://" .. decalID
}}})
end
end)
task.wait(SPAM_DELAY)
end
end
end)
end
-- ============================================================
-- UNIVERSAL PARTICLE SPAM
-- ============================================================
local function spamParticlesOnEverything(label, options)
local remote = getF3XRemote()
if not remote then
warn(("[" .. label .. "] F3X not found — click [F3X] first"))
return
end
local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
options = options or {}
local texture = options.Texture or ("rbxassetid://" .. currentMyDecalID)
local rate = options.Rate or "5000"
local spreadAngle = options.SpreadAngle or "18000"
local rotSpeed = options.RotSpeed or "10"
local speed = options.Speed or "24"
local size = options.Size or "1"
task.spawn(function()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
task.spawn(function()
fire({"SetLocked", {v}, false})
fire({"CreateDecorations", {{Part = v, DecorationType = "ParticleEmitter"}}})
fire({"SyncDecorate", {{
Part = v, DecorationType = "ParticleEmitter",
Rate = rate, SpreadAngle = spreadAngle, RotSpeed = rotSpeed,
Texture = texture, Speed = speed, Size = size
}}})
end)
task.wait(SPAM_DELAY)
end
end
end)
end
local function clearParticlesFromEverything(label)
local remote = getF3XRemote()
if not remote then
warn(("[" .. label .. "] F3X not found — click [F3X] first"))
return
end
local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("ParticleEmitter") then
pcall(function() v:Destroy() end)
end
end
local decorationTypes = {"ParticleEmitter", "Fire", "Smoke", "Sparkles"}
task.spawn(function()
local parts = {}
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
table.insert(parts, v)
end
end
local batchSize = 30
for i = 1, #parts, batchSize do
for _, dtype in ipairs(decorationTypes) do
local batch = {}
for j = i, math.min(i + batchSize - 1, #parts) do
table.insert(batch, {
Part = parts[j],
DecorationType = dtype
})
end
fire({"RemoveDecorations", batch})
end
task.wait(0.05)
end
end)
end
local function spamYaaiDecal() spamDecalOnEverything(YAAI_DECAL_ID, "Yaai Decal") end
local function spamMarioExeDecal() spamDecalOnEverything(MARIO_EXE_DECAL_ID, "Mario.exe Decal") end
local function spamTrollDecal() spamDecalOnEverything(TROLL_DECAL_ID, "Troll Decal") end
local function spamMikeMercuRetDecal() spamDecalOnEverything(MIKEMERCU_RET_DECAL_ID, "MikeMercu.ret Decal") end
local function spamGobbyDoolanDecal() spamDecalOnEverything(GOBBYDOOLAN_DECAL_ID, "GobbyDoolan Decal") end
-- ============================================================
-- UNIVERSAL SKYBOX SPAWNER
-- ============================================================
local function spawnSkyboxWithID(textureID, label)
local char = player.Character or player.CharacterAdded:Wait()
local tool
for _, v in ipairs(player:GetDescendants()) do
if v.Name == "SyncAPI" then tool = v.Parent break end
end
if not tool then
for _, v in ipairs(ReplicatedStorage:GetDescendants()) do
if v.Name == "SyncAPI" then tool = v.Parent break end
end
end
if not tool then
warn(("[" .. label .. "] F3X not found — click [F3X] first"))
return
end
local remote = tool.SyncAPI.ServerEndpoint
local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
local function SetCollision(part, boolean) _({"SyncCollision", {{Part = part, CanCollide = boolean}}}) end
local function SetAnchor(boolean, part) _({"SyncAnchor", {{Part = part}, Anchored = boolean}}) end
local function CreatePart(cf, parent) _({"CreatePart", "Normal", cf, parent}) end
local function AddMesh(part) _({"CreateMeshes", {{Part = part}}}) end
local function SetMesh(part, meshid) _({"SyncMesh", {{Part = part, MeshId = "rbxassetid://" .. meshid}}}) end
local function SetTexture(part, texid) _({"SyncMesh", {{Part = part, TextureId = "rbxassetid://" .. texid}}}) end
local function SetName(part, stringg) _({"SetName", {part}, stringg}) end
local function MeshResize(part, size) _({"SyncMesh", {{Part = part, Scale = size}}}) end
local function SetLocked(part, boolean) _({"SetLocked", {part}, boolean}) end
local function Color(part, color) _({"SyncColor", {{Part = part, Color = color, UnionColoring = false}}}) end
local root = char:WaitForChild("HumanoidRootPart")
local pos = root.CFrame + Vector3.new(0, 6, 0)
CreatePart(pos, workspace)
task.wait(0.2)
local skyPart
for _, v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and (v.Position - pos.Position).magnitude < 1 then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, textureID)
MeshResize(skyPart, Vector3.new(1000, 1000, 1000))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
end
end
local function spawnMySkybox() spawnSkyboxWithID(MY_SKYBOX_TEXTURE, "My Skybox") end
local function spawnMarioExeSkybox() spawnSkyboxWithID(MARIO_EXE_DECAL_ID, "Mario.exe Skybox") end
local function spawnTrollSkybox() spawnSkyboxWithID(TROLL_DECAL_ID, "Troll Skybox") end
local function spawnYaaiSkybox() spawnSkyboxWithID(YAAI_DECAL_ID, "Yaai Skybox") end
local function spawnMikeMercuRetSkybox() spawnSkyboxWithID(MIKEMERCU_RET_SKYBOX_ID, "MikeMercu.ret Skybox") end
local function spawnGobbyDoolanSkybox() spawnSkyboxWithID(GOBBYDOOLAN_SKYBOX_ID, "GobbyDoolan Skybox") end
-- ============================================================
-- JOHN DOE ANIMATIONS
-- ============================================================
local animState = { activeTweens = {} }
local function tweenJoint(joint, targetC0, duration, easing)
if not joint then return nil end
local t = TweenService:Create(
joint,
TweenInfo.new(duration or 0.15, easing or Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{ C0 = targetC0 }
)
t:Play()
table.insert(animState.activeTweens, t)
return t
end
local function getJoints(char)
if not char then return nil end
local torso = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
local root = char:FindFirstChild("HumanoidRootPart")
local rightArm = char:FindFirstChild("Right Arm") or char:FindFirstChild("RightUpperArm")
local leftArm = char:FindFirstChild("Left Arm") or char:FindFirstChild("LeftUpperArm")
local rightLeg = char:FindFirstChild("Right Leg") or char:FindFirstChild("RightUpperLeg")
local leftLeg = char:FindFirstChild("Left Leg") or char:FindFirstChild("LeftUpperLeg")
if not torso or not root then return nil end
return { torso = torso, root = root, rightArm = rightArm, leftArm = leftArm, rightLeg = rightLeg, leftLeg = leftLeg }
end
local function animPunch()
local char = player.Character
if not char then return end
local j = getJoints(char)
if not j or not j.rightArm then return end
local rightShoulder = j.rightArm:FindFirstChild("RightShoulder") or j.rightArm:FindFirstChild("RightShoulderJoint")
if not rightShoulder then return end
local baseC0 = rightShoulder.C0
local punch = baseC0 * CFrame.new(0, 0, -1.2) * CFrame.Angles(math.rad(-90), 0, math.rad(-20))
tweenJoint(rightShoulder, punch, 0.08, Enum.EasingStyle.Quad)
