LuxGui
Key RequiredUniversal

LuxGui

Universal ScriptLuxcazsLuxcazs 1.2K views 8 executesUpdated Apr 14, 2025
2.5/ 5(2 votes)
1150% Positive
Lua Script•8104 lines (313203 chars)
--LuxGui

local ScreenGui = Instance.new("ScreenGui")


ScreenGui.Parent = game.CoreGui

local Page1 = Instance.new("Frame")
local Server = Instance.new("Frame")
local UIListLayout232445 = Instance.new("UIListLayout")
local TextButtonSkybox = Instance.new("TextButton")
local TextButtonDecal = Instance.new("TextButton")
local TextButtonMusic = Instance.new("TextButton")
local TextButtonParticles = Instance.new("TextButton")
local TextButtonBlueLightALL = Instance.new("TextButton")
local TextButtonSpamTeam = Instance.new("TextButton")
local TextButton = Instance.new("TextButton")
local TextButtonChangeColor = Instance.new("TextButton")
local LocalPlayer = Instance.new("Frame")
local UIListLayout443634534 = Instance.new("UIListLayout")
local TextButtonMinecraft = Instance.new("TextButton")
local TextButtonJohndoe = Instance.new("TextButton")
local TextButtonHitman = Instance.new("TextButton")
local TextButtonR15 = Instance.new("TextButton")
local TextButtonSpeed50 = Instance.new("TextButton")
local Serverlabel = Instance.new("TextLabel")
local TextLabelLocalPlayersScript = Instance.new("TextLabel")
local Page2 = Instance.new("Frame")
local Music = Instance.new("Frame")
local UIListLayoutQQQQQQ = Instance.new("UIListLayout")
local TextButtonShiawase = Instance.new("TextButton")
local TextButtonc00lkiddMusic = Instance.new("TextButton")
local TextButtonSound18 = Instance.new("TextButton")
local TextButtonRussianMusic = Instance.new("TextButton")
local TextButtonStopallSound = Instance.new("TextButton")
local DecalSkybox = Instance.new("Frame")
local UIListLayoutDECAKSKY = Instance.new("UIListLayout")
local TextButtonSkyboxShed = Instance.new("TextButton")
local TextButtonSkyboxc00lkidd = Instance.new("TextButton")
local TextButtonDecalc00lkidd = Instance.new("TextButton")
local TextButtonAsterion = Instance.new("TextButton")
local TextButtonNight = Instance.new("TextButton")
local TextLabelMusic = Instance.new("TextLabel")
local TextLabelDecalSky = Instance.new("TextLabel")
local Page3 = Instance.new("Frame")
local HintMessage = Instance.new("Frame")
local UIListLayout1232EZSDS = Instance.new("UIListLayout")
local TextButtonMessage = Instance.new("TextButton")
local TextButtonHint = Instance.new("TextButton")
local TextButtonMessage2 = Instance.new("TextButton")
local TextButtonHint2 = Instance.new("TextButton")
local Face = Instance.new("Frame")
local UIListLayoutFaceMemeFaceMeme = Instance.new("UIListLayout")
local TextButtonFaceAsterion = Instance.new("TextButton")
local TextButtonFacec00lkidd = Instance.new("TextButton")
local TextButtonFaceMeme2 = Instance.new("TextButton")
local TextButtonFaceRACAILLE93 = Instance.new("TextButton")
local TextButtonFaceLux = Instance.new("TextButton")
local MessageHint = Instance.new("TextLabel")
local TextLabelFaceMeme = Instance.new("TextLabel")
local Page4 = Instance.new("Frame")
local Ultimate = Instance.new("Frame")
local UIListLayoutTextButtonUnanchorall = Instance.new("UIListLayout")
local TextButtonRainningPasta = Instance.new("TextButton")
local TextButtonRainningBOOL = Instance.new("TextButton")
local TextButtonUnanchorall = Instance.new("TextButton")
local TextButtonFireall = Instance.new("TextButton")
local Gui = Instance.new("Frame")
local UIListLayout1x1x1x1Gui = Instance.new("UIListLayout")
local TextButtonChatGui = Instance.new("TextButton")
local TextButton1x1x1x1Gui = Instance.new("TextButton")
local TextLabelDestroyServerUltimate = Instance.new("TextLabel")
local TextLabelAllGui = Instance.new("TextLabel")
local LuxGui = Instance.new("Frame")
local TITRE = Instance.new("TextLabel")
local next1 = Instance.new("TextButton")
local next12 = Instance.new("TextButton")
local closeopen = Instance.new("TextButton")
local TextButtonFireall12 = Instance.new("TextButton")
local TextButtonFireall123 = Instance.new("TextButton")
local toad = Instance.new("TextButton")
local clearworkspace = Instance.new("TextButton")
local clearworkspace1 = Instance.new("TextButton")
local Bob = Instance.new("TextButton")
local TextButtonSound188 = Instance.new("TextButton")
local TextButtonDecalLUX = Instance.new("TextButton")
local TextButtonSkyboxLUX = Instance.new("TextButton")
local Frame1234 = Instance.new("Frame")
local TextLabel1 = Instance.new("TextLabel")
local next11 = Instance.new("TextButton")
local next121 = Instance.new("TextButton")
local TextButton1 = Instance.new("TextButton")
local p1234_1 = Instance.new("Frame")
local TextLabelFESCRIPT = Instance.new("TextLabel")
local _12 = Instance.new("Frame")
local UIListLayout = Instance.new("UIListLayout")
local TextButton_2 = Instance.new("TextButton")
local TextButton_3 = Instance.new("TextButton")
local TextButton_4 = Instance.new("TextButton")
local TextButton_5 = Instance.new("TextButton")
local TextButton_6 = Instance.new("TextButton")
local TextButton_7 = Instance.new("TextButton")
local TextButton_8 = Instance.new("TextButton")
local pp55 = Instance.new("Frame")
local TextButton_9 = Instance.new("TextButton")
local TextButton_10 = Instance.new("TextButton")
local UIListLayout_2 = Instance.new("UIListLayout")
local Page1234_1 = Instance.new("Frame")
local _1234 = Instance.new("Frame")
local TextLabel_2 = Instance.new("TextLabel")
local Page1234 = Instance.new("Frame")
local _1234_2 = Instance.new("Frame")
local TextLabelSetting = Instance.new("TextLabel")
local Textbuttosword = Instance.new("TextButton")
local UIListLayout_3 = Instance.new("UIListLayout")
local texbytnrad = Instance.new("TextButton")
local qlkzm = Instance.new("TextButton")
local opena = Instance.new("TextButton")
local Page5 = Instance.new("Frame")
local TextLabel12 = Instance.new("TextLabel")
local TextLabel23 = Instance.new("TextLabel")
local Page12341Z = Instance.new("Frame")
local Server289302 = Instance.new("Frame")
local UIListLayout232445zzzz = Instance.new("UIListLayout")
local TextButtonSkyboxF3X = Instance.new("TextButton")
local TextButtonSkyboxF3X_2 = Instance.new("TextButton")
local TextButtonSkyboxF3X_3 = Instance.new("TextButton")
local TextButtonSkyboxF3X_4 = Instance.new("TextButton")
local TextButtonSkyboxF3X_5 = Instance.new("TextButton")
local LocalPlayerAAA = Instance.new("Frame")
local ServerlabelAAAAA = Instance.new("TextLabel")
local TextLabelAAAA = Instance.new("TextLabel")
local Serverlabel = Instance.new("TextLabel")
local TextLabelLocalPlayersScript = Instance.new("TextLabel")

--Properties:

Page5.Name = "Page5"
Page5.Parent = LuxGui
Page5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page5.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page5.BorderSizePixel = 3
Page5.Position = UDim2.new(0, 0, 0.221973091, 0)
Page5.Size = UDim2.new(0, 307, 0, 341)
Page5.Visible = false

TextLabel12.Name = "TextLabel12"
TextLabel12.Parent = Page5
TextLabel12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel12.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel12.BorderSizePixel = 3
TextLabel12.Size = UDim2.new(0, 307, 0, 38)
TextLabel12.Font = Enum.Font.SourceSans
TextLabel12.Text = "Credit"
TextLabel12.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel12.TextScaled = true
TextLabel12.TextSize = 14.000
TextLabel12.TextWrapped = true

TextLabel23.Name = "TextLabel23"
TextLabel23.Parent = TextLabel12
TextLabel23.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel23.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel23.BorderSizePixel = 0
TextLabel23.Position = UDim2.new(0, 0, 1.15789473, 0)
TextLabel23.Size = UDim2.new(0, 307, 0, 297)
TextLabel23.Font = Enum.Font.SourceSans
TextLabel23.Text = "By @Luxcazs"
TextLabel23.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel23.TextScaled = true
TextLabel23.TextSize = 14.000
TextLabel23.TextWrapped = true

Page12341Z.Name = "Page12341Z"
Page12341Z.Parent = Page5
Page12341Z.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page12341Z.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page12341Z.BorderSizePixel = 3
Page12341Z.Position = UDim2.new(0, 0, 0.013761906, 0)
Page12341Z.Size = UDim2.new(0, 307, 0, 341)

Server289302.Name = "Server289302"
Server289302.Parent = Page12341Z
Server289302.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Server289302.BorderColor3 = Color3.fromRGB(0, 0, 0)
Server289302.BorderSizePixel = 3
Server289302.Position = UDim2.new(0, 0, 0.111436948, 0)
Server289302.Size = UDim2.new(0, 147, 0, 303)

UIListLayout232445zzzz.Name = "UIListLayout232445zzzz"
UIListLayout232445zzzz.Parent = Server289302
UIListLayout232445zzzz.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonSkyboxF3X.Name = "TextButtonSkyboxF3X"
TextButtonSkyboxF3X.Parent = Server289302
TextButtonSkyboxF3X.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxF3X.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X.BorderSizePixel = 3
TextButtonSkyboxF3X.Size = UDim2.new(0, 147, 0, 38)
TextButtonSkyboxF3X.Font = Enum.Font.SourceSans
TextButtonSkyboxF3X.Text = "Skybox"
TextButtonSkyboxF3X.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X.TextScaled = true
TextButtonSkyboxF3X.TextSize = 14.000
TextButtonSkyboxF3X.TextWrapped = true
TextButtonSkyboxF3X.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function Sky(id)
		e = char.HumanoidRootPart.CFrame.x
		f = char.HumanoidRootPart.CFrame.y
		g = char.HumanoidRootPart.CFrame.z
		CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
		for i,v in game.Workspace:GetDescendants() do
			if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
				--spawn(function()
				SetName(v,"Sky")
				AddMesh(v)
				--end)
				--spawn(function()
				SetMesh(v,"111891702759441")
				SetTexture(v,id)
				--end)
				MeshResize(v,Vector3.new(6000,6000,6000))
				SetLocked(v,true)
			end
		end
	end
	Sky("84962281042912")
end)


TextButtonSkyboxF3X_2.Name = "TextButtonSkyboxF3X"
TextButtonSkyboxF3X_2.Parent = Server289302
TextButtonSkyboxF3X_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxF3X_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_2.BorderSizePixel = 3
TextButtonSkyboxF3X_2.Size = UDim2.new(0, 147, 0, 38)
TextButtonSkyboxF3X_2.Font = Enum.Font.SourceSans
TextButtonSkyboxF3X_2.Text = "Decal"
TextButtonSkyboxF3X_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_2.TextScaled = true
TextButtonSkyboxF3X_2.TextSize = 14.000
TextButtonSkyboxF3X_2.TextWrapped = true
TextButtonSkyboxF3X_2.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}

		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end

	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)

					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)

					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)

					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)

					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)

					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
	spam("84962281042912")
end)



local TextButtonSkyboxF3X_21 = Instance.new("TextButton")
TextButtonSkyboxF3X_21.Name = "TextButtonSkyboxF3X"
TextButtonSkyboxF3X_21.Parent = Server289302
TextButtonSkyboxF3X_21.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxF3X_21.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_21.BorderSizePixel = 3
TextButtonSkyboxF3X_21.Size = UDim2.new(0, 147, 0, 38)
TextButtonSkyboxF3X_21.Font = Enum.Font.SourceSans
TextButtonSkyboxF3X_21.Text = "Rain Toad"
TextButtonSkyboxF3X_21.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_21.TextScaled = true
TextButtonSkyboxF3X_21.TextSize = 14.000
TextButtonSkyboxF3X_21.TextWrapped = true
TextButtonSkyboxF3X_21.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = workspace
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = workspace.Part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	hrpcf = player.Character.HumanoidRootPart.CFrame
	while wait(0.1) do
		x = hrpcf.x
		z = hrpcf.z
		randint = math.random(-600,600)
		randint2 = math.random(-600,600)
		xloc = randint + x
		zloc = randint2 + z
		cf = player.Character.HumanoidRootPart.CFrame.y + 400
		spawn(function()
			CreatePart(CFrame.new(math.floor(xloc), math.random(cf,cf+400), math.floor(zloc)))
			for i,v in game.Workspace:GetDescendants() do
				if v.Name == "Part" and v.Parent == workspace and v.CFrame.x == math.floor(xloc) and v.CFrame.z == math.floor(zloc) then
					SetName(v,"b_1337")
					SetAnchor(false,v)
					AddMesh(v)
					Resize(v, Vector3.new(100,100,100),v.CFrame)
					MeshResize(v,Vector3.new(4,4,4))
					SetMesh(v,"5038530279")
					SetTexture(v, "5038530309")
					SetCollision(v,false)
				else
				end
			end 
		end)
	end
end)



TextButtonSkyboxF3X_4.Name = "TextButtonSkyboxF3X"
TextButtonSkyboxF3X_4.Parent = Server289302
TextButtonSkyboxF3X_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxF3X_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_4.BorderSizePixel = 3
TextButtonSkyboxF3X_4.Size = UDim2.new(0, 147, 0, 38)
TextButtonSkyboxF3X_4.Font = Enum.Font.SourceSans
TextButtonSkyboxF3X_4.Text = "kill all"
TextButtonSkyboxF3X_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_4.TextScaled = true
TextButtonSkyboxF3X_4.TextSize = 14.000
TextButtonSkyboxF3X_4.TextWrapped = true
TextButtonSkyboxF3X_4.MouseButton1Click:Connect(function()

	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end

	function KillAll()
		for i,v in game.Players:GetPlayers() do
			spawn(function()
				SetLocked(v.Character.Head,false)
				DestroyPart(v.Character.Head)
			end)
		end
	end
	KillAll()
end)

TextButtonSkyboxF3X_5.Name = "TextButtonSkyboxF3X"
TextButtonSkyboxF3X_5.Parent = Server289302
TextButtonSkyboxF3X_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxF3X_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_5.BorderSizePixel = 3
TextButtonSkyboxF3X_5.Size = UDim2.new(0, 147, 0, 38)
TextButtonSkyboxF3X_5.Font = Enum.Font.SourceSans
TextButtonSkyboxF3X_5.Text = "Sparkle parts"
TextButtonSkyboxF3X_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxF3X_5.TextScaled = true
TextButtonSkyboxF3X_5.TextSize = 14.000
TextButtonSkyboxF3X_5.TextWrapped = true

TextButtonSkyboxF3X_5.MouseButton1Click:Connect(function()
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end

	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = workspace.Part
			},
			[3] = stringg
		}

		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)

	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function AddFire(part)
		local args = {
			[1] = "CreateDecorations",
			[2] = {
				[1] = {
					["Part"] = part,
					["DecorationType"] = "Sparkles"
				}
			}
		}
		_(args)
	end
	function FireParts()
		for i,v in game.Workspace:GetDescendants() do
			spawn(function()
				SetLocked(v,false)
				AddFire(v)
			end)
		end
	end
	FireParts()

	local player = game.Players.LocalPlayer
end)

LocalPlayerAAA.Name = "LocalPlayerAAA"
LocalPlayerAAA.Parent = Page12341Z
LocalPlayerAAA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
LocalPlayerAAA.BorderColor3 = Color3.fromRGB(0, 0, 0)
LocalPlayerAAA.BorderSizePixel = 3
LocalPlayerAAA.Position = UDim2.new(0.478827357, 0, 0.111436948, 0)
LocalPlayerAAA.Size = UDim2.new(0, 160, 0, 303)


local ServerlabelAAAAA1 = Instance.new("TextButton")
ServerlabelAAAAA1.Name = "ServerlabelAAAAA1"
ServerlabelAAAAA1.Parent = LocalPlayerAAA
ServerlabelAAAAA1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ServerlabelAAAAA1.BorderColor3 = Color3.fromRGB(0, 0, 0)
ServerlabelAAAAA1.BorderSizePixel = 3
ServerlabelAAAAA1.Position = UDim2.new(0, 0,-0.125, 0)
ServerlabelAAAAA1.Size = UDim2.new(0, 147, 0, 38)
ServerlabelAAAAA1.Font = Enum.Font.SourceSans
ServerlabelAAAAA1.Text = "Credit:"
ServerlabelAAAAA1.TextColor3 = Color3.fromRGB(0, 0, 0)
ServerlabelAAAAA1.TextScaled = true
ServerlabelAAAAA1.TextSize = 14.000
ServerlabelAAAAA1.TextWrapped = true


ServerlabelAAAAA.Name = "ServerlabelAAAAA"
ServerlabelAAAAA.Parent = Page5
ServerlabelAAAAA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ServerlabelAAAAA.BorderColor3 = Color3.fromRGB(0, 0, 0)
ServerlabelAAAAA.BorderSizePixel = 3
ServerlabelAAAAA.Position = UDim2.new(0, 0,0, 0)
ServerlabelAAAAA.Size = UDim2.new(0, 147, 0, 38)
ServerlabelAAAAA.Font = Enum.Font.SourceSans
ServerlabelAAAAA.Text = "Server F3X"
ServerlabelAAAAA.TextColor3 = Color3.fromRGB(0, 0, 0)
ServerlabelAAAAA.TextScaled = true
ServerlabelAAAAA.TextSize = 14.000
ServerlabelAAAAA.TextWrapped = true

TextLabelAAAA.Name = "TextLabelAAAA"
TextLabelAAAA.Parent = ServerlabelAAAAA
TextLabelAAAA.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelAAAA.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelAAAA.BorderSizePixel = 0
TextLabelAAAA.Position = UDim2.new(0.994, 0,1.153, 0)
TextLabelAAAA.Size = UDim2.new(0, 159, 0, 301)
TextLabelAAAA.Font = Enum.Font.SourceSans
TextLabelAAAA.Text = "Thank you using the LuxGui V1.1.6  PLS join my sever:  gg/j3n7KARw8Y   made gui by luxcazs"
TextLabelAAAA.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelAAAA.TextScaled = true
TextLabelAAAA.TextSize = 14.000
TextLabelAAAA.TextWrapped = true
TextLabelAAAA.TextXAlignment = Enum.TextXAlignment.Left
TextLabelAAAA.TextYAlignment = Enum.TextYAlignment.Top

Serverlabel.Name = "Serverlabel"
Serverlabel.Parent = Page12341Z
Serverlabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Serverlabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
Serverlabel.BorderSizePixel = 3
Serverlabel.Size = UDim2.new(0, 147, 0, 38)
Serverlabel.Font = Enum.Font.SourceSans
Serverlabel.Text = "F3X Script"
Serverlabel.TextColor3 = Color3.fromRGB(0, 0, 0)
Serverlabel.TextScaled = true
Serverlabel.TextSize = 14.000
Serverlabel.TextWrapped = true

TextLabelLocalPlayersScript.Name = "TextLabelLocalPlayersScript"
TextLabelLocalPlayersScript.Parent = Page12341Z
TextLabelLocalPlayersScript.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelLocalPlayersScript.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelLocalPlayersScript.BorderSizePixel = 3
TextLabelLocalPlayersScript.Position = UDim2.new(0.478827357, 0, 0, 0)
TextLabelLocalPlayersScript.Size = UDim2.new(0, 160, 0, 38)
TextLabelLocalPlayersScript.Font = Enum.Font.SourceSans
TextLabelLocalPlayersScript.Text = "Credit:"
TextLabelLocalPlayersScript.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelLocalPlayersScript.TextScaled = true
TextLabelLocalPlayersScript.TextSize = 14.000
TextLabelLocalPlayersScript.TextWrapped = true


opena.Name = "opena"
opena.Parent = LuxGui
opena.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
opena.BorderColor3 = Color3.fromRGB(0, 0, 0)
opena.BorderSizePixel = 3
opena.Position = UDim2.new(1, 0, 0, 0)
opena.Size = UDim2.new(0, 49, 0, 445)
opena.Visible = false
opena.Font = Enum.Font.SourceSans
opena.Text = ">"
opena.TextColor3 = Color3.fromRGB(0, 0, 0)
opena.TextScaled = true
opena.TextSize = 14.000
opena.TextWrapped = true



--Properties:

Frame1234.Name = "Frame1234"
Frame1234.Parent = LuxGui
Frame1234.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Frame1234.BorderColor3 = Color3.fromRGB(0, 0, 0)
Frame1234.BorderSizePixel = 3
Frame1234.Position = UDim2.new(1, 0, 0, 0)
Frame1234.Size = UDim2.new(0, 307, 0, 445)

TextLabel1.Parent = Frame1234
TextLabel1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel1.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel1.BorderSizePixel = 3
TextLabel1.Size = UDim2.new(0, 307, 0, 51)
TextLabel1.Font = Enum.Font.SourceSans
TextLabel1.Text = ""
TextLabel1.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel1.TextScaled = true
TextLabel1.TextSize = 14.000
TextLabel1.TextWrapped = true

next11.Name = "next1"
next11.Parent = Frame1234
next11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
next11.BorderSizePixel = 3
next11.Position = UDim2.new(-0.00144898857, 0, 0.127930582, 0)
next11.Size = UDim2.new(0, 147, 0, 41)
next11.Font = Enum.Font.Unknown
next11.Text = "<"
next11.TextColor3 = Color3.fromRGB(0, 0, 0)
next11.TextScaled = true
next11.TextSize = 14.000
next11.TextWrapped = true
next11.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)

next121.Name = "next12"
next121.Parent = Frame1234
next121.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
next121.BorderColor3 = Color3.fromRGB(0, 0, 0)
next121.BorderSizePixel = 3
next121.Position = UDim2.new(0.478652209, 0, 0.127930641, 0)
next121.Size = UDim2.new(0, 160, 0, 41)
next121.Font = Enum.Font.Unknown
next121.Text = ">"
next121.TextColor3 = Color3.fromRGB(0, 0, 0)
next121.TextScaled = true
next121.TextSize = 14.000
next121.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
next121.TextWrapped = true

TextButton1.Parent = Frame1234
TextButton1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton1.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton1.BorderSizePixel = 3
TextButton1.Position = UDim2.new(1, 0, 0, 0)
TextButton1.Size = UDim2.new(0, 49, 0, 445)
TextButton1.Font = Enum.Font.SourceSans
TextButton1.Text = "<"
TextButton1.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton1.TextScaled = true
TextButton1.TextSize = 14.000
TextButton1.TextWrapped = true

p1234_1.Name = "p1234_1"
p1234_1.Parent = Frame1234
p1234_1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
p1234_1.BorderColor3 = Color3.fromRGB(0, 0, 0)
p1234_1.BorderSizePixel = 3
p1234_1.Position = UDim2.new(-0.00651465775, 0, 0.230988786, 0)
p1234_1.Size = UDim2.new(0, 308, 0, 343)

TextLabelFESCRIPT.Name = "TextLabelFESCRIPT"
TextLabelFESCRIPT.Parent = p1234_1
TextLabelFESCRIPT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelFESCRIPT.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelFESCRIPT.BorderSizePixel = 3
TextLabelFESCRIPT.Size = UDim2.new(0, 308, 0, 34)
TextLabelFESCRIPT.Font = Enum.Font.SourceSans
TextLabelFESCRIPT.Text = "Fe Script Funny"
TextLabelFESCRIPT.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelFESCRIPT.TextScaled = true
TextLabelFESCRIPT.TextSize = 14.000
TextLabelFESCRIPT.TextWrapped = true

_12.Name = "12"
_12.Parent = p1234_1
_12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
_12.BorderColor3 = Color3.fromRGB(0, 0, 0)
_12.BorderSizePixel = 3
_12.Position = UDim2.new(0, 0, 0.0997374952, 0)
_12.Size = UDim2.new(0, 160, 0, 309)

UIListLayout.Parent = _12
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder

TextButton_2.Parent = _12
TextButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.BorderSizePixel = 2
TextButton_2.Size = UDim2.new(0, 160, 0, 38)
TextButton_2.Font = Enum.Font.SourceSans
TextButton_2.Text = "Brookhaven"
TextButton_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_2.TextScaled = true
TextButton_2.TextSize = 14.000
TextButton_2.TextWrapped = true
TextButton_2.MouseButton1Down:connect(function()
	loadstring(game:HttpGet('https://raw.githubusercontent.com/TheDarkoneMarcillisePex/Other-Scripts/main/Brook%20Haven%20Gui'))()
end)


TextButton_3.Parent = _12
TextButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.BorderSizePixel = 2
TextButton_3.Size = UDim2.new(0, 160, 0, 38)
TextButton_3.Font = Enum.Font.SourceSans
TextButton_3.Text = "Kill all - Prison Life"
TextButton_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_3.TextScaled = true
TextButton_3.TextSize = 14.000
TextButton_3.TextWrapped = true
TextButton_3.MouseButton1Down:connect(function()
	TextButton_3.MouseButton1Down:connect(function()
		spawn(function()
			while wait(0.1) do
				for i, v in next, game:GetService("Players"):GetChildren() do
					pcall(function()
						if v~= game:GetService("Players").LocalPlayer and not v.Character:FindFirstChildOfClass("ForceField") and v.Character.Humanoid.Health > 0 then
							while v.Character:WaitForChild("Humanoid").Health > 0 do
								wait();
								game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame;
								for x, c in next, game:GetService("Players"):GetChildren() do
									if c ~= game:GetService("Players").LocalPlayer then game.ReplicatedStorage.meleeEvent:FireServer(c) end
								end
							end
						end
					end)
					wait()
				end
			end
		end)
	end)
end)

TextButton_4.Parent = _12
TextButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.BorderSizePixel = 2
TextButton_4.Size = UDim2.new(0, 160, 0, 38)
TextButton_4.Font = Enum.Font.SourceSans
TextButton_4.Text = "CMDX"
TextButton_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_4.TextScaled = true
TextButton_4.TextSize = 14.000
TextButton_4.TextWrapped = true
TextButton_4.MouseButton1Down:connect(function()
	loadstring(game:HttpGet("https://gist.github.com/someunknowndude/38cecea5be9d75cb743eac8b1eaf6758/raw"))() 
end)

TextButton_5.Parent = _12
TextButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.BorderSizePixel = 2
TextButton_5.Size = UDim2.new(0, 160, 0, 38)
TextButton_5.Font = Enum.Font.SourceSans
TextButton_5.Text = "Herked v2"
TextButton_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_5.TextScaled = true
TextButton_5.TextSize = 14.000
TextButton_5.TextWrapped = true
TextButton_5.MouseButton1Down:connect(function()
	loadstring(game:HttpGet("https://raw.githubusercontent.com/JxcExploit/Harkedv2-script/main/Leaked-v2hardked"))()
end)

TextButton_6.Parent = _12
TextButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.BorderSizePixel = 2
TextButton_6.Size = UDim2.new(0, 160, 0, 38)
TextButton_6.Font = Enum.Font.SourceSans
TextButton_6.Text = "Ring V4"
TextButton_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_6.TextScaled = true
TextButton_6.TextSize = 14.000
TextButton_6.TextWrapped = true
TextButton_6.MouseButton1Down:connect(function()
	loadstring(game:HttpGet("https://rawscripts.net/raw/Natural-Disaster-Survival-Super-ring-V4-24296"))()
end)

TextButton_7.Parent = _12
TextButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.BorderSizePixel = 2
TextButton_7.Size = UDim2.new(0, 160, 0, 38)
TextButton_7.Font = Enum.Font.SourceSans
TextButton_7.Text = "RO XPLOIT"
TextButton_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_7.TextScaled = true
TextButton_7.TextSize = 14.000
TextButton_7.TextWrapped = true
TextButton_7.MouseButton1Down:connect(function()
	loadstring(game:GetObjects("rbxassetid://288646117")[1].Source)()
end)


TextButton_8.Parent = _12
TextButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.BorderSizePixel = 2
TextButton_8.Size = UDim2.new(0, 160, 0, 38)
TextButton_8.Font = Enum.Font.SourceSans
TextButton_8.Text = "Black Hole"
TextButton_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_8.TextScaled = true
TextButton_8.TextSize = 14.000
TextButton_8.TextWrapped = true
TextButton_8.MouseButton1Down:connect(function()
	local Players = game:GetService("Players")
	local RunService = game:GetService("RunService")
	local LocalPlayer = Players.LocalPlayer
	local Workspace = game:GetService("Workspace")
	local angle = 1
	local radius = 10
	local blackHoleActive = false
	local function setupPlayer()
		local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
		local humanoidRootPart = character:WaitForChild("HumanoidRootPart")
		local Folder = Instance.new("Folder", Workspace)
		local Part = Instance.new("Part", Folder)
		local Attachment1 = Instance.new("Attachment", Part)
		Part.Anchored = true
		Part.CanCollide = false
		Part.Transparency = 1
		return humanoidRootPart, Attachment1
	end
	local humanoidRootPart, Attachment1 = setupPlayer()
	if not getgenv().Network then
		getgenv().Network = {
			BaseParts = {},
			Velocity = Vector3.new(14.46262424, 14.46262424, 14.46262424)
		}
		Network.RetainPart = function(part)
			if typeof(part) == "Instance" and part:IsA("BasePart") and part:IsDescendantOf(Workspace) then
				table.insert(Network.BaseParts, part)
				part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0)
				part.CanCollide = false
			end
		end
		local function EnablePartControl()
			LocalPlayer.ReplicationFocus = Workspace
			RunService.Heartbeat:Connect(function()
				sethiddenproperty(LocalPlayer, "SimulationRadius", math.huge)
				for _, part in pairs(Network.BaseParts) do
					if part:IsDescendantOf(Workspace) then
						part.Velocity = Network.Velocity
					end
				end
			end)
		end
		EnablePartControl()
	end
	local function ForcePart(v)
		if v:IsA("Part") and not v.Anchored and not v.Parent:FindFirstChild("Humanoid") and not v.Parent:FindFirstChild("Head") and v.Name ~= "Handle" then
			for _, x in next, v:GetChildren() do
				if x:IsA("BodyAngularVelocity") or x:IsA("BodyForce") or x:IsA("BodyGyro") or x:IsA("BodyPosition") or x:IsA("BodyThrust") or x:IsA("BodyVelocity") or x:IsA("RocketPropulsion") then
					x:Destroy()
				end
			end
			if v:FindFirstChild("Attachment") then
				v:FindFirstChild("Attachment"):Destroy()
			end
			if v:FindFirstChild("AlignPosition") then
				v:FindFirstChild("AlignPosition"):Destroy()
			end
			if v:FindFirstChild("Torque") then
				v:FindFirstChild("Torque"):Destroy()
			end
			v.CanCollide = false
			local Torque = Instance.new("Torque", v)
			Torque.Torque = Vector3.new(1000000, 1000000, 1000000)
			local AlignPosition = Instance.new("AlignPosition", v)
			local Attachment2 = Instance.new("Attachment", v)
			Torque.Attachment0 = Attachment2
			AlignPosition.MaxForce = math.huge
			AlignPosition.MaxVelocity = math.huge
			AlignPosition.Responsiveness = 500
			AlignPosition.Attachment0 = Attachment2
			AlignPosition.Attachment1 = Attachment1
		end
	end
	local function toggleBlackHole()
		blackHoleActive = not blackHoleActive
		if blackHoleActive then
			for _, v in next, Workspace:GetDescendants() do
				ForcePart(v)
			end

