
Universal Script – MF HUB
--[==]--
-- MF HUB | Tubers93 Team - UNIVERSAL (EDITION DELTA - COM MULTI-FLING AVANÇADO) --
--[==]--
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local CoreGui = game:GetService("CoreGui")
local Lighting = game:GetService("Lighting")
local Workspace = game:GetService("Workspace")
local UserInputService = game:GetService("UserInputService")
local TeleportService = game:GetService("TeleportService")
local LocalPlayer = Players.LocalPlayer
local function getCharacter()
return LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
end
local function getHumanoid()
local char = getCharacter()
return char:FindFirstChildOfClass("Humanoid")
end
local function getRootPart()
local char = getCharacter()
return char:FindFirstChild("HumanoidRootPart") or char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
end
if CoreGui:FindFirstChild("MFHubWelcome") then CoreGui.MFHubWelcome:Destroy() end
if CoreGui:FindFirstChild("MFHubMain") then CoreGui.MFHubMain:Destroy() end
local WelcomeGui = Instance.new("ScreenGui", CoreGui)
WelcomeGui.Name = "MFHubWelcome"
WelcomeGui.ResetOnSpawn = false
local WelFrame = Instance.new("Frame", WelcomeGui)
WelFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 18)
WelFrame.BorderColor3 = Color3.fromRGB(220, 20, 40)
WelFrame.BorderSizePixel = 2
WelFrame.Position = UDim2.new(0.5, -160, 0.5, -90)
WelFrame.Size = UDim2.new(0, 320, 0, 180)
Instance.new("UICorner", WelFrame).CornerRadius = UDim.new(0, 10)
-- Aplicando decalque de fundo na Tela de Boas-Vindas
local WelBgDecal = Instance.new("ImageLabel", WelFrame)
WelBgDecal.BackgroundTransparency = 1
WelBgDecal.Size = UDim2.new(1, 0, 1, 0)
WelBgDecal.Image = "rbxassetid://137680093217222"
WelBgDecal.ImageTransparency = 0.82
WelBgDecal.ScaleType = Enum.ScaleType.Tile
WelBgDecal.TileSize = UDim2.new(0, 80, 0, 80)
WelBgDecal.ZIndex = 0
local WelTitle = Instance.new("TextLabel", WelFrame)
WelTitle.BackgroundTransparency = 1
WelTitle.Position = UDim2.new(0, 20, 0, 25)
WelTitle.Size = UDim2.new(1, -40, 0, 40)
WelTitle.Font = Enum.Font.GothamBold
WelTitle.Text = "Seja bem-vindo ao MF Hub!"
WelTitle.TextColor3 = Color3.fromRGB(255, 30, 50)
WelTitle.TextSize = 16
WelTitle.TextXAlignment = Enum.TextXAlignment.Center
WelTitle.ZIndex = 1
local WelSub = Instance.new("TextLabel", WelFrame)
WelSub.BackgroundTransparency = 1
WelSub.Position = UDim2.new(0, 20, 0, 70)
WelSub.Size = UDim2.new(1, -40, 0, 30)
WelSub.Font = Enum.Font.Gotham
WelSub.Text = "Tubers93 Team | Multi-Fling Engine"
WelSub.TextColor3 = Color3.fromRGB(180, 180, 180)
WelSub.TextSize = 12
WelSub.TextXAlignment = Enum.TextXAlignment.Center
WelSub.ZIndex = 1
local OpenBtn = Instance.new("TextButton", WelFrame)
OpenBtn.BackgroundColor3 = Color3.fromRGB(200, 20, 40)
OpenBtn.BorderSizePixel = 0
OpenBtn.Position = UDim2.new(0.5, -90, 0, 120)
OpenBtn.Size = UDim2.new(0, 180, 0, 36)
OpenBtn.Font = Enum.Font.GothamBold
OpenBtn.Text = "OPEN"
OpenBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
OpenBtn.TextSize = 14
OpenBtn.ZIndex = 1
Instance.new("UICorner", OpenBtn).CornerRadius = UDim.new(0, 6)
local MainGui = Instance.new("ScreenGui", CoreGui)
MainGui.Name = "MFHubMain"
MainGui.Enabled = false
MainGui.ResetOnSpawn = false
local MainFrame = Instance.new("Frame", MainGui)
MainFrame.BackgroundColor3 = Color3.fromRGB(12, 12, 15)
MainFrame.BorderColor3 = Color3.fromRGB(220, 20, 40)
MainFrame.BorderSizePixel = 2
MainFrame.Position = UDim2.new(0.5, -280, 0.5, -190)
MainFrame.Size = UDim2.new(0, 560, 0, 380)
MainFrame.Active = true
Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 8)
-- Aplicando decalque de fundo espalhado por toda a interface principal
local MainBgDecal = Instance.new("ImageLabel", MainFrame)
MainBgDecal.BackgroundTransparency = 1
MainBgDecal.Size = UDim2.new(1, 0, 1, 0)
MainBgDecal.Image = "rbxassetid://137680093217222"
MainBgDecal.ImageTransparency = 0.82
MainBgDecal.ScaleType = Enum.ScaleType.Tile
MainBgDecal.TileSize = UDim2.new(0, 90, 0, 90)
MainBgDecal.ZIndex = 0
local dragging, dragInput, dragStart, startPos
MainFrame.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainFrame.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
MainFrame.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
RunService.RenderStepped:Connect(function()
if dragging and dragInput then
local delta = dragInput.Position - dragStart
MainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
end)
local TopBar = Instance.new("Frame", MainFrame)
TopBar.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
TopBar.BorderSizePixel = 0
TopBar.Size = UDim2.new(1, 0, 0, 36)
TopBar.ZIndex = 2
Instance.new("UICorner", TopBar).CornerRadius = UDim.new(0, 8)
local TitleLbl = Instance.new("TextLabel", TopBar)
TitleLbl.BackgroundTransparency = 1
TitleLbl.Position = UDim2.new(0, 15, 0, 0)
TitleLbl.Size = UDim2.new(0, 350, 1, 0)
TitleLbl.Font = Enum.Font.GothamBold
TitleLbl.Text = "MF HUB | Tubers93 Team"
TitleLbl.TextColor3 = Color3.fromRGB(255, 30, 50)
TitleLbl.TextSize = 13
TitleLbl.TextXAlignment = Enum.TextXAlignment.Left
TitleLbl.ZIndex = 2
local CloseBtn = Instance.new("TextButton", TopBar)
CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 20, 40)
CloseBtn.Position = UDim2.new(1, -32, 0.5, -11)
CloseBtn.Size = UDim2.new(0, 22, 0, 22)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.TextSize = 11
CloseBtn.ZIndex = 2
Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 4)
CloseBtn.MouseButton1Click:Connect(function() MainGui:Destroy() end)
local MinBtn = Instance.new("TextButton", TopBar)
MinBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
MinBtn.Position = UDim2.new(1, -60, 0.5, -11)
MinBtn.Size = UDim2.new(0, 22, 0, 22)
MinBtn.Font = Enum.Font.GothamBold
MinBtn.Text = "-"
MinBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
