
KeylessUniversal

local MacLib = loadstring(game:HttpGet("https://github.com/biggaboy212/Maclib/releases/latest/download/maclib.txt"))()
local Window = MacLib:Window({
Title = "Maclib Demo",
Subtitle = "This is a subtitle.",
Size = UDim2.fromOffset(868, 650),
DragStyle = 1,
DisabledWindowControls = {},
ShowUserInfo = true,
Keybind = Enum.KeyCode.RightControl,
AcrylicBlur = true,
})
local globalSettings = {
UIBlurToggle = Window:GlobalSetting({
Name = "UI Blur",
Default = Window:GetAcrylicBlurState(),
Callback = function(bool)
Window:SetAcrylicBlurState(bool)
Window:Notify({
Title = Window.Settings.Title,
Description = (bool and "Enabled" or "Disabled") .. " UI Blur",
Lifetime = 5
})
end,
}),
NotificationToggler = Window:GlobalSetting({
Name = "Notifications",
Default = Window:GetNotificationsState(),
Callback = function(bool)
Window:SetNotificationsState(bool)
Window:Notify({
Title = Window.Settings.Title,
Description = (bool and "Enabled" or "Disabled") .. " Notifications",
Lifetime = 5
})
end,
}),
ShowUserInfo = Window:GlobalSetting({
Name = "Show User Info",
Default = Window:GetUserInfoState(),
Callback = function(bool)
Window:SetUserInfoState(bool)
Window:Notify({
Title = Window.Settings.Title,
Description = (bool and "Showing" or "Redacted") .. " User Info",
Lifetime = 5
})
end,
})
}
local tabGroups = {
TabGroup1 = Window:TabGroup()
}
local tabs = {
Main = tabGroups.TabGroup1:Tab({ Name = "Demo", Image = "rbxassetid://18821914323" }),
Settings = tabGroups.TabGroup1:Tab({ Name = "Settings", Image = "rbxassetid://10734950309" })
}
local sections = {
MainSection1 = tabs.Main:Section({ Side = "Left" }),
}
sections.MainSection1:Header({
Name = "Header #1"
})
sections.MainSection1:Button({
Name = "Button",
Callback = function()
Window:Dialog({
Title = Window.Settings.Title,
Description = "Lorem ipsum odor amet, consectetuer adipiscing elit. Eros vestibulum aliquet mattis, ex platea nunc.",
Buttons = {
{
Name = "Confirm",
Callback = function()
print("Confirmed!")
end,
},
{
Name = "Cancel"
}
}
})
end,
})
sections.MainSection1:Input({
Name = "Input",
Placeholder = "Input",
AcceptedCharacters = "All",
Callback = function(input)
Window:Notify({
Title = Window.Settings.Title,
Description = "Successfully set input to " .. input
})
end,
onChanged = function(input)
print("Input is now " .. input)
end,
}, "Input")
sections.MainSection1:Slider({
Name = "Slider",
Default = 50,
Minimum = 0,
Maximum = 100,
DisplayMethod = "Percent",
Precision = 0,
Callback = function(Value)
print("Changed to ".. Value)
end
}, "Slider")
sections.MainSection1:Toggle({
Name = "Toggle",
Default = false,
Callback = function(value)
Window:Notify({
Title = Window.Settings.Title,
Description = (value and "Enabled " or "Disabled ") .. "Toggle"
})
end,
}, "Toggle")
sections.MainSection1:Keybind({
Name = "Keybind",
Blacklist = false,
Callback = function(binded)
Window:Notify({
Title = "Demo Window",
Description = "Pressed keybind - "..tostring(binded.Name),
Lifetime = 3
})
end,
onBinded = function(bind)
Window:Notify({
Title = "Demo Window",
Description = "Successfully Binded Keybind to - "..tostring(bind.Name),
Lifetime = 3
})
end,
}, "Keybind")
sections.MainSection1:Colorpicker({
Name = "Colorpicker",
Default = Color3.fromRGB(0, 255, 255),
Callback = function(color)
print("Color: ", color)
end,
}, "Colorpicker")
local alphaColorPicker = sections.MainSection1:Colorpicker({
Name = "Transparency Colorpicker",
Default = Color3.fromRGB(255,0,0),
Alpha = 0,
Callback = function(color, alpha)
print("Color: ", color, " Alpha: ", alpha)
end,
}, "TransparencyColorpicker")
local rainbowActive
local rainbowConnection
local hue = 0
sections.MainSection1:Toggle({
Name = "Rainbow",
Default = false,
Callback = function(value)
rainbowActive = value
if rainbowActive then
rainbowConnection = game:GetService("RunService").RenderStepped:Connect(function(deltaTime)
hue = (hue + deltaTime * 0.1) % 1
alphaColorPicker:SetColor(Color3.fromHSV(hue, 1, 1))
end)
elseif rainbowConnection then
rainbowConnection:Disconnect()
rainbowConnection = nil
end
end,
}, "RainbowToggle")
local optionTable = {
"Apple",
"Banana",
"Orange",
"Grapes",
"Pineapple",
"Mango",
"Strawberry",
"Blueberry",
"Watermelon",
"Peach"
}
local Dropdown = sections.MainSection1:Dropdown({
Name = "Dropdown",
Multi = false,
Required = true,
Options = optionTable,
Default = 1,
Callback = function(Value)
print("Dropdown changed: ".. Value)
end,
}, "Dropdown")
local MultiDropdown = sections.MainSection1:Dropdown({
Name = "Multi Dropdown",
Search = true,
Multi = true,
Required = false,
Options = optionTable,
Default = {"Apple", "Orange"},
Callback = function(Value)
local Values = {}
for Value, State in next, Value do
table.insert(Values, Value)
end
print("Mutlidropdown changed:", table.concat(Values, ", "))
end,
}, "MultiDropdown")
sections.MainSection1:Button({
Name = "Update Selection",
Callback = function()
Dropdown:UpdateSelection("Grapes")
MultiDropdown:UpdateSelection({"Banana", "Pineapple"})
end,
})
sections.MainSection1:Divider()
sections.MainSection1:Header({
Text = "Header #2"
})
sections.MainSection1:Paragraph({
Header = "Paragraph",
Body = "Paragraph body. Lorem ipsum odor amet, consectetuer adipiscing elit. Morbi tempus netus aliquet per velit est gravida."
})
sections.MainSection1:Label({
Text = "Label. Lorem ipsum odor amet, consectetuer adipiscing elit."
})
sections.MainSection1:SubLabel({
Text = "Sub-Label. Lorem ipsum odor amet, consectetuer adipiscing elit."
})
MacLib:SetFolder("Maclib")
tabs.Settings:InsertConfigSection("Left")
Window.onUnloaded(function()
print("Unloaded!")
end)
tabs.Main:Select()
MacLib:LoadAutoLoadConfig()



are there any themes?
die ui library
thx
@Smorgasbord no
Currently working on a theme now
@️oxyabuser ️🔥
@oxyabuser i made this library, and i can go ahead and tell you that would be a pain in the * to do, and it wouldn't even look good in the end.
@biggaboy212 No it wouldn't, It's 20 lines of code at max, depending on the customizability
@vxsty the amount of lines doesn't matter, you would have to go through every component and replace the instance colors with a table index reference.
@biggaboy212 Yeah which is why i said 20 lines of code, BackgroundColor3 = Theme.ComponentName or (Default Color)
would be good if you added ios ui lib for android