			Workspace.DescendantAdded:Connect(function(v)
				if blackHoleActive then
					ForcePart(v)
				end
			end)
			spawn(function()
				while blackHoleActive and RunService.RenderStepped:Wait() do
					angle = angle + math.rad(2)

					local offsetX = math.cos(angle) * radius
					local offsetZ = math.sin(angle) * radius

					Attachment1.WorldCFrame = humanoidRootPart.CFrame * CFrame.new(offsetX, 0, offsetZ)
				end
			end)
		else
			Attachment1.WorldCFrame = CFrame.new(0, -1000, 0)
		end
	end

	LocalPlayer.CharacterAdded:Connect(function()
		humanoidRootPart, Attachment1 = setupPlayer()
		if blackHoleActive then
			toggleBlackHole()
		end
	end)
	local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/miroeramaa/TurtleLib/main/TurtleUiLib.lua"))()
	local window = library:Window("Projeto LKB")
	window:Slider("Radius Blackhole",1,100,10, function(Value)
		radius = Value
	end)
	window:Toggle("Blackhole", true, function(Value)
		if Value then
			toggleBlackHole()
		else
			blackHoleActive = false
		end
	end)

	spawn(function()
		while true do
			RunService.RenderStepped:Wait()
			if blackHoleActive then
				angle = angle + math.rad(angleSpeed)
			end
		end
	end)
	toggleBlackHole()
end)

pp55.Name = "pp55"
pp55.Parent = p1234_1
pp55.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
pp55.BorderColor3 = Color3.fromRGB(0, 0, 0)
pp55.BorderSizePixel = 3
pp55.Position = UDim2.new(0.519480526, 0, 0.0997374952, 0)
pp55.Size = UDim2.new(0, 149, 0, 309)

TextButton_9.Parent = pp55
TextButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.BorderSizePixel = 2
TextButton_9.Size = UDim2.new(0, 148, 0, 38)
TextButton_9.Font = Enum.Font.SourceSans
TextButton_9.Text = "Backdoor LALOL"
TextButton_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_9.TextScaled = true
TextButton_9.TextSize = 14.000
TextButton_9.TextWrapped = true
TextButton_9.MouseButton1Down:connect(function()
	loadstring(game:HttpGet('https://raw.githubusercontent.com/Its-LALOL/LALOL-Hub/main/Backdoor-Scanner/script'))()
end)

TextButton_10.Parent = pp55
TextButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.BorderSizePixel = 2
TextButton_10.Size = UDim2.new(0, 148, 0, 38)
TextButton_10.Font = Enum.Font.SourceSans
TextButton_10.Text = "Infinity"
TextButton_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton_10.TextScaled = true
TextButton_10.TextSize = 14.000
TextButton_10.TextWrapped = true
TextButton_10.MouseButton1Down:connect(function()
	loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))()
end)

UIListLayout_2.Parent = pp55
UIListLayout_2.SortOrder = Enum.SortOrder.LayoutOrder

Page1234_1.Name = "Page1234_1"
Page1234_1.Parent = Frame1234
Page1234_1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page1234_1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page1234_1.BorderSizePixel = 3
Page1234_1.Position = UDim2.new(-0.00651465775, 0, 0.230988786, 0)
Page1234_1.Size = UDim2.new(0, 308, 0, 343)
Page1234_1.Visible = false

_1234.Name = "1234"
_1234.Parent = Page1234_1
_1234.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
_1234.BorderColor3 = Color3.fromRGB(0, 0, 0)
_1234.BorderSizePixel = 0
_1234.Position = UDim2.new(0, 0, 4.44862671e-08, 0)
_1234.Size = UDim2.new(0, 308, 0, 342)

TextLabel_2.Parent = _1234
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 3
TextLabel_2.Size = UDim2.new(0, 308, 0, 34)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "Fun."
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true

Page1234.Name = "Page1234"
Page1234.Parent = Frame1234
Page1234.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page1234.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page1234.BorderSizePixel = 3
Page1234.Position = UDim2.new(-0.00651465775, 0, 0.230988786, 0)
Page1234.Size = UDim2.new(0, 308, 0, 343)
Page1234.Visible = false

_1234_2.Name = "1234"
_1234_2.Parent = Page1234
_1234_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
_1234_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
_1234_2.BorderSizePixel = 0
_1234_2.Position = UDim2.new(0, 0, 4.44862671e-08, 0)
_1234_2.Size = UDim2.new(0, 308, 0, 342)

TextLabelSetting.Name = "TextLabelSetting"
TextLabelSetting.Parent = _1234_2
TextLabelSetting.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelSetting.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelSetting.BorderSizePixel = 3
TextLabelSetting.Size = UDim2.new(0, 308, 0, 34)
TextLabelSetting.Font = Enum.Font.SourceSans
TextLabelSetting.Text = "Tools/Gear/script"
TextLabelSetting.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelSetting.TextScaled = true
TextLabelSetting.TextSize = 14.000
TextLabelSetting.TextWrapped = true

Textbuttosword.Name = "Textbuttosword"
Textbuttosword.Parent = _1234_2
Textbuttosword.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Textbuttosword.BorderColor3 = Color3.fromRGB(0, 0, 0)
Textbuttosword.BorderSizePixel = 3
Textbuttosword.Position = UDim2.new(0, 0, 0.0994152054, 0)
Textbuttosword.Size = UDim2.new(0, 308, 0, 32)
Textbuttosword.Font = Enum.Font.SourceSans
Textbuttosword.Text = "Sword"
Textbuttosword.TextColor3 = Color3.fromRGB(0, 0, 0)
Textbuttosword.TextScaled = true
Textbuttosword.TextSize = 14.000
Textbuttosword.TextWrapped = true

UIListLayout_3.Parent = _1234_2
UIListLayout_3.SortOrder = Enum.SortOrder.LayoutOrder

texbytnrad.Name = "texbytnrad"
texbytnrad.Parent = _1234_2
texbytnrad.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
texbytnrad.BorderColor3 = Color3.fromRGB(0, 0, 0)
texbytnrad.BorderSizePixel = 3
texbytnrad.Position = UDim2.new(0, 0, 0.0994152054, 0)
texbytnrad.Size = UDim2.new(0, 308, 0, 32)
texbytnrad.Font = Enum.Font.SourceSans
texbytnrad.Text = "HyperLaser Gun "
texbytnrad.TextColor3 = Color3.fromRGB(0, 0, 0)
texbytnrad.TextScaled = true
texbytnrad.TextSize = 14.000
texbytnrad.TextWrapped = true
texbytnrad.MouseButton1Down:connect(function()
	local p = game.Players.LocalPlayer
	local lol = Instance.new("Tool",p.Backpack)
	lol.Name = "LaserGun"
	lol.TextureId = "http://www.roblox.com/asset?id=130093050"
	local lol2 = Instance.new("Part",lol)
	lol2.Name = "Handle"
	local lol3 = Instance.new("SpecialMesh",lol2)
	lol3.MeshId = "http://www.roblox.com/asset?id=130099641"
	lol3.Scale = Vector3.new(0.65, 0.65, 0.65)
	lol3.TextureId = "http://www.roblox.com/asset?id=130093033"
	local lol4 = Instance.new("PointLight",lol2)
	lol4.Color = Color3.new(0, 255, 255)
	lol4.Range = 6
	local lol5 = Instance.new("Sound",lol2)
	lol5.Name = "Fire"
	lol5.SoundId = "http://www.roblox.com/asset?id=130113322"
	lol6 = Instance.new("Sound",lol2)
	lol6.Name = "Reload"
	lol6.SoundId = "http://www.roblox.com/asset?id=130113370"
	local lol7 = Instance.new("Sound",lol2)
	lol7.Name = "HitFade"
	lol7.SoundId = "http://www.roblox.com/asset?id=130113415"
	-----------------
	--| Constants |--
	-----------------

	local SHOT_SPEED = 100
	local SHOT_TIME = 1

	local NOZZLE_OFFSET = Vector3.new(0, 0.4, -1.1)

	-----------------
	--| Variables |--
	-----------------

	local PlayersService = Game:GetService('Players')
	local DebrisService = Game:GetService('Debris')

	local Tool = lol
	local Handle = Tool:WaitForChild('Handle')

	local FireSound = Handle:WaitForChild('Fire')
	local ReloadSound = Handle:WaitForChild('Reload')
	local HitFadeSound = Handle:WaitForChild('HitFade')

	local PointLight = Handle:WaitForChild('PointLight')

	local Character = nil
	local Humanoid = nil
	local Player = nil

	local BaseShot = nil

	-----------------
	--| Functions |--
	-----------------

	-- Returns a character ancestor and its Humanoid, or nil
	local function FindCharacterAncestor(subject)
		if subject and subject ~= Workspace then
			local humanoid = subject:FindFirstChild('Humanoid')
			if humanoid then
				return subject, humanoid
			else
				return FindCharacterAncestor(subject.Parent)
			end
		end
		return nil
	end

	-- Removes any old creator tags and applies new ones to the specified target
	local function ApplyTags(target)
		while target:FindFirstChild('creator') do
			target.creator:Destroy()
		end

		local creatorTag = Instance.new('ObjectValue')
		creatorTag.Value = Player
		creatorTag.Name = 'creator' --NOTE: Must be called 'creator' for website stats

		local iconTag = Instance.new('StringValue')
		iconTag.Value = Tool.TextureId
		iconTag.Name = 'icon'

		iconTag.Parent = creatorTag
		creatorTag.Parent = target
		DebrisService:AddItem(creatorTag, 4)
	end

	-- Returns all objects under instance with Transparency
	local function GetTransparentsRecursive(instance, partsTable)
		local partsTable = partsTable or {}
		for _, child in pairs(instance:GetChildren()) do
			if child:IsA('BasePart') or child:IsA('Decal') then
				table.insert(partsTable, child)
			end
			GetTransparentsRecursive(child, partsTable)
		end
		return partsTable
	end

	local function SelectionBoxify(instance)
		local selectionBox = Instance.new('SelectionBox')
		selectionBox.Adornee = instance
		selectionBox.Color = BrickColor.new('Toothpaste')
		selectionBox.Parent = instance
		return selectionBox
	end

	local function Light(instance)
		local light = PointLight:Clone()
		light.Range = light.Range + 2
		light.Parent = instance
	end

	local function FadeOutObjects(objectsWithTransparency, fadeIncrement)
		repeat
			local lastObject = nil
			for _, object in pairs(objectsWithTransparency) do
				object.Transparency = object.Transparency + fadeIncrement
				lastObject = object
			end
			wait()
		until lastObject.Transparency >= 1 or not lastObject
	end

	local function Dematerialize(character, humanoid, firstPart)
		humanoid.WalkSpeed = 0

		local parts = {}
		for _, child in pairs(character:GetChildren()) do
			if child:IsA('BasePart') then
				child.Anchored = true
				table.insert(parts, child)
			elseif child:IsA('LocalScript') or child:IsA('Script') then
				child:Destroy()
			end
		end

		local selectionBoxes = {}

		local firstSelectionBox = SelectionBoxify(firstPart)
		Light(firstPart)
		wait(0.05)

		for _, part in pairs(parts) do
			if part ~= firstPart then
				table.insert(selectionBoxes, SelectionBoxify(part))
				Light(part)
			end
		end

		local objectsWithTransparency = GetTransparentsRecursive(character)
		FadeOutObjects(objectsWithTransparency, 0.1)

		wait(0.5)

		humanoid.Health = 0
		DebrisService:AddItem(character, 2)

		local fadeIncrement = 0.05
		Delay(0.2, function()
			FadeOutObjects({firstSelectionBox}, fadeIncrement)
			if character then
				character:Destroy()
			end
		end)
		FadeOutObjects(selectionBoxes, fadeIncrement)
	end

	local function OnTouched(shot, otherPart)
		local character, humanoid = FindCharacterAncestor(otherPart)
		if character and humanoid and character ~= Character then
			ApplyTags(humanoid)
			if shot then
				local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name)
				if hitFadeSound then
					hitFadeSound.Parent = humanoid.Torso
					hitFadeSound:Play()
				end
				shot:Destroy()
			end
			Dematerialize(character, humanoid, otherPart)
		end
	end

	local function OnEquipped()
		Character = Tool.Parent
		Humanoid = Character:WaitForChild('Humanoid')
		Player = PlayersService:GetPlayerFromCharacter(Character)
	end

	local function OnActivated()
		if Tool.Enabled and Humanoid.Health > 0 then
			Tool.Enabled = false

			FireSound:Play()

			local handleCFrame = Handle.CFrame
			local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
			local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint)

			local laserShotClone = BaseShot:Clone()
			laserShotClone.CFrame = shotCFrame + (shotCFrame.lookVector * (BaseShot.Size.Z / 2))
			local bodyVelocity = Instance.new('BodyVelocity')
			bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
			bodyVelocity.Parent = laserShotClone
			laserShotClone.Touched:connect(function(otherPart)
				OnTouched(laserShotClone, otherPart)
			end)
			DebrisService:AddItem(laserShotClone, SHOT_TIME)
			laserShotClone.Parent = Tool

			wait(0.6) -- FireSound length

			ReloadSound:Play()
			wait(0.75) -- ReloadSound length

			Tool.Enabled = true
		end
	end

	local function OnUnequipped()

	end

	--------------------
	--| Script Logic |--
	--------------------

	BaseShot = Instance.new('Part')
	BaseShot.Name = 'Effect'
	BaseShot.FormFactor = Enum.FormFactor.Custom
	BaseShot.Size = Vector3.new(0.2, 0.2, 3)
	BaseShot.CanCollide = false
	BaseShot.BrickColor = BrickColor.new('Toothpaste')
	SelectionBoxify(BaseShot)
	Light(BaseShot)
	HitFadeSound:Clone().Parent = BaseShot

	Tool.Equipped:connect(OnEquipped)
	Tool.Unequipped:connect(OnUnequipped)
	Tool.Activated:connect(OnActivated)


end)

qlkzm.Name = "qlkzm"
qlkzm.Parent = _1234_2
qlkzm.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
qlkzm.BorderColor3 = Color3.fromRGB(0, 0, 0)
qlkzm.BorderSizePixel = 3
qlkzm.Position = UDim2.new(0, 0, 0.0994152054, 0)
qlkzm.Size = UDim2.new(0, 308, 0, 32)
qlkzm.Font = Enum.Font.SourceSans
qlkzm.Text = "Knife Crab"
qlkzm.TextColor3 = Color3.fromRGB(0, 0, 0)
qlkzm.TextScaled = true
qlkzm.TextSize = 14.000
qlkzm.TextWrapped = true
qlkzm.MouseButton1Down:connect(function()
	loadstring(game:HttpGet("https://pastebin.com/raw/H5UNEztB"))()
end)

local qlkzm1 = Instance.new("TextButton")
qlkzm1.Name = "qlkzm1"
qlkzm1.Parent = _1234_2
qlkzm1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
qlkzm1.BorderColor3 = Color3.fromRGB(0, 0, 0)
qlkzm1.BorderSizePixel = 3
qlkzm1.Position = UDim2.new(0, 0, 0.0994152054, 0)
qlkzm1.Size = UDim2.new(0, 308, 0, 32)
qlkzm1.Font = Enum.Font.SourceSans
qlkzm1.Text = "AK-45"
qlkzm1.TextColor3 = Color3.fromRGB(0, 0, 0)
qlkzm1.TextScaled = true
qlkzm1.TextSize = 14.000
qlkzm1.TextWrapped = true
qlkzm1.MouseButton1Down:connect(function()
	--By Rufus14
	--ears: 391268255
	--bamalam: 720451528
	--columb: 1202637744

--[[music = Instance.new("Sound", game.Players.LocalPlayer.Character.Torso)
music.Volume = 10
music.SoundId = "rbxassetid://1202637744"
music.Looped = true
music:Play()]]
	mouse = game.Players.LocalPlayer:GetMouse()
	gun = Instance.new("Part", game.Players.LocalPlayer.Character)
	gun:BreakJoints()
	gun.CanCollide = false
	gun.Name = "Ak-47"
	gun.Orientation  = Vector3.new(0,0,0)
	mesh = Instance.new("SpecialMesh", gun)
	mesh.MeshId = "rbxassetid://477006495"
	mesh.TextureId = "rbxassetid://477006525"
	mesh.Scale = Vector3.new(0.04,0.04,0.04)
	weld = Instance.new("Weld", gun)
	weld.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
	weld.Part1 = gun
	weld.C0 = weld.C0 * CFrame.Angles(-1.5,0,0) * CFrame.new(0,0,-2.5)
	local rhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
	rhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
	rhandweld.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
	rhandweld.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
	local lhandweld = Instance.new("Weld", game.Players.LocalPlayer.Character.Torso)
	lhandweld.Part0 = game.Players.LocalPlayer.Character.Torso
	lhandweld.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
	lhandweld.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
	shot = Instance.new("Sound", gun)
	shot.Volume = 10
	shot.SoundId = "rbxassetid://285234709"
	pump = Instance.new("Sound", gun)
	pump.Volume = 10
	pump.SoundId = "rbxassetid://255061173"
	pump.PlaybackSpeed = 0.7
--[[function owtheedge()
	workspace.CurrentCamera.FieldOfView = 70 + music.PlaybackLoudness / 80
end
game:GetService("RunService").RenderStepped:connect(owtheedge)]]
	for i = 0,0.7 , 0.01 do
		weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
		rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
		lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
		game:GetService("RunService").RenderStepped:wait()
	end
	using = false
	rapid = true
	debounce = false
	ammo = 30

	function plai(key)
		key = key:lower()
  --[[  if key == "e" then
        if moosic then
            runkids.SoundId = "rbxassetid://665751753"
            runkids.Volume = 8
            runkids:Play()
            runkids.Looped = true
            runkids.TimePosition = 13
        end
        if not moosic then
            runkids:Stop()
        end
    end]]
	end

	mouse.KeyDown:connect(plai)
	function rapid()
		rapid = true
	end
	mouse.Button1Down:connect(rapid)
	function notrapid()
		rapid = false
	end
	mouse.Button1Up:connect(notrapid)

	function shoot()

		if not rapid then
			rapid = true
		end

		while rapid and debounce == false do
			shot:Play()
			rapid = true	
			debounce = true
			for i = 1,1 do
				local missle = Instance.new("Part", workspace)
				missle:BreakJoints()
				missle.Name = "bullet"
				missle.BrickColor = BrickColor.Yellow()
				missle.CanCollide = false
				missle.Material = "Neon"
				missle.Size = Vector3.new(0.1,0.1,0.1)
				missle.CFrame = gun.CFrame * CFrame.new(0,0,2)
				missle.Transparency = 0
				local vel = Instance.new("BodyVelocity", missle)
				vel.Velocity = mouse.Hit.lookVector * math.random(500,500) + Vector3.new(math.random(-10,10),math.random(-10,10),0)
				vel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
				local function hit(part)
					local hitval = math.random(40,65)
					local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
					if humanoid then
						if humanoid.Health == math.huge or humanoid.Health >= 600 then
							humanoid.Health = 100
						end
						if humanoid.MaxHealth == math.huge or humanoid.MaxHealth >= 600 then
							humanoid.MaxHealth = 100
						end
						if humanoid.Parent.Name == game.Players.LocalPlayer.Name then

						else
							if humanoid.Health < hitval then
								humanoid.Health = 1
								humanoid.JumpPower = 0
								humanoid.PlatformStand = true
								humanoid.WalkSpeed = 0
								local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
								if findlefthip then
									findlefthip:Remove()
									local glue = Instance.new("Glue",  humanoid.Parent.Torso)
									glue.Part0 = humanoid.Parent.Torso
									glue.Part1 = humanoid.Parent["Left Leg"]
									glue.Name = "Left leg"
									local collider = Instance.new("Part",  humanoid.Parent["Left Leg"])
									collider.Position = Vector3.new(0,999,0)
									collider.Size = Vector3.new(1.5, 1, 1)
									collider.Shape = "Cylinder"
									local weld = Instance.new("Weld", collider)
									weld.Part0 =  humanoid.Parent["Left Leg"]
									weld.Part1 = collider
									weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
									collider.TopSurface = "Smooth"
									collider.BottomSurface = "Smooth"
									collider.formFactor = "Symmetric"
									glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
									glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
									collider.Transparency = 1
								end
								--
								local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
								if findrighthip then
									findrighthip:Remove()
									local glue = Instance.new("Glue",  humanoid.Parent.Torso)
									glue.Part0 = humanoid.Parent.Torso
									glue.Part1 = humanoid.Parent["Right Leg"]
									glue.Name = "Right leg"
									local collider = Instance.new("Part",  humanoid.Parent["Right Leg"])
									collider.Position = Vector3.new(0,999,0)
									collider.Size = Vector3.new(1.5, 1, 1)
									collider.Shape = "Cylinder"
									local weld = Instance.new("Weld", collider)
									weld.Part0 =  humanoid.Parent["Right Leg"]
									weld.Part1 = collider
									weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
									collider.TopSurface = "Smooth"
									collider.BottomSurface = "Smooth"
									collider.formFactor = "Symmetric"
									glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
									glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
									collider.Transparency = 1
								end
								--
								local findrightshoulder = humanoid.Parent.Torso:findFirstChild("Right Shoulder")
								if findrightshoulder then
									findrightshoulder:Remove()
									local glue = Instance.new("Glue",  humanoid.Parent.Torso)
									glue.Part0 = humanoid.Parent.Torso
									glue.Part1 = humanoid.Parent["Right Arm"]
									glue.Name = "Right arm"
									local collider = Instance.new("Part",  humanoid.Parent["Right Arm"])
									collider.Position = Vector3.new(0,999,0)
									collider.Size = Vector3.new(1.5, 1, 1)
									collider.Shape = "Cylinder"
									local weld = Instance.new("Weld", collider)
									weld.Part0 =  humanoid.Parent["Right Arm"]
									weld.Part1 = collider
									weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
									collider.TopSurface = "Smooth"
									collider.BottomSurface = "Smooth"
									collider.formFactor = "Symmetric"
									glue.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
									glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
									collider.Transparency = 1
								end
								--
								local findleftshoulder = humanoid.Parent.Torso:findFirstChild("Left Shoulder")
								if findleftshoulder then
									findleftshoulder:Remove()
									local glue = Instance.new("Glue",  humanoid.Parent.Torso)
									glue.Part0 = humanoid.Parent.Torso
									glue.Part1 = humanoid.Parent["Left Arm"]
									glue.Name = "Left arm"
									local collider = Instance.new("Part",  humanoid.Parent["Left Arm"])
									collider.Position = Vector3.new(0,999,0)
									collider.Size = Vector3.new(1.5, 1, 1)
									collider.Shape = "Cylinder"
									local weld = Instance.new("Weld", collider)
									weld.Part0 =  humanoid.Parent["Left Arm"]
									weld.Part1 = collider
									weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
									collider.TopSurface = "Smooth"
									collider.BottomSurface = "Smooth"
									collider.formFactor = "Symmetric"
									glue.C0 = CFrame.new(-1.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
									glue.C1 = CFrame.new(0, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
									collider.Transparency = 1
								end
								local findhead = humanoid.Parent:findFirstChild("Head")
								if findhead then
									local attachment = Instance.new("Attachment", humanoid.Parent.Head)
									attachment.Position = Vector3.new(0, -0.5, 0)
									attachment.Name = "lol"
									attachment.Visible = false
									humanoid.Parent.Torso.NeckAttachment.Visible = false
									humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
									local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
									ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
									ball.Attachment1 = attachment
									ball.LimitsEnabled = true
									ball.TwistLimitsEnabled = true
									ball.UpperAngle = 90
									ball.Restitution = 0.5
									ball.TwistUpperAngle = 90
									ball.TwistLowerAngle = -90
									local  collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
									collidepartofleftleg.Name = "Bone"
									collidepartofleftleg.Size = Vector3.new(0.7,0.7,0.7)
									collidepartofleftleg.Transparency = 1
									collidepartofleftleg:BreakJoints()
									local weeld = Instance.new("Weld", collidepartofleftleg)
									weeld.Part0 = collidepartofleftleg
									weeld.Part1 = humanoid.Parent["Head"]
									if humanoid.Parent.Torso:findFirstChild("Neck") then
										humanoid.Parent.Torso.Neck:destroy()
									end
								end

								wait(10)
								humanoid.Health = 0
							else
								humanoid.Health = humanoid.Health - hitval
							end
						end
					else
						if part.Name == "Shotgun" or "bullet" then

						else
							missle:destroy()
						end
					end
				end
				missle.Touched:connect(hit)
			end
			for i = 0,1 , 0.5 do
				weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
				lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.748803854, -1.02752113, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
				game:GetService("RunService").RenderStepped:wait()
			end
		--[[for i = 0,1 , 0.05 do
			weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
			game:GetService("RunService").RenderStepped:wait()
		end
		pump:Play()
		for i = 0,1 , 0.05 do
			weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.44393158, 0.765078783, -1.10408783, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
			game:GetService("RunService").RenderStepped:wait()
		end
		for i = 0,1 , 0.05 do
			weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
			rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.491810799, -0.168943405, 0.978147507, 0.204753578, -0.0361040607, 0.0289353225, -0.306021929, -0.951584637, -0.205889001, 0.929745436, -0.305259228),i)
			lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.201648712, 0.903478384, -1.75520706, 0.939693093, -0.342019022, -2.66768012e-07, -0.0711100101, -0.195373133, -0.978147566, 0.334545016, 0.919158578, -0.207911715),i)
			game:GetService("RunService").RenderStepped:wait()
		end]]
			for i = 0,0.7 , 0.5 do
				weld.C0 = weld.C0:lerp(CFrame.new(-0.342021942, -1.88848877, -0.088739872, 0.978147507, -0.0289359875, -0.205888897, 0.204753578, -0.0378959738, 0.978079677, -0.0361040607, -0.998862624, -0.0311431047),i)
				rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.917564392, 0.399175882, -0.578536987, 0.978147507, 0.204753578, -0.0361040607, -0.0289359875, -0.0378959738, -0.998862624, -0.205888897, 0.978079677, -0.0311431047),i)
				lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.472423553, 0.409558296, -1.4746933, 0.939692736, -0.342019886, -2.0985492e-06, 0.0238559935, 0.0655499771, -0.997564137, 0.341186911, 0.937403619, 0.0697560608),i)
				game:GetService("RunService").RenderStepped:wait()
			end
			using = false
			wait(0.125)
			debounce = false
		end
	end
	mouse.Button1Down:connect(shoot)
	--lotushomerun was here
	--Do not leak
end)




--Properties:

closeopen.Name = "closeopen"
closeopen.Parent = ScreenGui
closeopen.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
closeopen.BorderColor3 = Color3.fromRGB(0, 0, 0)
closeopen.BorderSizePixel = 3
closeopen.Position = UDim2.new(-0.00207296852, 0, 0.905977309, 0)
closeopen.Size = UDim2.new(0, 308, 0, 44)
closeopen.Font = Enum.Font.SourceSans
closeopen.Text = "Close/Open"
closeopen.TextColor3 = Color3.fromRGB(0, 0, 0)
closeopen.TextScaled = true
closeopen.TextSize = 14.000
closeopen.TextWrapped = true

--Properties:

LuxGui.Name = "LuxGui"
LuxGui.Parent = ScreenGui
LuxGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
LuxGui.BorderColor3 = Color3.fromRGB(0, 0, 0)
LuxGui.BorderSizePixel = 3
LuxGui.Position = UDim2.new(0, 0, 0.162098929, 0)
LuxGui.Size = UDim2.new(0, 307, 0, 446)

TITRE.Name = "TITRE"
TITRE.Parent = LuxGui
TITRE.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TITRE.BorderColor3 = Color3.fromRGB(0, 0, 0)
TITRE.BorderSizePixel = 3
TITRE.Size = UDim2.new(0, 307, 0, 51)
TITRE.Font = Enum.Font.SourceSans
TITRE.Text = "LuxGui V1.1.5 By Luxcazs"
TITRE.TextColor3 = Color3.fromRGB(0, 0, 0)
TITRE.TextScaled = true
TITRE.TextSize = 14.000
TITRE.TextWrapped = true

next1.Name = "next1"
next1.Parent = LuxGui
next1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
next1.BorderSizePixel = 3
next1.Position = UDim2.new(-0.00144898857, 0, 0.127930582, 0)
next1.Size = UDim2.new(0, 147, 0, 41)
next1.Font = Enum.Font.Unknown
next1.Text = "<"
next1.TextColor3 = Color3.fromRGB(0, 0, 0)
next1.TextScaled = true
next1.TextSize = 14.000
next1.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
next1.TextWrapped = true

next12.Name = "next12"
next12.Parent = LuxGui
next12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
next12.BorderColor3 = Color3.fromRGB(0, 0, 0)
next12.BorderSizePixel = 3
next12.Position = UDim2.new(0.478652209, 0, 0.127930641, 0)
next12.Size = UDim2.new(0, 160, 0, 41)
next12.Font = Enum.Font.Unknown
next12.Text = ">"
next12.TextColor3 = Color3.fromRGB(0, 0, 0)
next12.TextScaled = true
next12.TextSize = 14.000
next12.TextStrokeColor3 = Color3.fromRGB(255, 255, 255)
next12.TextWrapped = true



Page4.Name = "Page4"
Page4.Parent = LuxGui
Page4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page4.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page4.BorderSizePixel = 3
Page4.Position = UDim2.new(0, 0, 0.221973091, 0)
Page4.Size = UDim2.new(0, 307, 0, 341)
Page4.Visible = false

Ultimate.Name = "Ultimate"
Ultimate.Parent = Page4
Ultimate.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Ultimate.BorderColor3 = Color3.fromRGB(0, 0, 0)
Ultimate.BorderSizePixel = 3
Ultimate.Position = UDim2.new(0, 0, 0.111436948, 0)
Ultimate.Size = UDim2.new(0, 147, 0, 303)