MinBtn.TextSize = 12
MinBtn.ZIndex = 2
Instance.new("UICorner", MinBtn).CornerRadius = UDim.new(0, 4)
local minimized = false
MinBtn.MouseButton1Click:Connect(function()
minimized = not minimized
for _, child in pairs(MainFrame:GetChildren()) do
if child ~= TopBar and child ~= MainBgDecal and child:IsA("GuiObject") then
child.Visible = not minimized
end
end
if minimized then
MainFrame.Size = UDim2.new(0, 560, 0, 36)
else
MainFrame.Size = UDim2.new(0, 560, 0, 380)
end
end)
OpenBtn.MouseButton1Click:Connect(function()
WelcomeGui:Destroy()
MainGui.Enabled = true
end)
local Sidebar = Instance.new("ScrollingFrame", MainFrame)
Sidebar.Active = true
Sidebar.BackgroundColor3 = Color3.fromRGB(15, 15, 20)
Sidebar.BorderSizePixel = 0
Sidebar.Position = UDim2.new(0, 0, 0, 36)
Sidebar.Size = UDim2.new(0, 140, 1, -36)
Sidebar.CanvasSize = UDim2.new(0, 0, 0, 350)
Sidebar.ScrollBarThickness = 2
Sidebar.ZIndex = 2
local SLayout = Instance.new("UIListLayout", Sidebar)
SLayout.SortOrder = Enum.SortOrder.LayoutOrder
SLayout.Padding = UDim.new(0, 4)
local Container = Instance.new("Frame", MainFrame)
Container.BackgroundTransparency = 1
Container.Position = UDim2.new(0, 150, 0, 46)
Container.Size = UDim2.new(1, -160, 1, -56)
Container.ZIndex = 2
local tabs, pages = {}, {}
local function makeTab(name, order)
local btn = Instance.new("TextButton", Sidebar)
btn.BackgroundColor3 = Color3.fromRGB(22, 22, 28)
btn.BorderSizePixel = 0
btn.Size = UDim2.new(1, 0, 0, 34)
btn.Font = Enum.Font.GothamSemibold
btn.Text = name
btn.TextColor3 = Color3.fromRGB(180, 180, 180)
btn.TextSize = 12
btn.LayoutOrder = order
btn.ZIndex = 2
local page = Instance.new("ScrollingFrame", Container)
page.BackgroundTransparency = 1
page.Size = UDim2.new(1, 0, 1, 0)
page.CanvasSize = UDim2.new(0, 0, 0, 4500)
page.ScrollBarThickness = 3
page.Visible = false
page.ZIndex = 2
local pLayout = Instance.new("UIListLayout", page)
pLayout.SortOrder = Enum.SortOrder.LayoutOrder
pLayout.Padding = UDim.new(0, 8)
btn.MouseButton1Click:Connect(function()
for _, p in pairs(pages) do p.Visible = false end
for _, t in pairs(tabs) do t.TextColor3 = Color3.fromRGB(180, 180, 180); t.BackgroundColor3 = Color3.fromRGB(22, 22, 28) end
page.Visible = true
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.BackgroundColor3 = Color3.fromRGB(200, 20, 40)
end)
tabs[name] = btn
pages[name] = page
return page
end
local CPage = makeTab("Créditos", 1)
pages["Créditos"].Visible = true
tabs["Créditos"].TextColor3 = Color3.fromRGB(255, 255, 255)
tabs["Créditos"].BackgroundColor3 = Color3.fromRGB(200, 20, 40)
local function addCredBlock(txt, sz)
local l = Instance.new("TextLabel", CPage)
l.BackgroundTransparency = 1
l.Size = UDim2.new(1, -10, 0, sz)
l.Font = Enum.Font.GothamBold
l.Text = txt
l.TextColor3 = Color3.fromRGB(240, 240, 240)
l.TextSize = 12
l.TextXAlignment = Enum.TextXAlignment.Left
l.TextWrapped = true
l.ZIndex = 2
end
addCredBlock("BY ENZO DEV", 25)
addCredBlock("DESENVOLVEDORES:\nENZO E ISAAC", 35)
addCredBlock("COLABORADORES:\nVITOR, ISAAC, ICEMANE, SOPHIA, AKILA VITÓRIA, RUAN, CARLOS, TAINÁ, PEDRO HENRIQUE, JONATHAN, DAVI CABREIRA, JOSÉ WILSON.", 65)
addCredBlock("INVESTIDORES:\nROGÉRIO, ÉRICA, LUÍSA, RODOLFO, HÉLIO, PAULO, ROSÂNGELA, FÁBIO, VIVIANE, JAQUELINE E EPIFÂNIO!", 65)
addCredBlock("AGRADECIMENTO:\nICEMANE, lillo_angel6, vitor", 40)
local MPage = makeTab("Movimento", 2)
local APage = makeTab("Avatar & Modificadores", 3)
local VPage = makeTab("Visual & Mundo", 4)
local TPage = makeTab("Troll & Fun", 5)
local TPPage = makeTab("Teleporte", 6)
local RPage = makeTab("Reset", 7)
local SExitPage = makeTab("Sair", 8)
local function addAction(pg, txt, cb)
local b = Instance.new("TextButton", pg)
b.BackgroundColor3 = Color3.fromRGB(20, 20, 26)
b.BorderSizePixel = 0
b.Size = UDim2.new(1, -10, 0, 32)
b.Font = Enum.Font.GothamSemibold
b.Text = txt
b.TextColor3 = Color3.fromRGB(230, 230, 230)
b.TextSize = 12
b.ZIndex = 2
Instance.new("UICorner", b).CornerRadius = UDim.new(0, 5)
b.MouseButton1Click:Connect(function() pcall(cb) end)
end
-- =========================================================================
-- MOVIMENTO
-- =========================================================================
addAction(MPage, "[001] Super Velocidade (WalkSpeed 100)", function() local h = getHumanoid() if h then h.WalkSpeed = 100 end end)
addAction(MPage, "[002] Ultra Velocidade (WalkSpeed 200)", function() local h = getHumanoid() if h then h.WalkSpeed = 200 end end)
addAction(MPage, "[003] Velocidade Normal (WalkSpeed 16)", function() local h = getHumanoid() if h then h.WalkSpeed = 16 end end)
addAction(MPage, "[004] Super Pulo (JumpPower 150)", function() local h = getHumanoid() if h then h.UseJumpPower = true; h.JumpPower = 150 end end)
addAction(MPage, "[005] Ultra Pulo (JumpPower 250)", function() local h = getHumanoid() if h then h.UseJumpPower = true; h.JumpPower = 250 end end)
addAction(MPage, "[006] Gravidade Zero", function() Workspace.Gravity = 0 end)
addAction(MPage, "[007] Gravidade Normal", function() Workspace.Gravity = 196.2 end)
local flying = false
local flySpeed = 50
addAction(MPage, "[008] Fly Livre (Tridimensional)", function()
flying = not flying
local hrp = getRootPart()
local hum = getHumanoid()
if not hrp or not hum then flying = false return end
if flying then
hum.PlatformStand = true
local bg = Instance.new("BodyGyro", hrp)
bg.Name = "MF_FlyGyro"
bg.MaxTorque = Vector3.new(9e9, 9e9, 9e9)
local bv = Instance.new("BodyVelocity", hrp)
bv.Name = "MF_FlyVel"
bv.MaxForce = Vector3.new(9e9, 9e9, 9e9)
bv.Velocity = Vector3.new(0, 0, 0)
task.spawn(function()
local cam = Workspace.CurrentCamera
while flying and getCharacter() and hrp and hrp.Parent do
bg.CFrame = cam.CFrame
local moveDir = Vector3.new(0,0,0)