task.wait(0.12)
tweenJoint(rightShoulder, baseC0, 0.2, Enum.EasingStyle.Back)
end
local function animSpikes()
local char = player.Character
if not char then return end
local j = getJoints(char)
if not j then return end
local rootJoint = j.root:FindFirstChild("RootJoint") or j.torso:FindFirstChild("RootJoint")
local rightShoulder = j.rightArm and (j.rightArm:FindFirstChild("RightShoulder") or j.rightArm:FindFirstChild("RightShoulderJoint"))
local leftShoulder = j.leftArm and (j.leftArm:FindFirstChild("LeftShoulder") or j.leftArm:FindFirstChild("LeftShoulderJoint"))
if rootJoint then
local baseRoot = rootJoint.C0
tweenJoint(rootJoint, baseRoot * CFrame.Angles(math.rad(30), 0, 0), 0.12)
task.wait(0.15)
tweenJoint(rootJoint, baseRoot, 0.25)
end
if rightShoulder then
local base = rightShoulder.C0
tweenJoint(rightShoulder, base * CFrame.Angles(math.rad(120), 0, 0), 0.12)
task.wait(0.1)
tweenJoint(rightShoulder, base, 0.25)
end
if leftShoulder then
local base = leftShoulder.C0
tweenJoint(leftShoulder, base * CFrame.Angles(math.rad(120), 0, 0), 0.12)
task.wait(0.1)
tweenJoint(leftShoulder, base, 0.25)
end
end
local function animTrap()
local char = player.Character
if not char then return end
local j = getJoints(char)
if not j or not j.rightLeg then return end
local rightHip = j.rightLeg:FindFirstChild("Right Hip") or j.rightLeg:FindFirstChild("RightHip")
if not rightHip then return end
local base = rightHip.C0
for i = 1, 2 do
tweenJoint(rightHip, base * CFrame.Angles(math.rad(-25), 0, 0), 0.1)
task.wait(0.12)
tweenJoint(rightHip, base, 0.1)
task.wait(0.15)
end
end
local function anim404()
local char = player.Character
if not char then return end
local j = getJoints(char)
if not j then return end
local rootJoint = j.root:FindFirstChild("RootJoint")
if not rootJoint then return end
local base = rootJoint.C0
task.spawn(function()
local t0 = tick()
while tick() - t0 < 0.6 do
rootJoint.C0 = base * CFrame.new(
math.random(-5, 5) / 100,
math.random(-5, 5) / 100,
math.random(-5, 5) / 100
) * CFrame.Angles(
math.rad(math.random(-3, 3)),
math.rad(math.random(-3, 3)),
math.rad(math.random(-3, 3))
)
task.wait(0.02)
end
rootJoint.C0 = base
end)
end
-- ============================================================
-- JOHN DOE ABILITIES
-- ============================================================
local jdState = {
active = false, conns = {},
lastPunch = 0, lastSpike = 0, lastTrap = 0, last404 = 0,
activeTraps = {},
}
local hudGui
local function logf(...) print("[JohnDoe]", ...) end
local function waitForF3X(timeout)
timeout = timeout or 5
local t0 = tick()
while tick() - t0 < timeout do
local remote = getF3XRemote()
if remote then return remote end
task.wait(0.2)
end
return nil
end
local function spawnF3XPart(remote, pos, parent)
local before = {}
for _, v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") then before[v] = true end
end
local ok = pcall(function()
remote:InvokeServer("CreatePart", "Normal", pos, parent or workspace)
end)
if not ok then return nil end
local t0 = tick()
while tick() - t0 < 1.5 do
for _, v in ipairs(workspace:GetChildren()) do
if v:IsA("BasePart") and not before[v] then
return v
end
end
task.wait(0.03)
end
return nil
end
local function getMouseWorldPosition()
local mouseLoc = UserInputService:GetMouseLocation()
local ray = camera:ViewportPointToRay(mouseLoc.X, mouseLoc.Y)
local rayParams = RaycastParams.new()
rayParams.FilterType = Enum.RaycastFilterType.Exclude
rayParams.FilterDescendantsInstances = { player.Character }
local result = workspace:Raycast(ray.Origin, ray.Direction * 2000, rayParams)
if result then
return result.Position
else
return ray.Origin + ray.Direction * 2000
end
end
local function cleanupJohnDoe()
for _, c in ipairs(jdState.conns) do
pcall(function() c:Disconnect() end)
end
jdState.conns = {}
for _, t in ipairs(jdState.activeTraps) do
if t.field and t.field.Parent then
pcall(function() t.field:Destroy() end)
end
end
jdState.activeTraps = {}
jdState.active = false
if hudGui then hudGui:Destroy() hudGui = nil end
logf("disabled")
end
local function showHud()
if hudGui then return end
hudGui = Instance.new("ScreenGui")
hudGui.Name = "JohnDoeHud"
hudGui.ResetOnSpawn = false
hudGui.DisplayOrder = 5000
hudGui.IgnoreGuiInset = true
hudGui.Parent = playerGui
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 160, 0, 100)
frame.Position = UDim2.new(1, -170, 1, -110)
frame.BackgroundColor3 = Color3.fromRGB(10, 10, 10)
frame.BackgroundTransparency = 0.15
frame.BorderSizePixel = 0
frame.Parent = hudGui
addStroke(frame, 2)
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -16, 0, 16)
title.Position = UDim2.new(0, 8, 0, 4)
title.BackgroundTransparency = 1
title.Font = Enum.Font.SourceSansBold
title.Text = "John Doe"
title.TextColor3 = PURPLE
title.TextSize = 12
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = frame
local keys = {
{"LMB", "punch"},
{"Q", "spikes"},
{"E", "trap"},
{"R", "404"},
{"F", "stop"},
}
for i, k in ipairs(keys) do
local lbl = Instance.new("TextLabel")
lbl.Size = UDim2.new(1, -16, 0, 14)
lbl.Position = UDim2.new(0, 8, 0, 22 + (i-1) * 14)
lbl.BackgroundTransparency = 1
lbl.Font = Enum.Font.Code
lbl.Text = string.format("[%-5s] %s", k[1], k[2])
lbl.TextColor3 = Color3.fromRGB(230, 230, 230)
lbl.TextSize = 10
lbl.TextXAlignment = Enum.TextXAlignment.Left
lbl.Parent = frame
end
end
local function knockback(targetHRP, dir)
if not targetHRP or not targetHRP.Parent then return end
dir = Vector3.new(dir.X, 0, dir.Z)
if dir.Magnitude < 0.1 then dir = targetHRP.CFrame.LookVector end
dir = dir.Unit
pcall(function()
targetHRP.AssemblyLinearVelocity = dir * PUNCH_KNOCKBACK + Vector3.new(0, PUNCH_UP, 0)
end)
pcall(function() targetHRP:ApplyImpulse(dir * 3000 + Vector3.new(0, 2000, 0)) end)
task.spawn(function()
local t0 = tick()
while tick() - t0 < 0.25 do
pcall(function()
if targetHRP and targetHRP.Parent then
targetHRP.AssemblyLinearVelocity = dir * PUNCH_KNOCKBACK + Vector3.new(0, PUNCH_UP, 0)
end
end)
task.wait(0.02)
end
end)
end
local function dealDamage(targetHumanoid, amount)
if not targetHumanoid or not targetHumanoid.Parent then return end
pcall(function() targetHumanoid:TakeDamage(amount) end)
end
local function punch()
local now = tick()
if now - jdState.lastPunch < COOLDOWN then return end
jdState.lastPunch = now
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
task.spawn(animPunch)
local origin = hrp.Position
local targetPos = getMouseWorldPosition()
local dir = (targetPos - origin)
dir = Vector3.new(dir.X, 0, dir.Z)
if dir.Magnitude < 0.1 then dir = hrp.CFrame.LookVector end
dir = dir.Unit
logf("punch fired")
local remote = getF3XRemote()
if remote then
local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
local punchPos = origin + dir * 3 + Vector3.new(0, 1, 0)
local fx = spawnF3XPart(remote, CFrame.new(punchPos), workspace)
if fx then