UIListLayoutTextButtonUnanchorall.Name = "UIListLayoutTextButtonUnanchor all"
UIListLayoutTextButtonUnanchorall.Parent = Ultimate
UIListLayoutTextButtonUnanchorall.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonRainningPasta.Name = "TextButtonRainning Pasta"
TextButtonRainningPasta.Parent = Ultimate
TextButtonRainningPasta.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonRainningPasta.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonRainningPasta.BorderSizePixel = 3
TextButtonRainningPasta.Size = UDim2.new(0, 147, 0, 38)
TextButtonRainningPasta.Font = Enum.Font.SourceSans
TextButtonRainningPasta.Text = "Rainning Pasta"
TextButtonRainningPasta.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonRainningPasta.TextScaled = true
TextButtonRainningPasta.TextSize = 14.000
TextButtonRainningPasta.TextWrapped = true

clearworkspace.Name = "TextButtonRainning Pasta"
clearworkspace.Parent = Ultimate
clearworkspace.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clearworkspace.BorderColor3 = Color3.fromRGB(0, 0, 0)
clearworkspace.BorderSizePixel = 3
clearworkspace.Size = UDim2.new(0, 147, 0, 38)
clearworkspace.Font = Enum.Font.SourceSans
clearworkspace.Text = "Clear Workspace"
clearworkspace.TextColor3 = Color3.fromRGB(0, 0, 0)
clearworkspace.TextScaled = true
clearworkspace.TextSize = 14.000
clearworkspace.TextWrapped = true

clearworkspace1.Name = "TextButtonRainning Pasta"
clearworkspace1.Parent = Ultimate
clearworkspace1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
clearworkspace1.BorderColor3 = Color3.fromRGB(0, 0, 0)
clearworkspace1.BorderSizePixel = 3
clearworkspace1.Size = UDim2.new(0, 147, 0, 38)
clearworkspace1.Font = Enum.Font.SourceSans
clearworkspace1.Text = "BasePlate"
clearworkspace1.TextColor3 = Color3.fromRGB(0, 0, 0)
clearworkspace1.TextScaled = true
clearworkspace1.TextSize = 14.000
clearworkspace1.TextWrapped = true

toad.Name = "TextButtonRainning Pasta"
toad.Parent = Ultimate
toad.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
toad.BorderColor3 = Color3.fromRGB(0, 0, 0)
toad.BorderSizePixel = 3
toad.Size = UDim2.new(0, 147, 0, 38)
toad.Font = Enum.Font.SourceSans
toad.Text = "Rainning Toad By Luxcazs"
toad.TextColor3 = Color3.fromRGB(0, 0, 0)
toad.TextScaled = true
toad.TextSize = 14.000
toad.TextWrapped = true

TextButtonRainningBOOL.Name = "TextButtonRainning BOOL"
TextButtonRainningBOOL.Parent = Ultimate
TextButtonRainningBOOL.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonRainningBOOL.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonRainningBOOL.BorderSizePixel = 3
TextButtonRainningBOOL.Size = UDim2.new(0, 147, 0, 38)
TextButtonRainningBOOL.Font = Enum.Font.SourceSans
TextButtonRainningBOOL.Text = "Rainning BOOL"
TextButtonRainningBOOL.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonRainningBOOL.TextScaled = true
TextButtonRainningBOOL.TextSize = 14.000
TextButtonRainningBOOL.TextWrapped = true

TextButtonUnanchorall.Name = "TextButtonUnanchor all"
TextButtonUnanchorall.Parent = Ultimate
TextButtonUnanchorall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonUnanchorall.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonUnanchorall.BorderSizePixel = 3
TextButtonUnanchorall.Size = UDim2.new(0, 147, 0, 38)
TextButtonUnanchorall.Font = Enum.Font.SourceSans
TextButtonUnanchorall.Text = "Unanchor all"
TextButtonUnanchorall.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonUnanchorall.TextScaled = true
TextButtonUnanchorall.TextSize = 14.000
TextButtonUnanchorall.TextWrapped = true

TextButtonFireall.Name = "TextButtonFire all"
TextButtonFireall.Parent = Ultimate
TextButtonFireall.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFireall.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFireall.BorderSizePixel = 3
TextButtonFireall.Size = UDim2.new(0, 147, 0, 38)
TextButtonFireall.Font = Enum.Font.SourceSans
TextButtonFireall.Text = "Fire all"
TextButtonFireall.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFireall.TextScaled = true
TextButtonFireall.TextSize = 14.000
TextButtonFireall.TextWrapped = true

TextButtonFireall12.Name = "Kick all"
TextButtonFireall12.Parent = LocalPlayer
TextButtonFireall12.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFireall12.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFireall12.BorderSizePixel = 3
TextButtonFireall12.Size = UDim2.new(0, 160,0, 38)
TextButtonFireall12.Font = Enum.Font.SourceSans
TextButtonFireall12.Text = "Kick all"
TextButtonFireall12.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFireall12.TextScaled = true
TextButtonFireall12.TextSize = 14.000
TextButtonFireall12.TextWrapped = true


TextButtonFireall123.Name = "nyan cat"
TextButtonFireall123.Parent = LocalPlayer
TextButtonFireall123.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFireall123.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFireall123.BorderSizePixel = 3
TextButtonFireall123.Size = UDim2.new(0, 160,0, 38)
TextButtonFireall123.Font = Enum.Font.SourceSans
TextButtonFireall123.Text = "Nyan cat"
TextButtonFireall123.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFireall123.TextScaled = true
TextButtonFireall123.TextSize = 14.000
TextButtonFireall123.TextWrapped = true


Gui.Name = "Gui"
Gui.Parent = Page4
Gui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Gui.BorderColor3 = Color3.fromRGB(0, 0, 0)
Gui.BorderSizePixel = 3
Gui.Position = UDim2.new(0.478827357, 0, 0.111436948, 0)
Gui.Size = UDim2.new(0, 160, 0, 303)

UIListLayout1x1x1x1Gui.Name = "UIListLayout1x1x1x1 Gui"
UIListLayout1x1x1x1Gui.Parent = Gui
UIListLayout1x1x1x1Gui.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonChatGui.Name = "TextButtonChat Gui"
TextButtonChatGui.Parent = Gui
TextButtonChatGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonChatGui.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonChatGui.BorderSizePixel = 3
TextButtonChatGui.Size = UDim2.new(0, 160, 0, 38)
TextButtonChatGui.Font = Enum.Font.SourceSans
TextButtonChatGui.Text = "Chat Gui"
TextButtonChatGui.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonChatGui.TextScaled = true
TextButtonChatGui.TextSize = 14.000
TextButtonChatGui.TextWrapped = true

TextButton1x1x1x1Gui.Name = "TextButton1x1x1x1 Gui"
TextButton1x1x1x1Gui.Parent = Gui
TextButton1x1x1x1Gui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton1x1x1x1Gui.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton1x1x1x1Gui.BorderSizePixel = 3
TextButton1x1x1x1Gui.Size = UDim2.new(0, 160, 0, 38)
TextButton1x1x1x1Gui.Font = Enum.Font.SourceSans
TextButton1x1x1x1Gui.Text = "1x1x1x1 Gui"
TextButton1x1x1x1Gui.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton1x1x1x1Gui.TextScaled = true
TextButton1x1x1x1Gui.TextSize = 14.000
TextButton1x1x1x1Gui.TextWrapped = true

TextLabelDestroyServerUltimate.Name = "TextLabelDestroy Server Ultimate"
TextLabelDestroyServerUltimate.Parent = Page4
TextLabelDestroyServerUltimate.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelDestroyServerUltimate.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelDestroyServerUltimate.BorderSizePixel = 3
TextLabelDestroyServerUltimate.Size = UDim2.new(0, 147, 0, 38)
TextLabelDestroyServerUltimate.Font = Enum.Font.SourceSans
TextLabelDestroyServerUltimate.Text = "Destroy Server Ultimate"
TextLabelDestroyServerUltimate.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelDestroyServerUltimate.TextScaled = true
TextLabelDestroyServerUltimate.TextSize = 14.000
TextLabelDestroyServerUltimate.TextWrapped = true

TextLabelAllGui.Name = "TextLabelAll Gui"
TextLabelAllGui.Parent = Page4
TextLabelAllGui.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelAllGui.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelAllGui.BorderSizePixel = 3
TextLabelAllGui.Position = UDim2.new(0.478827357, 0, 0, 0)
TextLabelAllGui.Size = UDim2.new(0, 160, 0, 38)
TextLabelAllGui.Font = Enum.Font.SourceSans
TextLabelAllGui.Text = "All Gui"
TextLabelAllGui.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelAllGui.TextScaled = true
TextLabelAllGui.TextSize = 14.000
TextLabelAllGui.TextWrapped = true

--Properties:

Page3.Name = "Page3"
Page3.Parent = LuxGui
Page3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page3.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page3.BorderSizePixel = 3
Page3.Position = UDim2.new(0, 0, 0.221973091, 0)
Page3.Size = UDim2.new(0, 307, 0, 341)
Page3.Visible = false

HintMessage.Name = "Hint/Message"
HintMessage.Parent = Page3
HintMessage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
HintMessage.BorderColor3 = Color3.fromRGB(0, 0, 0)
HintMessage.BorderSizePixel = 3
HintMessage.Position = UDim2.new(0, 0, 0.111436948, 0)
HintMessage.Size = UDim2.new(0, 147, 0, 303)

UIListLayout1232EZSDS.Name = "UIListLayout1232EZSDS"
UIListLayout1232EZSDS.Parent = HintMessage
UIListLayout1232EZSDS.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonMessage.Name = "TextButtonMessage"
TextButtonMessage.Parent = HintMessage
TextButtonMessage.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonMessage.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMessage.BorderSizePixel = 3
TextButtonMessage.Size = UDim2.new(0, 147, 0, 38)
TextButtonMessage.Font = Enum.Font.SourceSans
TextButtonMessage.Text = "Message"
TextButtonMessage.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMessage.TextScaled = true
TextButtonMessage.TextSize = 14.000
TextButtonMessage.TextWrapped = true

TextButtonHint.Name = "TextButtonHint"
TextButtonHint.Parent = HintMessage
TextButtonHint.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonHint.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonHint.BorderSizePixel = 3
TextButtonHint.Size = UDim2.new(0, 147, 0, 38)
TextButtonHint.Font = Enum.Font.SourceSans
TextButtonHint.Text = "Hint"
TextButtonHint.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonHint.TextScaled = true
TextButtonHint.TextSize = 14.000
TextButtonHint.TextWrapped = true

TextButtonMessage2.Name = "TextButtonMessage 2"
TextButtonMessage2.Parent = HintMessage
TextButtonMessage2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonMessage2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMessage2.BorderSizePixel = 3
TextButtonMessage2.Size = UDim2.new(0, 147, 0, 38)
TextButtonMessage2.Font = Enum.Font.SourceSans
TextButtonMessage2.Text = "Message 2"
TextButtonMessage2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMessage2.TextScaled = true
TextButtonMessage2.TextSize = 14.000
TextButtonMessage2.TextWrapped = true

TextButtonHint2.Name = "TextButtonHint 2"
TextButtonHint2.Parent = HintMessage
TextButtonHint2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonHint2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonHint2.BorderSizePixel = 3
TextButtonHint2.Size = UDim2.new(0, 147, 0, 38)
TextButtonHint2.Font = Enum.Font.SourceSans
TextButtonHint2.Text = "Hint 2"
TextButtonHint2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonHint2.TextScaled = true
TextButtonHint2.TextSize = 14.000
TextButtonHint2.TextWrapped = true

Face.Name = "Face"
Face.Parent = Page3
Face.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Face.BorderColor3 = Color3.fromRGB(0, 0, 0)
Face.BorderSizePixel = 3
Face.Position = UDim2.new(0.478827357, 0, 0.111436948, 0)
Face.Size = UDim2.new(0, 160, 0, 303)

UIListLayoutFaceMemeFaceMeme.Name = "UIListLayoutFace MemeFace Meme"
UIListLayoutFaceMemeFaceMeme.Parent = Face
UIListLayoutFaceMemeFaceMeme.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonFaceAsterion.Name = "TextButtonFace Asterion"
TextButtonFaceAsterion.Parent = Face
TextButtonFaceAsterion.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFaceAsterion.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceAsterion.BorderSizePixel = 3
TextButtonFaceAsterion.Size = UDim2.new(0, 160, 0, 38)
TextButtonFaceAsterion.Font = Enum.Font.SourceSans
TextButtonFaceAsterion.Text = "Face Asterion"
TextButtonFaceAsterion.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceAsterion.TextScaled = true
TextButtonFaceAsterion.TextSize = 14.000
TextButtonFaceAsterion.TextWrapped = true

TextButtonFacec00lkidd.Name = "TextButtonFace c00lkidd"
TextButtonFacec00lkidd.Parent = Face
TextButtonFacec00lkidd.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFacec00lkidd.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFacec00lkidd.BorderSizePixel = 3
TextButtonFacec00lkidd.Size = UDim2.new(0, 160, 0, 38)
TextButtonFacec00lkidd.Font = Enum.Font.SourceSans
TextButtonFacec00lkidd.Text = "Face c00lkidd"
TextButtonFacec00lkidd.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFacec00lkidd.TextScaled = true
TextButtonFacec00lkidd.TextSize = 14.000
TextButtonFacec00lkidd.TextWrapped = true

TextButtonFaceMeme2.Name = "TextButtonFace Meme 2"
TextButtonFaceMeme2.Parent = Face
TextButtonFaceMeme2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFaceMeme2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceMeme2.BorderSizePixel = 3
TextButtonFaceMeme2.Size = UDim2.new(0, 160, 0, 38)
TextButtonFaceMeme2.Font = Enum.Font.SourceSans
TextButtonFaceMeme2.Text = "Face Meme 2"
TextButtonFaceMeme2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceMeme2.TextScaled = true
TextButtonFaceMeme2.TextSize = 14.000
TextButtonFaceMeme2.TextWrapped = true

TextButtonFaceRACAILLE93.Name = "TextButtonFace RACAILLE 93"
TextButtonFaceRACAILLE93.Parent = Face
TextButtonFaceRACAILLE93.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFaceRACAILLE93.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceRACAILLE93.BorderSizePixel = 3
TextButtonFaceRACAILLE93.Size = UDim2.new(0, 160, 0, 38)
TextButtonFaceRACAILLE93.Font = Enum.Font.SourceSans
TextButtonFaceRACAILLE93.Text = "Face RACAILLE 93"
TextButtonFaceRACAILLE93.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceRACAILLE93.TextScaled = true
TextButtonFaceRACAILLE93.TextSize = 14.000
TextButtonFaceRACAILLE93.TextWrapped = true

TextButtonFaceLux.Name = "TextButtonFace Lux"
TextButtonFaceLux.Parent = Face
TextButtonFaceLux.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonFaceLux.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceLux.BorderSizePixel = 3
TextButtonFaceLux.Size = UDim2.new(0, 160, 0, 38)
TextButtonFaceLux.Font = Enum.Font.SourceSans
TextButtonFaceLux.Text = "Face Lux"
TextButtonFaceLux.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonFaceLux.TextScaled = true
TextButtonFaceLux.TextSize = 14.000
TextButtonFaceLux.TextWrapped = true

MessageHint.Name = "MessageHint"
MessageHint.Parent = Page3
MessageHint.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
MessageHint.BorderColor3 = Color3.fromRGB(0, 0, 0)
MessageHint.BorderSizePixel = 3
MessageHint.Size = UDim2.new(0, 147, 0, 38)
MessageHint.Font = Enum.Font.SourceSans
MessageHint.Text = "Message/Hint"
MessageHint.TextColor3 = Color3.fromRGB(0, 0, 0)
MessageHint.TextScaled = true
MessageHint.TextSize = 14.000
MessageHint.TextWrapped = true

TextLabelFaceMeme.Name = "TextLabelFace Meme"
TextLabelFaceMeme.Parent = Page3
TextLabelFaceMeme.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelFaceMeme.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelFaceMeme.BorderSizePixel = 3
TextLabelFaceMeme.Position = UDim2.new(0.478827357, 0, 0, 0)
TextLabelFaceMeme.Size = UDim2.new(0, 160, 0, 38)
TextLabelFaceMeme.Font = Enum.Font.SourceSans
TextLabelFaceMeme.Text = "Face Meme"
TextLabelFaceMeme.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelFaceMeme.TextScaled = true
TextLabelFaceMeme.TextSize = 14.000
TextLabelFaceMeme.TextWrapped = true

--Properties:

Page2.Name = "Page2"
Page2.Parent = LuxGui
Page2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page2.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page2.BorderSizePixel = 3
Page2.Position = UDim2.new(0, 0, 0.221973091, 0)
Page2.Size = UDim2.new(0, 307, 0, 341)
Page2.Visible = false

Music.Name = "Music"
Music.Parent = Page2
Music.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Music.BorderColor3 = Color3.fromRGB(0, 0, 0)
Music.BorderSizePixel = 3
Music.Position = UDim2.new(0, 0, 0.129032254, 0)
Music.Size = UDim2.new(0, 147, 0, 303)

UIListLayoutQQQQQQ.Name = "UIListLayoutQQQQQQ"
UIListLayoutQQQQQQ.Parent = Music
UIListLayoutQQQQQQ.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonShiawase.Name = "TextButtonShiawase"
TextButtonShiawase.Parent = Music
TextButtonShiawase.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonShiawase.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonShiawase.BorderSizePixel = 3
TextButtonShiawase.Size = UDim2.new(0, 147, 0, 38)
TextButtonShiawase.Font = Enum.Font.SourceSans
TextButtonShiawase.Text = "Shiawase"
TextButtonShiawase.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonShiawase.TextScaled = true
TextButtonShiawase.TextSize = 14.000
TextButtonShiawase.TextWrapped = true

TextButtonc00lkiddMusic.Name = "TextButtonc00lkidd Music"
TextButtonc00lkiddMusic.Parent = Music
TextButtonc00lkiddMusic.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonc00lkiddMusic.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonc00lkiddMusic.BorderSizePixel = 3
TextButtonc00lkiddMusic.Size = UDim2.new(0, 147, 0, 38)
TextButtonc00lkiddMusic.Font = Enum.Font.SourceSans
TextButtonc00lkiddMusic.Text = "c00lkidd Music"
TextButtonc00lkiddMusic.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonc00lkiddMusic.TextScaled = true
TextButtonc00lkiddMusic.TextSize = 14.000
TextButtonc00lkiddMusic.TextWrapped = true

TextButtonSound18.Name = "TextButtonSound 18"
TextButtonSound18.Parent = Music
TextButtonSound18.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSound18.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSound18.BorderSizePixel = 3
TextButtonSound18.Size = UDim2.new(0, 147, 0, 38)
TextButtonSound18.Font = Enum.Font.SourceSans
TextButtonSound18.Text = "Sound 18"
TextButtonSound18.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSound18.TextScaled = true
TextButtonSound18.TextSize = 14.000
TextButtonSound18.TextWrapped = true

TextButtonSound188.Name = "MOSKAU"
TextButtonSound188.Parent = Music
TextButtonSound188.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSound188.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSound188.BorderSizePixel = 3
TextButtonSound188.Size = UDim2.new(0, 147, 0, 38)
TextButtonSound188.Font = Enum.Font.SourceSans
TextButtonSound188.Text = "MOSKAU !!"
TextButtonSound188.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSound188.TextScaled = true
TextButtonSound188.TextSize = 14.000
TextButtonSound188.TextWrapped = true

Bob.Name = "Bob"
Bob.Parent = Music
Bob.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Bob.BorderColor3 = Color3.fromRGB(0, 0, 0)
Bob.BorderSizePixel = 3
Bob.Size = UDim2.new(0, 147, 0, 38)
Bob.Font = Enum.Font.SourceSans
Bob.Text = "FreakBob Music"
Bob.TextColor3 = Color3.fromRGB(0, 0, 0)
Bob.TextScaled = true
Bob.TextSize = 14.000
Bob.TextWrapped = true

TextButtonRussianMusic.Name = "TextButtonRussian Music"
TextButtonRussianMusic.Parent = Music
TextButtonRussianMusic.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonRussianMusic.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonRussianMusic.BorderSizePixel = 3
TextButtonRussianMusic.Size = UDim2.new(0, 147, 0, 38)
TextButtonRussianMusic.Font = Enum.Font.SourceSans
TextButtonRussianMusic.Text = "Russian Music"
TextButtonRussianMusic.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonRussianMusic.TextScaled = true
TextButtonRussianMusic.TextSize = 14.000
TextButtonRussianMusic.TextWrapped = true

TextButtonStopallSound.Name = "TextButtonStop all Sound"
TextButtonStopallSound.Parent = Music
TextButtonStopallSound.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonStopallSound.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonStopallSound.BorderSizePixel = 3
TextButtonStopallSound.Size = UDim2.new(0, 147, 0, 38)
TextButtonStopallSound.Font = Enum.Font.SourceSans
TextButtonStopallSound.Text = "Stop all Sound"
TextButtonStopallSound.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonStopallSound.TextScaled = true
TextButtonStopallSound.TextSize = 14.000
TextButtonStopallSound.TextWrapped = true

DecalSkybox.Name = "Decal/Skybox"
DecalSkybox.Parent = Page2
DecalSkybox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
DecalSkybox.BorderColor3 = Color3.fromRGB(0, 0, 0)
DecalSkybox.BorderSizePixel = 3
DecalSkybox.Position = UDim2.new(0.475570023, 0, 0.129032254, 0)
DecalSkybox.Size = UDim2.new(0, 160, 0, 303)

UIListLayoutDECAKSKY.Name = "UIListLayoutDECAKSKY"
UIListLayoutDECAKSKY.Parent = DecalSkybox
UIListLayoutDECAKSKY.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonSkyboxShed.Name = "TextButtonSkybox Shed"
TextButtonSkyboxShed.Parent = DecalSkybox
TextButtonSkyboxShed.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxShed.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxShed.BorderSizePixel = 3
TextButtonSkyboxShed.Size = UDim2.new(0, 160, 0, 38)
TextButtonSkyboxShed.Font = Enum.Font.SourceSans
TextButtonSkyboxShed.Text = "Skybox Shed"
TextButtonSkyboxShed.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxShed.TextScaled = true
TextButtonSkyboxShed.TextSize = 14.000
TextButtonSkyboxShed.TextWrapped = true

TextButtonSkyboxc00lkidd.Name = "TextButtonSkybox c00lkidd"
TextButtonSkyboxc00lkidd.Parent = DecalSkybox
TextButtonSkyboxc00lkidd.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxc00lkidd.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxc00lkidd.BorderSizePixel = 3
TextButtonSkyboxc00lkidd.Size = UDim2.new(0, 160, 0, 38)
TextButtonSkyboxc00lkidd.Font = Enum.Font.SourceSans
TextButtonSkyboxc00lkidd.Text = "Skybox c00lkidd"
TextButtonSkyboxc00lkidd.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxc00lkidd.TextScaled = true
TextButtonSkyboxc00lkidd.TextSize = 14.000
TextButtonSkyboxc00lkidd.TextWrapped = true

TextButtonDecalc00lkidd.Name = "TextButtonDecal c00lkidd"
TextButtonDecalc00lkidd.Parent = DecalSkybox
TextButtonDecalc00lkidd.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonDecalc00lkidd.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonDecalc00lkidd.BorderSizePixel = 3
TextButtonDecalc00lkidd.Size = UDim2.new(0, 160, 0, 38)
TextButtonDecalc00lkidd.Font = Enum.Font.SourceSans
TextButtonDecalc00lkidd.Text = "Decal c00lkidd"
TextButtonDecalc00lkidd.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonDecalc00lkidd.TextScaled = true
TextButtonDecalc00lkidd.TextSize = 14.000
TextButtonDecalc00lkidd.TextWrapped = true

TextButtonSkyboxLUX.Name = "TextButtonSkybox Luxcazs Brookhaven 99"
TextButtonSkyboxLUX.Parent = DecalSkybox
TextButtonSkyboxLUX.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkyboxLUX.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxLUX.BorderSizePixel = 3
TextButtonSkyboxLUX.Size = UDim2.new(0, 160, 0, 38)
TextButtonSkyboxLUX.Font = Enum.Font.SourceSans
TextButtonSkyboxLUX.Text = "Skybox Luxcazs Brookhaven 99"
TextButtonSkyboxLUX.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkyboxLUX.TextScaled = true
TextButtonSkyboxLUX.TextSize = 14.000


TextButtonDecalLUX.Name = "TextButtonDecal Luxcazs Brookhaven 99"
TextButtonDecalLUX.Parent = DecalSkybox
TextButtonDecalLUX.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonDecalLUX.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonDecalLUX.BorderSizePixel = 3
TextButtonDecalLUX.Size = UDim2.new(0, 160, 0, 38)
TextButtonDecalLUX.Font = Enum.Font.SourceSans
TextButtonDecalLUX.Text = "Decal Luxcazs Brookhaven 99"
TextButtonDecalLUX.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonDecalLUX.TextScaled = true
TextButtonDecalLUX.TextSize = 14.000
TextButtonDecalLUX.TextWrapped = true

TextButtonAsterion.Name = "TextButtonAsterion"
TextButtonAsterion.Parent = DecalSkybox
TextButtonAsterion.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonAsterion.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonAsterion.BorderSizePixel = 3
TextButtonAsterion.Size = UDim2.new(0, 160, 0, 38)
TextButtonAsterion.Font = Enum.Font.SourceSans
TextButtonAsterion.Text = "Asterion"
TextButtonAsterion.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonAsterion.TextScaled = true
TextButtonAsterion.TextSize = 14.000
TextButtonAsterion.TextWrapped = true

TextButtonNight.Name = "TextButtonNight"
TextButtonNight.Parent = DecalSkybox
TextButtonNight.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonNight.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonNight.BorderSizePixel = 3
TextButtonNight.Size = UDim2.new(0, 160, 0, 38)
TextButtonNight.Font = Enum.Font.SourceSans
TextButtonNight.Text = "Night"
TextButtonNight.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonNight.TextScaled = true
TextButtonNight.TextSize = 14.000
TextButtonNight.TextWrapped = true

TextLabelMusic.Name = "TextLabelMusic"
TextLabelMusic.Parent = Page2
TextLabelMusic.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelMusic.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelMusic.BorderSizePixel = 3
TextLabelMusic.Size = UDim2.new(0, 147, 0, 38)
TextLabelMusic.Font = Enum.Font.SourceSans
TextLabelMusic.Text = "Music"
TextLabelMusic.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelMusic.TextScaled = true
TextLabelMusic.TextSize = 14.000
TextLabelMusic.TextWrapped = true

TextLabelDecalSky.Name = "TextLabelDecalSky"
TextLabelDecalSky.Parent = Page2
TextLabelDecalSky.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelDecalSky.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelDecalSky.BorderSizePixel = 3
TextLabelDecalSky.Position = UDim2.new(0.478827357, 0, 0, 0)
TextLabelDecalSky.Size = UDim2.new(0, 160, 0, 38)
TextLabelDecalSky.Font = Enum.Font.SourceSans
TextLabelDecalSky.Text = "Decal/Sky"
TextLabelDecalSky.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelDecalSky.TextScaled = true
TextLabelDecalSky.TextSize = 14.000
TextLabelDecalSky.TextWrapped = true

Page1.Name = "Page1"
Page1.Parent = LuxGui
Page1.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Page1.BorderColor3 = Color3.fromRGB(0, 0, 0)
Page1.BorderSizePixel = 3
Page1.Position = UDim2.new(0, 0, 0.221973091, 0)
Page1.Size = UDim2.new(0, 307, 0, 341)
Page1.Visible = true

Server.Name = "Server"
Server.Parent = Page1
Server.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Server.BorderColor3 = Color3.fromRGB(0, 0, 0)
Server.BorderSizePixel = 3
Server.Position = UDim2.new(0, 0, 0.111436948, 0)
Server.Size = UDim2.new(0, 147, 0, 303)

UIListLayout232445.Name = "UIListLayout232445"
UIListLayout232445.Parent = Server
UIListLayout232445.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonSkybox.Name = "TextButtonSkybox"
TextButtonSkybox.Parent = Server
TextButtonSkybox.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSkybox.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkybox.BorderSizePixel = 3
TextButtonSkybox.Size = UDim2.new(0, 147, 0, 38)
TextButtonSkybox.Font = Enum.Font.SourceSans
TextButtonSkybox.Text = "Skybox"
TextButtonSkybox.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSkybox.TextScaled = true
TextButtonSkybox.TextSize = 14.000
TextButtonSkybox.TextWrapped = true

TextButtonDecal.Name = "TextButtonDecal"
TextButtonDecal.Parent = Server
TextButtonDecal.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonDecal.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonDecal.BorderSizePixel = 3
TextButtonDecal.Size = UDim2.new(0, 147, 0, 38)
TextButtonDecal.Font = Enum.Font.SourceSans
TextButtonDecal.Text = "Decal"
TextButtonDecal.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonDecal.TextScaled = true
TextButtonDecal.TextSize = 14.000
TextButtonDecal.TextWrapped = true

TextButtonMusic.Name = "TextButtonMusic"
TextButtonMusic.Parent = Server
TextButtonMusic.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonMusic.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMusic.BorderSizePixel = 3
TextButtonMusic.Size = UDim2.new(0, 147, 0, 38)
TextButtonMusic.Font = Enum.Font.SourceSans
TextButtonMusic.Text = "Music"
TextButtonMusic.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMusic.TextScaled = true
TextButtonMusic.TextSize = 14.000
TextButtonMusic.TextWrapped = true

TextButtonParticles.Name = "TextButtonParticles"
TextButtonParticles.Parent = Server
TextButtonParticles.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonParticles.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonParticles.BorderSizePixel = 3
TextButtonParticles.Size = UDim2.new(0, 147, 0, 38)
TextButtonParticles.Font = Enum.Font.SourceSans
TextButtonParticles.Text = "Particles"
TextButtonParticles.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonParticles.TextScaled = true
TextButtonParticles.TextSize = 14.000
TextButtonParticles.TextWrapped = true

TextButtonBlueLightALL.Name = "TextButtonBlue Light ALL"
TextButtonBlueLightALL.Parent = Server
TextButtonBlueLightALL.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonBlueLightALL.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonBlueLightALL.BorderSizePixel = 3
TextButtonBlueLightALL.Size = UDim2.new(0, 147, 0, 38)
TextButtonBlueLightALL.Font = Enum.Font.SourceSans
TextButtonBlueLightALL.Text = "Blue Light ALL"
TextButtonBlueLightALL.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonBlueLightALL.TextScaled = true
TextButtonBlueLightALL.TextSize = 14.000
TextButtonBlueLightALL.TextWrapped = true

TextButtonSpamTeam.Name = "TextButtonSpam Team"
TextButtonSpamTeam.Parent = Server
TextButtonSpamTeam.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSpamTeam.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSpamTeam.BorderSizePixel = 3
TextButtonSpamTeam.Size = UDim2.new(0, 147, 0, 38)
TextButtonSpamTeam.Font = Enum.Font.SourceSans
TextButtonSpamTeam.Text = "Spam Team"
TextButtonSpamTeam.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSpamTeam.TextScaled = true
TextButtonSpamTeam.TextSize = 14.000
TextButtonSpamTeam.TextWrapped = true

TextButton.Parent = Server
TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButton.BorderSizePixel = 3
TextButton.Size = UDim2.new(0, 147, 0, 38)
TextButton.Font = Enum.Font.SourceSans
TextButton.Text = "Flood"
TextButton.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButton.TextScaled = true
TextButton.TextSize = 14.000
TextButton.TextWrapped = true

TextButtonChangeColor.Name = "TextButtonChange Color"
TextButtonChangeColor.Parent = Server
TextButtonChangeColor.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonChangeColor.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonChangeColor.BorderSizePixel = 3
TextButtonChangeColor.Size = UDim2.new(0, 147, 0, 38)
TextButtonChangeColor.Font = Enum.Font.SourceSans
TextButtonChangeColor.Text = "Change Color"
TextButtonChangeColor.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonChangeColor.TextScaled = true
TextButtonChangeColor.TextSize = 14.000
TextButtonChangeColor.TextWrapped = true

LocalPlayer.Name = "LocalPlayer"
LocalPlayer.Parent = Page1
LocalPlayer.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
LocalPlayer.BorderColor3 = Color3.fromRGB(0, 0, 0)
LocalPlayer.BorderSizePixel = 3
LocalPlayer.Position = UDim2.new(0.478827357, 0, 0.111436948, 0)
LocalPlayer.Size = UDim2.new(0, 160, 0, 303)