if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDir = moveDir + cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDir = moveDir - cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDir = moveDir + cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDir = moveDir - cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then moveDir = moveDir + Vector3.new(0,1,0) end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) then moveDir = moveDir - Vector3.new(0,1,0) end
bv.Velocity = moveDir * flySpeed
task.wait()
end
if bg then bg:Destroy() end
if bv then bv:Destroy() end
local h = getHumanoid() if h then h.PlatformStand = false end
end)
else
if hrp:FindFirstChild("MF_FlyGyro") then hrp.MF_FlyGyro:Destroy() end
if hrp:FindFirstChild("MF_FlyVel") then hrp.MF_FlyVel:Destroy() end
hum.PlatformStand = false
end
end)
local noclipConn
addAction(MPage, "[009] NoClip (Atravessar Paredes)", function()
if noclipConn then noclipConn:Disconnect() end
noclipConn = RunService.Stepped:Connect(function()
local char = getCharacter()
if char then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then part.CanCollide = false end
end
end
end)
end)
addAction(MPage, "[010] Desativar NoClip", function()
if noclipConn then noclipConn:Disconnect(); noclipConn = nil end
local char = getCharacter()
if char then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then part.CanCollide = true end
end
end
end)
addAction(MPage, "[011] Dash Ninja (Frente 20m)", function() local hrp = getRootPart() if hrp then hrp.CFrame = hrp.CFrame + (hrp.CFrame.LookVector * 20) end end)
addAction(MPage, "[012] Super Dash (Frente 50m)", function() local hrp = getRootPart() if hrp then hrp.CFrame = hrp.CFrame + (hrp.CFrame.LookVector * 50) end end)
-- =========================================================================
-- AVATAR & MODIFICADORES
-- =========================================================================
addAction(APage, "[013] Invisível Total (Ghost)", function()
local char = getCharacter()
if char then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") or part:IsA("Decal") then part.Transparency = 1 end
end
end
end)
addAction(APage, "[014] Visível Total (Restaurar)", function()
local char = getCharacter()
if char then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") or part:IsA("Decal") then part.Transparency = 0 end
end
end
end)
addAction(APage, "[015] Encolher Personagem", function() local c = getCharacter() if c and c:FindFirstChild("Humanoid") then c.Humanoid.BodyDepthScale.Value = 0.5; c.Humanoid.BodyWidthScale.Value = 0.5; c.Humanoid.BodyHeightScale.Value = 0.5 end end)
addAction(APage, "[016] Ampliar Personagem (Gigante)", function() local c = getCharacter() if c and c:FindFirstChild("Humanoid") then c.Humanoid.BodyDepthScale.Value = 1.8; c.Humanoid.BodyWidthScale.Value = 1.8; c.Humanoid.BodyHeightScale.Value = 1.8 end end)
addAction(APage, "[017] Tamanho Normal Avatar", function() local c = getCharacter() if c and c:FindFirstChild("Humanoid") then c.Humanoid.BodyDepthScale.Value = 1; c.Humanoid.BodyWidthScale.Value = 1; c.Humanoid.BodyHeightScale.Value = 1 end end)
addAction(APage, "[018] Soltar Ferramentas (Drop All)", function() local c = getCharacter() for _, t in pairs(c:GetChildren()) do if t:IsA("Tool") then t.Parent = Workspace end end end)
addAction(APage, "[019] Cabeça Gigante", function() local c = getCharacter() if c and c:FindFirstChild("Head") then c.Head.Size = Vector3.new(4, 4, 4) end end)
addAction(APage, "[020] Cabeça Pequena", function() local c = getCharacter() if c and c:FindFirstChild("Head") then c.Head.Size = Vector3.new(0.5, 0.5, 0.5) end end)
addAction(APage, "[021] Efeito Fumaça Vermelha na Cabeça", function() local h = getCharacter():FindFirstChild("Head") if h then local s = Instance.new("Smoke", h) s.Color = Color3.fromRGB(220, 20, 40) end end)
addAction(APage, "[022] Efeito Fumaça Azul Hacker", function() local h = getCharacter():FindFirstChild("Head") if h then local s = Instance.new("Smoke", h) s.Color = Color3.fromRGB(0, 150, 255) end end)
addAction(APage, "[023] Remover Fumaças do Avatar", function() local h = getCharacter():FindFirstChild("Head") if h then for _, v in pairs(h:GetChildren()) do if v:IsA("Smoke") then v:Destroy() end end end end)
addAction(APage, "[024] Brilho Neon Azul no Corpo", function() local c = getCharacter() for _, p in pairs(c:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.Neon; p.Color = Color3.fromRGB(0, 100, 255) end end end)
addAction(APage, "[025] Brilho Neon Vermelho no Corpo", function() local c = getCharacter() for _, p in pairs(c:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.Neon; p.Color = Color3.fromRGB(220, 20, 40) end end end)
addAction(APage, "[026] Restaurar Materiais Padrão", function() local c = getCharacter() for _, p in pairs(c:GetDescendants()) do if p:IsA("BasePart") then p.Material = Enum.Material.SmoothPlastic end end end)
addAction(APage, "[027] Faíscas de Fogo no Personagem", function() local hrp = getRootPart() if hrp then Instance.new("Fire", hrp) end end)
addAction(APage, "[028] Remover Fogo do Personagem", function() local hrp = getRootPart() if hrp then for _, v in pairs(hrp:GetChildren()) do if v:IsA("Fire") then v:Destroy() end end end end)
addAction(APage, "[029] Congelar Movimento do Corpo", function() local hrp = getRootPart() if hrp then hrp.Anchored = true end end)
addAction(APage, "[030] Descongelar Movimento do Corpo", function() local hrp = getRootPart() if hrp then hrp.Anchored = false end end)
-- =========================================================================
-- VISUAL & MUNDO
-- =========================================================================