_({"SetName", {fx}, "JDPunch"})
_({"SyncCollision", {{Part = fx, CanCollide = false}}})
_({"SyncAnchor", {{Part = fx}, true}})
_({"SyncResize", {{Part = fx, CFrame = fx.CFrame, Size = Vector3.new(4, 4, 4)}}})
_({"SyncColor", {{Part = fx, Color = Color3.fromRGB(180, 0, 0), UnionColoring = false}}})
_({"CreateDecorations", {{Part = fx, DecorationType = "Fire"}}})
_({"SyncDecorate", {{Part = fx, DecorationType = "Fire", Size = 15}}})
task.spawn(function()
task.wait(0.3)
pcall(function() _({"Remove", {fx}}) end)
end)
end
end
for _, other in ipairs(Players:GetPlayers()) do
if other ~= player then
local otherChar = other.Character
if otherChar then
local otherHRP = otherChar:FindFirstChild("HumanoidRootPart")
local otherHumanoid = otherChar:FindFirstChildOfClass("Humanoid")
if otherHRP and otherHumanoid and otherHumanoid.Health > 0 then
local toOther = otherHRP.Position - origin
local dist = toOther.Magnitude
local dot = dir:Dot(Vector3.new(toOther.X, 0, toOther.Z).Unit)
if dist < PUNCH_RANGE and dot > 0.3 then
knockback(otherHRP, toOther)
dealDamage(otherHumanoid, PUNCH_DAMAGE)
pcall(function() runSilent("punish " .. other.Name) end)
logf("punched", other.Name)
end
end
end
end
end
end
local function spawnSpikes()
local now = tick()
if now - jdState.lastSpike < COOLDOWN then return end
jdState.lastSpike = now
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
task.spawn(animSpikes)
local targetPos = getMouseWorldPosition()
local dir = (targetPos - hrp.Position)
dir = Vector3.new(dir.X, 0, dir.Z)
if dir.Magnitude < 0.1 then dir = hrp.CFrame.LookVector end
dir = dir.Unit
local remote = getF3XRemote()
if not remote then return end
local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
logf("spikes fired")
for i = 1, 5 do
local offset = dir * (4 + i * 3)
local spikePos = hrp.Position + offset + Vector3.new(0, 1, 0)
local spike = spawnF3XPart(remote, CFrame.new(spikePos), workspace)
if spike then
_({"SetName", {spike}, "JDSpike"})
_({"SyncCollision", {{Part = spike, CanCollide = true}}})
_({"SyncAnchor", {{Part = spike}, true}})
_({"SyncResize", {{Part = spike, CFrame = spike.CFrame, Size = Vector3.new(1.5, 3, 1.5)}}})
_({"SyncColor", {{Part = spike, Color = Color3.fromRGB(80, 80, 80), UnionColoring = false}}})
_({"CreateDecorations", {{Part = spike, DecorationType = "Fire"}}})
_({"SyncDecorate", {{Part = spike, DecorationType = "Fire", Size = 5}}})
local hit = false
local conn
conn = spike.Touched:Connect(function(part)
if hit then return end
local model = part:FindFirstAncestorOfClass("Model")
if not model then return end
local plr = Players:GetPlayerFromCharacter(model)
if not plr or plr == player then return end
local h = model:FindFirstChildOfClass("Humanoid")
if h and h.Health > 0 then
hit = true
dealDamage(h, SPIKE_DAMAGE)
pcall(function() runSilent("damage " .. plr.Name .. " " .. SPIKE_DAMAGE) end)
logf("spike hit", plr.Name)
if conn then conn:Disconnect() end
end
end)
task.spawn(function()
task.wait(SPIKE_LIFETIME)
if conn then conn:Disconnect() end
pcall(function() _({"Remove", {spike}}) end)
end)
end
task.wait(0.05)
end
end
local function spawnTrap()
local now = tick()
if now - jdState.lastTrap < COOLDOWN * 2 then return end
jdState.lastTrap = now
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
task.spawn(animTrap)
local targetPos = getMouseWorldPosition()
local fieldPos = Vector3.new(targetPos.X, targetPos.Y + 0.5, targetPos.Z)
local remote = getF3XRemote()
if not remote then return end
local function _(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
logf("trap fired")
local field = spawnF3XPart(remote, CFrame.new(fieldPos), workspace)
if not field then return end
_({"SetName", {field}, "JDTrapField"})
_({"SyncCollision", {{Part = field, CanCollide = false}}})
_({"SyncAnchor", {{Part = field}, true}})
_({"SyncResize", {{Part = field, CFrame = field.CFrame, Size = Vector3.new(12, 0.2, 12)}}})
_({"SyncColor", {{Part = field, Color = Color3.fromRGB(120, 0, 200), UnionColoring = false}}})
_({"SyncMaterial", {{Part = field, Transparency = 0.3}}})
_({"CreateDecorations", {{Part = field, DecorationType = "ParticleEmitter"}}})
_({"SyncDecorate", {{
Part = field, DecorationType = "ParticleEmitter",
Rate = "100", SpreadAngle = "18000", RotSpeed = "15",
Texture = TRAP_TEXTURE, Speed = "3", Size = "2"
}}})
local trap = { field = field, position = fieldPos, hitters = {} }
table.insert(jdState.activeTraps, trap)
local detector = RunService.Heartbeat:Connect(function()
if not field or not field.Parent then detector:Disconnect() return end
for _, other in ipairs(Players:GetPlayers()) do
if other ~= player then
local otherChar = other.Character
if otherChar then
local otherHRP = otherChar:FindFirstChild("HumanoidRootPart")
if otherHRP then
local dist = (Vector3.new(otherHRP.Position.X, 0, otherHRP.Position.Z)
- Vector3.new(fieldPos.X, 0, fieldPos.Z)).Magnitude
if dist < 6 then
if not trap.hitters[other] then
trap.hitters[other] = TRAP_DURATION
logf("trap caught", other.Name)
end
end
end
end
end
end
end)
task.spawn(function()
local lifeTimer = TRAP_FIELD_LIFE
while lifeTimer > 0 and field and field.Parent do
task.wait(TRAP_TICK)
lifeTimer = lifeTimer - TRAP_TICK
for plr, timeLeft in pairs(trap.hitters) do
if timeLeft > 0 then
local otherChar = plr.Character
if otherChar then
local h = otherChar:FindFirstChildOfClass("Humanoid")
if h and h.Health > 0 then
dealDamage(h, TRAP_DAMAGE)
pcall(function() runSilent("damage " .. plr.Name .. " " .. TRAP_DAMAGE) end)
end
end
trap.hitters[plr] = timeLeft - TRAP_TICK
if trap.hitters[plr] <= 0 then trap.hitters[plr] = nil end
end
end
end
if field and field.Parent then
pcall(function() _({"Remove", {field}}) end)
end
detector:Disconnect()
end)
end
local function ability404()
local now = tick()
if now - jdState.last404 < COOLDOWN * 2 then return end
jdState.last404 = now
local char = player.Character
if not char then return end
local hrp = char:FindFirstChild("HumanoidRootPart")
if not hrp then return end
task.spawn(anim404)
logf("404 speed fired")
local boostConn
local t0 = tick()
boostConn = RunService.Heartbeat:Connect(function()
if tick() - t0 > SPEED_404_TIME then boostConn:Disconnect() return end
if char and char.Parent then
local h = char:FindFirstChildOfClass("Humanoid")
local h2 = char:FindFirstChild("HumanoidRootPart")
if h and h2 then
local moveDir = h.MoveDirection
if moveDir.Magnitude > 0.1 then
h2.AssemblyLinearVelocity = Vector3.new(
h2.AssemblyLinearVelocity.X + moveDir.X * SPEED_404_BOOST * 0.1,
h2.AssemblyLinearVelocity.Y,
h2.AssemblyLinearVelocity.Z + moveDir.Z * SPEED_404_BOOST * 0.1
)
end
end
end
end)
end
local function toggleJohnDoe()
if jdState.active then cleanupJohnDoe() return end
if UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled then
logf("PC only")
return
end
local remote = getF3XRemote()
if not remote then
logf("giving btools + f3x...")