UIListLayout443634534.Name = "UIListLayout443634534"
UIListLayout443634534.Parent = LocalPlayer
UIListLayout443634534.SortOrder = Enum.SortOrder.LayoutOrder

TextButtonMinecraft.Name = "TextButtonMinecraft"
TextButtonMinecraft.Parent = LocalPlayer
TextButtonMinecraft.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonMinecraft.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMinecraft.BorderSizePixel = 3
TextButtonMinecraft.Size = UDim2.new(0, 160, 0, 38)
TextButtonMinecraft.Font = Enum.Font.SourceSans
TextButtonMinecraft.Text = "Minecraft"
TextButtonMinecraft.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonMinecraft.TextScaled = true
TextButtonMinecraft.TextSize = 14.000
TextButtonMinecraft.TextWrapped = true

TextButtonJohndoe.Name = "TextButtonJohn doe"
TextButtonJohndoe.Parent = LocalPlayer
TextButtonJohndoe.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonJohndoe.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonJohndoe.BorderSizePixel = 3
TextButtonJohndoe.Size = UDim2.new(0, 160, 0, 38)
TextButtonJohndoe.Font = Enum.Font.SourceSans
TextButtonJohndoe.Text = "John doe"
TextButtonJohndoe.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonJohndoe.TextScaled = true
TextButtonJohndoe.TextSize = 14.000
TextButtonJohndoe.TextWrapped = true

TextButtonHitman.Name = "TextButtonHitman"
TextButtonHitman.Parent = LocalPlayer
TextButtonHitman.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonHitman.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonHitman.BorderSizePixel = 3
TextButtonHitman.Size = UDim2.new(0, 160, 0, 38)
TextButtonHitman.Font = Enum.Font.SourceSans
TextButtonHitman.Text = "Hitman"
TextButtonHitman.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonHitman.TextScaled = true
TextButtonHitman.TextSize = 14.000
TextButtonHitman.TextWrapped = true

TextButtonR15.Name = "TextButtonR15"
TextButtonR15.Parent = LocalPlayer
TextButtonR15.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonR15.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonR15.BorderSizePixel = 3
TextButtonR15.Size = UDim2.new(0, 160, 0, 38)
TextButtonR15.Font = Enum.Font.SourceSans
TextButtonR15.Text = "R15"
TextButtonR15.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonR15.TextScaled = true
TextButtonR15.TextSize = 14.000
TextButtonR15.TextWrapped = true

TextButtonSpeed50.Name = "TextButtonSpeed 50"
TextButtonSpeed50.Parent = LocalPlayer
TextButtonSpeed50.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextButtonSpeed50.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSpeed50.BorderSizePixel = 3
TextButtonSpeed50.Size = UDim2.new(0, 160, 0, 38)
TextButtonSpeed50.Font = Enum.Font.SourceSans
TextButtonSpeed50.Text = "Speed 50"
TextButtonSpeed50.TextColor3 = Color3.fromRGB(0, 0, 0)
TextButtonSpeed50.TextScaled = true
TextButtonSpeed50.TextSize = 14.000
TextButtonSpeed50.TextWrapped = true

Serverlabel.Name = "Serverlabel"
Serverlabel.Parent = Page1
Serverlabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Serverlabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
Serverlabel.BorderSizePixel = 3
Serverlabel.Size = UDim2.new(0, 147, 0, 38)
Serverlabel.Font = Enum.Font.SourceSans
Serverlabel.Text = "Server"
Serverlabel.TextColor3 = Color3.fromRGB(0, 0, 0)
Serverlabel.TextScaled = true
Serverlabel.TextSize = 14.000
Serverlabel.TextWrapped = true

TextLabelLocalPlayersScript.Name = "TextLabelLocalPlayersScript"
TextLabelLocalPlayersScript.Parent = Page1
TextLabelLocalPlayersScript.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabelLocalPlayersScript.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabelLocalPlayersScript.BorderSizePixel = 3
TextLabelLocalPlayersScript.Position = UDim2.new(0.478827357, 0, 0, 0)
TextLabelLocalPlayersScript.Size = UDim2.new(0, 160, 0, 38)
TextLabelLocalPlayersScript.Font = Enum.Font.SourceSans
TextLabelLocalPlayersScript.Text = "LocalPlayers/Script"
TextLabelLocalPlayersScript.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabelLocalPlayersScript.TextScaled = true
TextLabelLocalPlayersScript.TextSize = 14.000
TextLabelLocalPlayersScript.TextWrapped = true

-- Scripts:

local function NAJAGNO_fake_script() -- next1.LocalScript 
	local script = Instance.new('LocalScript', next1)

	script.Parent.MouseButton1Down:Connect(function()
		if script.Parent.Parent.Page1.Visible == true then
			script.Parent.Parent.Page1.Visible = false
			script.Parent.Parent.Page5.Visible = true
		elseif script.Parent.Parent.Page5.Visible == true then
			script.Parent.Parent.Page5.Visible = false
			script.Parent.Parent.Page4.Visible = true
		elseif script.Parent.Parent.Page4.Visible == true then
			script.Parent.Parent.Page4.Visible = true
			script.Parent.Parent.Page3.Visible = false
		elseif script.Parent.Parent.Page3.Visible == true then
			script.Parent.Parent.Page2.Visible = true
			script.Parent.Parent.Page3.Visible = false
		elseif script.Parent.Parent.Page2.Visible == true then
			script.Parent.Parent.Page1.Visible = true
			script.Parent.Parent.Page2.Visible = false

		end

	end)
end
coroutine.wrap(NAJAGNO_fake_script)()
local function KYYS_fake_script() -- next12.LocalScript 
	local script = Instance.new('LocalScript', next12)

	script.Parent.MouseButton1Down:Connect(function()
		if script.Parent.Parent.Page1.Visible == true then
			script.Parent.Parent.Page1.Visible = false
			script.Parent.Parent.Page2.Visible = true
		elseif script.Parent.Parent.Page2.Visible == true then
			script.Parent.Parent.Page2.Visible = false
			script.Parent.Parent.Page3.Visible = true
		elseif script.Parent.Parent.Page3.Visible == true then
			script.Parent.Parent.Page4.Visible = true
			script.Parent.Parent.Page3.Visible = false
		elseif script.Parent.Parent.Page4.Visible == true then
			script.Parent.Parent.Page5.Visible = true
			script.Parent.Parent.Page4.Visible = false
		elseif script.Parent.Parent.Page5.Visible == true then
			script.Parent.Parent.Page1.Visible = true
			script.Parent.Parent.Page5.Visible = false

		end

	end)
end
coroutine.wrap(KYYS_fake_script)()

local function BESWGB_fake_script() 
	local script = Instance.new('LocalScript', closeopen)

	script.Parent.MouseButton1Click:connect(function()
		script.Parent.Parent.LuxGui.Visible = not script.Parent.Parent.LuxGui.Visible
	end)

end
coroutine.wrap(BESWGB_fake_script)()

local function ZICN_fake_script() -- TextButtonSkybox.Script 
	local script = Instance.new('Script', TextButtonSkybox)

	function click()
		s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=94508321707272"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=94508321707272"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=94508321707272"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=94508321707272"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=94508321707272"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=94508321707272"
		game.Lighting.TimeOfDay = 12
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(ZICN_fake_script)()
local function PUQCWY_fake_script() -- TextButtonDecal.Script 
	local script = Instance.new('Script', TextButtonDecal)

	function click()
		local function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=94508321707272" then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id=94508321707272"
					Two.Texture = "http://www.roblox.com/asset/?id=94508321707272"
					Three.Texture = "http://www.roblox.com/asset/?id=94508321707272"
					Four.Texture = "http://www.roblox.com/asset/?id=94508321707272"
					Five.Texture = "http://www.roblox.com/asset/?id=94508321707272"
					Six.Texture = "http://www.roblox.com/asset/?id=94508321707272"
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		local function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(workspace)
		asdf(workspace)
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(PUQCWY_fake_script)()
local function QXKEETI_fake_script() -- TextButtonMusic.De script 
	local script = Instance.new('Script', TextButtonMusic)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://88615201837247"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      = 1
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(QXKEETI_fake_script)()

local function bobs() -- TextButtonMusic.De script 
	local script = Instance.new('Script', Bob)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://133170570098799"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      = 1
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(bobs)()

local function KEIYMCB_fake_script() -- TextButtonParticles.Script 
	local script = Instance.new('Script', TextButtonParticles)

	script.Parent.MouseButton1Down:Connect(function()
		for i = 1, 21 do
			for i, v in pairs(game.Players:GetChildren()) do
				local emit = Instance.new("ParticleEmitter")
				emit.Parent = v.Character.Head
				emit.Texture = "http://www.roblox.com/asset/?id=94508321707272"
				emit.VelocitySpread = 100000

			end
		end
	end)
end
coroutine.wrap(KEIYMCB_fake_script)()
local function BINIVC_fake_script() -- TextButtonBlueLightALL.Script 
	local script = Instance.new('Script', TextButtonBlueLightALL)

	script.Parent.MouseButton1Click:Connect(function()
		local Lighting = game:GetService("Lighting")
		local ColorCorrection = Instance.new("ColorCorrectionEffect", Lighting)

		function zigzag(X) 
			return math.acos(math.cos(X*math.pi))/math.pi
		end

		Counter = 0

		Lighting.TimeOfDay = "12:00"

		while wait(0.1) do 
			ColorCorrection.TintColor = Color3.fromHSV(0.5, 1, 1)
			Lighting.Ambient = Color3.fromHSV(0.666667, 1, 1)
			Counter += 0.01
		end
	end)
end
coroutine.wrap(BINIVC_fake_script)()
local function QRENXNV_fake_script() -- TextButtonSpamTeam.Script 
	local script = Instance.new('Script', TextButtonSpamTeam)

	function click()
		while true do
			local team1 = Instance.new("Team", game.Teams)
			team1.Name = "LUXCAZS!!!"
			team1.TeamColor = BrickColor.random()
			game:service'Debris':AddItem(team1,0.3)
			wait()
		end
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(QRENXNV_fake_script)()
local function OKMXR_fake_script() -- TextButton.Script 
	local script = Instance.new('Script', TextButton)

	script.Parent.MouseButton1Click:Connect(function()
		local FloodMap = Region3.new(Vector3.new(-1250,0,-1250), Vector3.new(1250,250,1250))
		FloodMap = FloodMap:ExpandToGrid(4)
		game.Workspace.Terrain:FillRegion(FloodMap, 4, Enum.Material.Water)
	end)
end
coroutine.wrap(OKMXR_fake_script)()
local function UZYIBH_fake_script() -- TextButtonChangeColor.Script 
	local script = Instance.new('Script', TextButtonChangeColor)

	script.Parent.MouseButton1Down:Connect(function()
		for i,fee in pairs(workspace:GetDescendants()) do
			if fee:IsA("BasePart") then
				fee.BrickColor = BrickColor.random()
			end
		end
	end)
end
coroutine.wrap(UZYIBH_fake_script)()
local function HYJBK_fake_script() -- TextButtonMinecraft.LocalScript 
	local script = Instance.new('LocalScript', TextButtonMinecraft)

	script.Parent.MouseButton1Click:Connect(function()

		local targetName = game.Players.LocalPlayer.Name
		local player = game.Players:FindFirstChild(targetName)
		function putTexture(part, frontF, backF, topF, bottomF, leftF, rightF, className)
			local faces = {"Front", "Back", "Top", "Bottom", "Left", "Right"}
			for i,f in pairs(faces) do
				local decal = Instance.new(className, part)
				if i == 1 then decal.Texture = frontF decal.Name = f end
				if i == 2 then decal.Texture = backF or frontF decal.Name = f  end
				if i == 3 then decal.Texture = topF or frontF decal.Name = f  end
				if i == 4 then decal.Texture = bottomF or frontF decal.Name = f end
				if i == 5 then decal.Texture = leftF or frontF decal.Name = f  end
				if i == 6 then decal.Texture = rightF or frontF decal.Name = f  end
				decal.Face = f
			end
			return part
		end
		function makeSquare(position, size, color, transparency, parent)
			local label = Instance.new("TextLabel", parent)
			label.Text = ""
			label.BorderSizePixel = 0
			label.BackgroundTransparency = transparency
			label.Position = position
			label.Size = size
			label.BackgroundColor3 = color
		end
		function putToolBarSlot(position, image)
			local playerGui = player:FindFirstChild("PlayerGui")
			if playerGui then
				local gui = playerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", playerGui)
				gui.Name = "ToolBar"
				local slot = Instance.new("ImageLabel", gui)
				slot.Position = position
				slot.Size = UDim2.new(0, 32, 0, 32)
				slot.BackgroundTransparency = 1
				slot.ImageTransparency = 0
				slot.Image = image
				slot.ZIndex = 2

				makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 32, 0, 32), 
					Color3.new(95/255, 89/255, 76/255), 0, slot)
				makeSquare(UDim2.new(0, 0, 0, 0), UDim2.new(0, 2, 0, 32), 
					Color3.new(0/255, 0/255, 0/255), 0.5, slot)
				makeSquare(UDim2.new(0, 2, 0, 0), UDim2.new(0, 30, 0, 2), 
					Color3.new(0/255, 0/255, 0/255), 0.5, slot)
				makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 36, 0, 2), 
					Color3.new(106/255, 106/255, 106/255), 0, slot)
				makeSquare(UDim2.new(0, -2, 0, -2), UDim2.new(0, 2, 0, 36), 
					Color3.new(106/255, 106/255, 106/255), 0, slot)
				makeSquare(UDim2.new(0, 0, 0, 32), UDim2.new(0, 34, 0, 2), 
					Color3.new(130/255, 130/255, 130/255), 0, slot)
				makeSquare(UDim2.new(0, 32, 0, 0), UDim2.new(0, 2, 0, 34), 
					Color3.new(130/255, 130/255, 130/255), 0, slot)
				makeSquare(UDim2.new(0, -4, 0, -2), UDim2.new(0, 2, 0, 38), 
					Color3.new(130/255, 130/255, 130/255), 0, slot)
				makeSquare(UDim2.new(0, 34, 0, -2), UDim2.new(0, 2, 0, 36), 
					Color3.new(106/255, 106/255, 106/255), 0, slot)
				makeSquare(UDim2.new(0, -2, 0, 34), UDim2.new(0, 38, 0, 2), 
					Color3.new(106/255, 106/255, 106/255), 0, slot)
				makeSquare(UDim2.new(0, -4, 0, -4), UDim2.new(0, 40, 0, 2), 
					Color3.new(156/255, 156/255, 156/255), 0, slot)
			end
		end
		function divide(x, d)
			if x ~= 0 and d ~= 0 then
				return x/d
			else
				return x
			end
		end -- so it doesn't divide by zero
		function getDistance(v1, v2)
			return math.abs((Vector3.new(math.abs(v2.X - v1.X), math.abs(v2.Y - v1.Y), math.abs(v2.Z - v1.Z))).Magnitude)
		end
		function round(x)
			if x%2 ~= 0.5 then
				return math.floor(x+0.5)
			end
			return x-0.5
		end
		function weldTo(part1, part2)
			local weld = Instance.new("Weld", part1)
			weld.Part0 = part1
			weld.Part1 = part2
		end
		function getMagnitudeXZ(velocity)
			return math.abs(velocity.X) + math.abs(velocity.Z)
		end
		function placeBlock(block, cFPos)
			local blockPlaced = Instance.new("Part", workspace)
			blockPlaced.Material = "Fabric"
			blockPlaced.Anchored = true
			blockPlaced.Size = block.size
			blockPlaced.CFrame = cFPos
			putTexture(blockPlaced, block.frontTex, block.backTex, 
				block.topTex, block.bottomTex, block.leftTex, block.rightTex, "Texture")
			return blockPlaced
		end
		local toolBar = {
			Dirt = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://179655033",
				backTex = "rbxassetid://179655033",
				topTex = "rbxassetid://179655033",
				bottomTex = "rbxassetid://179655033",
				leftTex = "rbxassetid://179655033",
				rightTex = "rbxassetid://179655033"
			},
			Grass = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://96430337",
				backTex = "rbxassetid://96430337",
				topTex = "rbxassetid://96430265",
				bottomTex = "rbxassetid://179655033",
				leftTex = "rbxassetid://96430337",
				rightTex = "rbxassetid://96430337"
			},
			Stone = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://75880927",
				backTex = "rbxassetid://75880927",
				topTex = "rbxassetid://75880927",
				bottomTex = "rbxassetid://75880927",
				leftTex = "rbxassetid://75880927",
				rightTex = "rbxassetid://75880927"
			},
			Diamond_Ore = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://57928490",
				backTex = "rbxassetid://57928490",
				topTex = "rbxassetid://57928490",
				bottomTex = "rbxassetid://57928490",
				leftTex = "rbxassetid://57928490",
				rightTex = "rbxassetid://57928490"
			},
			Diamond_Block = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://56749955",
				backTex = "rbxassetid://56749955",
				topTex = "rbxassetid://56749955",
				bottomTex = "rbxassetid://56749955",
				leftTex = "rbxassetid://56749955",
				rightTex = "rbxassetid://56749955"
			},
			Wood_Planks = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://346201871",
				backTex = "rbxassetid://346201871",
				topTex = "rbxassetid://346201871",
				bottomTex = "rbxassetid://346201871",
				leftTex = "rbxassetid://346201871",
				rightTex = "rbxassetid://346201871"
			},
			Oak_Log = {
				size = Vector3.new(2.6, 2.6, 2.6),
				frontTex = "rbxassetid://310831812",
				backTex = "rbxassetid://310831812",
				topTex = "rbxassetid://152538557",
				bottomTex = "rbxassetid://152538557",
				leftTex = "rbxassetid://310831812",
				rightTex = "rbxassetid://310831812"
			}
		}
		if player then
			local char = player.Character
			if char then
				for _,cM in pairs(char:GetChildren()) do
					if cM.ClassName == "CharacterMesh" then cM:Destroy() end
				end

				--[]
				local gui = player.PlayerGui:FindFirstChild("ToolBar") or Instance.new("ScreenGui", player.PlayerGui)
				gui.Name = "ToolBar"

				makeSquare(UDim2.new(0.5, -166, 1, -111), UDim2.new(0, 364, 0, 44), 
					Color3.new(0/255, 0/255, 0/255), 0, gui)

				local blocks = {"Dirt", "Grass", "Stone", "Diamond_Ore", "Diamond_Block", "Wood_Planks", "Oak_Log"}
				for i = 1, 9 do
					if toolBar[blocks[i]] ~= nil then
						putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), toolBar[blocks[i]].frontTex)
					else
						putToolBarSlot(UDim2.new(0.5, -160 + ((i-1)*40), 1, -105), "")				
					end
				end	

				local humRootPart = char:WaitForChild("HumanoidRootPart")
				local head = char:WaitForChild("Head")
				local torso = char:WaitForChild("Torso")
				local lArm = char:WaitForChild("Left Arm")
				local rArm = char:WaitForChild("Right Arm")
				local lLeg = char:WaitForChild("Left Leg")
				local rLeg = char:WaitForChild("Right Leg")

				head.Size = Vector3.new(1.3, 1.3, 1.3)
				putTexture(head, "rbxassetid://38738031", "rbxassetid://36047330", 
					"rbxassetid://36047341", "rbxassetid://36047347",
					"rbxassetid://36047323", "rbxassetid://36047315", "Decal")
				head:WaitForChild("Mesh"):Destroy()
				head:WaitForChild("face"):Destroy()

				torso.Size = Vector3.new(1.3, 1.95, 0.65)
				putTexture(torso, "rbxassetid://38934753", "rbxassetid://38934731", 
					"rbxassetid://38934780", "rbxassetid://38934740",
					"rbxassetid://38934762", "rbxassetid://38934762", "Decal")

				lArm.Size = Vector3.new(0.65, 1.95, 0.65)
				putTexture(lArm, "rbxassetid://38934581", "rbxassetid://38934560", 
					"rbxassetid://38934613", "rbxassetid://38934568",
					"rbxassetid://38934601", "rbxassetid://38934591", "Decal")

				rArm.Size = Vector3.new(0.65, 1.95, 0.65)
				putTexture(rArm, "rbxassetid://38934560", "rbxassetid://38934581", 
					"rbxassetid://38934613", "rbxassetid://38934568",
					"rbxassetid://38934601", "rbxassetid://38934591", "Decal")

				lLeg.Size = Vector3.new(0.65, 1.95, 0.65)
				putTexture(lLeg, "rbxassetid://38936226", "rbxassetid://38936209", 
					"rbxassetid://38934719", "rbxassetid://38934712",
					"rbxassetid://38936255", "rbxassetid://38936242", "Decal")

				rLeg.Size = Vector3.new(0.65, 1.95, 0.65)
				putTexture(rLeg, "rbxassetid://38936209", "rbxassetid://38936226", 
					"rbxassetid://38934719", "rbxassetid://38934712",
					"rbxassetid://38936242", "rbxassetid://38936255", "Decal")

				char.Humanoid:ClearAllChildren()
				char.Animate:Remove()		

				-- now for the real stuff
				-- |
				-- |
				-- V
				Instance.new("BlockMesh", torso)
				Instance.new("BlockMesh", lArm)
				Instance.new("BlockMesh", rArm)
				Instance.new("BlockMesh", lLeg)
				Instance.new("BlockMesh", rLeg)

				local camera = workspace.Camera
				local camPart = Instance.new("Part", camera)
				camPart.Size = Vector3.new(0, 0, 0)
				camPart.CFrame = camera.CFrame
				camPart.Transparency = 1

			--[[local cameraHand = Instance.new("Part", camera)
			cameraHand.Size = Vector3.new(0.65, 1.95, 0.65)
			cameraHand.CanCollide = false
			cameraHand.Anchored = true
			cameraHand.Name = "CameraHand"
			putTexture(cameraHand, "rbxassetid://38934560", "rbxassetid://38934581", 
				"rbxassetid://38934613", "rbxassetid://38934568",
				"rbxassetid://38934601", "rbxassetid://38934591", "Decal")
			
			local cameraHandWeld = Instance.new("Motor6D", camPart)
			cameraHandWeld.Part0 = camPart
			cameraHandWeld.Part1 = cameraHand
			cameraHandWeld.C0 = CFrame.new(5, 0, 0)
			]]--

				local humanoid = char:WaitForChild("Humanoid")	
				humanoid.HipHeight = 0.3	

				local rootJoint = Instance.new("Motor6D", torso)
				rootJoint.Name = "RootJoint"
				rootJoint.Part0 = humRootPart
				rootJoint.Part1 = torso
				rootJoint.C1 = CFrame.new(0, 0.05, 0)

				local neck = Instance.new("Motor6D", torso)
				neck.Name = "Neck"
				neck.Part0 = head
				neck.Part1 = torso

				local lS = Instance.new("Motor6D", torso)
				lS.Name = "Left Shoulder"
				lS.Part0 = lArm
				lS.Part1 = torso
				lS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
				lS.C1 = CFrame.new(0.65, 0.975, 0)

				local rS = Instance.new("Motor6D", torso)
				rS.Name = "Right Shoulder"
				rS.Part0 = rArm
				rS.Part1 = torso
				rS.C0 = CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(0, 0, 0)
				rS.C1 = CFrame.new(-0.65, 0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)

				local lH = Instance.new("Motor6D", torso)
				lH.Name = "Left Hip"
				lH.Part0 = lLeg
				lH.Part1 = torso
				lH.C0 = CFrame.new(0, 0.975, 0)
				lH.C1 = CFrame.new(0.325, -0.975, 0) * CFrame.Angles(0, 0, 0)

				local rH = Instance.new("Motor6D", torso)
				rH.Name = "Right Hip"
				rH.Part0 = rLeg
				rH.Part1 = torso
				rH.C0 = CFrame.new(0, 0.975, 0)
				rH.C1 = CFrame.new(-0.325, -0.975, 0) * CFrame.Angles(0, -math.rad(180), 0)

				for _,p in pairs(char:GetChildren()) do
					if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
						local hit = Instance.new("Part", char)
						hit.Name = "DamagePart"
						hit.BrickColor = BrickColor.new("Bright red")
						hit.Material = "SmoothPlastic"
						hit.Transparency = 1
						hit.Size = Vector3.new(p.Size.X + 0.05, p.Size.Y + 0.05, p.Size.Z + 0.05)
						hit.CanCollide = false
						weldTo(hit, p)
					end
				end

				local ticks = 0
				local times = 0

				local walkAnim = 0
				local increaseWalkAnim = 1

				local idleAnimRotX = 0
				local idleAnimRotZ = 0
				local sneaking = 0

				local RS = game:GetService("RunService").RenderStepped
				local Mouse = player:GetMouse()		

				local oldHP = humanoid.Health
				local damageTime = 0

				local punchRotX = 0
				local punchRotY = 0
				local punchRotZ = 0			
				local punchSpeed = 0
				local punching = 0
				local selectedBlock = 8
				local punchEnded = 1
				local itemOnHand = nil

				local handItem = Instance.new("Part", char)
				handItem.Name = "HandItem"
				handItem.Size = Vector3.new(0.52, 0.52, 0.52)
				handItem.Transparency = 1	
				handItem.CanCollide = false

				local handItemWeld = Instance.new("Weld", char)
				handItemWeld.Part0 = handItem
				handItemWeld.Part1 = lArm
				handItemWeld.C1 = CFrame.new(0, -0.9, -0.6) * CFrame.Angles(math.rad(-10), math.rad(45), 0)	

				local sound = Instance.new("Sound", char)
				sound.Name = "Hurt"
				sound.Volume = 10
				sound.SoundId = "rbxassetid://535690488"		

				local facesToResize = {"Front", "Back", "Left", "Right", "Bottom", "Top"}
				Mouse.Button1Down:connect(function()
					if punchEnded == 1 then punching = 1 end
					if Mouse.Target then
						if getDistance(head.CFrame.p, Mouse.Hit.p) <= 10.4 then
							local humanoid = Mouse.Target.Parent:FindFirstChild("Humanoid")
							if humanoid then
								humanoid.Health = humanoid.Health - 10
								local parts = Mouse.Target.Parent:GetChildren()
								for _,p in pairs(parts) do
									if p.ClassName == "Part" then
										p.Velocity = Vector3.new(p.Velocity.X + (head.CFrame.lookVector.X * 18), p.Velocity.Y + (head.CFrame.lookVector.Y * 18) + 8, p.Velocity.Z + (head.CFrame.lookVector.Z * 18))
									end
								end
								return
							end
							local x = Mouse.Target.CFrame.p.X
							local y = Mouse.Target.CFrame.p.Y
							local z = Mouse.Target.CFrame.p.Z
							if Mouse.TargetSurface.Name == "Right" then x = x + 2.6 end
							if Mouse.TargetSurface.Name == "Left" then x = x - 2.6 end
							if Mouse.TargetSurface.Name == "Top" then y = y + 2.6 end
							if Mouse.TargetSurface.Name == "Bottom" then y = y - 2.6 end
							if Mouse.TargetSurface.Name == "Back" then z = z + 2.6 end
							if Mouse.TargetSurface.Name == "Front" then z = z - 2.6 end
							if Mouse.Target.Size.X > 2.6 or Mouse.Target.Size.Y > 2.6 or Mouse.Target.Size.Z > 2.6 then
								x = Mouse.Hit.p.X
								y = Mouse.Hit.p.Y
								z = Mouse.Hit.p.Z
							end
							--				local x = round(math.abs(mouseX)/2.6)*2.6
							--				local y = round(math.abs(mouseY)/2.6)*2.6
							--				local z = round(math.abs(mouseZ)/2.6)*2.6
							--				if Mouse.Hit.p.X < 0 then x = x * -1 end
							--				if Mouse.Hit.p.Y < 0 then y = y * -1 end
							--				if Mouse.Hit.p.Z < 0 then z = z * -1 end
							if selectedBlock == 0 then
								local blk = placeBlock(toolBar.Dirt, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 1 then
								local blk = placeBlock(toolBar.Grass, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 2 then
								local blk = placeBlock(toolBar.Stone, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 3 then
								local blk = placeBlock(toolBar.Diamond_Ore, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 4 then
								local blk = placeBlock(toolBar.Diamond_Block, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 5 then
								local blk = placeBlock(toolBar.Wood_Planks, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 6 then
								local blk = placeBlock(toolBar.Oak_Log, CFrame.new(x, y, z))
								for _,f in pairs(facesToResize) do
									blk:WaitForChild(f).StudsPerTileU = 2.6
									blk:WaitForChild(f).StudsPerTileV = 2.6
								end
							elseif selectedBlock == 7 or selectedBlock == 8 then
								if Mouse.Target.Size.X <= 10 and Mouse.Target.Size.Y <= 10 and Mouse.Target.Size.Z <= 10 then
									Mouse.Target.Parent = nil
								end
							end
						end
					end
				end)		

				local hasItemOnHand = 0
				local hi = 0
				-- selection thingy
				local selectLabel = Instance.new("TextLabel", gui)
				selectLabel.Size = UDim2.new(0, 32, 0, 32)
				selectLabel.Position = UDim2.new(0.5, -160 + (selectedBlock*40), 1, -105)
				selectLabel.BackgroundTransparency = 0.5
				selectLabel.BackgroundColor3 = Color3.new(1, 1, 1)
				selectLabel.BorderSizePixel = 0
				selectLabel.Text = ""
				selectLabel.ZIndex = 3
				--	
				Mouse.KeyDown:connect(function(key)
					if key == "q" then
						sneaking = 1
						humanoid.WalkSpeed = humanoid.WalkSpeed / 2
						rootJoint.C1 = CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
						lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
						rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
						print("Sneaking...")
					end
					if key == "8" then 
						selectedBlock = 7
						itemOnHand = nil
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						if hasItemOnHand == 1 then hi = 1 end
					end
					if key == "9" then 
						selectedBlock = 8
						itemOnHand = nil
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						if hasItemOnHand == 1 then hi = 1 end
					end
					if key == "1" then 
						selectedBlock = 0
						itemOnHand = toolBar.Dirt
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if key == "2" then 
						selectedBlock = 1 
						itemOnHand = toolBar.Grass
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if key == "3" then 
						selectedBlock = 2 
						itemOnHand = toolBar.Stone
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if key == "4" then 
						selectedBlock = 3 
						itemOnHand = toolBar.Diamond_Ore
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if key == "5" then 
						selectedBlock = 4 
						itemOnHand = toolBar.Diamond_Block
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if key == "6" then 
						selectedBlock = 5 
						itemOnHand = toolBar.Wood_Planks
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if key == "7" then 
						selectedBlock = 6 
						itemOnHand = toolBar.Oak_Log
						for _,d in pairs(handItem:GetChildren()) do
							d:Destroy()
						end
						putTexture(handItem, itemOnHand.frontTex, itemOnHand.backTex,
							itemOnHand.topTex, itemOnHand.bottomTex,
							itemOnHand.leftTex, itemOnHand.rightTex, "Texture")
						for _,f in pairs(facesToResize) do
							handItem:WaitForChild(f).StudsPerTileU = 0.52
							handItem:WaitForChild(f).StudsPerTileV = 0.52
						end
					end
					if (key == "0" or key == "1" or key == "2" 
						or key == "3" or key == "4" or key == "5"
						or key == "6" or key == "7") and hasItemOnHand == 0 then hi = 1 end
					selectLabel.Position = UDim2.new(0.5, -160 + ((selectedBlock)*40), 1, -105)
				end)