addAction(VPage, "[031] Fullbright (Remover Escuridão)", function() Lighting.Brightness = 2; Lighting.ClockTime = 14; Lighting.GlobalShadows = false end)
addAction(VPage, "[032] Visão Geral (BrightParts)", function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and (obj.Name:lower():find("wall") or obj.Name:lower():find("part")) then obj.Transparency = 0.5 end end end)
addAction(VPage, "[033] Remover Névoa Total", function() Lighting.FogEnd = 999999 end)
addAction(VPage, "[034] Dia Infinito (Meio-Dia 12:00)", function() Lighting.ClockTime = 12 end)
addAction(VPage, "[035] Noite Infinita (Meia-Noite 00:00)", function() Lighting.ClockTime = 0 end)
addAction(VPage, "[036] Clima Hacker Matrix (Filtro Azul)", function() Lighting.FogColor = Color3.fromRGB(0, 0, 255); Lighting.FogEnd = 500 end)
addAction(VPage, "[037] Visão C00LKID (Filtro Tela)", function()
local cc = Lighting:FindFirstChild("MF_CC") or Instance.new("ColorCorrectionEffect", Lighting)
cc.Name = "MF_CC"
cc.TintColor = Color3.fromRGB(50, 150, 255)
cc.Saturation = 0.5
end)
addAction(VPage, "[038] Remover Filtro C00LKID", function() local cc = Lighting:FindFirstChild("MF_CC") if cc then cc:Destroy() end end)
addAction(VPage, "[039] X-Ray de Paredes (Local)", function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and not obj:IsDescendantOf(LocalPlayer.Character) then obj.Transparency = 0.6 end end end)
addAction(VPage, "[040] Restaurar Opacidade do Mundo", function() for _, obj in pairs(Workspace:GetDescendants()) do if obj:IsA("BasePart") and not obj:IsDescendantOf(LocalPlayer.Character) then obj.Transparency = 0 end end end)
-- =========================================================================
-- TROLL & FUN (MOTOR MULTI-FLING AVANÇADO INTEGRADO)
-- =========================================================================
addAction(TPage, "[041] SpinBot (Girar 360 Graus sem Parar)", function()
local hrp = getRootPart()
if hrp then
task.spawn(function()
while hrp and hrp.Parent do
hrp.CFrame = hrp.CFrame * CFrame.Angles(0, math.rad(45), 0)
task.wait()
end
end)
end
end)
addAction(TPage, "[042] Criar Explosão Falsa Local", function()
local hrp = getRootPart()
if hrp then
local exp = Instance.new("Explosion", Workspace)
exp.Position = hrp.Position
exp.BlastRadius = 0
end
end)
addAction(TPage, "[043] Chuva de Partículas FX Locais", function() local hrp = getRootPart() if hrp then local p = Instance.new("ParticleEmitter", hrp) p.Color = ColorSequence.new(Color3.fromRGB(0,100,255)) p.Rate = 50 end end)
addAction(TPage, "[044] Remover Partículas FX Locais", function() local hrp = getRootPart() if hrp then for _, v in pairs(hrp:GetChildren()) do if v:IsA("ParticleEmitter") then v:Destroy() end end end end)
addAction(TPage, "[045] Parar Queda Livre (Hover Instantâneo)", function() local hrp = getRootPart() if hrp then hrp.Velocity = Vector3.new(0, 0, 0) end end)
addAction(TPage, "[046] Recarregar Personagem (Respawn Local)", function() LocalPlayer.Character:BreakJoints() end)
addAction(TPage, "[047] Destruir MF Hub Completamente", function() if CoreGui:FindFirstChild("MFHubMain") then CoreGui.MFHubMain:Destroy() end if CoreGui:FindFirstChild("MFHubWelcome") then CoreGui.MFHubWelcome:Destroy() end end)
-- =========================================================================
-- PAINEL DE SELEÇÃO DE ALVOS E MOTOR MULTI-FLING AVANÇADO
-- =========================================================================
local SelectedTargets = {}
local PlayerCheckboxes = {}
local FlingActive = false
getgenv().OldPos = nil
getgenv().FPDH = workspace.FallenPartsDestroyHeight
local function CountSelectedTargets()
local count = 0
for _ in pairs(SelectedTargets) do
count = count + 1
end
return count
end
local StatusLabel = Instance.new("TextLabel", TPage)
StatusLabel.Size = UDim2.new(1, -10, 0, 25)
StatusLabel.BackgroundTransparency = 1
StatusLabel.Text = "Selecione alvos abaixo para o Fling"
StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
StatusLabel.Font = Enum.Font.GothamBold
StatusLabel.TextSize = 12
StatusLabel.TextXAlignment = Enum.TextXAlignment.Left
StatusLabel.ZIndex = 2
local SelectionFrame = Instance.new("ScrollingFrame", TPage)
SelectionFrame.Size = UDim2.new(1, -10, 0, 160)
SelectionFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
SelectionFrame.BorderSizePixel = 0
SelectionFrame.ScrollBarThickness = 3
SelectionFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
SelectionFrame.ZIndex = 2
Instance.new("UICorner", SelectionFrame).CornerRadius = UDim.new(0, 6)
local SF_Layout = Instance.new("UIListLayout", SelectionFrame)
SF_Layout.Padding = UDim.new(0, 3)
local currentMethod = "BodyVelocity"
local methodList = {"BodyVelocity", "FlingNEW", "BodyThrust", "BodyForce", "VectorForce", "LinearVelocity", "ExplodeFling", "RocketFling", "TorqueFling", "ImpulseFling1", "ImpulseFling2", "AlignPositionFling", "PhysicsRepFling", "NaNFling"}
local methodIndex = 1
local MethodButton = Instance.new("TextButton", TPage)
MethodButton.Size = UDim2.new(1, -10, 0, 32)
MethodButton.BackgroundColor3 = Color3.fromRGB(30, 30, 40)
MethodButton.BorderSizePixel = 0
MethodButton.Font = Enum.Font.GothamSemibold
MethodButton.Text = "Método Fling: BodyVelocity"
MethodButton.TextColor3 = Color3.fromRGB(255, 255, 255)
MethodButton.TextSize = 12
MethodButton.ZIndex = 2
Instance.new("UICorner", MethodButton).CornerRadius = UDim.new(0, 5)
MethodButton.MouseButton1Click:Connect(function()
methodIndex = methodIndex % #methodList + 1
currentMethod = methodList[methodIndex]
MethodButton.Text = "Método Fling: " .. currentMethod
end)
local BtnHolder = Instance.new("Frame", TPage)
BtnHolder.Size = UDim2.new(1, -10, 0, 36)
BtnHolder.BackgroundTransparency = 1
BtnHolder.ZIndex = 2
local StartButton = Instance.new("TextButton", BtnHolder)
StartButton.Size = UDim2.new(0.48, 0, 1, 0)