giveBtools()
remote = waitForF3X(6)
if not remote then
logf("no F3X — visual effects won't be visible to others")
end
end
jdState.active = true
showHud()
table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.UserInputType == Enum.UserInputType.MouseButton1 then punch() end
end))
table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.Q then spawnSpikes() end
end))
table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.E then spawnTrap() end
end))
table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.R then ability404() end
end))
table.insert(jdState.conns, UserInputService.InputBegan:Connect(function(input, gp)
if gp then return end
if input.KeyCode == Enum.KeyCode.F then cleanupJohnDoe() end
end))
logf("enabled")
end
-- ============================================================
-- My Realm
-- ============================================================
local function playMyRealm()
runSilent("btools me")
task.wait(0.4)
runSilent("punish all")
task.wait(0.1)
local char = player.Character
local backpack = player:FindFirstChild("Backpack")
local function getf3x()
if backpack then
for _, v in ipairs(backpack:GetChildren()) do
if v:FindFirstChild("SyncAPI") then return v end
end
end
if char then
for _, v in ipairs(char:GetChildren()) do
if v:FindFirstChild("SyncAPI") then return v end
end
end
return nil
end
local f3x = getf3x()
if not f3x then
warn("[My Realm] you dont have f3x skid")
return
end
local syncapi = f3x.SyncAPI
local serverendpoint = syncapi.ServerEndpoint
local function delete(part) pcall(function() serverendpoint:InvokeServer("Remove", { part }) end) end
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("UnionOperation") then
task.spawn(function() delete(v) end)
end
end
task.wait(0.3)
runSilent("fogcolor black")
runSilent("time")
local function resize(part, size, cf)
pcall(function() serverendpoint:InvokeServer("SyncResize", {{ Part = part, CFrame = cf, Size = size }}) end)
end
local function syncmaterial(part, mate)
pcall(function() serverendpoint:InvokeServer("SyncMaterial", {{ Part = part, Material = mate }}) end)
end
local function transparency(part, trans)
pcall(function() serverendpoint:InvokeServer("SyncMaterial", {{ Part = part, Transparency = trans }}) end)
end
local function color(part, c)
pcall(function() serverendpoint:InvokeServer("SyncColor", {{ Part = part, Color = c, UnionColoring = false }}) end)
end
local function syncmeshid(part, id)
pcall(function() serverendpoint:InvokeServer("SyncMesh", {{ Part = part, MeshId = "rbxassetid://" .. id }}) end)
end
local function makemesh(part)
pcall(function() serverendpoint:InvokeServer("CreateMeshes", {{ Part = part }}) end)
end
local function syncmeshsize(part, vec)
pcall(function() serverendpoint:InvokeServer("SyncMesh", {{ Part = part, Scale = vec }}) end)
end
local function syncmeshtexture(part, id)
pcall(function() serverendpoint:InvokeServer("SyncMesh", {{ Part = part, TextureId = "rbxassetid://" .. id }}) end)
end
local function name(part, s) pcall(function() serverendpoint:InvokeServer("SetName", { part }, s) end) end
local function lock(part, b) pcall(function() serverendpoint:InvokeServer("SetLocked", { part }, b) end) end
local function setcollision(part, b)
pcall(function() serverendpoint:InvokeServer("SyncCollision", {{ Part = part, CanCollide = b }}) end)
end
local function createdecal(part, side)
pcall(function() serverendpoint:InvokeServer("CreateTextures", {{ Part = part, Face = side, TextureType = "Decal" }}) end)
end
local function setdecal(part, asset, side)
pcall(function() serverendpoint:InvokeServer("SyncTexture", {{ Part = part, Face = side, TextureType = "Decal", Texture = "rbxassetid://" .. asset }}) end)
end
local function makerealmbase()
local position = CFrame.new(0, 5, 0)
local base = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
resize(base, Vector3.new(512, 16, 512), position)
syncmaterial(base, Enum.Material.Concrete)
color(base, Color3.new(0.513725, 0.513725, 0.513725))
name(base, "loltroll")
lock(base, true)
local spawnpos = CFrame.new(34.5, 8.1, -26)
local spawna = serverendpoint:InvokeServer("CreatePart", "Spawn", spawnpos, workspace)
resize(spawna, Vector3.new(20, 10, 20), spawnpos)
name(spawna, "SpawnLocation")
lock(spawna, true)
createdecal(spawna, Enum.NormalId.Top)
setdecal(spawna, WORLD_TOUR_DECAL_ID, Enum.NormalId.Top)
transparency(spawna, 1)
local pos1 = CFrame.new(74.143, 24, -25.232)
local rules = serverendpoint:InvokeServer("CreatePart", "Normal", pos1, workspace)
transparency(rules, 0)
setcollision(rules, false)
createdecal(rules, Enum.NormalId.Left)
setdecal(rules, WORLD_TOUR_DECAL_ID, Enum.NormalId.Left)
color(rules, Color3.new(1, 1, 1))
resize(rules, Vector3.new(4, 23, 37), pos1)
local pos2 = CFrame.new(1.143, 24, -25.232)
local bad = serverendpoint:InvokeServer("CreatePart", "Normal", pos2, workspace)
transparency(bad, 1)
setcollision(bad, false)
createdecal(bad, Enum.NormalId.Right)
setdecal(bad, "74015851400423", Enum.NormalId.Right)
resize(bad, Vector3.new(4, 23, 37), pos2)
end
local function sky()
local position = CFrame.new(0, 5, 0)
local sky = serverendpoint:InvokeServer("CreatePart", "Normal", position, workspace)
makemesh(sky)
syncmeshid(sky, "111891702759441")
syncmeshtexture(sky, SKYBOX_TEXTURE_ID)
syncmeshsize(sky, Vector3.new(20000, 20000, 20000))
lock(sky, true)
name(sky, "Sky")
setcollision(sky, false)
end
sky()
makerealmbase()
runSilent("res all")
task.wait(0.3)
runSilent("r6 all")
runSilent("time 14")
task.wait(0.7)
runSilent("music " .. REALM_MUSIC_ID)
task.wait(0.3)
runSilent("volume inf")
task.spawn(function()
task.wait(4)
runSilent("music " .. currentMusicID)
task.wait(0.3)
runSilent("volume inf")
end)
end