				Mouse.KeyUp:connect(function(key)
					if key == "q" then
						sneaking = 0
						humanoid.WalkSpeed = humanoid.WalkSpeed * 2
						rootJoint.C1 = CFrame.new(0, 0.05, 0) * CFrame.Angles(0, 0, 0)
						lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
						rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(0, 0, 0)
						print("Stopped sneaking...")
					end
				end)

				while RS:wait() do
					if itemOnHand ~= nil then 
						hasItemOnHand = 1 
						handItem.Transparency = 0
					else 
						hasItemOnHand = 0 
						handItem.Transparency = 1
					end
					if humanoid.Health < oldHP then
						damageTime = 60
						sound:Play()
					end
					oldHP = humanoid.Health
					if damageTime > 0 and humanoid.Health > 0 then
						for _,p in pairs(char:GetChildren()) do
							if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
								if p.Name == "DamagePart" then
									p.Transparency = 0.5
								end
							end
						end
						damageTime = damageTime - 2
						if damageTime <= 0 then
							for _,p in pairs(char:GetChildren()) do
								if p.Name ~= "HumanoidRootPart" and p.ClassName == "Part" then
									if p.Name == "DamagePart" then
										p.Transparency = 1
									end
								end
							end
						end
					end
					camPart.CFrame = camera.CFrame
					neck.C1 = CFrame.new(0, 0.975, 0) * CFrame.fromEulerAnglesXYZ(math.rad(sneaking*45), math.rad(camPart.Orientation.Y - torso.Orientation.Y), 0)
					neck.C0 = CFrame.new(0, -0.65, 0) * CFrame.Angles(-math.rad(camPart.Orientation.X - torso.Orientation.X - (sneaking*45)), 0, 0)		

					if getMagnitudeXZ(torso.Velocity) > 1 then
						if walkAnim >= 1 then
							increaseWalkAnim = -1
						elseif walkAnim <= -1 then
							increaseWalkAnim = 1
						end
						walkAnim = walkAnim + (increaseWalkAnim/(10+(sneaking*20)))
					else
						walkAnim = 0
					end

					--lH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45), 0, 0)
					--rH.C0 = CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45), 0, 0)
					lH.C0 = lH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(-math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
					rH.C0 = rH.C0:lerp(CFrame.new(0, 0.975, 0) * CFrame.Angles(math.rad(sneaking*45) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, 0), 0.1)
					--
					--rootJoint.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0)
					--print(math.abs(head.Orientation.Y) - math.abs(humRootPart.Orientation.Y))
					--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) > 45 then
					--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(-45 + head.Orientation.Y), 0)
					--print("-45")
					--end
					--if (head.Orientation.Y * 2) - (head.Orientation.Y + torso.Orientation.Y) < -45 then
					--humRootPart.CFrame = humRootPart.CFrame * CFrame.Angles(0, math.rad(45 + head.Orientation.Y), 0)
					--print("45")
					--end

					--move these arms
					rootJoint.C1 = rootJoint.C1:lerp(CFrame.new(0, 0.325, 0) * CFrame.Angles(math.rad(sneaking*45), math.rad(punchRotY), 0), 0.2)

					lS.C0 = lS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(-hasItemOnHand*10) + math.rad(punchRotX) + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, math.rad(punchRotZ) + idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12) + divide(punchSpeed, 6) + hi)
					rS.C0 = rS.C0:lerp(CFrame.new(-0.325, 0.975, 0) * CFrame.Angles(idleAnimRotX/20 + math.rad(damageTime*1.5) + math.rad(walkAnim*getMagnitudeXZ(torso.Velocity)*5/(1+sneaking)), 0, idleAnimRotZ/20), 0.025+(math.min(1, getMagnitudeXZ(torso.Velocity))/12))
					if punching == 1 and punchEnded == 1 then
						punching = 0
						print("steve uses punch!!")
						local coPunch = coroutine.wrap(function()
							punchEnded = 0
							punchSpeed = 1
							punchRotX = -60
							punchRotY = -8
							punchRotZ = -35
							wait(0.075)
							punchSpeed = 1
							punchRotX = -75
							punchRotY = 8
							punchRotZ = 40
							wait(0.075)
							punchSpeed = 1
							punchRotX = -20
							punchRotZ = 40
							wait(0.075)
							punchSpeed = 3.5
							punchRotX = 0
							punchRotY = 0
							punchRotZ = 0
							punchEnded = 1
							wait(0.06)	
							punchSpeed = 0			
						end)
						coPunch()
					end			
					if ticks > 20 then
						ticks = 0
						if times == 0 then
							times = times + 1
							idleAnimRotX = -1
							idleAnimRotZ = 0
						elseif times == 1 then
							times = times + 1
							idleAnimRotX = -0.75
							idleAnimRotZ = -0.75
						elseif times == 2 then
							times = times + 1
							idleAnimRotX = 0
							idleAnimRotZ = -1
						elseif times == 3 then
							times = times + 1
							idleAnimRotX = 0.75
							idleAnimRotZ = -0.75
							--idleAnimRotX = 0.75
							--idleAnimRotZ = -0
						elseif times == 4 then
							times = times + 1
							idleAnimRotX = 1
							idleAnimRotZ = 0
							--idleAnimRotX = 1
							--idleAnimRotZ = 0
						elseif times == 5 then
							times = times + 1
							idleAnimRotX = 0.75
							idleAnimRotZ = 0.75
						elseif times == 6 then
							times = times + 1
							idleAnimRotX = 0
							idleAnimRotZ = 1
						elseif times == 7 then
							times = 0
							idleAnimRotX = -0.75
							idleAnimRotZ = 0.75
						end
					end
					if hi == 1 then hi = 0 end
					ticks = ticks + 1
				end
			end
		end
	end)
end
coroutine.wrap(HYJBK_fake_script)()
local function CQRVKD_fake_script() -- TextButtonJohndoe.LocalScript 
	local script = Instance.new('LocalScript', TextButtonJohndoe)

	script.Parent.MouseButton1Click:Connect(function()

		------------
		--John Doe--
		------------
		-----by-----
		--CKbackup--
		------------

		--Player Stuff--
		player = game:GetService("Players").LocalPlayer
		chara = player.Character

		ch = chara:GetChildren()
		for i = 1, #ch do
			if ch[i].Name == "Torso" then
				ch[i].roblox.Transparency = 1
			elseif ch[i].Name == "Head" then
				ch[i].face.Transparency = 1
				ch[i].Transparency = 1
			elseif ch[i].ClassName == "Accessory" or ch[i].ClassName == "Shirt" or ch[i].ClassName == "Pants" or ch[i].ClassName == "ShirtGraphic" then
				ch[i]:Destroy()
			end
		end

		chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
		chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
		chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
		chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
		chara.Torso.BrickColor = BrickColor.new("Bright yellow")

		--Outfit--
		New = function(Object, Parent, Name, Data)
			local Object = Instance.new(Object)
			for Index, Value in pairs(Data or {}) do
				Object[Index] = Value
			end
			Object.Parent = Parent
			Object.Name = Name
			return Object
		end

		function ScatterEff(part)
			local eff1 = Instance.new("ParticleEmitter",part)
			eff1.Size = NumberSequence.new(.1)
			eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
			eff1.LightEmission = 1
			eff1.Lifetime = NumberRange.new(1)
			eff1.Speed = NumberRange.new(1)
			eff1.Rate = 100
			eff1.VelocitySpread = 10000
			eff1.Texture = "rbxassetid://347504241"
			eff1.Color = ColorSequence.new(Color3.new(1,0,0))
			local eff2 = Instance.new("ParticleEmitter",part)
			eff2.Size = NumberSequence.new(.1)
			eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
			eff2.LightEmission = 1
			eff2.Lifetime = NumberRange.new(1)
			eff2.Speed = NumberRange.new(1)
			eff2.Rate = 100
			eff2.VelocitySpread = 10000
			eff2.Texture = "rbxassetid://347504259"
			eff2.Color = ColorSequence.new(Color3.new(1,0,0))
		end

		function BurningEff(part)
			local eff1 = Instance.new("ParticleEmitter",part)
			eff1.Size = NumberSequence.new(.1)
			eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
			eff1.LightEmission = 1
			eff1.Lifetime = NumberRange.new(1)
			eff1.Speed = NumberRange.new(0)
			eff1.Rate = 100
			eff1.Texture = "rbxassetid://347504241"
			eff1.Acceleration = Vector3.new(0,10,0)
			eff1.Color = ColorSequence.new(Color3.new(1,0,0))
			local eff2 = Instance.new("ParticleEmitter",part)
			eff2.Size = NumberSequence.new(.1)
			eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
			eff2.LightEmission = 1
			eff2.Lifetime = NumberRange.new(1)
			eff2.Speed = NumberRange.new(0)
			eff2.Rate = 100
			eff2.Texture = "rbxassetid://347504259"
			eff2.Acceleration = Vector3.new(0,10,0)
			eff2.Color = ColorSequence.new(Color3.new(1,0,0))
			local eff3 = Instance.new("ParticleEmitter",part)
			eff3.Size = NumberSequence.new(1)
			eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
			eff3.LightEmission = 1
			eff3.Lifetime = NumberRange.new(1)
			eff3.Speed = NumberRange.new(0)
			eff3.Rate = 100
			eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
			eff3.Acceleration = Vector3.new(0,10,0)
			eff3.Color = ColorSequence.new(Color3.new(1,0,0))
		end

		FakeHead = New("Model",chara,"FakeHead",{})
		MainPart = New("Part",FakeHead,"MainPart",{FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 1, 1),CFrame = CFrame.new(2.29537678, 7.81603718, 0.746068954, 0.00980896503, 0.00110200304, 0.999957919, -0.000536994543, 1.00000548, -0.00109680078, -0.99994874, -0.0005262224, 0.00980964955),CanCollide = false,TopSurface = Enum.SurfaceType.Smooth,})
		Mesh = New("SpecialMesh",MainPart,"Mesh",{Scale = Vector3.new(1.25, 1.25, 1.25),})
		face = New("Decal",MainPart,"face",{Texture = "rbxasset://textures/face.png",})
		Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Head,C0 = CFrame.new(0, 0, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),C1 = CFrame.new(5.96046448e-008, -8.58306885e-006, 0, 0.00980896503, -0.000536994543, -0.99994874, 0.00110200304, 1.00000548, -0.0005262224, 0.999957919, -0.00109680078, 0.00980964955),})
		FakeHead.MainPart.BrickColor = BrickColor.new("Cool yellow")
		EyeFire = New("Part",FakeHead,"EyeFire",{BrickColor = BrickColor.new("Really red"),Material = Enum.Material.Neon,Size = Vector3.new(0.400000006, 0.200000003, 0.200000003),CFrame = CFrame.new(1.69668579, 8.11665249, 0.640022159, -0.00107900088, 0.999958038, -0.00980941113, -1.0000056, -0.00107390946, 0.000525554642, 0.000515007298, 0.00981007144, 0.999948859),CanCollide = false,Color = Color3.new(1, 0, 0),})
		Mesh = New("CylinderMesh",EyeFire,"Mesh",{Offset = Vector3.new(0.0500000007, 0, -0.0399999991),Scale = Vector3.new(1, 0.150000006, 1),})
		Weld = New("ManualWeld",EyeFire,"Weld",{Part0 = EyeFire,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0010790003, -0.999999344, 0.000515000196, 0.999951363, -0.0010738963, 0.00981000345, -0.00980944186, 0.000525560055, 0.99995178),C1 = CFrame.new(0.100008011, 0.300009251, -0.600027919, 0.00980899762, -0.000536999898, -0.99995178, 0.00110200245, 0.999999344, -0.000526215415, 0.999951363, -0.00109678751, 0.00980958249),})
		Chest = New("Model",chara,"Chest",{})
		MainPart = New("Part",Chest,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(2, 2, 1),CFrame = CFrame.new(2.2937007, 6.31611967, 0.746871948, 0.00980956201, 0.00110224239, 0.999954581, -0.000537135813, 1.00000238, -0.00109703222, -0.99995023, -0.000526354474, 0.00981019717),CanCollide = false,LeftSurface = Enum.SurfaceType.Weld,RightSurface = Enum.SurfaceType.Weld,})
		Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara.Torso,C0 = CFrame.new(0, 0, 0, 0.009809535, -0.000537137908, -0.99994725, 0.00110225554, 1.00000858, -0.000526368851, 0.999961257, -0.00109705783, 0.00981026888),C1 = CFrame.new(5.96046448e-008, -9.05990601e-006, -2.38418579e-007, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
		CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.800000072, 1),CFrame = CFrame.new(2.28977966, 7.11656427, 1.34486222, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.598430753, 0.800122261, 0.00106739998, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
		CorruptedPart = New("Part",Chest,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.400000006, 0.400000066, 1),CFrame = CFrame.new(2.29174757, 6.71645212, 1.54485857, -0.00110228383, -0.00980954897, -0.9999578, -1.00000536, 0.000536905834, 0.00109708123, 0.000526248943, 0.99994868, -0.00981033035),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.0011022957, -0.999999225, 0.000526249292, -0.00980958622, 0.000536918582, 0.99995172, -0.999951243, 0.0010970803, -0.00981026702),C1 = CFrame.new(-0.798183441, 0.399908543, 0.00543618202, 0.00980956666, -0.000537143264, -0.99995023, 0.00110225484, 1.00000238, -0.000526361808, 0.999954581, -0.00109704456, 0.00981020182),})
		LeftArm = New("Model",chara,"LeftArm",{})
		MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(1.90889204, 6.31596565, 3.24640989, -0.0484240092, -0.0324009918, 0.998301268, -0.00117100019, 0.999474883, 0.0323822871, -0.998826265, 0.000399069104, -0.0484365262),CanCollide = false,})
		Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),C1 = CFrame.new(0, -8.10623169e-006, -2.38418579e-007, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(1.48370504, 6.50245714, 2.8663168, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(0.400017738, 0.200018406, -0.400015235, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.51924801, 6.60332775, 3.66543078, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.399997473, 0.300003052, -0.399972558, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		EffCorruptedPart = New("Part",LeftArm,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(1.92512023, 5.81624889, 3.24619365, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.52587891e-005, -0.49998045, 2.90870667e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(2.31463432, 6.72918367, 3.62673688, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.400012016, 0.400006294, 0.400012136, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.50631011, 6.40297413, 3.26581192, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(1.3589859e-005, 0.100014687, -0.400020242, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		CorruptedPart = New("Part",LeftArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.92179501, 6.51633835, 3.64602208, -0.048417028, -0.0324150361, 0.998301387, -0.00116700074, 0.999474525, 0.03239654, -0.998826742, 0.000403525919, -0.0484294258),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.048417028, -0.00116700074, -0.998826623, -0.0324150361, 0.999474466, 0.000403525832, 0.998301208, 0.0323965363, -0.0484294109),C1 = CFrame.new(-0.40000248, 0.200008869, 1.37090683e-005, -0.0484240092, -0.00117100019, -0.998826265, -0.0324009918, 0.999474883, 0.000399069104, 0.998301268, 0.0323822871, -0.0484365262),})
		BurningEff(EffCorruptedPart)
		LeftLeg = New("Model",chara,"LeftLeg",{})
		MainPart = New("Part",LeftLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.2865479, 1.31659603, 1.24781799, 0.00980953407, 0.00110225566, 0.999961138, -0.000537137908, 1.00000858, -0.00109705783, -0.99994719, -0.000526368851, 0.00981026888),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
		Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Leg"],C0 = CFrame.new(0, 0, 0, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),C1 = CFrame.new(0, -8.58306885e-006, -2.38418579e-007, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		EffCorruptedPart = New("Part",LeftLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.200000048, 1),CFrame = CFrame.new(2.28007793, 0.400032878, 1.25993299, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0116856098, -0.916567385, -0.00534534454, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.88013697, 0.800038397, 0.859943509, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(0.3841483, -0.516796231, -0.40962553, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(2.69002914, 0.915953577, 0.851962805, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(0.400011122, -0.399985313, 0.400013685, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(1.88013721, 0.900040269, 1.65993917, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.415866137, -0.41721642, -0.40188694, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(1.88013721, 0.600035727, 1.25993288, 1.00001979, -3.03611159e-007, -5.47617674e-007, 5.67175448e-007, 1.00001717, -5.60779881e-007, -1.86450779e-006, 9.50574758e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 5.86369708e-007, -2.15602267e-006, -2.8440752e-007, 0.999998569, 9.76819592e-007, -8.39119252e-007, -5.34477465e-007, 0.999998569),C1 = CFrame.new(-0.0157161951, -0.717007458, -0.405481935, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.28007793, 0.700037479, 1.65993929, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.411835551, -0.616776347, -0.00175023079, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 1.20000005, 0.200000003),CFrame = CFrame.new(2.68018699, 1.10004401, 1.65993941, 1.00001967, -3.84054147e-007, 3.90969217e-006, 6.35045581e-007, 1.00001717, -5.60838998e-007, -6.19795173e-006, 9.32147486e-007, 0.99998951),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 1, 6.5424797e-007, -6.48946025e-006, -3.64865258e-007, 0.999998629, 9.58411874e-007, 3.61912225e-006, -5.34497644e-007, 0.999998629),C1 = CFrame.new(-0.408125639, -0.216332912, 0.397896528, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		CorruptedPart = New("Part",LeftLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.68596959, 0.816166699, 1.25195313, 0.999971032, 0.0011022269, -0.00980960391, -0.00109704852, 1.00001776, 0.000537177373, 0.00981036108, -0.000526409131, 0.999942601),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999951303, -0.0010970087, 0.00981015898, 0.00110222446, 0.999999166, -0.000526388001, -0.00980970077, 0.00053719338, 0.99995172),C1 = CFrame.new(5.20944595e-005, -0.499986172, 0.399987936, 0.00980953407, -0.000537137908, -0.99994719, 0.00110225566, 1.00000858, -0.000526368851, 0.999961138, -0.00109705783, 0.00981026888),})
		ScatterEff(EffCorruptedPart)
		RightArm = New("Model",chara,"RightArm",{})
		MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.31690788, -3.92582893, 0.00918400101, -0.262283146, 0.964947343, 0.259330034, 0.932596445, 0.251021653, -0.965745091, 0.247934431, 0.0765828639),CanCollide = false,})
		Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),C1 = CFrame.new(-2.86102295e-006, -9.05990601e-006, -2.38418579e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		Hitbox = New("Part",RightArm,"Hitbox",{BrickColor = BrickColor.new("Really black"),Transparency = 1,Transparency = 1,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(22.2733669, 5.0842762, -22.1737366, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Weld = New("ManualWeld",Hitbox,"Weld",{Part0 = Hitbox,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945257, -0.251027077, -0.0765930116, -0.262290984, 0.93259424, 0.247935042, 0.00919180829, 0.259333313, -0.965744138),C1 = CFrame.new(-1.52587891e-005, -1.00003147, -1.71661377e-005, 0.0091838371, 0.259330064, -0.965745151, -0.262283117, 0.932596445, 0.247934505, 0.964947283, 0.251021653, 0.0765827149),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.011096, 6.3169179, -3.92581391, -0.964945257, -0.262290984, 0.00919180829, -0.251027077, 0.93259424, 0.259333313, -0.0765930116, 0.247935042, -0.965744138),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251027018, -0.0765930042, -0.262290984, 0.932594121, 0.247935027, 0.00919180084, 0.259333313, -0.965744197),C1 = CFrame.new(-1.1920929e-005, 1.28746033e-005, 3.57627869e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.14866924, 6.03215551, -4.72580194, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.699988842, -0.499982834, 7.62939453e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 0.600000024),CFrame = CFrame.new(2.63876629, 4.02682734, -4.32773018, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(-0.199987888, -2.39999342, 3.02791595e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.62134135, 7.81954479, -3.94021821, 0.964945078, -0.262291819, -0.00918725226, 0.251029015, 0.932593465, -0.259333432, 0.0765890032, 0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.964944899, 0.251028955, 0.0765889958, -0.262291819, 0.932593465, 0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.399995804, 1.5000124, -2.38418579e-007, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.600000024, 0.400000036),CFrame = CFrame.new(2.35483098, 5.18234444, -4.53787422, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.300010204, -1.29999256, 1.40666962e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1, 0.600000024),CFrame = CFrame.new(1.88730097, 6.99068737, -4.57445002, -0.964945078, 0.262291819, -0.00918725226, -0.251029015, -0.932593465, -0.259333432, -0.0765890032, -0.247936144, 0.965744317),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("SpecialMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),MeshType = Enum.MeshType.Wedge,})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964944899, -0.251028955, -0.0765889958, 0.262291819, -0.932593465, -0.247936144, -0.00918724574, -0.259333432, 0.965744257),C1 = CFrame.new(0.799996853, 0.50001812, 4.29153442e-006, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		CorruptedPart = New("Part",RightArm,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 0.800000072, 0.600000024),CFrame = CFrame.new(2.37646794, 4.9594202, -4.07979012, -0.964945316, -0.262290984, 0.00918756705, -0.251028091, 0.932593942, 0.259333163, -0.0765890256, 0.247935995, -0.965744197),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, -0.964945138, -0.251028031, -0.0765890107, -0.262290955, 0.932593882, 0.247935966, 0.0091875596, 0.259333193, -0.965744257),C1 = CFrame.new(-0.199994564, -1.39999104, 1.52587891e-005, 0.00918400101, 0.259330034, -0.965745091, -0.262283146, 0.932596445, 0.247934431, 0.964947343, 0.251021653, 0.0765828639),})
		RightLeg = New("Model",chara,"RightLeg",{})
		MainPart = New("Part",RightLeg,"MainPart",{Transparency = 1,Transparency = 1,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(2.29641008, 1.31540966, 0.248092994, 0.00933599845, 0.00110999751, 0.999955773, -0.0030579993, 0.999994755, -0.00108149007, -0.99995178, -0.0030477671, 0.00933934376),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,})
		Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Leg"],C0 = CFrame.new(0, 0, 0, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),C1 = CFrame.new(2.98023224e-008, -8.58306885e-006, 2.38418579e-007, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(2.70045996, 1.61376095, -0.149078026, 0.999955833, 0.00111049914, -0.0093326522, -0.00108199986, 0.999994755, 0.00305823679, 0.00933599938, -0.00304800388, 0.999951839),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955893, -0.00108199986, 0.00933599938, 0.00111049926, 0.999994755, -0.00304800388, -0.0093326522, 0.00305823679, 0.99995178),C1 = CFrame.new(0.400011688, 0.300008655, 0.400000095, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(1.90071809, 1.81462395, -0.157150015, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(0.400002658, 0.50000751, -0.399999142, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(1.896873, 1.71584904, 0.243133992, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(4.14252281e-006, 0.400008917, -0.399998784, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.800000072, 0.200000003),CFrame = CFrame.new(1.89314091, 1.71706903, 0.643112063, 0.999955714, 0.00111050205, -0.0093366541, -0.00108199974, 0.999994755, 0.00305724167, 0.00933999754, -0.00304700364, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111050217, 0.999994755, -0.00304700388, -0.00933665317, 0.00305724121, 0.99995178),C1 = CFrame.new(-0.399993181, 0.400005698, -0.399996519, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		EffCorruptedPart = New("Part",RightLeg,"EffCorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(1, 1.20000005, 1),CFrame = CFrame.new(2.29597116, 0.915416002, 0.249298006, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",EffCorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",EffCorruptedPart,"Weld",{Part0 = EffCorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(1.41263008e-005, -0.399995744, 5.00679016e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.300596, 1.71419013, -0.153122023, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(0.400015235, 0.400005817, 7.39097595e-006, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.600000024, 0.200000003),CFrame = CFrame.new(2.69322205, 1.81620288, 0.650299072, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-0.400013447, 0.500005245, 0.400009155, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		CorruptedPart = New("Part",RightLeg,"CorruptedPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.Granite,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(2.69684124, 1.71498096, 0.250625998, 0.999955714, 0.00111051137, -0.00933665317, -0.00108199974, 0.999994755, 0.00305824191, 0.00933999754, -0.00304800365, 0.999951899),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
		Mesh = New("BlockMesh",CorruptedPart,"Mesh",{Scale = Vector3.new(1.10000002, 1.10000002, 1.10000002),})
		Weld = New("ManualWeld",CorruptedPart,"Weld",{Part0 = CorruptedPart,Part1 = MainPart,C0 = CFrame.new(0, 0, 0, 0.999955773, -0.00108199974, 0.00933999848, 0.00111051148, 0.999994755, -0.00304800388, -0.00933665223, 0.00305824145, 0.99995178),C1 = CFrame.new(-1.63316727e-005, 0.400005937, 0.400005102, 0.00933599845, -0.0030579993, -0.99995178, 0.00110999751, 0.999994755, -0.0030477671, 0.999955773, -0.00108149007, 0.00933934376),})
		ScatterEff(EffCorruptedPart)

		sa = RightArm:GetChildren()
		for i = 1, #sa do
			ScatterEff(sa[i])
		end

		local eff1 = Instance.new("ParticleEmitter",EyeFire)
		eff1.Size = NumberSequence.new(.1)
		eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
		eff1.LightEmission = 1
		eff1.Lifetime = NumberRange.new(.5)
		eff1.Speed = NumberRange.new(1)
		eff1.EmissionDirection = "Front"
		eff1.Rate = 100
		eff1.Texture = "rbxassetid://347504241"
		eff1.Acceleration = Vector3.new(0,10,0)
		eff1.Color = ColorSequence.new(Color3.new(1,0,0))
		local eff2 = Instance.new("ParticleEmitter",EyeFire)
		eff2.Size = NumberSequence.new(.1)
		eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
		eff2.LightEmission = 1
		eff2.Lifetime = NumberRange.new(.5)
		eff2.Speed = NumberRange.new(1)
		eff2.EmissionDirection = "Front"
		eff2.Rate = 100
		eff2.Texture = "rbxassetid://347504259"
		eff2.Acceleration = Vector3.new(0,10,0)
		eff2.Color = ColorSequence.new(Color3.new(1,0,0))
		local eff3 = Instance.new("ParticleEmitter",EyeFire)
		eff3.Size = NumberSequence.new(.1)
		eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
		eff3.LightEmission = 1
		eff3.Lifetime = NumberRange.new(.5)
		eff3.Speed = NumberRange.new(1)
		eff3.EmissionDirection = "Front"
		eff3.Rate = 100
		eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
		eff3.Acceleration = Vector3.new(0,10,0)
		eff3.Color = ColorSequence.new(Color3.new(1,0,0))

		--Sounds--
		slashsnd = New("Sound",chara.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
		hitsnd = New("Sound",chara.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
		telesnd = New("Sound",chara.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
		burnsnd = New("Sound",chara.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
		music1 = New("Sound",chara.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
		music2 = New("Sound",chara.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
		deathmus = New("Sound",chara.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
		deathex = New("Sound",chara.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
		music1:Play()
		music2:Play()

		--Animations--
		swinganim = chara.Humanoid:LoadAnimation(New("Animation",chara,"Swing",{AnimationId = "rbxassetid://186934658"}))

		--Name Tag--
		local naeeym = Instance.new("BillboardGui",chara)
		naeeym.Size = UDim2.new(0,100,0,40)
		naeeym.StudsOffset = Vector3.new(0,2,0)
		naeeym.Adornee = chara.Head
		local tecks = Instance.new("TextLabel",naeeym)
		tecks.BackgroundTransparency = 1
		tecks.BorderSizePixel = 0
		tecks.Text = "John Doe"
		tecks.Font = "Fantasy"
		tecks.FontSize = "Size24"
		tecks.TextStrokeTransparency = 0
		tecks.TextStrokeColor3 = Color3.new(0,0,0)
		tecks.TextColor3 = Color3.new(0,0,0)
		tecks.Size = UDim2.new(1,0,0.5,0)

		--Skybox--
		skybox = Instance.new("Part",chara)
		skybox.Size = Vector3.new(0,0,0)
		skybox.Anchored = true
		skybox.CanCollide = true
		skyboxmesh = Instance.new("SpecialMesh",skybox)
		skyboxmesh.MeshId = "http://www.roblox.com/asset/?id=1527559"
		skyboxmesh.TextureId = "http://www.roblox.com/asset/?id=1529455"
		skyboxmesh.VertexColor = Vector3.new(1,0,0)
		skyboxmesh.Scale = Vector3.new(-3000,-1000,-3000)

		--Soul Steal--
		function SoulSteal(pos)
			local soulst = coroutine.wrap(function()
				local soul = Instance.new("Part",chara)
				soul.Size = Vector3.new(0,0,0)
				soul.CanCollide = false
				soul.Anchored = false
				soul.Position = pos
				soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
				soul.Transparency = 1
				local ptc = Instance.new("ParticleEmitter",soul)
				ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
				ptc.Size = NumberSequence.new(.5)
				ptc.LockedToPart = true
				ptc.Speed = NumberRange.new(0)
				ptc.Lifetime = NumberRange.new(9999)
				local bodpos = Instance.new("BodyPosition",soul)
				bodpos.Position = pos
				wait(2)
				soul.Touched:connect(function(hit)
					if hit.Parent == chara then
						soul:Destroy()
					end
				end)
				while soul do
					wait(.1)
					bodpos.Position = chara.Torso.Position
				end
			end)
			soulst()
		end

		--Death of a Mortal--
		function KillMortal(hitdude)
			local torsy = nil
			if hitdude:FindFirstChild("Torso")~=nil then
				torsy = hitdude.Torso	
			elseif hitdude:FindFirstChild("UpperTorso")~=nil then
				torsy = hitdude.UpperTorso
			end
			local val = Instance.new("ObjectValue",hitdude)
			val.Name = "HasBeenHit"
			hitdude:BreakJoints()
			hitdude.Humanoid:Destroy()
			SoulSteal(torsy.Position)
			local chi = hitdude:GetChildren()
			for i = 1, #chi do
				if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
					local bodpos = Instance.new("BodyPosition",chi[i])
					bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
					ScatterEff(chi[i])
					chi[i].BrickColor = BrickColor.new("Really black")
				end
			end
			for i = 1, 4 do
				for i = 1, #chi do
					if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
						chi[i].Transparency = chi[i].Transparency + .25
						wait(.01)
					end
				end
			end
			for i = 1, #chi do
				if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
					chi[i]:Destroy()
				end
			end
		end

		--Arm Touch--
		bladeactive = false
		Hitbox.Touched:connect(function(hit)
			if bladeactive == true then
				if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
					hitsnd:Play()
					KillMortal(hit.Parent)
				end
			end
		end)

		--Teleport--
		function Teleport(pos)
			telesnd:Play()
			local ch = chara:GetChildren()
			for i = 1, #ch do
				if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
					local trace = Instance.new("Part",game.Workspace)
					trace.Size = ch[i].Size
					trace.Material = "Neon"
					trace.BrickColor = BrickColor.new("Really black")
					trace.Transparency = .3
					trace.CanCollide = false
					trace.Anchored = true
					trace.CFrame = ch[i].CFrame
					if ch[i].Name == "Head" then
						mehs = Instance.new("CylinderMesh",trace)
						mehs.Scale = Vector3.new(1.25,1.25,1.25)
					end
					tracedisappear = coroutine.wrap(function()
						wait(1)
						for i = 1, 7 do
							wait(.1)
							trace.Transparency = trace.Transparency + .1
						end
						trace:Destroy()
					end)
					tracedisappear()
				end
			end
			chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
		end