StartButton.BackgroundColor3 = Color3.fromRGB(0, 160, 60)
StartButton.BorderSizePixel = 0
StartButton.Font = Enum.Font.GothamBold
StartButton.Text = "INICIAR FLING"
StartButton.TextColor3 = Color3.fromRGB(255, 255, 255)
StartButton.TextSize = 12
StartButton.ZIndex = 2
Instance.new("UICorner", StartButton).CornerRadius = UDim.new(0, 5)
local StopButton = Instance.new("TextButton", BtnHolder)
StopButton.Size = UDim2.new(0.48, 0, 1, 0)
StopButton.Position = UDim2.new(0.52, 0, 0, 0)
StopButton.BackgroundColor3 = Color3.fromRGB(180, 20, 40)
StopButton.BorderSizePixel = 0
StopButton.Font = Enum.Font.GothamBold
StopButton.Text = "PARAR FLING"
StopButton.TextColor3 = Color3.fromRGB(255, 255, 255)
StopButton.TextSize = 12
StopButton.ZIndex = 2
Instance.new("UICorner", StopButton).CornerRadius = UDim.new(0, 5)
local ActionHolder = Instance.new("Frame", TPage)
ActionHolder.Size = UDim2.new(1, -10, 0, 30)
ActionHolder.BackgroundTransparency = 1
ActionHolder.ZIndex = 2
local SelectAllBtn = Instance.new("TextButton", ActionHolder)
SelectAllBtn.Size = UDim2.new(0.48, 0, 1, 0)
SelectAllBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 60)
SelectAllBtn.BorderSizePixel = 0
SelectAllBtn.Font = Enum.Font.GothamSemibold
SelectAllBtn.Text = "Selecionar Todos"
SelectAllBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
SelectAllBtn.TextSize = 11
SelectAllBtn.ZIndex = 2
Instance.new("UICorner", SelectAllBtn).CornerRadius = UDim.new(0, 5)
local DeselectAllBtn = Instance.new("TextButton", ActionHolder)
DeselectAllBtn.Size = UDim2.new(0.48, 0, 1, 0)
DeselectAllBtn.Position = UDim2.new(0.52, 0, 0, 0)
DeselectAllBtn.BackgroundColor3 = Color3.fromRGB(45, 45, 60)
DeselectAllBtn.BorderSizePixel = 0
DeselectAllBtn.Font = Enum.Font.GothamSemibold
DeselectAllBtn.Text = "Desmarcar Todos"
DeselectAllBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
DeselectAllBtn.TextSize = 11
DeselectAllBtn.ZIndex = 2
Instance.new("UICorner", DeselectAllBtn).CornerRadius = UDim.new(0, 5)
local function UpdateStatus()
local count = CountSelectedTargets()
if FlingActive then
StatusLabel.Text = "Status: Atacando " .. count .. " alvo(s)!"
StatusLabel.TextColor3 = Color3.fromRGB(255, 80, 80)
else
StatusLabel.Text = "Status: " .. count .. " alvo(s) selecionado(s)"
StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
end
end
local function hasNoCollision(character)
if not character then return false end
local hrp = character:FindFirstChild("HumanoidRootPart")
if hrp and hrp:IsA("BasePart") then
if hrp.CanCollide == false or hrp.Massless == true or hrp.Anchored == true then return true end
end
return false
end
local function RefreshPlayerList()
for _, child in pairs(SelectionFrame:GetChildren()) do
if child:IsA("Frame") then child:Destroy() end
end
PlayerCheckboxes = {}
local PlayerList = Players:GetPlayers()
table.sort(PlayerList, function(a, b) return a.Name:lower() < b.Name:lower() end)
local yPos = 3
for _, player in ipairs(PlayerList) do
if player ~= LocalPlayer then
local pEntry = Instance.new("Frame", SelectionFrame)
pEntry.Size = UDim2.new(1, -6, 0, 28)
pEntry.Position = UDim2.new(0, 3, 0, yPos)
pEntry.BackgroundColor3 = Color3.fromRGB(25, 25, 32)
pEntry.BorderSizePixel = 0
pEntry.ZIndex = 2
Instance.new("UICorner", pEntry).CornerRadius = UDim.new(0, 4)
local Checkbox = Instance.new("TextButton", pEntry)
Checkbox.Size = UDim2.new(0, 20, 0, 20)
Checkbox.Position = UDim2.new(0, 4, 0.5, -10)
Checkbox.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
Checkbox.BorderSizePixel = 0
Checkbox.Text = ""
Checkbox.ZIndex = 2
Instance.new("UICorner", Checkbox).CornerRadius = UDim.new(0, 3)
local Checkmark = Instance.new("TextLabel", Checkbox)
Checkmark.Size = UDim2.new(1, 0, 1, 0)
Checkmark.BackgroundTransparency = 1
Checkmark.Text = "✓"
Checkmark.TextColor3 = Color3.fromRGB(0, 255, 100)
Checkmark.TextSize = 14
Checkmark.Font = Enum.Font.GothamBold
Checkmark.Visible = SelectedTargets[player.Name] ~= nil
Checkmark.ZIndex = 2
local NameLbl = Instance.new("TextLabel", pEntry)
NameLbl.Size = UDim2.new(1, -30, 1, 0)
NameLbl.Position = UDim2.new(0, 30, 0, 0)
NameLbl.BackgroundTransparency = 1
NameLbl.Font = Enum.Font.Gotham
NameLbl.Text = player.Name
NameLbl.TextColor3 = Color3.fromRGB(230, 230, 230)
NameLbl.TextSize = 11
NameLbl.TextXAlignment = Enum.TextXAlignment.Left
NameLbl.ZIndex = 2
local ClickArea = Instance.new("TextButton", pEntry)
ClickArea.Size = UDim2.new(1, 0, 1, 0)
ClickArea.BackgroundTransparency = 1
ClickArea.Text = ""
ClickArea.ZIndex = 2
ClickArea.MouseButton1Click:Connect(function()
if SelectedTargets[player.Name] then
SelectedTargets[player.Name] = nil
Checkmark.Visible = false
else
SelectedTargets[player.Name] = player
Checkmark.Visible = true
end
UpdateStatus()
end)
PlayerCheckboxes[player.Name] = { Entry = pEntry, Checkmark = Checkmark }
yPos = yPos + 31
end
end
SelectionFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 5)
end
local function ToggleAll(select)
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
local box = PlayerCheckboxes[player.Name]
if box then
if select then
SelectedTargets[player.Name] = player
box.Checkmark.Visible = true
else
SelectedTargets[player.Name] = nil
box.Checkmark.Visible = false
end
end
end
end
UpdateStatus()
end
SelectAllBtn.MouseButton1Click:Connect(function() ToggleAll(true) end)
DeselectAllBtn.MouseButton1Click:Connect(function() ToggleAll(false) end)
local FlingMethods = {
["BodyVelocity"] = function(rootPart, power, dir)
local bv = Instance.new("BodyVelocity")
bv.Velocity = dir * power * 100
bv.MaxForce = Vector3.new(9e9, 9e9, 9e9)
bv.Parent = rootPart
return bv
end,
["BodyThrust"] = function(rootPart, power, dir)
local bt = Instance.new("BodyThrust")
bt.Force = dir * power * 500
bt.Location = rootPart.Position + Vector3.new(0, 1, 0)
bt.Parent = rootPart