local function spamDecalByID(decalID)
local remote = getF3XRemote()
if not remote then warn("[F3X] ServerEndpoint not found - press F3X first") return end
local function fire(args) pcall(function() remote:InvokeServer(unpack(args)) end) end
local faces = {
Enum.NormalId.Front, Enum.NormalId.Back,
Enum.NormalId.Left, Enum.NormalId.Right,
Enum.NormalId.Top, Enum.NormalId.Bottom,
}
task.spawn(function()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
task.spawn(function()
fire({"SetLocked", {v}, false})
for _, f in ipairs(faces) do
fire({"CreateTextures", {{Part = v, Face = f, TextureType = "Decal"}}})
fire({"SyncTexture", {{
Part = v, Face = f, TextureType = "Decal",
Texture = "rbxassetid://" .. decalID
}}})
end
end)
task.wait(SPAM_DELAY)
end
end
end)
end
local function spamDecals() spamDecalByID(WORLD_TOUR_DECAL_ID) end
local function spamMyDecal() spamDecalByID(currentMyDecalID) end
local function spawnWorldTourSkybox()
spawnSkyboxWithID(SKYBOX_TEXTURE_ID, "World Tour Skybox")
end
-- ============================================================
-- UNANCHOR ALL (МАКСИМАЛЬНО БЫСТРАЯ ВЕРСИЯ)
-- ============================================================
local function unanchorAll()
local remote = getF3XRemote()
if not remote then
warn("[Unanchor All] F3X not found — click [F3X] first")
return
end
local function fire(args)
pcall(function() remote:InvokeServer(unpack(args)) end)
end
task.spawn(function()
local parts = {}
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") then
parts[#parts + 1] = v
end
end
local total = #parts
print("[Unanchor All] Найдено частей:", total)
local t0 = tick()
if total == 0 then
print("[Unanchor All] Нечего откреплять.")
return
end
local completed = 0
for i = 1, total do
local part = parts[i]
task.spawn(function()
if part and part.Parent then
fire({"SyncAnchor", {{Part = part}, false}})
fire({"SetLocked", {part}, false})
end
completed = completed + 1
end)
end
while completed < total do
task.wait()
end
local elapsed = tick() - t0
print(string.format("[Unanchor All] Карта откреплена за %.2f сек! (%d частей)", elapsed, total))
end)
end
-- ============================================================
-- GUI (GRID LAYOUT)
-- ============================================================
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MikeMercuF3xGui"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = playerGui
local MainFrame = Instance.new("Frame")
MainFrame.Name = "MainFrame"
MainFrame.Size = UDim2.new(0, GUI_WIDTH, 0, 400)
MainFrame.Position = UDim2.new(0.5, -GUI_WIDTH/2, 0.15, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.BackgroundTransparency = 1
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.ClipsDescendants = false
MainFrame.ZIndex = 1
MainFrame.Parent = ScreenGui
addStroke(MainFrame, 2)
local BackgroundImage = Instance.new("ImageLabel")
BackgroundImage.Name = "BackgroundImage"
BackgroundImage.Size = UDim2.new(1, 0, 1, 0)
BackgroundImage.Position = UDim2.new(0, 0, 0, 0)
BackgroundImage.BackgroundTransparency = 1
BackgroundImage.Image = BACKGROUND_DECAL
BackgroundImage.ScaleType = Enum.ScaleType.Crop
BackgroundImage.ZIndex = 0
BackgroundImage.Parent = MainFrame
local ContentFrame = Instance.new("Frame")
ContentFrame.Name = "ContentFrame"
ContentFrame.Size = UDim2.new(1, -PAD*2, 1, 0)
ContentFrame.Position = UDim2.new(0, 0, 0, 0)
ContentFrame.BackgroundTransparency = 1
ContentFrame.ZIndex = 2
ContentFrame.Parent = MainFrame
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -80, 0, 28)
Title.Position = UDim2.new(0, PAD, 0, PAD)
Title.BackgroundTransparency = 1
Title.Font = Enum.Font.SourceSansBold
Title.Text = "MikeMercu F3x GUI v3"
Title.TextColor3 = PURPLE
Title.TextSize = 20
Title.TextXAlignment = Enum.TextXAlignment.Center
Title.ZIndex = 3
Title.Parent = ContentFrame
local giveBtoolsBtn = Instance.new("TextButton")
giveBtoolsBtn.Size = UDim2.new(0, 50, 0, 24)
giveBtoolsBtn.Position = UDim2.new(0, PAD, 0, PAD + 2)
giveBtoolsBtn.BackgroundColor3 = Color3.fromRGB(60, 0, 90)
giveBtoolsBtn.BackgroundTransparency = 0.3
giveBtoolsBtn.BorderSizePixel = 0
giveBtoolsBtn.Font = Enum.Font.SourceSansBold
giveBtoolsBtn.Text = "give\nF3x"
giveBtoolsBtn.TextColor3 = PURPLE
giveBtoolsBtn.TextSize = 10
giveBtoolsBtn.ZIndex = 5
giveBtoolsBtn.Parent = ContentFrame
addStroke(giveBtoolsBtn, 1.2)
local clearSkyboxBtn = Instance.new("TextButton")
clearSkyboxBtn.Size = UDim2.new(0, 90, 0, 24)
clearSkyboxBtn.Position = UDim2.new(1, -90 - PAD, 0, PAD + 2)
clearSkyboxBtn.BackgroundColor3 = Color3.fromRGB(60, 0, 90)
clearSkyboxBtn.BackgroundTransparency = 0.3
clearSkyboxBtn.BorderSizePixel = 0
clearSkyboxBtn.Font = Enum.Font.SourceSansBold
clearSkyboxBtn.Text = "Clear Skybox"
clearSkyboxBtn.TextColor3 = PURPLE
clearSkyboxBtn.TextSize = 10
clearSkyboxBtn.ZIndex = 5
clearSkyboxBtn.Parent = ContentFrame
addStroke(clearSkyboxBtn, 1.2)
-- ============================================================
-- GRID SECTIONS
-- ============================================================
local sections = {}
local allButtons = {}
local function makeGridSection(parent, yPos, title)
local header = Instance.new("TextLabel")
header.Name = "Header_" .. title
header.Size = UDim2.new(1, -PAD*2, 0, HEADER_H)
header.Position = UDim2.new(0, PAD, 0, yPos)
header.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
header.BackgroundTransparency = 0.35
header.BorderSizePixel = 0
header.Font = Enum.Font.SourceSansBold
header.Text = title
header.TextColor3 = PURPLE
header.TextSize = 14
header.TextXAlignment = Enum.TextXAlignment.Center
header.ZIndex = 3
header.Active = false
header.Selectable = false
header.Parent = parent
addStroke(header, 1.2)
local container = Instance.new("Frame")