		--Grab--
		function Grab(mouse)
			local hit = mouse.Target
			if hit ~= nil then
				if hit.Parent:FindFirstChild("Humanoid")~=nil then
					local torsy = nil
					if hit.Parent:FindFirstChild("Torso")~=nil then
						torsy = hit.Parent.Torso
					elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
						torsy = hit.Parent.UpperTorso
					end
					local bodpos = Instance.new("BodyPosition",torsy)
					bodpos.Position = torsy.Position
					wait(1)
					burnsnd:Play()
					hit.Parent.Humanoid.MaxHealth = 100
					bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
					for i = 1, 10 do
						wait(.1)
						BurningEff(torsy)
						hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
					end
					KillMortal(hit.Parent)
				end
			else end
		end

		--Button1Down--
		dell = false
		function onButton1Down()
			if dell == false then
				dell = true
				swinganim:Play()
				bladeactive = true
				slashsnd:Play()
				wait(.7)
				bladeactive = false
				dell = false
				swinganim:Stop()
			end
		end

		--KeyDowns--
		function onKeyDown(key)
			if key == "z" then
				Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
			elseif key == "x" then
				Grab(Mouse)
			end
		end

		--Mouse Functions--
		Mouse = player:GetMouse()
		if Mouse then
			Mouse.Button1Down:connect(onButton1Down)
			Mouse.KeyDown:connect(onKeyDown)
		end

		--Death--
		chara.Humanoid.Died:connect(function()
			local pat = Instance.new("Part",game.Workspace)
			pat.Transparency = 1
			pat.Anchored = true
			pat.CFrame = chara.Torso.CFrame
			naeeym.Parent = pat
			naeeym.Adornee = pat
			skybox.Parent = game.Workspace
			tecks.Text = "BAD CHOICE"
			tecks.FontSize = "Size48"
			tecks.TextColor3 = Color3.new(1,0,0)
			music1:Stop()
			music2:Stop()
			deathmus.Parent = game.Workspace
			deathex.Parent = game.Workspace
			deathmus:Play()
			deathex:Play()
			game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
			game.Lighting.TimeOfDay = "00:00:00"
			game.Lighting.FogColor = Color3.new(0,0,0)
			game.Lighting.FogEnd = 1000
			local ex = Instance.new("Explosion",game.Workspace)
			ex.Position = chara.Torso.Position
			ex.Visible = false
			ex.BlastRadius = 999999999999999999999999
			ex.BlastPressure = 9999999999999999999999999
		end)

		--Loop Function--
		while true do
			wait(.01)
			chance = math.random(0,100)
			if chance < 10 then
				sel = math.random(1,3)
				if sel == 1 then
					tecks.Text = "NOHOPE"
				elseif sel == 2 then
					tecks.Text = "GIVEUP"
				elseif sel == 3 then
					tecks.Text = "BURNINHELL"
				end
			else tecks.Text = "John Doe"
			end
			if chara.Humanoid.Health > 0 then
				chara.Humanoid.MaxHealth = math.huge
				chara.Humanoid.Health = math.huge
				game.Lighting.OutdoorAmbient = Color3.new(1,0,0)
				game.Lighting.Ambient = Color3.new(1,0,0)
				chara["Left Arm"].BrickColor = BrickColor.new("Cool yellow")
				chara["Right Arm"].BrickColor = BrickColor.new("Cool yellow")
				chara["Left Leg"].BrickColor = BrickColor.new("Medium blue")
				chara["Right Leg"].BrickColor = BrickColor.new("Medium blue")
				chara.Torso.BrickColor = BrickColor.new("Bright yellow")
				chara["Left Arm"].Anchored = false
				chara["Right Arm"].Anchored = false
				chara["Left Leg"].Anchored = false
				chara["Right Leg"].Anchored = false
				chara.Torso.Anchored = false
				ch = chara:GetChildren()
				for i = 1, #ch do
					if ch[i].ClassName == "Accessory" or ch[i].ClassName == "Hat" then
						ch[i]:Destroy()
					end
				end
				tools = player.Backpack:GetChildren()
				for i = 1, #tools do
					if tools[i].ClassName == "HopperBin" then
						tools[i]:Destroy()
					end
				end
				skybox.CFrame = skybox.CFrame * CFrame.fromEulerAnglesXYZ(0,math.rad(1),0)
				tecks.Position = UDim2.new(0,math.random(-3,3),0,math.random(-3,3))
				local jtrace = Instance.new("Part",game.Workspace)
				jtrace.Name = "JDTrace"
				jtrace.Size = Vector3.new(10,0,10)
				jtrace.Position = chara.Torso.Position
				jtrace.CFrame = chara.Torso.CFrame - Vector3.new(0,3,0)
				jtrace.Anchored = true
				jtrace.CanCollide = false
				jtrace.BrickColor = BrickColor.new("Really black")
				jtrace.Material = "Granite"
				BurningEff(jtrace)
				game.Debris:AddItem(jtrace,1)
			end
		end
	end)
end
coroutine.wrap(CQRVKD_fake_script)()
local function TJAVCMR_fake_script() -- TextButtonHitman.LocalScript 
	local script = Instance.new('LocalScript', TextButtonHitman)

	script.Parent.MouseButton1Click:Connect(function()
		--The Hit man, By SlayKillerX66--

		wait(0.25)
		guntype = 1
		local player = game.Players.LocalPlayer
		local C = player.Character
		local humanoid = C:WaitForChild("Humanoid")
		local RS = C.Torso["Right Shoulder"]
		local LS = C.Torso["Left Shoulder"]
		local RH = C.Torso["Right Hip"]
		local LH = C.Torso["Left Hip"]
		RH.C0 = RH.C0 * CFrame.Angles(-0.05,0,0)
		LS.C0 = LS.C0 * CFrame.Angles(-0.05,0,0) 
		RS.C0 = RS.C0 * CFrame.Angles(-0.05,0,0)
		LH.C0 = LH.C0 * CFrame.Angles(-0.05,0,0)
		local mouse = player:GetMouse()
		local shirtid=187964833 --Adjust to your heart's delight
		local pantsid=142080544 --Adjust to your heart's delight
		local soundss = Instance.new("Sound")
		soundss.SoundId = "http://www.roblox.com/asset/?id=364979524"
		soundss.Parent = C.Torso
		soundss.Volume = 0.5
		soundss:play()
		soundss.Looped = true

		C.Head.face:Remove()
		local face = Instance.new("Decal")
		face.Parent = C.Head
		face.Texture = "http://www.roblox.com/asset/?id=868473744"

		local billboardgui = Instance.new("BillboardGui")
		local textbox = Instance.new("TextBox")

		billboardgui.LightInfluence = 0
		billboardgui.SizeOffset = Vector2.new(0, 1.2)
		billboardgui.Size = UDim2.new(0, 200, 0, 50)
		billboardgui.Parent = C.Head
		textbox.TextWrapped = true
		textbox.BackgroundTransparency = 1
		textbox.BackgroundColor3 = Color3.new(1, 1, 1)
		textbox.BorderColor3 = Color3.new(1, 1, 1)
		textbox.TextSize = 40
		textbox.Font = Enum.Font.SourceSans
		textbox.Size = UDim2.new(0, 200, 0, 50)
		textbox.Text = "Hitman"
		textbox.TextColor3 = Color3.new(0.85098, 0.0196078, 0.0196078)
		textbox.Parent = billboardgui

		function kill(nam, parent) if parent:FindFirstChild(nam) then
				parent[nam]:Destroy()
			end end
		kill("roblox", C.Torso)
		kill("Shirt", C)
		kill("Pants", C)
		local s=Instance.new("Shirt")
		s.Parent=C
		s.ShirtTemplate="http://www.roblox.com/asset/?id="..(shirtid-1)
		local t=Instance.new("Pants")
		t.Parent=C
		t.PantsTemplate="http://www.roblox.com/asset/?id="..(pantsid-1)

		C.Animate.walk.WalkAnim.AnimationId = 'http://www.roblox.com/Asset?ID=28440069'


		mouse.KeyDown:connect(function(key)

			if key == "r" then
				C.Torso.Music:Remove()
				C.Torso.ParticleEmitter:Remove()
				local animateScript = C:WaitForChild("Animate")
				for _, animationTrack in pairs(humanoid:GetPlayingAnimationTracks()) do
					animationTrack:Stop(0)
				end
			end	

			if key == "p" then
				local animation=Instance.new("Animation",C)
				animation.Name="LocalAnimation"
				animation.AnimationId = "http://www.roblox.com/Asset?ID=248263260"
				local anim=humanoid:LoadAnimation(animation)
				anim:Play()	
			end

			if key == "k" then

				C.Torso.Music:Remove()
				C.Torso.ParticleEmitter:Remove()
			end	

			if key == "l" then

				local particleemitter = Instance.new("ParticleEmitter")
				particleemitter.LightInfluence = 1
				particleemitter.Speed = NumberRange.new(20)
				particleemitter.Rate = 10
				particleemitter.Texture = "rbxassetid://278692547"
				particleemitter.SpreadAngle = Vector2.new(255, 255)
				particleemitter.VelocitySpread = 255
				particleemitter.Parent = C.Torso
				local sounds = Instance.new("Sound")
				sounds.SoundId = "http://www.roblox.com/asset/?id=333231366"
				sounds.Parent = C.Torso
				sounds.Name = "Music"
				sounds.Volume = 10
				sounds:play()
				sounds.Looped = true
			end

			if key == "z" then

				guntype = 0
				guntype = guntype + 1
				local mesh = Instance.new("SpecialMesh")
				mesh.MeshType = Enum.MeshType.FileMesh
				mesh.Scale = Vector3.new(0.002, 0.002, 0.002)
				mesh.MeshId = "rbxassetid://437259501"
				mesh.TextureId = "rbxassetid://437259505"
				mesh.Parent = C.Part
				C.Torso.Weld.C1 = CFrame.fromEulerAnglesXYZ(-1.5, 3.2, 0) 
				C.Torso.Weld.C0 = CFrame.new(0, -0, -1.6)
				C.Part.Mesh:Remove()
				local sounds = Instance.new("Sound")
				sounds.SoundId = "http://www.roblox.com/asset/?id=292201848"
				sounds.Parent = C.Torso
				sounds.Volume = 10
				sounds:play()
			end

			if key == "x" then

				guntype = 0
				guntype = guntype + 2
				local mesh = Instance.new("SpecialMesh")
				mesh.MeshType = Enum.MeshType.FileMesh
				mesh.Scale = Vector3.new(0.0015, 0.0015, 0.0015)
				mesh.MeshId = "rbxassetid://437240816"
				mesh.TextureId = "rbxassetid://437240826"
				mesh.Parent = C.Part
				C.Torso.Weld.C1 = CFrame.fromEulerAnglesXYZ(-1.5, 3.2, 0) 
				C.Torso.Weld.C0 = CFrame.new(0, -0.5, -0.5)
				C.Part.Mesh:Remove()
				local sounds = Instance.new("Sound")
				sounds.SoundId = "http://www.roblox.com/asset/?id=142491708"
				sounds.Parent = C.Torso
				sounds.Volume = 10
				sounds:play()
			end

			function onButton1Down(mouse)
				local mt = mouse.Target
				local h = mt.Parent:findFirstChild("Humanoid")
				if h == nil then return end
				for i=1,15 do
					RS.C0 = RS.C0 * CFrame.Angles(0, 0, 0.1)
					wait(0.01)
				end
				if guntype == 1 then
					local sounds = Instance.new("Sound")
					sounds.SoundId = "http://www.roblox.com/asset/?id=330704232"
					sounds.Parent = C.Torso
					sounds.Volume = 10
					sounds:play()
					h.Health = h.Health - 80
					RS.C0 = RS.C0 * CFrame.Angles(0, 0, 1)
					for i=1,40 do
						RS.C0 = RS.C0 * CFrame.Angles(0 ,0, -0.0625)
						wait(0.01)
					end
				else if guntype == 2 then
						wait(1)
						local sounds = Instance.new("Sound")
						sounds.SoundId = "http://www.roblox.com/asset/?id=1112948895"
						sounds.Parent = C.Torso
						sounds.Volume = 10
						sounds:play()
						h.Health = 0 
						RS.C0 = RS.C0 * CFrame.Angles(0, 0, 1)
						for i=1,40 do
							RS.C0 = RS.C0 * CFrame.Angles(0 ,0, -0.0625)
							wait(0.01)
						end
					end
				end
			end

			if key == "q" then
				local gun = Instance.new("Part")
				local weld = Instance.new("Weld")
				local sounds = Instance.new("Sound")
				sounds.SoundId = "http://www.roblox.com/asset/?id=169310310"
				sounds.Parent = C.Torso
				sounds.Volume = 10
				sounds:play()
				C.Animate.idle.Animation2:remove()
				gun.Parent = C
				gun.Anchored = false
				gun.CanCollide = false
				weld.Parent = C.Torso
				weld.Part0 = gun
				weld.Part1 = C:FindFirstChild("Right Arm")
				weld.C1 = CFrame.fromEulerAnglesXYZ(-1.5, 3.2, 0) 
				weld.C0 = CFrame.new(0, -0, -1.6)
				local mesh = Instance.new("SpecialMesh")
				mesh.MeshType = Enum.MeshType.FileMesh
				mesh.Scale = Vector3.new(0.002, 0.002, 0.002)
				mesh.MeshId = "rbxassetid://437259501"
				mesh.TextureId = "rbxassetid://437259505"
				mesh.Parent = gun
				wait(0.5)
				C:FindFirstChild("Right Arm").Part.CFrame = C.RA.RightGripAttachment.CFrame
				wait(0.5)
				weld.C0 = Vector3.FromAxis(0, 1, 0)
			end
		end
		)
		mouse.Button1Down:connect(function() onButton1Down(mouse) end)
		C.Humanoid.MaxHealth = math.huge
		C.Humanoid.Health = math.huge
		print([[
	   
	   
	----------------------------------------
	The Hitman v2
	----------------------------------------
	Script by: SlayKillerX66
	Ideas by: My brain
	----------------------------------------
	Also, The Assasin is coming...
	----------------------------------------
	]])
	end)
end
coroutine.wrap(TJAVCMR_fake_script)()
local function ZLKOXD_fake_script() -- TextButtonR15.LocalScript 
	local script = Instance.new('LocalScript', TextButtonR15)

	script.Parent.MouseButton1Click:Connect(function()

		--Do not remove the following line. Used by Plugin by TheNexusAvenger to check if R15 is already ingame.
		--R15PortVersionB_

		local UseShirtHack = false	--If true, creates decals to have shirts/pants have proper limb coloring
		--The admins will fix it soonish, but for now it isn't
		local ModifyHats = false		--If true, it will move the hats a little bit to fit the head
		--The admins will fix it soonish, but for now it isn't



		local function CreateR15Model()
			local R15Model = Instance.new("Model")
			R15Model.Name = "StarterCharacter"

			local Humanoid = Instance.new("Humanoid")
			Humanoid.HipHeight = 1.8
			Humanoid.Parent = R15Model

			local function CreateLimb(Name,Color,Size,Transparency,ConnectToLimb,MotorName,C0,C1,MeshId)
				local Part = Instance.new("Part")
				Part.FormFactor = "Custom"
				Part.Size = Size
				Part.BrickColor = Color
				Part.CanCollide = false
				Part.Name = Name
				Part.Transparency = (Transparency == 0.001 and 0 or Transparency)
				Part.TopSurface = "Smooth"
				Part.BottomSurface = "Smooth"

				if ConnectToLimb then
					local Motor = Instance.new("Motor6D")
					Motor.C0 = C0
					Motor.C1 = C1
					Motor.Part0 = ConnectToLimb
					Motor.Part1 = Part
					Motor.Name = MotorName
					Motor.MaxVelocity = 0.1
					Motor.Parent = ConnectToLimb
				end

				if MeshId then
					local Mesh = Instance.new("SpecialMesh")
					Mesh.MeshType = "FileMesh"
					Mesh.Name = "LimbMesh"
					Mesh.MeshId = MeshId
					Mesh.Parent = Part
				end

				if MeshId and Transparency == 0.001 then
					if UseShirtHack == true then
						local Decal = Instance.new("Decal")
						Decal.Name = "ShirtDecal"
						Decal.Parent = Part
					end
				end
				Part.Parent = R15Model
				return Part
			end

			local function AddAttachment(Name,Parent,Position,Rotation,Axis,SecondaryAxis)
				local Attachment = Instance.new("Attachment")
				Attachment.Position = Position
				Attachment.Rotation = Rotation
				Attachment.Axis = Axis
				Attachment.SecondaryAxis = SecondaryAxis
				Attachment.Parent = Parent
			end


			local HumanoidRootPart = CreateLimb("HumanoidRootPart",BrickColor.new("Medium stone grey"),Vector3.new(1,1,1),1)
			local LowerTorso = CreateLimb("LowerTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,HumanoidRootPart,"RootJoint",CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941715")
			local UpperTorso = CreateLimb("UpperTorso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),0.001,LowerTorso,"Waist",CFrame.new(0, 0.404105991, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941468")
			local Head = CreateLimb("Head",BrickColor.new("Bright yellow"),Vector3.new(1,1,1),0,UpperTorso,"Neck",CFrame.new(0, 1.26949596, 0.0428609997, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -0.635110021, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941905")
			local LeftUpperArm = CreateLimb("LeftUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.672, 1),0.001,UpperTorso,"LeftShoulder",CFrame.new(-1.50177097, 0.924546003, 0, 1, 0, -0, 0, 0.999044001, 0.0437170006, 0, -0.0437170006, 0.999044001),CFrame.new(0, 0.336115986, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938468")
			local LeftLowerArm = CreateLimb("LeftLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,LeftUpperArm,"LeftElbow",CFrame.new(0, -0.336115986, 0, 1, 0, 0, 0, 0.999044001, -0.0437170006, 0, 0.0437170006, 0.999044001),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387938971")
			local LeftHand = CreateLimb("LeftHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,LeftLowerArm,"LeftWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939233")
			local RightUpperArm = CreateLimb("RightUpperArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.671, 1),0.001,UpperTorso,"RightShoulder",CFrame.new(1.50049305, 0.923726022, 0, 1, 0, -0, 0, 0.999041617, 0.0437709838, 0, -0.0437709838, 0.999041617),CFrame.new(0, 0.335705996, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940113")
			local RightLowerArm = CreateLimb("RightLowerArm",BrickColor.new("Bright yellow"),Vector3.new(1, 0.703, 1),0.001,RightUpperArm,"RightElbow",CFrame.new(0, -0.335705996, 0, 1, 0, 0, 0, 0.999041617, -0.0437709838, 0, 0.0437709838, 0.999041617),CFrame.new(0, 0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940356")
			local RightHand = CreateLimb("RightHand",BrickColor.new("Bright yellow"),Vector3.new(1, 0.352, 1),0.001,RightLowerArm,"RightWrist",CFrame.new(0, -0.351512015, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.175756007, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940548")
			local LeftUpperLeg = CreateLimb("LeftUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"LeftHip",CFrame.new(-0.457044005, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939645")
			local LeftLowerLeg = CreateLimb("LeftLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,LeftUpperLeg,"LeftKnee",CFrame.new(0, -0.387418985, 0, 1, 9.95820074e-007, 9.13360125e-008, -9.99999997e-007, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939489")
			local LeftFoot = CreateLimb("LeftFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,LeftLowerLeg,"LeftAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387939912")
			local RightUpperLeg = CreateLimb("RightUpperLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.775, 1),0.001,LowerTorso,"RightHip",CFrame.new(0.451141, -0.498115987, 0, 1, 0, -0, 0, 1, 0.000100999998, 0, -0.000100999998, 1),CFrame.new(0, 0.387418985, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940976")
			local RightLowerLeg = CreateLimb("RightLowerLeg",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.829, 1),0.001,RightUpperLeg,"RightKnee",CFrame.new(0, -0.387418985, 0, 1, 0, -0, 0, 0.995820105, 0.0913360119, 0, -0.0913360119, 0.995820105),CFrame.new(0, 0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387940802")
			local RightFoot = CreateLimb("RightFoot",BrickColor.new("Br. yellowish green"),Vector3.new(1, 0.415, 1),0.001,RightLowerLeg,"RightAnkle",CFrame.new(0, -0.414570987, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0.207286, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),"rbxassetid://387941196")

			local Torso = CreateLimb("Torso",BrickColor.new("Bright blue"),Vector3.new(1,1,1),1)
			local RightArm = CreateLimb("Right Arm",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.2,0.2),1,RightHand,"ToolGripConnector",CFrame.new(0,0.824,0),CFrame.new(0,0,0))
			local LeftArm = CreateLimb("Left Arm",BrickColor.new("Bright yellow"),Vector3.new(0.2,0.2,0.2),1,LeftHand,"ToolGripConnector",CFrame.new(0,0.824,0),CFrame.new(0,0,0))



			AddAttachment("NeckRigAttachment",Head,Vector3.new(0, -0.635110021, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("HatAttachment",Head,Vector3.new(0.00058599998, 0.502066016, -0.0712800026),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("HairAttachment",Head,Vector3.new(0.00058599998, 0.502066016, -0.0712800026),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("FaceAttachment",Head,Vector3.new(0.0161419995, -0.0170900002, -0.671580017),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("NeckAttachment",Head,Vector3.new(0.000548999989, -0.689900994, -0.025719),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RootRigAttachment",HumanoidRootPart,Vector3.new(0, 0, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftElbowRigAttachment",LeftLowerArm,Vector3.new(0, 0.351512015, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftWristRigAttachment",LeftLowerArm,Vector3.new(0, -0.351512015, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftShoulderRigAttachment",LeftUpperArm,Vector3.new(0, 0.336115986, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftElbowRigAttachment",LeftUpperArm,Vector3.new(0, -0.336115986, 0),Vector3.new(2.50559807, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0.999044001, 0.0437170006))
			AddAttachment("LeftAnkleRigAttachment",LeftFoot,Vector3.new(0, 0.207286, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftWristRigAttachment",LeftHand,Vector3.new(0, 0.175756007, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftGripAttachment",LeftHand,Vector3.new(0, -0.162433997, 0),Vector3.new(-90, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0, -1))
			AddAttachment("LeftKneeRigAttachment",LeftLowerLeg,Vector3.new(0, 0.414570987, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftAnkleRigAttachment",LeftLowerLeg,Vector3.new(0, -0.414570987, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftHipRigAttachment",LeftUpperLeg,Vector3.new(0, 0.387418985, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftKneeRigAttachment",LeftUpperLeg,Vector3.new(0, -0.387418985, 0),Vector3.new(-5.24047184, 5.23316794e-006, -5.70562879e-005),Vector3.new(1, -9.99999997e-007, 0),Vector3.new(9.95820074e-007, 0.995820105, -0.0913360119))
			AddAttachment("RightElbowRigAttachment",RightLowerArm,Vector3.new(0, 0.351512015, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightWristRigAttachment",RightLowerArm,Vector3.new(0, -0.351512015, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightShoulderRigAttachment",RightUpperArm,Vector3.new(0, 0.335705996, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightElbowRigAttachment",RightUpperArm,Vector3.new(0, -0.335705996, 0),Vector3.new(2.50869417, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0.999041617, 0.0437709838))
			AddAttachment("RightAnkleRigAttachment",RightFoot,Vector3.new(0, 0.207286, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightWristRigAttachment",RightHand,Vector3.new(0, 0.175756007, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightGripAttachment",RightHand,Vector3.new(0, -0.162433997, 0),Vector3.new(-90, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0, -1))
			AddAttachment("RightKneeRigAttachment",RightLowerLeg,Vector3.new(0, 0.414570987, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightAnkleRigAttachment",RightLowerLeg,Vector3.new(0, -0.414570987, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightHipRigAttachment",RightUpperLeg,Vector3.new(0, 0.387418985, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RightKneeRigAttachment",RightUpperLeg,Vector3.new(0, -0.387418985, 0),Vector3.new(-5.24047184, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0.995820105, -0.0913360119))
			AddAttachment("WaistRigAttachment",UpperTorso,Vector3.new(0, 0, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("NeckRigAttachment",UpperTorso,Vector3.new(0, 1.26949596, 0.0428609997),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftShoulderRigAttachment",UpperTorso,Vector3.new(-1.50177097, 0.924546003, 0),Vector3.new(-2.50559807, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0.999044001, -0.0437170006))
			AddAttachment("RightShoulderRigAttachment",UpperTorso,Vector3.new(1.50049305, 0.923726022, 0),Vector3.new(-2.50869417, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 0.999041617, -0.0437709838))
			AddAttachment("BodyBackAttachment",UpperTorso,Vector3.new(0.000597000006, 0.362652004, 0.488660008),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("BodyFrontAttachment",UpperTorso,Vector3.new(0.00511999987, 0.606338978, -0.510424972),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("ShoulderAttachment",UpperTorso,Vector3.new(-0.797239006, 1.21844196, -0.00955600012),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("RootRigAttachment",LowerTorso,Vector3.new(0, 0, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("WaistRigAttachment",LowerTorso,Vector3.new(0, 0.404105991, 0),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))
			AddAttachment("LeftHipRigAttachment",LowerTorso,Vector3.new(-0.457044005, -0.498115987, 0),Vector3.new(-0.00578687387, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, -0.000100999998))
			AddAttachment("RightHipRigAttachment",LowerTorso,Vector3.new(0.451141, -0.498115987, 0),Vector3.new(-0.00578687387, -0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, -0.000100999998))
			AddAttachment("WaistAttachment",LowerTorso,Vector3.new(0.00511999987, 0.00413900008, -0.510424972),Vector3.new(-0, 0, -0),Vector3.new(1, 0, 0),Vector3.new(0, 1, 0))


			R15Model.PrimaryPart = HumanoidRootPart

			return R15Model
		end

		local Animate = script:WaitForChild("Animate")
		local R15Fixes = script:WaitForChild("R15Fixes")
		local StarterPlayer = game:GetService("StarterPlayer")
		local R15Model = CreateR15Model()

		local NewAnimate = Animate:Clone()
		NewAnimate.Disabled = false
		NewAnimate.Parent = StarterPlayer:WaitForChild("StarterCharacterScripts")

		local NewR15Fixes = R15Fixes:Clone()
		NewR15Fixes.Disabled = false
		NewR15Fixes.Parent = R15Model

		if ModifyHats == true then
			local Bool = Instance.new("BoolValue")
			Bool.Name = "ModifyHats"
			Bool.Value = true
			Bool.Parent = NewR15Fixes
		end

		R15Model.Parent = StarterPlayer
		local Character = script.Parent 
		local HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
		local Torso = Character:WaitForChild("Torso")
		local Humanoid = Character:WaitForChild("Humanoid")

		local function ChildAddedJoint(Ins)
			if Ins:IsA("Motor6D") then
				if Ins.Part1 then
					if Ins.Part1.Name == "Right Arm" or Ins.Part1.Name == "Left Arm" then
						Ins.Part1 = nil
					elseif Ins.Part1.Name == "Torso" then
						Ins:Destroy()
					end
				end
			end
		end

		HumanoidRootPart.ChildAdded:connect(ChildAddedJoint)
		for _,Ins in pairs(HumanoidRootPart:GetChildren()) do
			spawn(function() ChildAddedJoint(Ins) end)
		end
		Torso.ChildAdded:connect(ChildAddedJoint)
		for _,Ins in pairs(Torso:GetChildren()) do
			spawn(function() ChildAddedJoint(Ins) end)
		end

		local Head = Character:WaitForChild("Head")
		local UpperTorso = Character:WaitForChild("UpperTorso")
		local RightUpperLeg = Character:WaitForChild("RightUpperLeg")
		local UpperTorsoDecal = UpperTorso:FindFirstChild("ShirtDecal")
		local UpperTorsoMesh
		if not UpperTorsoDecal then
			UpperTorsoMesh = UpperTorso:FindFirstChild("LimbMesh")
		end
		local RightUpperLegDecal = RightUpperLeg:FindFirstChild("ShirtDecal")
		local RightUpperLegMesh
		if not RightUpperLegDecal then
			RightUpperLegMesh = RightUpperLeg:FindFirstChild("LimbMesh")
		end


		local RightHand =Character:WaitForChild("RightHand")
		local Limbs = {
			Torso = {
				Character:WaitForChild("LowerTorso"),
				UpperTorso,
			},
			LeftArm = {
				Character:WaitForChild("LeftUpperArm"),
				Character:WaitForChild("LeftLowerArm"),
				Character:WaitForChild("LeftHand"),
			},
			RightArm = {
				Character:WaitForChild("RightUpperArm"),
				Character:WaitForChild("RightLowerArm"),
				RightHand,
			},
			LeftLeg = {
				Character:WaitForChild("LeftUpperLeg"),
				Character:WaitForChild("LeftLowerLeg"),
				Character:WaitForChild("LeftFoot"),
			},
			RightLeg = {
				Character:WaitForChild("RightUpperLeg"),
				Character:WaitForChild("RightLowerLeg"),
				Character:WaitForChild("RightFoot"),
			},
		}


		local function ChangePart(LimbName,Property)
			for _,Limb in pairs(Limbs[LimbName]) do
				if type(Property) == "string" then
					local ShirtDecal = Limb:FindFirstChild("ShirtDecal")
					if ShirtDecal then
						ShirtDecal.Texture = Property
					else
						local Mesh = Limb:FindFirstChild("LimbMesh")
						if Mesh then
							Mesh.TextureId = Property
						end
					end
				else
					Limb.BrickColor = Property
				end
			end
		end

		local RightGrip
		local function ChildAdded(Ins)
			if Ins:IsA("BodyColors") then
				Head.BrickColor = Ins.HeadColor
				ChangePart("Torso",Ins.TorsoColor)
				ChangePart("LeftArm",Ins.LeftArmColor)
				ChangePart("RightArm",Ins.RightArmColor)
				ChangePart("LeftLeg",Ins.LeftLegColor)
				ChangePart("RightLeg",Ins.RightLegColor)
			elseif Ins:IsA("Shirt") then
				ChangePart("Torso",Ins.ShirtTemplate)
				ChangePart("LeftArm",Ins.ShirtTemplate)
				ChangePart("RightArm",Ins.ShirtTemplate)
			elseif Ins:IsA("Pants") then
				if (UpperTorsoDecal and UpperTorsoDecal.Texture == "") or (UpperTorsoMesh and UpperTorsoMesh.TextureId == "") then
					ChangePart("Torso",Ins.PantsTemplate)
					ChangePart("LeftLeg",Ins.PantsTemplate)
					ChangePart("RightLeg",Ins.PantsTemplate)
				else
					ChangePart("LeftLeg",Ins.PantsTemplate)
					ChangePart("RightLeg",Ins.PantsTemplate)
				end
			end 
		end

		local function ChildRemoved(Ins)
			if Ins:IsA("Shirt") then
				local PantsTexture = (RightUpperLegDecal and RightUpperLegDecal.Texture) or (RightUpperLegMesh and RightUpperLegMesh.TextureId)
				ChangePart("Torso",PantsTexture)
				ChangePart("LeftArm","")
				ChangePart("RightArm","")
			elseif Ins:IsA("Pants") then
				local ShirtTexture = (UpperTorsoDecal and UpperTorsoDecal.Texture) or (UpperTorsoMesh and UpperTorsoMesh.TextureId)
				ChangePart("LeftLeg","")
				ChangePart("RightLeg","")
				if ShirtTexture == Ins.PantsTemplate then ChangePart("Torso","") end
			end 
		end

