Matz GUI V666 Clientsided By L0LKAAZ And Converted To F3X By
Key RequiredUniversal

Matz GUI V666 Clientsided By L0LKAAZ And Converted To F3X By

Universal ScriptC4N0FC4N0F 6.4K views 82 executesUpdated Jul 13, 2025
0.0/ 5(1 votes)
010% Positive
Lua Script•995 lines (18847 chars)
--[[
	WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- clientside to F3X
-- Version: 1.2
-- Brr brr patapim

-- Instances:

local skiddynigger = Instance.new("ScreenGui")
local Frame = Instance.new("Frame")
local TextLabel = Instance.new("TextLabel")
local F3X = Instance.new("TextButton")
local F3X_2 = Instance.new("TextButton")
local F3X_3 = Instance.new("TextButton")
local F3X_4 = Instance.new("TextButton")
local F3X_5 = Instance.new("TextButton")
local F3X_6 = Instance.new("TextButton")
local F3X_7 = Instance.new("TextButton")

--Properties:

skiddynigger.Name = "skiddynigger"
skiddynigger.Parent = game.CoreGui
skiddynigger.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

Frame.Parent = skiddynigger
Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
Frame.BorderColor3 = Color3.fromRGB(255, 0, 0)
Frame.BorderSizePixel = 0
Frame.Position = UDim2.new(0.140112087, 0, 0.0584577098, 0)
Frame.Size = UDim2.new(0, 371, 0, 226)
Frame.Active = true
Frame.Draggable = true

TextLabel.Parent = Frame
TextLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderColor3 = Color3.fromRGB(234, 0, 255)
TextLabel.BorderSizePixel = 3
TextLabel.Position = UDim2.new(0, 0, -0.143168867, 0)
TextLabel.Size = UDim2.new(0, 371, 0, 32)
TextLabel.Font = Enum.Font.SourceSans
TextLabel.Text = "Matz GUI V666 Clientsided By L0LKAAZ And Converted To F3X By C4N0F"
TextLabel.TextColor3 = Color3.fromRGB(255, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

F3X.Name = "F3X"
F3X.Parent = Frame
F3X.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X.BorderSizePixel = 0
F3X.Position = UDim2.new(0.0844427571, 0, 0.0934710205, 0)
F3X.Size = UDim2.new(0, 41, 0, 50)
F3X.Font = Enum.Font.SourceSans
F3X.Text = "Skybox"
F3X.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X.TextScaled = true
F3X.TextSize = 14.000
F3X.TextWrapped = true
F3X.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function Sky(id)
		e = char.HumanoidRootPart.CFrame.x
		f = char.HumanoidRootPart.CFrame.y
		g = char.HumanoidRootPart.CFrame.z
		CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
		for i,v in game.Workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
				--spawn(function()
				SetName(v,"Sky")
				AddMesh(v)
				--end)
				--spawn(function()
				SetMesh(v,"111891702759441")
				SetTexture(v,id)
				--end)
				MeshResize(v,Vector3.new(3000,3000,3000))
				SetLocked(v,true)
			end
		end
	end
	Sky("76184314527781")
end)


F3X_2.Name = "F3X"
F3X_2.Parent = Frame
F3X_2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X_2.BorderSizePixel = 0
F3X_2.Position = UDim2.new(0.701693416, 0, 0.12444447, 0)
F3X_2.Size = UDim2.new(0, 80, 0, 50)
F3X_2.Font = Enum.Font.SourceSans
F3X_2.Text = "Decal"
F3X_2.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X_2.TextScaled = true
F3X_2.TextSize = 14.000
F3X_2.TextWrapped = true
F3X_2.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("118318684277655")
end)

F3X_3.Name = "F3X"
F3X_3.Parent = Frame
F3X_3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X_3.BorderSizePixel = 0
F3X_3.Position = UDim2.new(0.0332297757, 0, 0.385665834, 0)
F3X_3.Size = UDim2.new(0, 80, 0, 50)
F3X_3.Font = Enum.Font.SourceSans
F3X_3.Text = "Get Btools"
F3X_3.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X_3.TextScaled = true
F3X_3.TextSize = 14.000
F3X_3.TextWrapped = true
F3X_3.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";btools me")
	RequestCommand:InvokeServer(";buildingtools")

end)

F3X_4.Name = "F3X"
F3X_4.Parent = Frame
F3X_4.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X_4.BorderSizePixel = 0
F3X_4.Position = UDim2.new(0.353984505, 0, 0.12444447, 0)
F3X_4.Size = UDim2.new(0, 80, 0, 50)
F3X_4.Font = Enum.Font.SourceSans
F3X_4.Text = "Decal Spam 2"
F3X_4.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X_4.TextScaled = true
F3X_4.TextSize = 14.000
F3X_4.TextWrapped = true
F3X_4.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("118804739985425")
end)

F3X_5.Name = "F3X"
F3X_5.Parent = Frame
F3X_5.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X_5.BorderSizePixel = 0
F3X_5.Position = UDim2.new(0.353984505, 0, 0.386210024, 0)
F3X_5.Size = UDim2.new(0, 80, 0, 50)
F3X_5.Font = Enum.Font.SourceSans
F3X_5.Text = "Theme"
F3X_5.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X_5.TextScaled = true
F3X_5.TextSize = 14.000
F3X_5.TextWrapped = true
F3X_5.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";music 15689453529 ;pitch 0.9 ;volume inf")


end)

F3X_6.Name = "F3X"
F3X_6.Parent = Frame
F3X_6.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X_6.BorderSizePixel = 0
F3X_6.Position = UDim2.new(0.701693416, 0, 0.383607179, 0)
F3X_6.Size = UDim2.new(0, 80, 0, 50)
F3X_6.Font = Enum.Font.SourceSans
F3X_6.Text = "Message"
F3X_6.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X_6.TextScaled = true
F3X_6.TextSize = 14.000
F3X_6.TextWrapped = true
F3X_6.MouseButton1Click:Connect(function()

	local ReplicatedStorage = game:GetService("ReplicatedStorage")
	local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand

	RequestCommand:InvokeServer(";sm GET HAXXED BY MAT3LORDZ LOL")


end)

F3X_7.Name = "F3X"
F3X_7.Parent = Frame
F3X_7.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
F3X_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
F3X_7.BorderSizePixel = 0
F3X_7.Position = UDim2.new(0.151828155, 0, 0.694541037, 0)
F3X_7.Size = UDim2.new(0, 257, 0, 50)
F3X_7.Font = Enum.Font.SourceSans
F3X_7.Text = "Walkspeed"
F3X_7.TextColor3 = Color3.fromRGB(0, 0, 0)
F3X_7.TextScaled = true
F3X_7.TextSize = 14.000
F3X_7.TextWrapped = true
F3X_7.MouseButton1Click:Connect(function()

	game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 50


end)

Features & Information

idk F3X fe

Community Comments (6)

C4N0FC4N0FJul 13, 2025

veri coll🤑🤑🤑

shudhdddjdbdidshudhdddjdbdidJul 14, 2025

Doesn't work for me.

Good

C4N0FC4N0FJul 25, 2025

@shudhdddjdbdid i fixed it

C4N0FC4N0FJan 30, 2026

fixed again🥀

Replying to @C4N0F
9090990909Jan 30, 2026

@C4N0F no wai😱

More Scripts for Universal Scripts