container.Name = "Grid_" .. title
container.Size = UDim2.new(1, -PAD*2, 0, 0)
container.Position = UDim2.new(0, PAD, 0, yPos + HEADER_H + 2)
container.BackgroundTransparency = 1
container.ZIndex = 3
container.Parent = parent
local section = {
header = header,
container = container,
buttons = {},
rows = 0,
yPos = yPos,
}
table.insert(sections, section)
return section
end
local function addGridButton(section, text, callback)
local idx = #section.buttons
local col = idx % COLS
local row = math.floor(idx / COLS)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, BTN_W, 0, BTN_H)
btn.Position = UDim2.new(0, col * (BTN_W + BTN_GAP_X), 0, row * (BTN_H + BTN_GAP_Y))
btn.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
btn.BackgroundTransparency = 0.35
btn.BorderSizePixel = 0
btn.Font = Enum.Font.SourceSansBold
btn.Text = text
btn.TextColor3 = PURPLE
btn.TextSize = 12
btn.ZIndex = 4
btn.TextWrapped = true
btn.Parent = section.container
addStroke(btn, 1.2)
if callback then btn.MouseButton1Click:Connect(callback) end
table.insert(section.buttons, btn)
table.insert(allButtons, btn)
local totalRows = math.ceil(#section.buttons / COLS)
section.container.Size = UDim2.new(1, -PAD*2, 0, totalRows * (BTN_H + BTN_GAP_Y) - BTN_GAP_Y)
return btn
end
local function finalizeLayout()
local y = PAD + 30
for _, sec in ipairs(sections) do
sec.header.Position = UDim2.new(0, PAD, 0, y)
sec.container.Position = UDim2.new(0, PAD, 0, y + HEADER_H + 2)
y = y + HEADER_H + 2 + sec.container.Size.Y.Offset + SECTION_GAP
end
local totalH = y - SECTION_GAP + PAD
MainFrame.Size = UDim2.new(0, GUI_WIDTH, 0, totalH)
return totalH
end
-- ============================================================
-- СЕКЦИЯ 1: Skybox & Decal
-- ============================================================
local sec1 = makeGridSection(ContentFrame, 0, "Skybox & Decal")
addGridButton(sec1, "World Tour Decal", spamDecals)
addGridButton(sec1, "World Tour Skybox", spawnWorldTourSkybox)
addGridButton(sec1, "My Decal", spamMyDecal)
addGridButton(sec1, "My Skybox", spawnMySkybox)
addGridButton(sec1, "Yaai Decal", spamYaaiDecal)
addGridButton(sec1, "Mario.exe Decal", spamMarioExeDecal)
addGridButton(sec1, "Troll Decal", spamTrollDecal)
addGridButton(sec1, "Mario.exe Skybox", spawnMarioExeSkybox)
addGridButton(sec1, "Troll Skybox", spawnTrollSkybox)
addGridButton(sec1, "Yaai Skybox", spawnYaaiSkybox)
addGridButton(sec1, "MikeMercu.ret Decal", spamMikeMercuRetDecal)
addGridButton(sec1, "MikeMercu.ret Skybox", spawnMikeMercuRetSkybox)
addGridButton(sec1, "GobbyDoolan Decal", spamGobbyDoolanDecal)
addGridButton(sec1, "GobbyDoolan Skybox", spawnGobbyDoolanSkybox)
-- ============================================================
-- СЕКЦИЯ 2: Music
-- ============================================================
local sec2 = makeGridSection(ContentFrame, 0, "Music")
addGridButton(sec2, "My Theme", playMusic)
addGridButton(sec2, "Hardbass", playHardbass)
addGridButton(sec2, "Tubers 93", playTubers93)
addGridButton(sec2, "This Is Sparta (slowed)", playSparta)
addGridButton(sec2, "Troll Music (slowed)", playTrollMusic)
addGridButton(sec2, "Nightcore", playNightcore)
addGridButton(sec2, "Realm Music", playRealmMusic)
addGridButton(sec2, "Title", playTitle)
local idiotBtn = addGridButton(sec2, "You Are An Idiot!", function() end)
idiotBtn.MouseButton1Click:Connect(function()
toggleIdiotMusic(idiotBtn)
end)
-- ============================================================
-- СЕКЦИЯ 3: Maps
-- ============================================================
local sec3 = makeGridSection(ContentFrame, 0, "Maps")
addGridButton(sec3, "My Realm", playMyRealm)
addGridButton(sec3, "Unanchor All", unanchorAll)
-- ============================================================
-- СЕКЦИЯ 4: Particles
-- ============================================================
local sec4 = makeGridSection(ContentFrame, 0, "Particles")
local trollParticlesState = { active = false }
local toadRainState = { active = false }
local particlesState = { active = false }
local marioPartState = { active = false }
local yaaiPartState = { active = false }
local wtPartState = { active = false }
local function onTrollParticlesClick(btn)
trollParticlesState.active = not trollParticlesState.active
btn.Text = trollParticlesState.active and "Troll Particles: ON" or "Troll Particles: OFF"
if trollParticlesState.active then
spamParticlesOnEverything("TrollParticles", {
Texture = "rbxassetid://" .. TROLL_DECAL_ID,
Rate = "5000", SpreadAngle = "18000", RotSpeed = "10",
Speed = "24", Size = "6"
})
else
clearParticlesFromEverything("TrollParticles")
end
end
local function onToadRainClick(btn)
toadRainState.active = not toadRainState.active
btn.Text = toadRainState.active and "ToadRain: ON" or "ToadRain: OFF"
if toadRainState.active then
spamParticlesOnEverything("ToadRain", {
Texture = "rbxassetid://1009824086",
Rate = "5000", SpreadAngle = "18000", RotSpeed = "10",
Speed = "20", Size = "4"
})
else
clearParticlesFromEverything("ToadRain")
end
end
local function onParticlesClick(btn)
particlesState.active = not particlesState.active
btn.Text = particlesState.active and "Particles: ON" or "Particles: OFF"
if particlesState.active then
spamParticlesOnEverything("Particles", {
Texture = "rbxassetid://" .. currentMyDecalID,
Rate = "5000", SpreadAngle = "18000", RotSpeed = "10",
Speed = "24", Size = "1"
})
else
clearParticlesFromEverything("Particles")
end
end
local function onMarioExeParticlesClick(btn)
marioPartState.active = not marioPartState.active
btn.Text = marioPartState.active and "Mario.exe Particles: ON" or "Mario.exe Particles"
if marioPartState.active then