		Character.ChildAdded:connect(ChildAdded)
		Character.ChildRemoved:connect(ChildRemoved)
		for _,Ins in pairs(Character:GetChildren()) do
			spawn(function() ChildAdded(Ins) end)
		end





		if script:FindFirstChild("ModifyHats") then
			local function HeadWeldAdded(Ins)
				if Ins.Name == "HeadWeld" then
					Ins.C1 = CFrame.new(0,0,0.05) * Ins.C1
				end
			end

			Head.ChildAdded:connect(HeadWeldAdded)
			for _,Ins in pairs(Character:GetChildren()) do
				spawn(function() HeadWeldAdded(Ins) end)
			end
		end
		function   waitForChild(parent, childName)
			local child = parent:findFirstChild(childName)
			if child then return child end
			while true do
				child = parent.ChildAdded:wait()
				if child.Name==childName then return child end
			end
		end

		local Figure = script.Parent
		local Humanoid = waitForChild(Figure, "Humanoid")
		local pose = "Standing"
		Humanoid.CameraOffset = Vector3.new(0,0.5,0)

		local currentAnim = ""
		local currentAnimInstance = nil
		local currentAnimTrack = nil
		local currentAnimKeyframeHandler = nil
		local currentAnimSpeed = 1.0
		local animTable = {}
		local animNames = { 
			idle = 	{	
				{ id = "rbxasset://R15021216/idle_stretch.xml", weight = 1 },
				{ id = "rbxasset://R15021216/idle_look.xml", weight = 1 },
				{ id = "rbxasset://R15021216/idle.xml", weight = 9 }
			},
			walk = 	{ 	
				{ id = "rbxasset://R15021216/run.xml", weight = 10 } 
			}, 
			run = 	{
				{ id = "rbxasset://R15021216/run.xml", weight = 10 } 
			}, 
			jump = 	{
				{ id = "rbxasset://R15021216/jump.xml", weight = 10 } 
			}, 
			fall = 	{
				{ id = "rbxasset://R15021216/falling.xml", weight = 10 } 
			}, 
			climb = {
				{ id = "rbxasset://R15021216/climb.xml", weight = 10 } 
			}, 
			sit = 	{
				{ id = "http://www.roblox.com/asset/?id=393915321", weight = 10 } 
			},	
			toolnone = {
				{ id = "http://www.roblox.com/asset/?id=393915542", weight = 10 } 
			},
			toolslash = {
				{ id = "http://www.roblox.com/asset/?id=393915542", weight = 10 } 
				--				{ id = "slash.xml", weight = 10 } 
			},
			toollunge = {
				{ id = "http://www.roblox.com/asset/?id=393915542", weight = 10 } 
			},
			wave = {
				{ id = "http://www.roblox.com/asset/?id=393915710", weight = 10 } 
			},
			point = {
				{ id = "http://www.roblox.com/asset/?id=393915866", weight = 10 } 
			},
			dance = {
				{ id = "http://www.roblox.com/asset/?id=393916260", weight = 10 }, 
				{ id = "http://www.roblox.com/asset/?id=393916456", weight = 10 }, 
				{ id = "http://www.roblox.com/asset/?id=393916635", weight = 10 } 
			},
			dance2 = {
				{ id = "http://www.roblox.com/asset/?id=393916791", weight = 10 }, 
				{ id = "http://www.roblox.com/asset/?id=393916989", weight = 10 }, 
				{ id = "http://www.roblox.com/asset/?id=393917195", weight = 10 } 
			},
			dance3 = {
				{ id = "http://www.roblox.com/asset/?id=393917375", weight = 10 }, 
				{ id = "http://www.roblox.com/asset/?id=393917556", weight = 10 }, 
				{ id = "http://www.roblox.com/asset/?id=393917721", weight = 10 } 
			},
			laugh = {
				{ id = "http://www.roblox.com/asset/?id=393916166", weight = 10 } 
			},
			cheer = {
				{ id = "http://www.roblox.com/asset/?id=393916016", weight = 10 } 
			},
		}

		-- Existance in this list signifies that it is an emote, the value indicates if it is a looping emote
		local emoteNames = { wave = false, point = false, dance = true, dance2 = true, dance3 = true, laugh = false, cheer = false}

		math.randomseed(tick())

		function configureAnimationSet(name, fileList)
			if (animTable[name] ~= nil) then
				for _, connection in pairs(animTable[name].connections) do
					connection:disconnect()
				end
			end
			animTable[name] = {}
			animTable[name].count = 0
			animTable[name].totalWeight = 0	
			animTable[name].connections = {}

			-- check for config values
			local config = script:FindFirstChild(name)
			if (config ~= nil) then
				--		print("Loading anims " .. name)
				table.insert(animTable[name].connections, config.ChildAdded:connect(function(child) configureAnimationSet(name, fileList) end))
				table.insert(animTable[name].connections, config.ChildRemoved:connect(function(child) configureAnimationSet(name, fileList) end))
				local idx = 1
				for _, childPart in pairs(config:GetChildren()) do
					if (childPart:IsA("Animation")) then
						table.insert(animTable[name].connections, childPart.Changed:connect(function(property) configureAnimationSet(name, fileList) end))
						animTable[name][idx] = {}
						animTable[name][idx].anim = childPart
						local weightObject = childPart:FindFirstChild("Weight")
						if (weightObject == nil) then
							animTable[name][idx].weight = 1
						else
							animTable[name][idx].weight = weightObject.Value
						end
						animTable[name].count = animTable[name].count + 1
						animTable[name].totalWeight = animTable[name].totalWeight + animTable[name][idx].weight
						--			print(name .. " [" .. idx .. "] " .. animTable[name][idx].anim.AnimationId .. " (" .. animTable[name][idx].weight .. ")")
						idx = idx + 1
					end
				end
			end

			-- fallback to defaults
			if (animTable[name].count <= 0) then
				for idx, anim in pairs(fileList) do
					animTable[name][idx] = {}
					animTable[name][idx].anim = Instance.new("Animation")
					animTable[name][idx].anim.Name = name
					animTable[name][idx].anim.AnimationId = anim.id
					animTable[name][idx].weight = anim.weight
					animTable[name].count = animTable[name].count + 1
					animTable[name].totalWeight = animTable[name].totalWeight + anim.weight
					--			print(name .. " [" .. idx .. "] " .. anim.id .. " (" .. anim.weight .. ")")
				end
			end
		end

		-- Setup animation objects
		function scriptChildModified(child)
			local fileList = animNames[child.Name]
			if (fileList ~= nil) then
				configureAnimationSet(child.Name, fileList)
			end	
		end

		script.ChildAdded:connect(scriptChildModified)
		script.ChildRemoved:connect(scriptChildModified)


		for name, fileList in pairs(animNames) do 
			configureAnimationSet(name, fileList)
		end	

		-- ANIMATION

		-- declarations
		local toolAnim = "None"
		local toolAnimTime = 0

		local jumpAnimTime = 0
		local jumpAnimDuration = 0.31

		local toolTransitionTime = 0.1
		local fallTransitionTime = 0.2

		-- functions

		function stopAllAnimations()
			local oldAnim = currentAnim

			-- return to idle if finishing an emote
			if (emoteNames[oldAnim] ~= nil and emoteNames[oldAnim] == false) then
				oldAnim = "idle"
			end

			currentAnim = ""
			currentAnimInstance = nil
			if (currentAnimKeyframeHandler ~= nil) then
				currentAnimKeyframeHandler:disconnect()
			end

			if (currentAnimTrack ~= nil) then
				currentAnimTrack:Stop()
				currentAnimTrack:Destroy()
				currentAnimTrack = nil
			end
			return oldAnim
		end

		function setAnimationSpeed(speed)
			if speed ~= currentAnimSpeed then
				currentAnimSpeed = speed
				currentAnimTrack:AdjustSpeed(currentAnimSpeed)
			end
		end

		function keyFrameReachedFunc(frameName)
			if (frameName == "End") then
				--		print("Keyframe : ".. frameName)

				local repeatAnim = currentAnim
				-- return to idle if finishing an emote
				if (emoteNames[repeatAnim] ~= nil and emoteNames[repeatAnim] == false) then
					repeatAnim = "idle"
				end

				local animSpeed = currentAnimSpeed
				playAnimation(repeatAnim, 0.15, Humanoid)
				setAnimationSpeed(animSpeed)
			end
		end

		-- Preload animations
		function playAnimation(animName, transitionTime, humanoid) 

			local roll = math.random(1, animTable[animName].totalWeight) 
			local origRoll = roll
			local idx = 1
			while (roll > animTable[animName][idx].weight) do
				roll = roll - animTable[animName][idx].weight
				idx = idx + 1
			end

			--	print(animName .. " " .. idx .. " [" .. origRoll .. "]")

			local anim = animTable[animName][idx].anim

			-- switch animation		
			if (anim ~= currentAnimInstance) then

				if (currentAnimTrack ~= nil) then
					currentAnimTrack:Stop(transitionTime)
					currentAnimTrack:Destroy()
				end

				currentAnimSpeed = 1.0

				-- load it to the humanoid; get AnimationTrack
				currentAnimTrack = humanoid:LoadAnimation(anim)

				-- play the animation
				currentAnimTrack:Play(transitionTime)
				currentAnim = animName
				currentAnimInstance = anim

				-- set up keyframe name triggers
				if (currentAnimKeyframeHandler ~= nil) then
					currentAnimKeyframeHandler:disconnect()
				end
				currentAnimKeyframeHandler = currentAnimTrack.KeyframeReached:connect(keyFrameReachedFunc)

			end

		end

		-------------------------------------------------------------------------------------------
		-------------------------------------------------------------------------------------------

		local toolAnimName = ""
		local toolAnimTrack = nil
		local toolAnimInstance = nil
		local currentToolAnimKeyframeHandler = nil

		function toolKeyFrameReachedFunc(frameName)
			if (frameName == "End") then
				--		print("Keyframe : ".. frameName)	
				playToolAnimation(toolAnimName, 0.0, Humanoid)
			end
		end


		function playToolAnimation(animName, transitionTime, humanoid)	 

			local roll = math.random(1, animTable[animName].totalWeight) 
			local origRoll = roll
			local idx = 1
			while (roll > animTable[animName][idx].weight) do
				roll = roll - animTable[animName][idx].weight
				idx = idx + 1
			end
			--		print(animName .. " * " .. idx .. " [" .. origRoll .. "]")
			local anim = animTable[animName][idx].anim

			if (toolAnimInstance ~= anim) then

				if (toolAnimTrack ~= nil) then
					toolAnimTrack:Stop()
					toolAnimTrack:Destroy()
					transitionTime = 0
				end

				-- load it to the humanoid; get AnimationTrack
				toolAnimTrack = humanoid:LoadAnimation(anim)

				-- play the animation
				toolAnimTrack:Play(transitionTime)
				toolAnimName = animName
				toolAnimInstance = anim

				currentToolAnimKeyframeHandler = toolAnimTrack.KeyframeReached:connect(toolKeyFrameReachedFunc)
			end
		end

		function stopToolAnimations()
			local oldAnim = toolAnimName

			if (currentToolAnimKeyframeHandler ~= nil) then
				currentToolAnimKeyframeHandler:disconnect()
			end

			toolAnimName = ""
			toolAnimInstance = nil
			if (toolAnimTrack ~= nil) then
				toolAnimTrack:Stop()
				toolAnimTrack:Destroy()
				toolAnimTrack = nil
			end


			return oldAnim
		end

		-------------------------------------------------------------------------------------------
		-------------------------------------------------------------------------------------------


		function onRunning(speed)
			if speed>0.01 then
				local scale = 15.0
				playAnimation("walk", 0.1, Humanoid)
				setAnimationSpeed(speed / scale)
				pose = "Running"
			else
				playAnimation("idle", 0.1, Humanoid)
				pose = "Standing"
			end
		end

		function onDied()
			pose = "Dead"
		end

		function onJumping()
			playAnimation("jump", 0.1, Humanoid)
			jumpAnimTime = jumpAnimDuration
			pose = "Jumping"
		end

		function onClimbing(speed)
			local scale = 2.0
			playAnimation("climb", 0.1, Humanoid)
			setAnimationSpeed(speed / scale)
			pose = "Climbing"
		end

		function onGettingUp()
			pose = "GettingUp"
		end

		function onFreeFall()
			if (jumpAnimTime <= 0) then
				playAnimation("fall", fallTransitionTime, Humanoid)
			end
			pose = "FreeFall"
		end

		function onFallingDown()
			pose = "FallingDown"
		end

		function onSeated()
			pose = "Seated"
		end

		function onPlatformStanding()
			pose = "PlatformStanding"
		end

		function onSwimming(speed)
			if speed>0 then
				pose = "Running"
			else
				pose = "Standing"
			end
		end

		function getTool()	
			for _, kid in ipairs(Figure:GetChildren()) do
				if kid.className == "Tool" then return kid end
			end
			return nil
		end

		function getToolAnim(tool)
			for _, c in ipairs(tool:GetChildren()) do
				if c.Name == "toolanim" and c.className == "StringValue" then
					return c
				end
			end
			return nil
		end

		function animateTool()

			if (toolAnim == "None") then
				playToolAnimation("toolnone", toolTransitionTime, Humanoid)
				return
			end

			if (toolAnim == "Slash") then
				playToolAnimation("toolslash", 0, Humanoid)
				return
			end

			if (toolAnim == "Lunge") then
				playToolAnimation("toollunge", 0, Humanoid)
				return
			end
		end

		function moveSit()
			RightShoulder.MaxVelocity = 0.15
			LeftShoulder.MaxVelocity = 0.15
			RightShoulder:SetDesiredAngle(3.14 /2)
			LeftShoulder:SetDesiredAngle(-3.14 /2)
			RightHip:SetDesiredAngle(3.14 /2)
			LeftHip:SetDesiredAngle(-3.14 /2)
		end

		local lastTick = 0

		function move(time)
			local amplitude = 1
			local frequency = 1
			local deltaTime = time - lastTick
			lastTick = time

			local climbFudge = 0
			local setAngles = false

			if (jumpAnimTime > 0) then
				jumpAnimTime = jumpAnimTime - deltaTime
			end

			if (pose == "FreeFall" and jumpAnimTime <= 0) then
				playAnimation("fall", fallTransitionTime, Humanoid)
			elseif (pose == "Seated") then
				playAnimation("sit", 0.5, Humanoid)
				return
			elseif (pose == "Running") then
				playAnimation("walk", 0.1, Humanoid)
			elseif (pose == "Dead" or pose == "GettingUp" or pose == "FallingDown" or pose == "Seated" or pose == "PlatformStanding") then
				stopAllAnimations()
				amplitude = 0.1
				frequency = 1
				setAngles = true
			end

			-- Tool Animation handling
			local tool = getTool()
			if tool then

				animStringValueObject = getToolAnim(tool)

				if animStringValueObject then
					toolAnim = animStringValueObject.Value
					-- message recieved, delete StringValue
					animStringValueObject.Parent = nil
					toolAnimTime = time + .3
				end

				if time > toolAnimTime then
					toolAnimTime = 0
					toolAnim = "None"
				end

				animateTool()		
			else
				stopToolAnimations()
				toolAnim = "None"
				toolAnimInstance = nil
				toolAnimTime = 0
			end
		end

		-- connect events
		Humanoid.Died:connect(onDied)
		Humanoid.Running:connect(onRunning)
		Humanoid.Jumping:connect(onJumping)
		Humanoid.Climbing:connect(onClimbing)
		Humanoid.GettingUp:connect(onGettingUp)
		Humanoid.FreeFalling:connect(onFreeFall)
		Humanoid.FallingDown:connect(onFallingDown)
		Humanoid.Seated:connect(onSeated)
		Humanoid.PlatformStanding:connect(onPlatformStanding)
		Humanoid.Swimming:connect(onSwimming)

		-- setup emote chat hook
		Game.Players.LocalPlayer.Chatted:connect(function(msg)
			local emote = ""
			if (string.sub(msg, 1, 3) == "/e ") then
				emote = string.sub(msg, 4)
			elseif (string.sub(msg, 1, 7) == "/emote ") then
				emote = string.sub(msg, 8)
			end

			if (pose == "Standing" and emoteNames[emote] ~= nil) then
				playAnimation(emote, 0.1, Humanoid)
			end
			--	print("===> " .. string.sub(msg, 1, 3) .. "(" .. emote .. ")")
		end)


		-- main program

		local runService = game:service("RunService");

		-- print("bottom")

		-- initialize to idle
		playAnimation("idle", 0.1, Humanoid)
		pose = "Standing"

		while Figure.Parent~=nil do
			local _, time = wait(0.1)
			move(time)
		end

	end)
end
coroutine.wrap(ZLKOXD_fake_script)()
local function WCDDSJW_fake_script() -- TextButtonSpeed50.Script 
	local script = Instance.new('Script', TextButtonSpeed50)

	script.Parent.MouseButton1Down:Connect(function()
		local p = script.Parent.Parent.Parent.Parent.Parent.Parent.Character
		p:FindFirstChildOfClass("Humanoid").WalkSpeed = 50
	end)
end
coroutine.wrap(WCDDSJW_fake_script)()



local function AOKKFVW_fake_script() -- TextButtonShiawase.De script 
	local script = Instance.new('Script', TextButtonShiawase)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://5409360995"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      = 1
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(AOKKFVW_fake_script)()
local function VXNKSFX_fake_script() -- TextButtonc00lkiddMusic.De script 
	local script = Instance.new('Script', TextButtonc00lkiddMusic)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://72089843969979"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      =  0.3
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(VXNKSFX_fake_script)()
local function OIRLKUM_fake_script() -- TextButtonSound18.De script 
	local script = Instance.new('Script', TextButtonSound18)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://106835463235574"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      = 1
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(OIRLKUM_fake_script)()
local function HVTPN_fake_script() -- TextButtonRussianMusic.De script 
	local script = Instance.new('Script', TextButtonRussianMusic)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://1836175982"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      = 1
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(HVTPN_fake_script)()
local function WQDBN_fake_script() -- TextButtonStopallSound.Script 
	local script = Instance.new('Script', TextButtonStopallSound)

	script.Parent.MouseButton1Down:Connect(function()
		for i,v in pairs(workspace:GetDescendants()) do
			if v:IsA("Sound") then
				v:Destroy()
			end
		end
	end)
end
coroutine.wrap(WQDBN_fake_script)()
local function LAPRUGA_fake_script() -- TextButtonSkyboxShed.Script 
	local script = Instance.new('Script', TextButtonSkyboxShed)

	function click()
		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=133811280"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=133811280"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=133811280"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=133811280"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=133811280"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=133811280"
		game.Lighting.TimeOfDay = 12
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(LAPRUGA_fake_script)()
local function LPKLXYM_fake_script() -- TextButtonSkyboxc00lkidd.Script 
	local script = Instance.new('Script', TextButtonSkyboxc00lkidd)

	function click()
		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=10560525674"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=10560525674"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=10560525674"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=10560525674"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=10560525674"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=10560525674"
		game.Lighting.TimeOfDay = 12
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(LPKLXYM_fake_script)()
local function SQCCK_fake_script() -- TextButtonDecalc00lkidd.Script 
	local script = Instance.new('Script', TextButtonDecalc00lkidd)

	function click()
		local function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=10560525674" then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id=10560525674"
					Two.Texture = "http://www.roblox.com/asset/?id=10560525674"
					Three.Texture = "http://www.roblox.com/asset/?id=10560525674"
					Four.Texture = "http://www.roblox.com/asset/?id=10560525674"
					Five.Texture = "http://www.roblox.com/asset/?id=10560525674"
					Six.Texture = "http://www.roblox.com/asset/?id=10560525674"
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		local function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(workspace)
		asdf(workspace)
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(SQCCK_fake_script)()
local function PWDZ_fake_script() -- TextButtonAsterion.Script 
	local script = Instance.new('Script', TextButtonAsterion)

	script.Parent.MouseButton1Click:Connect(function()
		local s = Instance.new("Sound")
		s.Name = "Sound"
		s.SoundId = "rbxassetid://17620645740"
		s.Volume = 100
		s.Looped = true
		s.archivable = false
		s.Parent = game.Workspace
		s:play()
	end)
end
coroutine.wrap(PWDZ_fake_script)()
local function CONHAK_fake_script() -- TextButtonAsterion.Script 
	local script = Instance.new('Script', TextButtonAsterion)

	function click()
		local function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=124154982234848" then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id=124154982234848"
					Two.Texture = "http://www.roblox.com/asset/?id=124154982234848"
					Three.Texture = "http://www.roblox.com/asset/?id=124154982234848"
					Four.Texture = "http://www.roblox.com/asset/?id=124154982234848"
					Five.Texture = "http://www.roblox.com/asset/?id=124154982234848"
					Six.Texture = "http://www.roblox.com/asset/?id=124154982234848"
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		local function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(workspace)
		asdf(workspace)
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(CONHAK_fake_script)()
local function HKVNWU_fake_script() -- TextButtonAsterion.Script 
	local script = Instance.new('Script', TextButtonAsterion)

	script.Parent.MouseButton1Down:Connect(function()
		for i = 1, 999 do
			for i, v in pairs(game.Players:GetChildren()) do
				local emit = Instance.new("ParticleEmitter")
				emit.Parent = v.Character.Head
				emit.Texture = "http://www.roblox.com/asset/?id=81433881941532"
				emit.VelocitySpread = 100000

			end
		end
	end)
end
coroutine.wrap(HKVNWU_fake_script)()
local function FQSJMAW_fake_script() -- TextButtonAsterion.Script 
	local script = Instance.new('Script', TextButtonAsterion)

	function click()
		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=124154982234848"
		game.Lighting.TimeOfDay = 12
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(FQSJMAW_fake_script)()
local function QYBOZ_fake_script() -- TextButtonNight.Script 
	local script = Instance.new('Script', TextButtonNight)

	function click()
		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=124154982234848"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=124154982234848"
		game.Lighting.TimeOfDay = 1
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(QYBOZ_fake_script)()



local function IMQSWRJ_fake_script() -- TextButtonMessage.Script 
	local script = Instance.new('Script', TextButtonMessage)

	script.Parent.MouseButton1Click:Connect(function()

		local text = "https://discord.gg/j3n7KARw8Y"
		local duration = 5
		local message = Instance.new("Message", game.Workspace)
		message.Text = text
		wait(5.1)
		message:Destroy()
	end)
end
coroutine.wrap(IMQSWRJ_fake_script)()
local function CUDZC_fake_script() -- TextButtonHint.Script 
	local script = Instance.new('Script', TextButtonHint)

	function click()
		local m = Instance.new("Hint", game.workspace)
		m.Text = "invite: gg/j3n7KARw8Y"
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(CUDZC_fake_script)()
local function RBAVF_fake_script() -- TextButtonMessage2.Script 
	local script = Instance.new('Script', TextButtonMessage2)

	script.Parent.MouseButton1Click:Connect(function()

		local text = "LUXCAZS THE KING MUHAHAHA ! lol"
		local duration = 5
		local message = Instance.new("Message", game.Workspace)
		message.Text = text
		wait(5.1)
		message:Destroy()
	end)
end
coroutine.wrap(RBAVF_fake_script)()
local function IMHTY_fake_script() -- TextButtonHint2.Script 
	local script = Instance.new('Script', TextButtonHint2)

	function click()
		local m = Instance.new("Hint", game.workspace)
		m.Text = "LUXCAZS HACK THE GAME MUHAHAHAHAH !!"
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(IMHTY_fake_script)()
local function YURB_fake_script() -- TextButtonFaceAsterion.Script 
	local script = Instance.new('Script', TextButtonFaceAsterion)

	function click()
		for i,v in pairs(game.Players:GetChildren()) do
			if v.Character:FindFirstChild("Head") then
				gui1=Instance.new("BillboardGui")
				gui1.Parent = v.Character.Head
				gui1.Adornee = v.Character.Head
				gui1.Size=UDim2.new(2.5,0,2.5,0)
				gui1.StudsOffset=Vector3.new(0,0.2,0)
				gui1.AlwaysOnTop = true
				text1=Instance.new("ImageLabel")
				text1.Image = "http://www.roblox.com/asset/?id=81433881941532"
				text1.Size=UDim2.new(1,0,1,0)
				text1.Position=UDim2.new(0,0,0,0)
				text1.BackgroundTransparency = 1
				text1.Parent=gui1
				v.Character.Head.Transparency = 1
			end
		end
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(YURB_fake_script)()
local function DURE_fake_script() -- TextButtonFacec00lkidd.Script 
	local script = Instance.new('Script', TextButtonFacec00lkidd)

	function click()
		for i,v in pairs(game.Players:GetChildren()) do
			if v.Character:FindFirstChild("Head") then
				gui1=Instance.new("BillboardGui")
				gui1.Parent = v.Character.Head
				gui1.Adornee = v.Character.Head
				gui1.Size=UDim2.new(2.5,0,2.5,0)
				gui1.StudsOffset=Vector3.new(0,0.2,0)
				gui1.AlwaysOnTop = true
				text1=Instance.new("ImageLabel")
				text1.Image = "http://www.roblox.com/asset/?id=113223125320982"
				text1.Size=UDim2.new(1,0,1,0)
				text1.Position=UDim2.new(0,0,0,0)
				text1.BackgroundTransparency = 1
				text1.Parent=gui1
				v.Character.Head.Transparency = 1
			end
		end
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(DURE_fake_script)()
local function DQEWVF_fake_script() -- TextButtonFaceMeme2.Script 
	local script = Instance.new('Script', TextButtonFaceMeme2)

	function click()
		for i,v in pairs(game.Players:GetChildren()) do
			if v.Character:FindFirstChild("Head") then
				gui1=Instance.new("BillboardGui")
				gui1.Parent = v.Character.Head
				gui1.Adornee = v.Character.Head
				gui1.Size=UDim2.new(2.5,0,2.5,0)
				gui1.StudsOffset=Vector3.new(0,0.2,0)
				gui1.AlwaysOnTop = true
				text1=Instance.new("ImageLabel")
				text1.Image = "http://www.roblox.com/asset/?id=126789487658503"
				text1.Size=UDim2.new(1,0,1,0)
				text1.Position=UDim2.new(0,0,0,0)
				text1.BackgroundTransparency = 1
				text1.Parent=gui1
				v.Character.Head.Transparency = 1
			end
		end
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(DQEWVF_fake_script)()
local function CGUOU_fake_script() -- TextButtonFaceRACAILLE93.Script 
	local script = Instance.new('Script', TextButtonFaceRACAILLE93)

	function click()
		for i,v in pairs(game.Players:GetChildren()) do
			if v.Character:FindFirstChild("Head") then
				gui1=Instance.new("BillboardGui")
				gui1.Parent = v.Character.Head
				gui1.Adornee = v.Character.Head
				gui1.Size=UDim2.new(2.5,0,2.5,0)
				gui1.StudsOffset=Vector3.new(0,0.2,0)
				gui1.AlwaysOnTop = true
				text1=Instance.new("ImageLabel")
				text1.Image = "http://www.roblox.com/asset/?id=15421381389"
				text1.Size=UDim2.new(1,0,1,0)
				text1.Position=UDim2.new(0,0,0,0)
				text1.BackgroundTransparency = 1
				text1.Parent=gui1
				v.Character.Head.Transparency = 1
			end
		end
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(CGUOU_fake_script)()
local function OPDG_fake_script() -- TextButtonFaceLux.Script 
	local script = Instance.new('Script', TextButtonFaceLux)

	function click()
		for i,v in pairs(game.Players:GetChildren()) do
			if v.Character:FindFirstChild("Head") then
				gui1=Instance.new("BillboardGui")
				gui1.Parent = v.Character.Head
				gui1.Adornee = v.Character.Head
				gui1.Size=UDim2.new(2.5,0,2.5,0)
				gui1.StudsOffset=Vector3.new(0,0.2,0)
				gui1.AlwaysOnTop = true
				text1=Instance.new("ImageLabel")
				text1.Image = "http://www.roblox.com/asset/?id=84962281042912"
				text1.Size=UDim2.new(1,0,1,0)
				text1.Position=UDim2.new(0,0,0,0)
				text1.BackgroundTransparency = 1
				text1.Parent=gui1
				v.Character.Head.Transparency = 1
			end
		end
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(OPDG_fake_script)()


local function JDPEOLH_fake_script() -- TextButtonRainningPasta.Script 
	local script = Instance.new('Script', TextButtonRainningPasta)

	function click()

		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "rbxassetid://13327490302"
		s.SkyboxDn = "rbxassetid://13327490302"
		s.SkyboxFt = "rbxassetid://13327490302"
		s.SkyboxLf = "rbxassetid://13327490302"
		s.SkyboxRt = "rbxassetid://13327490302"
		s.SkyboxUp = "rbxassetid://13327490302"
		game.Lighting.TimeOfDay = 12
		while true do
			wait(.7)
			local penguin = Instance.new("Part",workspace)
			local mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))
			penguin = Instance.new("Part",workspace)
			mesh = Instance.new("SpecialMesh",penguin)
			mesh.MeshType = Enum.MeshType.FileMesh
			mesh.MeshId = "rbxassetid://830174420"
			penguin.Color = Color3.new(0.807843, 0.709804, 0.360784)
			penguin.CanCollide = true



			penguin.Size = Vector3.new(6.502, 11.339, 14.281)
			penguin.CFrame = CFrame.new(math.random(-1000,1000),math.random(-1000,1000),math.random(-1000,1000))	
		end