return bt
end,
["BodyForce"] = function(rootPart, power, dir)
local bf = Instance.new("BodyForce")
bf.Force = dir * power * 500
bf.Parent = rootPart
return bf
end,
["VectorForce"] = function(rootPart, power, dir)
local vf = Instance.new("VectorForce")
vf.Force = dir * power * 500
vf.Parent = rootPart
return vf
end,
["LinearVelocity"] = function(rootPart, power, dir)
local lv = Instance.new("LinearVelocity")
lv.Velocity = dir * power * 100
lv.MaxForce = 9e9
lv.Parent = rootPart
return lv
end,
["ExplodeFling"] = function(rootPart, power, dir)
local bf = Instance.new("BodyForce")
bf.Force = dir * power * 999999
bf.Parent = rootPart
local bv = Instance.new("BodyVelocity")
bv.Velocity = Vector3.new(math.random(-1000, 1000), math.random(500, 1500), math.random(-1000, 1000))
bv.MaxForce = Vector3.new(9e9, 9e9, 9e9)
bv.Parent = rootPart
game:GetService("Debris"):AddItem(bf, 0.3)
game:GetService("Debris"):AddItem(bv, 0.3)
return {bf, bv}
end,
["NaNFling"] = function(rootPart, power, dir)
local targetRoot = nil
for _, player in pairs(SelectedTargets) do
if player and player.Character then
local tr = player.Character:FindFirstChild("HumanoidRootPart")
if tr then targetRoot = tr break end
end
end
if not targetRoot then return nil end
local nan_val = 0 / 0
local nan_vec = Vector3.new(nan_val, nan_val, nan_val)
local hum = rootPart.Parent:FindFirstChildOfClass("Humanoid")
if hum then hum.PlatformStand = true end
rootPart.CFrame = targetRoot.CFrame
rootPart.AssemblyLinearVelocity = nan_vec
rootPart.AssemblyAngularVelocity = nan_vec
pcall(function() sethiddenproperty(rootPart, "PhysicsRepRootPart", targetRoot) end)
return nil
end,
["PhysicsRepFling"] = function(rootPart, power, dir)
if not sethiddenproperty then return nil end
local targetRoot = nil
for _, player in pairs(SelectedTargets) do
if player and player.Character then
local tr = player.Character:FindFirstChild("HumanoidRootPart")
if tr then targetRoot = tr break end
end
end
if not targetRoot then return nil end
pcall(function() sethiddenproperty(rootPart, "PhysicsRepRootPart", targetRoot) end)
rootPart.CFrame = targetRoot.CFrame
rootPart.Velocity = Vector3.new(9e9, 9e9, 9e9)
rootPart.RotVelocity = Vector3.new(9e9, 9e9, 9e9)
return nil
end,
["FlingNEW"] = function(rootPart, power, dir)
local bodies = {}
local targetRoot = nil
for _, player in pairs(SelectedTargets) do
if player and player.Character then
local tr = player.Character:FindFirstChild("HumanoidRootPart")
if tr then targetRoot = tr break end
end
end
if not targetRoot then return nil end
pcall(function()
sethiddenproperty(rootPart, "PhysicsRepRootPart", targetRoot)
sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge)
end)
for i = 1, 100 do
local bv = Instance.new("BodyVelocity")
bv.Parent = rootPart
local nan = 0/0
bv.Velocity = Vector3.new(nan, nan, nan)
bv.MaxForce = Vector3.new(9e30, 9e30, 9e30)
table.insert(bodies, bv)
game:GetService("Debris"):AddItem(bv, 0.05 + (i * 0.001))
end
return bodies
end,
["RocketFling"] = function(rootPart, power, dir)
local rp = Instance.new("RocketPropulsion")
rp.Parent = rootPart
local tPart = Instance.new("Part")
tPart.Position = rootPart.Position + dir * 100
tPart.Anchored = true
tPart.CanCollide = false
tPart.Parent = Workspace
rp.Target = tPart
rp.MaxThrust = power * 1000
rp.ThrustP = 1e5
rp.ThrustD = math.huge
rp:Fire()
game:GetService("Debris"):AddItem(rp, 0.5)
game:GetService("Debris"):AddItem(tPart, 0.5)
return rp
end,
["TorqueFling"] = function(rootPart, power, dir)
local torque = Instance.new("Torque")
torque.Parent = rootPart
torque.Torque = Vector3.new(power * 10000, power * 10000, power * 10000)
game:GetService("Debris"):AddItem(torque, 0.5)
return torque
end,
["ImpulseFling1"] = function(rootPart, power, dir)
local bodies = {}
for i = 1, 100 do
local bv = Instance.new("BodyVelocity")
bv.Parent = rootPart
bv.Velocity = Vector3.new(9e9, 9e9, 9e9)
bv.MaxForce = Vector3.new(9e9, 9e9, 9e9)
table.insert(bodies, bv)
game:GetService("Debris"):AddItem(bv, 0.05)
end
return bodies
end,
["ImpulseFling2"] = function(rootPart, power, dir)
local bodies = {}
for i = 1, 100 do
local bv = Instance.new("BodyVelocity")
bv.Parent = rootPart
bv.Velocity = dir * power * 9e9
bv.MaxForce = Vector3.new(9e9, 9e9, 9e9)
table.insert(bodies, bv)
game:GetService("Debris"):AddItem(bv, 0.05 + (i * 0.001))
end
return bodies
end,
["AlignPositionFling"] = function(rootPart, power, dir)
local align = Instance.new("AlignPosition")
align.Parent = rootPart
local att = Instance.new("Attachment", rootPart)
align.Attachment0 = att
local tPart = Instance.new("Part")
tPart.Position = rootPart.Position + dir * 100
tPart.Anchored = true
tPart.CanCollide = false
tPart.Parent = Workspace
local att2 = Instance.new("Attachment", tPart)
align.Attachment1 = att2
align.RigidityEnabled = false
align.MaxForce = power * 10000
game:GetService("Debris"):AddItem(align, 0.5)
game:GetService("Debris"):AddItem(tPart, 0.5)
return align
end,
}
local function SkidFling(TargetPlayer)
local Character = LocalPlayer.Character
local Humanoid = Character and Character:FindFirstChildOfClass("Humanoid")
local RootPart = Humanoid and Humanoid.RootPart
local TCharacter = TargetPlayer.Character
if not TCharacter then return end
local THumanoid = TCharacter:FindFirstChildOfClass("Humanoid")
local TRootPart = THumanoid and THumanoid.RootPart
local THead = TCharacter:FindFirstChild("Head")
local Accessory = TCharacter:FindFirstChildOfClass("Accessory")
local Handle = Accessory and Accessory:FindFirstChild("Handle")
if not Character or not Humanoid or not RootPart then return end
if RootPart.Velocity.Magnitude < 50 then
getgenv().OldPos = RootPart.CFrame
end
if THumanoid and THumanoid.Sit then return end
local FPos = function(BasePart, Pos, Ang)