spamParticlesOnEverything("Mario.exe", { Texture = "rbxassetid://" .. MARIO_EXE_DECAL_ID })
else
clearParticlesFromEverything("Mario.exe")
end
end
local function onYaaiParticlesClick(btn)
yaaiPartState.active = not yaaiPartState.active
btn.Text = yaaiPartState.active and "Yaai Particles: ON" or "Yaai Particles"
if yaaiPartState.active then
spamParticlesOnEverything("Yaai", { Texture = "rbxassetid://" .. YAAI_DECAL_ID })
else
clearParticlesFromEverything("Yaai")
end
end
local function onWorldTourParticlesClick(btn)
wtPartState.active = not wtPartState.active
btn.Text = wtPartState.active and "World Tour Particles: ON" or "MikeMercu World Tour Particles"
if wtPartState.active then
spamParticlesOnEverything("WorldTour", { Texture = "rbxassetid://" .. WORLD_TOUR_DECAL_ID })
else
clearParticlesFromEverything("WorldTour")
end
end
local trollPartBtn = addGridButton(sec4, "Troll Particles", function() end)
trollPartBtn.MouseButton1Click:Connect(function() onTrollParticlesClick(trollPartBtn) end)
local toadBtn = addGridButton(sec4, "ToadRain", function() end)
toadBtn.MouseButton1Click:Connect(function() onToadRainClick(toadBtn) end)
local partBtn = addGridButton(sec4, "Particles", function() end)
partBtn.MouseButton1Click:Connect(function() onParticlesClick(partBtn) end)
local marioPartBtn = addGridButton(sec4, "Mario.exe Particles", function() end)
marioPartBtn.MouseButton1Click:Connect(function() onMarioExeParticlesClick(marioPartBtn) end)
local yaaiPartBtn = addGridButton(sec4, "Yaai Particles", function() end)
yaaiPartBtn.MouseButton1Click:Connect(function() onYaaiParticlesClick(yaaiPartBtn) end)
local wtPartBtn = addGridButton(sec4, "World Tour Particles", function() end)
wtPartBtn.MouseButton1Click:Connect(function() onWorldTourParticlesClick(wtPartBtn) end)
-- ============================================================
-- СЕКЦИЯ 5: Fun
-- ============================================================
local sec5 = makeGridSection(ContentFrame, 0, "Fun")
local johnDoeBtn = addGridButton(sec5, "John Doe", function() end)
johnDoeBtn.MouseButton1Click:Connect(function()
toggleJohnDoe()
johnDoeBtn.Text = jdState.active and "John Doe: ON" or "John Doe"
end)
finalizeLayout()
-- ============================================================
-- ID PANEL
-- ============================================================
local ArrowButton = Instance.new("TextButton")
ArrowButton.Name = "ArrowButton"
ArrowButton.Size = UDim2.new(0, ARROW_W, 1, 0)
ArrowButton.Position = UDim2.new(1, -ARROW_W, 0, 0)
ArrowButton.BackgroundColor3 = Color3.fromRGB(60, 0, 90)
ArrowButton.BackgroundTransparency = 0.2
ArrowButton.BorderSizePixel = 0
ArrowButton.Font = Enum.Font.SourceSansBold
ArrowButton.Text = "►"
ArrowButton.TextColor3 = PURPLE
ArrowButton.TextSize = 11
ArrowButton.ZIndex = 10
ArrowButton.Parent = MainFrame
addStroke(ArrowButton, 1)
local SlidePanel = Instance.new("Frame")
SlidePanel.Name = "SlidePanel"
SlidePanel.Size = UDim2.new(0, PANEL_W, 1, 0)
SlidePanel.Position = UDim2.new(1, 0, 0, 0)
SlidePanel.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
SlidePanel.BackgroundTransparency = 0.15
SlidePanel.BorderSizePixel = 0
SlidePanel.ClipsDescendants = false
SlidePanel.Visible = false
SlidePanel.Active = false
SlidePanel.Selectable = false
SlidePanel.ZIndex = 20
SlidePanel.Parent = MainFrame
addStroke(SlidePanel, 1.5)
local PanelTitle = Instance.new("TextLabel")
PanelTitle.Size = UDim2.new(1, -12, 0, 16)
PanelTitle.Position = UDim2.new(0, 6, 0, 4)
PanelTitle.BackgroundTransparency = 1
PanelTitle.Font = Enum.Font.SourceSansBold
PanelTitle.Text = "Settings"
PanelTitle.TextColor3 = PURPLE
PanelTitle.TextSize = 11
PanelTitle.TextXAlignment = Enum.TextXAlignment.Left
PanelTitle.ZIndex = 21
PanelTitle.Parent = SlidePanel
local MyDecalLabel = Instance.new("TextLabel")
MyDecalLabel.Size = UDim2.new(1, -12, 0, 12)
MyDecalLabel.Position = UDim2.new(0, 6, 0, 24)
MyDecalLabel.BackgroundTransparency = 1
MyDecalLabel.Font = Enum.Font.SourceSans
MyDecalLabel.Text = "My Decal ID"
MyDecalLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
MyDecalLabel.TextSize = 10
MyDecalLabel.TextXAlignment = Enum.TextXAlignment.Left
MyDecalLabel.ZIndex = 21
MyDecalLabel.Parent = SlidePanel
local MyDecalBox = Instance.new("TextBox")
MyDecalBox.Name = "MyDecalBox"
MyDecalBox.Size = UDim2.new(1, -12, 0, 18)
MyDecalBox.Position = UDim2.new(0, 6, 0, 38)
MyDecalBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MyDecalBox.BorderSizePixel = 0
MyDecalBox.Font = Enum.Font.SourceSans
MyDecalBox.Text = currentMyDecalID
MyDecalBox.PlaceholderText = "asset id"
MyDecalBox.TextColor3 = PURPLE
MyDecalBox.TextSize = 10
MyDecalBox.ClearTextOnFocus = false
MyDecalBox.ZIndex = 21
MyDecalBox.Parent = SlidePanel
addStroke(MyDecalBox, 1)
local MyThemeLabel = Instance.new("TextLabel")
MyThemeLabel.Size = UDim2.new(1, -12, 0, 12)
MyThemeLabel.Position = UDim2.new(0, 6, 0, 62)
MyThemeLabel.BackgroundTransparency = 1
MyThemeLabel.Font = Enum.Font.SourceSans
MyThemeLabel.Text = "My Theme ID"
MyThemeLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
MyThemeLabel.TextSize = 10
MyThemeLabel.TextXAlignment = Enum.TextXAlignment.Left
MyThemeLabel.ZIndex = 21
MyThemeLabel.Parent = SlidePanel
local MyThemeBox = Instance.new("TextBox")
MyThemeBox.Name = "MyThemeBox"
MyThemeBox.Size = UDim2.new(1, -12, 0, 18)
MyThemeBox.Position = UDim2.new(0, 6, 0, 76)
MyThemeBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
MyThemeBox.BorderSizePixel = 0
MyThemeBox.Font = Enum.Font.SourceSans
MyThemeBox.Text = currentMusicID
MyThemeBox.PlaceholderText = "asset id"
MyThemeBox.TextColor3 = PURPLE
MyThemeBox.TextSize = 10
MyThemeBox.ClearTextOnFocus = false
MyThemeBox.ZIndex = 21