RootPart.CFrame = CFrame.new(BasePart.Position) * Pos * Ang
Character:SetPrimaryPartCFrame(CFrame.new(BasePart.Position) * Pos * Ang)
RootPart.Velocity = Vector3.new(9e9, 9e9, 9e9)
RootPart.RotVelocity = Vector3.new(9e9, 9e9, 9e9)
end
local SFBasePart = function(BasePart)
local startTime = tick()
local angle = 0
local moveDir = THumanoid.MoveDirection
local speed = THumanoid.WalkSpeed
repeat
if not RootPart or not THumanoid or not BasePart or not BasePart.Parent then break end
local velMag = BasePart.Velocity.Magnitude
local posOffset = CFrame.new(0, 1.5, 0) + moveDir * (velMag / 1.25)
local negOffset = CFrame.new(0, -1.5, 0) + moveDir * (velMag / 1.25)
if velMag < 50 then
angle = angle + 100
local ang = CFrame.Angles(math.rad(angle), 0, 0)
FPos(BasePart, posOffset, ang); task.wait()
FPos(BasePart, negOffset, ang); task.wait()
else
local high = CFrame.Angles(math.rad(90), 0, 0)
local zero = CFrame.new()
FPos(BasePart, CFrame.new(0, 1.5, speed), high); task.wait()
FPos(BasePart, CFrame.new(0, -1.5, -speed), zero); task.wait()
end
until tick() - startTime >= 2 or not FlingActive
end
Workspace.FallenPartsDestroyHeight = 0/0
local dir = Vector3.new(0, 1, 0)
local power = 10
local body = FlingMethods[currentMethod](RootPart, power, dir)
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, false)
if TRootPart then
SFBasePart(TRootPart)
elseif THead then
SFBasePart(THead)
elseif Handle then
SFBasePart(Handle)
end
if type(body) == "table" then
for _, obj in ipairs(body) do if obj and obj.Destroy then obj:Destroy() end end
elseif body and body.Destroy then
body:Destroy()
end
Humanoid:SetStateEnabled(Enum.HumanoidStateType.Seated, true)
if getgenv().OldPos then
repeat
RootPart.CFrame = getgenv().OldPos * CFrame.new(0, .5, 0)
Character:SetPrimaryPartCFrame(getgenv().OldPos * CFrame.new(0, .5, 0))
Humanoid:ChangeState("GettingUp")
for _, part in pairs(Character:GetChildren()) do
if part:IsA("BasePart") then part.Velocity, part.RotVelocity = Vector3.new(), Vector3.new() end
end
task.wait()
until (RootPart.Position - getgenv().OldPos.p).Magnitude < 25
Workspace.FallenPartsDestroyHeight = getgenv().FPDH
end
end
StartButton.MouseButton1Click:Connect(function()
if FlingActive then return end
if CountSelectedTargets() == 0 then
StatusLabel.Text = "Erro: Nenhum alvo selecionado!"
task.wait(1)
UpdateStatus()
return
end
FlingActive = true
UpdateStatus()
task.spawn(function()
while FlingActive do
for name, player in pairs(SelectedTargets) do
if player and player.Parent then
if FlingActive then
SkidFling(player)
task.wait(0.1)
end
else
SelectedTargets[name] = nil
if PlayerCheckboxes[name] then PlayerCheckboxes[name].Checkmark.Visible = false end
end
end
UpdateStatus()
task.wait(0.5)
end
end)
end)
StopButton.MouseButton1Click:Connect(function()
if not FlingActive then return end
FlingActive = false
local character = LocalPlayer.Character
if character then
for _, v in pairs(character:GetDescendants()) do
if v:IsA("BodyVelocity") or v:IsA("BodyForce") or v:IsA("BodyThrust") or
v:IsA("LinearVelocity") or v:IsA("VectorForce") or v:IsA("RocketPropulsion") or
v:IsA("AlignPosition") or v:IsA("Torque") then
v:Destroy()
end
end
pcall(function() sethiddenproperty(character.HumanoidRootPart, "PhysicsRepRootPart", character.HumanoidRootPart) end)
end
UpdateStatus()
end)
Players.PlayerAdded:Connect(RefreshPlayerList)
Players.PlayerRemoving:Connect(function(player)
if SelectedTargets[player.Name] then SelectedTargets[player.Name] = nil end
RefreshPlayerList()
UpdateStatus()
end)
RefreshPlayerList()
UpdateStatus()
-- =========================================================================
-- CATEGORIA TELEPORTE (SELETOR INDEPENDENTE + BOTÃO GOTO)
-- =================================0========================================
local TeleportSelectedTarget = nil
local TPCheckboxes = {}
local TPStatusLabel = Instance.new("TextLabel", TPPage)
TPStatusLabel.Size = UDim2.new(1, -10, 0, 25)
TPStatusLabel.BackgroundTransparency = 1
TPStatusLabel.Text = "Selecione um alvo para o Teleporte"
TPStatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
TPStatusLabel.Font = Enum.Font.GothamBold
TPStatusLabel.TextSize = 12
TPStatusLabel.TextXAlignment = Enum.TextXAlignment.Left
TPStatusLabel.ZIndex = 2
local TPSelectionFrame = Instance.new("ScrollingFrame", TPPage)
TPSelectionFrame.Size = UDim2.new(1, -10, 0, 200)
TPSelectionFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 24)
TPSelectionFrame.BorderSizePixel = 0
TPSelectionFrame.ScrollBarThickness = 3
TPSelectionFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
TPSelectionFrame.ZIndex = 2
Instance.new("UICorner", TPSelectionFrame).CornerRadius = UDim.new(0, 6)
local TP_SF_Layout = Instance.new("UIListLayout", TPSelectionFrame)
TP_SF_Layout.Padding = UDim.new(0, 3)
local GotoButton = Instance.new("TextButton", TPPage)
GotoButton.Size = UDim2.new(1, -10, 0, 36)
GotoButton.BackgroundColor3 = Color3.fromRGB(0, 120, 220)
GotoButton.BorderSizePixel = 0
GotoButton.Font = Enum.Font.GothamBold
GotoButton.Text = "GOTO (Teleportar para a frente)"
GotoButton.TextColor3 = Color3.fromRGB(255, 255, 255)
GotoButton.TextSize = 12
GotoButton.ZIndex = 2
Instance.new("UICorner", GotoButton).CornerRadius = UDim.new(0, 5)
local function UpdateTPStatus()
if TeleportSelectedTarget and TeleportSelectedTarget.Parent then
TPStatusLabel.Text = "Alvo selecionado: " .. TeleportSelectedTarget.Name
TPStatusLabel.TextColor3 = Color3.fromRGB(0, 255, 100)
else
TPStatusLabel.Text = "Nenhum alvo selecionado"
TPStatusLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
end
end
local function RefreshTPPlayerList()
for _, child in pairs(TPSelectionFrame:GetChildren()) do
if child:IsA("Frame") then child:Destroy() end
end
TPCheckboxes = {}
local PlayerList = Players:GetPlayers()
table.sort(PlayerList, function(a, b) return a.Name:lower() < b.Name:lower() end)
local yPos = 3
for _, player in ipairs(PlayerList) do
if player ~= LocalPlayer then
local pEntry = Instance.new("Frame", TPSelectionFrame)
pEntry.Size = UDim2.new(1, -6, 0, 28)
pEntry.Position = UDim2.new(0, 3, 0, yPos)
pEntry.BackgroundColor3 = Color3.fromRGB(25, 25, 32)
pEntry.BorderSizePixel = 0
pEntry.ZIndex = 2
Instance.new("UICorner", pEntry).CornerRadius = UDim.new(0, 4)
local Checkbox = Instance.new("TextButton", pEntry)
Checkbox.Size = UDim2.new(0, 20, 0, 20)
Checkbox.Position = UDim2.new(0, 4, 0.5, -10)
Checkbox.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
Checkbox.BorderSizePixel = 0
Checkbox.Text = ""
Checkbox.ZIndex = 2
Instance.new("UICorner", Checkbox).CornerRadius = UDim.new(0, 3)
local Checkmark = Instance.new("TextLabel", Checkbox)
Checkmark.Size = UDim2.new(1, 0, 1, 0)
Checkmark.BackgroundTransparency = 1
Checkmark.Text = "✓"
Checkmark.TextColor3 = Color3.fromRGB(0, 255, 100)
Checkmark.TextSize = 14
Checkmark.Font = Enum.Font.GothamBold
Checkmark.Visible = (TeleportSelectedTarget == player)
Checkmark.ZIndex = 2
local NameLbl = Instance.new("TextLabel", pEntry)
NameLbl.Size = UDim2.new(1, -30, 1, 0)
NameLbl.Position = UDim2.new(0, 30, 0, 0)
NameLbl.BackgroundTransparency = 1
NameLbl.Font = Enum.Font.Gotham
NameLbl.Text = player.Name
NameLbl.TextColor3 = Color3.fromRGB(230, 230, 230)
NameLbl.TextSize = 11
NameLbl.TextXAlignment = Enum.TextXAlignment.Left
NameLbl.ZIndex = 2
local ClickArea = Instance.new("TextButton", pEntry)
ClickArea.Size = UDim2.new(1, 0, 1, 0)
ClickArea.BackgroundTransparency = 1
ClickArea.Text = ""
ClickArea.ZIndex = 2
ClickArea.MouseButton1Click:Connect(function()
for _, box in pairs(TPCheckboxes) do
box.Checkmark.Visible = false
end
if TeleportSelectedTarget == player then
TeleportSelectedTarget = nil
Checkmark.Visible = false
else
TeleportSelectedTarget = player
Checkmark.Visible = true
end
UpdateTPStatus()
end)
TPCheckboxes[player.Name] = { Entry = pEntry, Checkmark = Checkmark }
yPos = yPos + 31
end
end
TPSelectionFrame.CanvasSize = UDim2.new(0, 0, 0, yPos + 5)
end
GotoButton.MouseButton1Click:Connect(function()
if not TeleportSelectedTarget or not TeleportSelectedTarget.Character then
TPStatusLabel.Text = "Erro: Selecione um jogador válido!"
task.wait(1)
UpdateTPStatus()
return
end
local targetRoot = TeleportSelectedTarget.Character:FindFirstChild("HumanoidRootPart")
local hrp = getRootPart()
if targetRoot and hrp then
hrp.CFrame = targetRoot.CFrame + (targetRoot.CFrame.LookVector * 3) + Vector3.new(0, 2, 0)
end
end)
-- Atualização rápida da lista de players a cada 1 segundo
task.spawn(function()
while true do
RefreshTPPlayerList()
task.wait(1)
end
end)
Players.PlayerRemoving:Connect(function(player)
if TeleportSelectedTarget == player then
TeleportSelectedTarget = nil
UpdateTPStatus()
end
end)
-- =========================================================================
-- CATEGORIA RESET
-- =========================================================================
local ResetBtn = Instance.new("TextButton", RPage)
ResetBtn.Size = UDim2.new(1, -10, 0, 45)
ResetBtn.BackgroundColor3 = Color3.fromRGB(220, 120, 20)
ResetBtn.BorderSizePixel = 0
ResetBtn.Font = Enum.Font.GothamBold
ResetBtn.Text = "RESETAR PERSONAGEM (Morrer)"
ResetBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ResetBtn.TextSize = 13
ResetBtn.ZIndex = 2
Instance.new("UICorner", ResetBtn).CornerRadius = UDim.new(0, 6)
ResetBtn.MouseButton1Click:Connect(function()
local hum = getHumanoid()
if hum then
hum.Health = 0
elseif LocalPlayer.Character then
LocalPlayer.Character:BreakJoints()
end
end)
-- =========================================================================
-- CATEGORIA SAIR
-- =========================================================================
local ExitGameBtn = Instance.new("TextButton", SExitPage)
ExitGameBtn.Size = UDim2.new(1, -10, 0, 45)
ExitGameBtn.BackgroundColor3 = Color3.fromRGB(200, 20, 40)
ExitGameBtn.BorderSizePixel = 0
ExitGameBtn.Font = Enum.Font.GothamBold
ExitGameBtn.Text = "SAIR DO JOGO"
ExitGameBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
ExitGameBtn.TextSize = 13
ExitGameBtn.ZIndex = 2
Instance.new("UICorner", ExitGameBtn).CornerRadius = UDim.new(0, 6)
ExitGameBtn.MouseButton1Click:Connect(function()
game:Shutdown()
end)How to Execute Universal Script – MF HUB
Step 1: Copy Code: Click the Copy Code button in the viewer above to grab the clean Lua loadstring.
Step 2: Launch Executor: Open a compatible, unpatched executor. If you need one, check our Roblox Executors Directory.
Step 3: Join Experience: Launch Roblox and join Universal Script.
Step 4: Attach & Run: Attach/inject your executor into the Roblox process, paste the code into the script tab, and press Execute.
Created By
View Author ProfileFeatures & Information
Script Changelog (2)
Community Comments (3)
Frequently Asked Questions
How do I execute Universal Script – MF HUB in Roblox?
To run Universal Script – MF HUB, copy the Lua loadstring from the code viewer above, launch Roblox and join Universal Script, attach a working executor (such as Potassium, Solara, or Delta from our Executors directory), paste the code into your executor console, and click Execute.
Is Universal Script – MF HUB keyless or does it require an access key?
Universal Script – MF HUB requires an access key. You can retrieve the official key directly using the Get Script Key link provided above.
Is Universal Script – MF HUB currently safe and working?
This script is active and operational. Always test scripts using a secondary (alt) Roblox account to safeguard your main profile against anti-cheat bans.


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the duckkk!!
the WHAt HUB bro
@synhere Hey, you can talk, bro.