MyThemeBox.Parent = SlidePanel
addStroke(MyThemeBox, 1)
local WalkSpeedLabel = Instance.new("TextLabel")
WalkSpeedLabel.Size = UDim2.new(1, -12, 0, 12)
WalkSpeedLabel.Position = UDim2.new(0, 6, 0, 100)
WalkSpeedLabel.BackgroundTransparency = 1
WalkSpeedLabel.Font = Enum.Font.SourceSans
WalkSpeedLabel.Text = "WalkSpeed"
WalkSpeedLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
WalkSpeedLabel.TextSize = 10
WalkSpeedLabel.TextXAlignment = Enum.TextXAlignment.Left
WalkSpeedLabel.ZIndex = 21
WalkSpeedLabel.Parent = SlidePanel
local WalkSpeedBox = Instance.new("TextBox")
WalkSpeedBox.Name = "WalkSpeedBox"
WalkSpeedBox.Size = UDim2.new(1, -12, 0, 18)
WalkSpeedBox.Position = UDim2.new(0, 6, 0, 114)
WalkSpeedBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
WalkSpeedBox.BorderSizePixel = 0
WalkSpeedBox.Font = Enum.Font.SourceSans
WalkSpeedBox.Text = "16"
WalkSpeedBox.PlaceholderText = "16"
WalkSpeedBox.TextColor3 = PURPLE
WalkSpeedBox.TextSize = 10
WalkSpeedBox.ClearTextOnFocus = false
WalkSpeedBox.ZIndex = 21
WalkSpeedBox.Parent = SlidePanel
addStroke(WalkSpeedBox, 1)
local JumpPowerLabel = Instance.new("TextLabel")
JumpPowerLabel.Size = UDim2.new(1, -12, 0, 12)
JumpPowerLabel.Position = UDim2.new(0, 6, 0, 138)
JumpPowerLabel.BackgroundTransparency = 1
JumpPowerLabel.Font = Enum.Font.SourceSans
JumpPowerLabel.Text = "JumpPower"
JumpPowerLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
JumpPowerLabel.TextSize = 10
JumpPowerLabel.TextXAlignment = Enum.TextXAlignment.Left
JumpPowerLabel.ZIndex = 21
JumpPowerLabel.Parent = SlidePanel
local JumpPowerBox = Instance.new("TextBox")
JumpPowerBox.Name = "JumpPowerBox"
JumpPowerBox.Size = UDim2.new(1, -12, 0, 18)
JumpPowerBox.Position = UDim2.new(0, 6, 0, 152)
JumpPowerBox.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
JumpPowerBox.BorderSizePixel = 0
JumpPowerBox.Font = Enum.Font.SourceSans
JumpPowerBox.Text = "50"
JumpPowerBox.PlaceholderText = "50"
JumpPowerBox.TextColor3 = PURPLE
JumpPowerBox.TextSize = 10
JumpPowerBox.ClearTextOnFocus = false
JumpPowerBox.ZIndex = 21
JumpPowerBox.Parent = SlidePanel
addStroke(JumpPowerBox, 1)
local ApplyButton = Instance.new("TextButton")
ApplyButton.Name = "ApplyButton"
ApplyButton.Size = UDim2.new(1, -12, 0, 20)
ApplyButton.Position = UDim2.new(0, 6, 0, 178)
ApplyButton.BackgroundColor3 = Color3.fromRGB(60, 0, 90)
ApplyButton.BorderSizePixel = 0
ApplyButton.Font = Enum.Font.SourceSansBold
ApplyButton.Text = "Apply"
ApplyButton.TextColor3 = PURPLE
ApplyButton.TextSize = 10
ApplyButton.ZIndex = 21
ApplyButton.Parent = SlidePanel
addStroke(ApplyButton, 1)
local ResetButton = Instance.new("TextButton")
ResetButton.Name = "ResetButton"
ResetButton.Size = UDim2.new(1, -12, 0, 18)
ResetButton.Position = UDim2.new(0, 6, 0, 202)
ResetButton.BackgroundColor3 = Color3.fromRGB(60, 30, 30)
ResetButton.BorderSizePixel = 0
ResetButton.Font = Enum.Font.SourceSansBold
ResetButton.Text = "Reset speed/jump"
ResetButton.TextColor3 = PURPLE
ResetButton.TextSize = 10
ResetButton.ZIndex = 21
ResetButton.Parent = SlidePanel
addStroke(ResetButton, 1)
ApplyButton.MouseButton1Click:Connect(function()
local decalRaw = string.match(MyDecalBox.Text or "", "%d+")
if decalRaw then currentMyDecalID = decalRaw; MyDecalBox.Text = decalRaw end
local themeRaw = string.match(MyThemeBox.Text or "", "%d+")
if themeRaw then currentMusicID = themeRaw; MyThemeBox.Text = themeRaw end
local ws = tonumber(WalkSpeedBox.Text)
local char = player.Character
if char then
local h = char:FindFirstChildOfClass("Humanoid")
if h and ws then
h.WalkSpeed = math.clamp(ws, 0, 1000)
end
local jp = tonumber(JumpPowerBox.Text)
if h and jp then
pcall(function() h.UseJumpPower = true end)
h.JumpPower = math.clamp(jp, 0, 1000)
end
end
end)
ResetButton.MouseButton1Click:Connect(function()
local char = player.Character
if char then
local h = char:FindFirstChildOfClass("Humanoid")
if h then
h.WalkSpeed = 16
h.JumpPower = 50
WalkSpeedBox.Text = "16"
JumpPowerBox.Text = "50"
end
end
end)
MyDecalBox.FocusLost:Connect(function()
local raw = string.match(MyDecalBox.Text or "", "%d+")
if raw then currentMyDecalID = raw; MyDecalBox.Text = raw
else MyDecalBox.Text = currentMyDecalID end
end)
MyThemeBox.FocusLost:Connect(function()
local raw = string.match(MyThemeBox.Text or "", "%d+")
if raw then currentMusicID = raw; MyThemeBox.Text = raw
else MyThemeBox.Text = currentMusicID end
end)
-- ============================================================
-- ARROW TOGGLE
-- ============================================================
local isPanelOpen = false
local isAnimating = false
local basePosition = UDim2.new(0.5, -GUI_WIDTH/2, 0.15, 0)
ArrowButton.MouseButton1Click:Connect(function()
if isAnimating then return end
isAnimating = true
isPanelOpen = not isPanelOpen
ArrowButton.Text = isPanelOpen and "◄" or "►"
local targetPos
if isPanelOpen then
targetPos = UDim2.new(0.5, -GUI_WIDTH/2 - PANEL_W, 0.15, 0)
SlidePanel.Visible = true
SlidePanel.Active = true
SlidePanel.Selectable = true
else
targetPos = basePosition
SlidePanel.Visible = false
SlidePanel.Active = false
SlidePanel.Selectable = false
end
local tween = TweenService:Create(
MainFrame,
TweenInfo.new(0.25, Enum.EasingStyle.Quad, Enum.EasingDirection.Out),
{ Position = targetPos }
)
tween.Completed:Connect(function()
isAnimating = false
end)
tween:Play()
end)
giveBtoolsBtn.MouseButton1Click:Connect(giveBtools)
clearSkyboxBtn.MouseButton1Click:Connect(function()
for _, v in ipairs(workspace:GetDescendants()) do
if v:IsA("BasePart") and v.Name == "Sky" then
pcall(function() v:Destroy() end)
end
end
end)



Last day
Real I test my main account I saw is real
Can you create more?
@Amran_dopq yes i can
Not working
Thank