	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(JDPEOLH_fake_script)()
local function AFUY_fake_script() -- TextButtonRainningBOOL.Script 
	local script = Instance.new('Script', TextButtonRainningBOOL)

	script.Parent.MouseButton1Click:Connect(function()
		while true do
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			wait()
			doom=Instance.new("Part")
			local imnotfat = math.random(1, 3)
			if imnotfat == 1 then
				doom.Shape = "Ball"
			else if imnotfat == 2 then
					doom.Shape = "Cylinder"
				else 
				end end
			doom.Material = "Neon"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
			yooka=math.random(-200, -50)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, yooka, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, 800, communism)
			doom.Parent = game.Workspace
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
			communism=math.random(0,3)
			crex=math.random(3,100)
			obesity=math.random(-500, 500)
			positivity=math.random(100, 600)
			IEndorseThese=math.random(-500, 500)
			doom=Instance.new("Part")
			doom.Shape = "Ball"
			doom.Size = Vector3.new(crex, crex, crex)
			doom.Position = Vector3.new(obesity, positivity, IEndorseThese)
			doom.Color = Color3.new(math.random(), math.random(), math.random())
			doom.Velocity=Vector3.new(communism, communism, communism)
			doom.Parent = game.Workspace
		end
	end)
end
coroutine.wrap(AFUY_fake_script)()
local function ZJHHLG_fake_script() -- TextButtonUnanchorall.Script 
	local script = Instance.new('Script', TextButtonUnanchorall)

	script.Parent.MouseButton1Down:Connect(function()
		for i,v in pairs(game.Workspace:GetDescendants()) do
			if v:IsA("BasePart") then	
				v.Anchored = false
			end
		end


		for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
			if v:IsA("BasePart") then
				v.Anchored = false
			end
		end


		for i,v in pairs(game.ReplicatedFirst:GetDescendants()) do
			if v:IsA("BasePart") then
				v.Anchored = false
			end
		end
	end)
end
coroutine.wrap(ZJHHLG_fake_script)()
local function VBGJDMB_fake_script() -- TextButtonFireall.Script 
	local script = Instance.new('Script', TextButtonFireall)

	script.Parent.MouseButton1Click:Connect(function()
		for i,v in next,workspace:children''do
			if(v:IsA'BasePart')then
				me=v;
				bbg=Instance.new('BillboardGui',me);
				bbg.Name='stuf';
				bbg.Adornee=me;
				bbg.Size=UDim2.new(2.5,0,2.5,0)
				--bbg.StudsOffset=Vector3.new(0,2,0)
				tlb=Instance.new'TextLabel';
				tlb.Text='LUXCAZS IS GOD !';
				tlb.Font='SourceSansBold';
				tlb.FontSize='Size48';
				tlb.TextColor3=Color3.new(1,0,0);
				tlb.Size=UDim2.new(1.25,0,1.25,0);
				tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
				tlb.BackgroundTransparency=1;
				tlb.Parent=bbg;
			end;end;
		function xds(dd)
			for i,v in next,dd:children''do
				if(v:IsA'BasePart')then
					v.BrickColor=BrickColor.new'Really black';
					v.TopSurface='Smooth';
					v.BottomSurface='Smooth';
					s=Instance.new('SelectionBox',v);
					s.Adornee=v;
					s.Color=BrickColor.new'Really red';
					a=Instance.new('PointLight',v);
					a.Color=Color3.new(1,0,0);
					a.Range=15;
					a.Brightness=5;
					f=Instance.new('Fire',v);
					f.Size=19;
					f.Heat=22;
				end;

				local dec = 'http://www.roblox.com/asset/?id=19399245';
				local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
				--coroutine.wrap(function()
				--for ,_ in pairs(fac) do
				--local ddec = Instance.new("Decal", v)
				--ddec.Face = 
				--ddec.Texture = dec
				--end end)()
				if #(v:GetChildren())>0 then
					xds(v) 
				end
			end
		end
		xds(game.Workspace)
	end)

end
coroutine.wrap(VBGJDMB_fake_script)()
local function NMJO_fake_script() -- TextButtonChatGui.LocalScript 
	local script = Instance.new('LocalScript', TextButtonChatGui)

	script.Parent.MouseButton1Click:Connect(function()

		local CHATGUI = Instance.new("ScreenGui")
		local FrameCHAT = Instance.new("Frame")
		local TextBoxCHAT = Instance.new("TextBox")
		local TextButtonCHAT = Instance.new("TextButton")

		--Properties:

		CHATGUI.Name = "CHATGUI"
		CHATGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

		FrameCHAT.Name = "FrameCHAT"
		FrameCHAT.Parent = CHATGUI
		FrameCHAT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		FrameCHAT.BorderColor3 = Color3.fromRGB(0, 0, 0)
		FrameCHAT.BorderSizePixel = 0
		FrameCHAT.Position = UDim2.new(0.00725538982, 0, 0.0200534742, 0)
		FrameCHAT.Size = UDim2.new(0, 235, 0, 75)

		TextBoxCHAT.Name = "TextBoxCHAT"
		TextBoxCHAT.Parent = CHATGUI
		TextBoxCHAT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TextBoxCHAT.BorderColor3 = Color3.fromRGB(0, 0, 0)
		TextBoxCHAT.BorderSizePixel = 0
		TextBoxCHAT.Position = UDim2.new(0.0186567158, 0, 0.0401069485, 0)
		TextBoxCHAT.Size = UDim2.new(0, 200, 0, 50)
		TextBoxCHAT.Font = Enum.Font.SourceSans
		TextBoxCHAT.PlaceholderText = "Lux"
		TextBoxCHAT.Text = ""
		TextBoxCHAT.TextColor3 = Color3.fromRGB(0, 0, 0)
		TextBoxCHAT.TextScaled = true
		TextBoxCHAT.TextSize = 14.000
		TextBoxCHAT.TextWrapped = true

		TextButtonCHAT.Name = "TextButtonCHAT"
		TextButtonCHAT.Parent = CHATGUI
		TextButtonCHAT.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
		TextButtonCHAT.BorderColor3 = Color3.fromRGB(0, 0, 0)
		TextButtonCHAT.BorderSizePixel = 0
		TextButtonCHAT.Position = UDim2.new(0.25082919, 0, 0.0200534742, 0)
		TextButtonCHAT.Size = UDim2.new(0, 51, 0, 75)
		TextButtonCHAT.Font = Enum.Font.SourceSans
		TextButtonCHAT.TextColor3 = Color3.fromRGB(0, 0, 0)
		TextButtonCHAT.TextSize = 14.000

		-- Scripts:

		local function MJSOTUL_fake_script() -- TextButtonCHAT.Script 
			local script = Instance.new('Script', TextButtonCHAT)

			script.Parent.MouseButton1Click:Connect(function()
				for i,v in pairs(game.Players:GetChildren()) do game:GetService("Chat"):Chat(v.Character.Head, " luxcazs is cool") end
			end)
		end
		coroutine.wrap(MJSOTUL_fake_script)()

	end)
end
coroutine.wrap(NMJO_fake_script)()
local function LINVYT_fake_script() -- TextButton1x1x1x1Gui.LocalScript 
	local script = Instance.new('LocalScript', TextButton1x1x1x1Gui)

	script.Parent.MouseButton1Click:Connect(function()

		local ScreenGui = Instance.new("ScreenGui")
		local Frame = Instance.new("Frame")
		local Name = Instance.new("TextLabel")
		local Credits = Instance.new("TextLabel")
		local e1x1x1x1Message = Instance.new("TextButton")
		local e1x1x1x1Music = Instance.new("TextButton")
		local e1x1x1x1Laugh = Instance.new("TextButton")
		local DayToNight = Instance.new("TextButton")
		local e666 = Instance.new("TextButton")
		local EpicSaxGuy = Instance.new("TextButton")
		local Disc0 = Instance.new("TextButton")
		local e2006Theme = Instance.new("TextButton")
		local ForceField = Instance.new("TextButton")

		--Properties:

		ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
		ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

		Frame.Parent = ScreenGui
		Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
		Frame.Position = UDim2.new(0.382171214, 0, 0.328530252, 0)
		Frame.Size = UDim2.new(0, 378, 0, 250)

		Name.Name = "Name"
		Name.Parent = Frame
		Name.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		Name.Size = UDim2.new(0, 378, 0, 25)
		Name.Font = Enum.Font.GothamBold
		Name.Text = "1x1x1x1 Gui"
		Name.TextColor3 = Color3.fromRGB(0, 0, 0)
		Name.TextScaled = true
		Name.TextSize = 14.000
		Name.TextWrapped = true

		Credits.Name = "Credits"
		Credits.Parent = Frame
		Credits.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		Credits.Position = UDim2.new(0, 0, 0.912, 0)
		Credits.Size = UDim2.new(0, 378, 0, 22)
		Credits.Font = Enum.Font.GothamBold
		Credits.Text = "By ChipsBBQexe"
		Credits.TextColor3 = Color3.fromRGB(0, 0, 0)
		Credits.TextScaled = true
		Credits.TextSize = 14.000
		Credits.TextWrapped = true

		e1x1x1x1Message.Name = "e1x1x1x1Message"
		e1x1x1x1Message.Parent = Frame
		e1x1x1x1Message.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		e1x1x1x1Message.Position = UDim2.new(0.0714285746, 0, 0.216000006, 0)
		e1x1x1x1Message.Size = UDim2.new(0, 79, 0, 31)
		e1x1x1x1Message.Font = Enum.Font.GothamBold
		e1x1x1x1Message.Text = "1x1x1x1 Message"
		e1x1x1x1Message.TextColor3 = Color3.fromRGB(0, 0, 0)
		e1x1x1x1Message.TextScaled = true
		e1x1x1x1Message.TextSize = 14.000
		e1x1x1x1Message.TextWrapped = true
		e1x1x1x1Message.MouseButton1Down:connect(function()
			while true do
				wait(12)--set this to how much time between messages
				msg = Instance.new ("Hint")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: MUHAWHAWHAW! NOOBS! I HAVE RETURNED FOR MY REVENGE!"
				wait(6)
				msg:remove()
				wait(3)
				msg = Instance.new("Message")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: NOW YOU WILL ALL PARISH IN MY FIRE OF DOOM!"
				wait(6)
				msg:remove()
				wait(3)
				msg = Instance.new("Message")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: I WILL DESTROY YOU ALL! YOU ARE WORTHLESS!"
				wait(6)
				msg:remove()
				wait(3)
				msg = Instance.new("Message")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: YOU WILL NOT LIVE THROUGH MY DEADLY ATTACKS!"
				wait(6)
				msg:remove()
				wait(3)
				msg = Instance.new("Message")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: I MIGHT AS WELL CLONE YOU INTO BOTS!"
				wait(6)
				msg:remove()
				wait(3)
				msg = Instance.new("Message")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: AND THEN THOSE BOTS WILL DESTROY ROBLOX! HAHAHAHAHA!"
				wait(6)
				msg:remove()
				wait(3)
				msg = Instance.new("Message")
				msg.Parent = game.Workspace
				msg.Text = "1x1x1x1: YOU CAN'T STOP ME! THERES NOTHING YOU CAN DO!"
				wait(6)
				msg:remove()
			end
		end)
		e1x1x1x1Music.Name = "e1x1x1x1Music"
		e1x1x1x1Music.Parent = Frame
		e1x1x1x1Music.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		e1x1x1x1Music.Position = UDim2.new(0.0714285746, 0, 0.436000019, 0)
		e1x1x1x1Music.Size = UDim2.new(0, 79, 0, 31)
		e1x1x1x1Music.Font = Enum.Font.GothamBold
		e1x1x1x1Music.Text = "1x1x1x1 Music"
		e1x1x1x1Music.TextColor3 = Color3.fromRGB(0, 0, 0)
		e1x1x1x1Music.TextScaled = true
		e1x1x1x1Music.TextSize = 14.000
		e1x1x1x1Music.TextWrapped = true
		e1x1x1x1Music.MouseButton1Down:connect(function()
			--Made by Servano

			local s = Instance.new("Sound")

			s.Name = "Sound"
			s.SoundId = "http://[Log in to view URL]"
			s.Volume = 1
			s.Pitch = 3
			s.Looped = true
			s.archivable = false

			s.Parent = game.Workspace

			wait(1)

			s:play()
		end)
		e1x1x1x1Laugh.Name = "e1x1x1x1Laugh"
		e1x1x1x1Laugh.Parent = Frame
		e1x1x1x1Laugh.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		e1x1x1x1Laugh.Position = UDim2.new(0.0714285746, 0, 0.648000002, 0)
		e1x1x1x1Laugh.Size = UDim2.new(0, 79, 0, 34)
		e1x1x1x1Laugh.Font = Enum.Font.GothamBold
		e1x1x1x1Laugh.Text = "1x1x1x1 Laugh"
		e1x1x1x1Laugh.TextColor3 = Color3.fromRGB(0, 0, 0)
		e1x1x1x1Laugh.TextScaled = true
		e1x1x1x1Laugh.TextSize = 14.000
		e1x1x1x1Laugh.TextWrapped = true
		e1x1x1x1Laugh.MouseButton1Down:connect(function()
			--Made by Servano

			local s = Instance.new("Sound")

			s.Name = "Sound"
			s.SoundId = "http://[Log in to view URL]"
			s.Volume = 1
			s.Pitch = 0.9
			s.Looped = true
			s.archivable = false

			s.Parent = game.Workspace

			wait(1)

			s:play()
		end)
		DayToNight.Name = "DayToNight"
		DayToNight.Parent = Frame
		DayToNight.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		DayToNight.Position = UDim2.new(0.388888896, 0, 0.216000006, 0)
		DayToNight.Size = UDim2.new(0, 83, 0, 31)
		DayToNight.Font = Enum.Font.GothamBold
		DayToNight.Text = "Night"
		DayToNight.TextColor3 = Color3.fromRGB(0, 0, 0)
		DayToNight.TextScaled = true
		DayToNight.TextSize = 14.000
		DayToNight.TextWrapped = true
		DayToNight.MouseButton1Down:connect(function()
			while true do 
				print ("Loop cycle start")
				game.Lighting.TimeOfDay = "18:00:00"
				wait(0.5)
			end
		end)
		e666.Name = "e666"
		e666.Parent = Frame
		e666.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		e666.Position = UDim2.new(0.388888896, 0, 0.43599999, 0)
		e666.Size = UDim2.new(0, 83, 0, 31)
		e666.Font = Enum.Font.GothamBold
		e666.Text = "666"
		e666.TextColor3 = Color3.fromRGB(0, 0, 0)
		e666.TextScaled = true
		e666.TextSize = 14.000
		e666.TextWrapped = true
		e666.MouseButton1Down:connect(function()
			for i,v in next,workspace:children''do
				if(v:IsA'BasePart')then
					me=v;
					bbg=Instance.new('BillboardGui',me);
					bbg.Name='stuf';
					bbg.Adornee=me;
					bbg.Size=UDim2.new(2.5,0,2.5,0)
					--bbg.StudsOffset=Vector3.new(0,2,0)
					tlb=Instance.new'TextLabel';
					tlb.Text='666 666 666 666 666 666';
					tlb.Font='SourceSansBold';
					tlb.FontSize='Size48';
					tlb.TextColor3=Color3.new(1,0,0);
					tlb.Size=UDim2.new(1.25,0,1.25,0);
					tlb.Position=UDim2.new(-0.125,-22,-1.1,0);
					tlb.BackgroundTransparency=1;
					tlb.Parent=bbg;
				end;end;
			function xds(dd)
				for i,v in next,dd:children''do
					if(v:IsA'BasePart')then
						v.BrickColor=BrickColor.new'Really black';
						v.TopSurface='Smooth';
						v.BottomSurface='Smooth';
						s=Instance.new('SelectionBox',v);
						s.Adornee=v;
						s.Color=BrickColor.new'Really red';
						a=Instance.new('PointLight',v);
						a.Color=Color3.new(1,0,0);
						a.Range=15;
						a.Brightness=5;
						f=Instance.new('Fire',v);
						f.Size=19;
						f.Heat=22;
					end;
					game.Lighting.TimeOfDay=0;
					game.Lighting.Brightness=0;
					game.Lighting.ShadowColor=Color3.new(0,0,0);
					game.Lighting.Ambient=Color3.new(1,0,0);
					game.Lighting.FogEnd=200;
					game.Lighting.FogColor=Color3.new(0,0,0);
					local dec = 'http://[Log in to view URL]';
					local fac = {'Front', 'Back', 'Left', 'Right', 'Top', 'Bottom'}
					--coroutine.wrap(function()
					--for ,_ in pairs(fac) do
					--local ddec = Instance.new("Decal", v)
					--ddec.Face = 
					--ddec.Texture = dec
					--end end)()
					if #(v:GetChildren())>0 then
						xds(v) 
					end
				end
			end
			xds(game.Workspace)
		end)
		EpicSaxGuy.Name = "EpicSaxGuy"
		EpicSaxGuy.Parent = Frame
		EpicSaxGuy.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		EpicSaxGuy.Position = UDim2.new(0.388888896, 0, 0.648000002, 0)
		EpicSaxGuy.Size = UDim2.new(0, 83, 0, 34)
		EpicSaxGuy.Font = Enum.Font.GothamBold
		EpicSaxGuy.Text = "Epic Sax Guy"
		EpicSaxGuy.TextColor3 = Color3.fromRGB(0, 0, 0)
		EpicSaxGuy.TextScaled = true
		EpicSaxGuy.TextSize = 14.000
		EpicSaxGuy.TextWrapped = true
		EpicSaxGuy.MouseButton1Down:connect(function()
			--Made by Servano

			local s = Instance.new("Sound")

			s.Name = "Sound"
			s.SoundId = "http://[Log in to view URL]"
			s.Volume = 1
			s.Pitch = 1
			s.Looped = true
			s.archivable = false

			s.Parent = game.Workspace

			wait(1)

			s:play()
		end)
		Disc0.Name = "Disc0"
		Disc0.Parent = Frame
		Disc0.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		Disc0.Position = UDim2.new(0.693121672, 0, 0.216000006, 0)
		Disc0.Size = UDim2.new(0, 89, 0, 31)
		Disc0.Font = Enum.Font.GothamBold
		Disc0.Text = "Disco"
		Disc0.TextColor3 = Color3.fromRGB(0, 0, 0)
		Disc0.TextScaled = true
		Disc0.TextSize = 14.000
		Disc0.TextWrapped = true
		Disc0.MouseButton1Down:connect(function()
			while true do

				game.Lighting.Ambient = Color3.new(math.random(), math.random(), math.random())
				wait(.25)

			end
		end)
		e2006Theme.Name = "e2006Theme"
		e2006Theme.Parent = Frame
		e2006Theme.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		e2006Theme.Position = UDim2.new(0.693121672, 0, 0.43599999, 0)
		e2006Theme.Size = UDim2.new(0, 89, 0, 31)
		e2006Theme.Font = Enum.Font.GothamBold
		e2006Theme.Text = "2006 Music"
		e2006Theme.TextColor3 = Color3.fromRGB(0, 0, 0)
		e2006Theme.TextScaled = true
		e2006Theme.TextSize = 14.000
		e2006Theme.TextWrapped = true
		e2006Theme.MouseButton1Down:connect(function()
			--Made by Servano

			local s = Instance.new("Sound")

			s.Name = "Sound"
			s.SoundId = "http://[Log in to view URL]"
			s.Volume = 1
			s.Pitch = 1
			s.Looped = true
			s.archivable = false

			s.Parent = game.Workspace

			wait(1)

			s:play()
		end)
		ForceField.Name = "ForceField"
		ForceField.Parent = Frame
		ForceField.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
		ForceField.Position = UDim2.new(0.693121672, 0, 0.648000002, 0)
		ForceField.Size = UDim2.new(0, 89, 0, 34)
		ForceField.Font = Enum.Font.GothamBold
		ForceField.Text = "FF"
		ForceField.TextColor3 = Color3.fromRGB(0, 0, 0)
		ForceField.TextScaled = true
		ForceField.TextSize = 14.000
		ForceField.TextWrapped = true
		ForceField.MouseButton1Down:connect(function()
			-- Gui to Lua
			-- Version: 3.
			-- Instances:

			local ForceFieldGUI = Instance.new("ScreenGui")
			local ForceFieldGUI_2 = Instance.new("TextButton")
			local ForceFieldOFF = Instance.new("TextButton")
			local ForceFieldON = Instance.new("TextButton")

			--Properties:

			ForceFieldGUI.Name = "ForceFieldGUI"
			ForceFieldGUI.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")

			ForceFieldGUI_2.Name = "ForceFieldGUI"
			ForceFieldGUI_2.Parent = ForceFieldGUI
			ForceFieldGUI_2.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
			ForceFieldGUI_2.BackgroundTransparency = 0.300
			ForceFieldGUI_2.BorderColor3 = Color3.fromRGB(245, 244, 247)
			ForceFieldGUI_2.BorderSizePixel = 0
			ForceFieldGUI_2.Position = UDim2.new(0, 0, 0, 240)
			ForceFieldGUI_2.Size = UDim2.new(0, 100, 0, 20)
			ForceFieldGUI_2.Text = "ForceField"
			ForceFieldGUI_2.TextColor3 = Color3.fromRGB(17, 17, 17)
			ForceFieldGUI_2.TextTransparency = 0.300

			ForceFieldOFF.Name = "ForceFieldOFF"
			ForceFieldOFF.Parent = ForceFieldGUI
			ForceFieldOFF.BackgroundColor3 = Color3.fromRGB(253, 253, 253)
			ForceFieldOFF.BackgroundTransparency = 0.300
			ForceFieldOFF.BorderColor3 = Color3.fromRGB(245, 244, 247)
			ForceFieldOFF.BorderSizePixel = 0
			ForceFieldOFF.Position = UDim2.new(0, 0, 0, 280)
			ForceFieldOFF.Size = UDim2.new(0, 100, 0, 20)
			ForceFieldOFF.Visible = false
			ForceFieldOFF.Text = "Off"
			ForceFieldOFF.TextColor3 = Color3.fromRGB(17, 17, 17)

			ForceFieldON.Name = "ForceFieldON"
			ForceFieldON.Parent = ForceFieldGUI
			ForceFieldON.BackgroundColor3 = Color3.fromRGB(253, 253, 253)
			ForceFieldON.BackgroundTransparency = 0.300
			ForceFieldON.BorderColor3 = Color3.fromRGB(245, 244, 247)
			ForceFieldON.BorderSizePixel = 0
			ForceFieldON.Position = UDim2.new(0, 0, 0, 260)
			ForceFieldON.Size = UDim2.new(0, 100, 0, 20)
			ForceFieldON.Visible = false
			ForceFieldON.Text = "On"
			ForceFieldON.TextColor3 = Color3.fromRGB(17, 17, 17)

			-- Scripts:

			local function DVAWVL_fake_script() -- ForceFieldGUI_2.Script 
				local script = Instance.new('Script', ForceFieldGUI_2)

				function onClicked(GUI)
					h = script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
					if (h ~= nil) then
						script.Parent.Parent.ForceFieldOFF.Visible = true
						script.Parent.Parent.ForceFieldON.Visible = true
					else return end
				end
				script.Parent.MouseButton1Click:connect(onClicked)
			end
			coroutine.wrap(DVAWVL_fake_script)()
			local function HYECSMJ_fake_script() -- ForceFieldOFF.Script 
				local script = Instance.new('Script', ForceFieldOFF)

				function onClicked(GUI)
					f = script.Parent.Parent.Parent.Parent.Character:findFirstChild("ForceField")
					if (f ~= nil) then
						f:remove()
					else return end
				end
				script.Parent.MouseButton1Click:connect(onClicked)
			end
			coroutine.wrap(HYECSMJ_fake_script)()
			local function LOYRXPU_fake_script() -- ForceFieldOFF.Script 
				local script = Instance.new('Script', ForceFieldOFF)

				function onClicked(GUI)
					h = script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
					if (h ~= nil) then
						script.Parent.Parent.ForceFieldOFF.Visible = false
						script.Parent.Parent.ForceFieldON.Visible = false
					else return end
				end
				script.Parent.MouseButton1Click:connect(onClicked)
			end
			coroutine.wrap(LOYRXPU_fake_script)()
			local function PFEVNBW_fake_script() -- ForceFieldON.Script 
				local script = Instance.new('Script', ForceFieldON)

				function onClicked(GUI)
					h = script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
					if (h ~= nil) then
						FF = Instance.new("ForceField")
						FF.Parent = script.Parent.Parent.Parent.Parent.Character
					else return end
				end
				script.Parent.MouseButton1Click:connect(onClicked)
			end
			coroutine.wrap(PFEVNBW_fake_script)()
			local function FNHQ_fake_script() -- ForceFieldON.Script 
				local script = Instance.new('Script', ForceFieldON)

				function onClicked(GUI)
					h = script.Parent.Parent.Parent.Parent.Character:findFirstChild("Humanoid")
					if (h ~= nil) then
						script.Parent.Parent.ForceFieldOFF.Visible = false
						script.Parent.Parent.ForceFieldON.Visible = false
					else return end
				end
				script.Parent.MouseButton1Click:connect(onClicked)
			end
			coroutine.wrap(FNHQ_fake_script)()
		end)
		-- Scripts:

		local function QFCS_fake_script() -- Frame.Dragify 
			local script = Instance.new('LocalScript', Frame)

			local UIS = game:GetService("UserInputService")
			function dragify(Frame)
				dragToggle = nil
				local dragSpeed = 0
				dragInput = nil
				dragStart = nil
				local dragPos = nil
				function updateInput(input)
					local Delta = input.Position - dragStart
					local Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + Delta.X, startPos.Y.Scale, startPos.Y.Offset + Delta.Y)
					game:GetService("TweenService"):Create(Frame, TweenInfo.new(0.25), {Position = Position}):Play()
				end
				Frame.InputBegan:Connect(function(input)
					if (input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch) and UIS:GetFocusedTextBox() == nil then
						dragToggle = true
						dragStart = input.Position
						startPos = Frame.Position
						input.Changed:Connect(function()
							if input.UserInputState == Enum.UserInputState.End then
								dragToggle = false
							end
						end)
					end
				end)
				Frame.InputChanged:Connect(function(input)
					if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
						dragInput = input
					end
				end)
				game:GetService("UserInputService").InputChanged:Connect(function(input)
					if input == dragInput and dragToggle then
						updateInput(input)
					end
				end)
			end

			dragify(script.Parent)
		end
		coroutine.wrap(QFCS_fake_script)()
	end)
end
coroutine.wrap(LINVYT_fake_script)()


local function QFCS_fake_script123() -- Frame.Dragify 
	local script = Instance.new('LocalScript', TextButtonFireall12)


	game.Players.LocalPlayer:Kick("kicked by Team Luxcazs")


	coroutine.wrap(QFCS_fake_script123)()
end

local function QFCS_fake_script1235() -- Frame.Dragify 
	local script = Instance.new('LocalScript', TextButtonFireall123)



	--Instructions: Change "YOURNAME" To Your name on ROBLOX (CAPS SENSITIVE!)
	--Copy and Paste this into a new script 
	--This script is not local: You use "create/___"
	--This script turns your player into nyan cat and leaves a rainbow trail 

	----------------------------------------------------------------------------------------------------
	Rainbow = {"Bright red", "Neon orange", "Bright yellow", "Lime green", "Deep blue", "Bright violet"}

	me = game.Players.CameraAnJelly

	function Part(P, Anch, Coll, Tran, Ref, Col, Size, Name)
		local p = Instance.new("Part")
		p.TopSurface = 0
		p.BottomSurface = 0
		p.Transparency = Tran
		p.Reflectance = Ref
		p.CanCollide = Coll
		p.Anchored = Anch
		p.BrickColor = BrickColor.new(Col)
		p.formFactor = "Custom"
		p.Size = Size
		if Name then p.Name = Name end
		p.Parent = P
		p.Locked = true
		p:BreakJoints()
		return p
	end


	V3 = Vector3.new
	CN = CFrame.new
	CA = CFrame.Angles
	MR = math.rad
	MRA = math.random

	function Weld(P0, P1, CF1, CF2, Name)
		local w = Instance.new("Motor6D")
		w.Part0 = P0
		w.Part1 = P1
		w.C0 = CF1
		w.C1 = CF2
		if Name then w.Name = Name end
		w.Parent = P0
		return w
	end

	function MakeNyan(Player, S)
		local Naim = "Nyan "..Player.Name:sub(1,5)
		if S >= 5 then Naim = "Giant Nyan "..Player.Name:sub(1,5) end
		local Model = Instance.new("Model")
		Model.Name = Naim
		local Torso = Part(Model, false, false, 0, 0, "Brick yellow", V3(0.5*S, 1.5*S, 2*S), "Torso")
		local Head = Part(Model, false, false, 0, 0, "Dark grey", V3(0.6*S, 0.8*S, 1.2*S), "Head")
		Instance.new("BlockMesh",Head)
		local Neck = Weld(Torso, Head, CN(0, -0.35*S, -0.9*S), CN(), "Neck")
		local Tart = Part(Model, false, false, 0, 0, "Pink", V3(0.5*S+0.05, 1.2*S, 1.7*S), "Torso")
		Instance.new("BlockMesh",Tart)
		Weld(Torso, Tart, CN(), CN())
		local RFL = Part(Model, false, false, 0, 0, "Dark grey", V3(0.4*S, 0.6*S, 0.4*S), "Right Arm")
		Instance.new("SpecialMesh",RFL).MeshType = "Sphere"
		local LFL = Part(Model, false, false, 0, 0, "Dark grey", V3(0.4*S, 0.6*S, 0.4*S), "Left Arm")
		Instance.new("SpecialMesh",LFL).MeshType = "Sphere"
		local RBL = Part(Model, false, false, 0, 0, "Dark grey", V3(0.4*S, 0.6*S, 0.4*S), "Right Leg")
		Instance.new("SpecialMesh",RBL).MeshType = "Sphere"
		local LBL = Part(Model, false, false, 0, 0, "Dark grey", V3(0.4*S, 0.6*S, 0.4*S), "Left Leg")
		Instance.new("SpecialMesh",LBL).MeshType = "Sphere"
		local RSH = Weld(Torso, RFL, CN(), CN(-0.1*S, 0.8*S, 0.8*S), "Right Shoulder")
		local LSH = Weld(Torso, LFL, CN(), CN(0.1*S, 0.8*S, 0.6*S), "Left Shoulder")
		local RH = Weld(Torso, RBL, CN(), CN(-0.1*S, 0.8*S, -0.8*S), "Right Hip")
		local LH = Weld(Torso, LBL, CN(), CN(0.1*S, 0.8*S, -1*S), "Left Hip")
		local Mouth = Part(Model, false, false, 0, 0, "Really black", V3(0.6*S+0.05, 0.2*S, 0.6*S))
		Weld(Head, Mouth, CN(0, -0.25*S, -0.1), CN())
		Instance.new("BlockMesh",Mouth).Scale = V3(1, 0.6, 0.8)
		for i = -0.25, 0.25, 0.25 do
			local Mouth2 = Part(Model, false, false, 0, 0, "Really black", V3(0.6*S+0.05, 0.3*S, 0.2*S))
			Weld(Mouth, Mouth2, CN(0, 0.1*S, i*S), CN())
			Instance.new("BlockMesh",Mouth2).Scale = V3(1, 0.6, 0.6)
		end
		local Nose = Part(Model, false, false, 0, 0, "Really black", V3(0.6*S+0.05, 0.2*S, 0.2*S))
		Weld(Head, Nose, CN(0, 0.05*S, -0.1*S), CN())
		Instance.new("BlockMesh",Nose).Scale = V3(1, 0.6, 0.6)
		for i = -0.3, 0.31, 0.6 do
			local Eye = Part(Model, false, false, 0, 0, "Really black", V3(0.6*S+0.05, 0.3*S, 0.3*S))
			Weld(Head, Eye, CN(0, 0.15*S, (i-0.1)*S), CN())
			local Eye2 = Part(Model, false, false, 0, 0, "Institutional white", V3(0.6*S+0.1, 0.2*S, 0.2*S))
			Weld(Eye, Eye2, CN(0, 0.04*S, 0.04*S), CN())
			Instance.new("BlockMesh",Eye).Scale = V3(1, 0.6, 0.6)
			Instance.new("BlockMesh",Eye2).Scale = V3(1, 0.4, 0.4)
		end
		for i = -0.4, 0.5, 0.9 do
			local Cheek = Part(Model, false, false, 0, 0, "Medium red", V3(0.6*S+0.05, 0.2*S, 0.2*S))
			Instance.new("BlockMesh",Cheek).Scale = V3(1, 0.8, 0.8)
			Weld(Head, Cheek, CN(0, -0.05*S, (i-0.1)*S), CN())
		end
		for i = -80, -140, -20 do
			local tail = Part(Model, false, false, 0, 0, "Dark grey", V3(0.4*S, 0.25*S, 0.3*S))
			Weld(Torso, tail, CN(0, 0.2*S, 1.15*S) * CA(MR(i), 0, 0), CN(0, 0, 0.5*S))
			Instance.new("BlockMesh",tail)
		end
		for i = 0, 180, 180 do
			local ear = Part(Model, false, false, 0, 0, "Dark grey", V3(0.6*S, 0.4*S, 0.5*S))
			Instance.new("SpecialMesh",ear).MeshType = "Wedge"
			Weld(Head, ear, CN(0, 0.45*S, 0) * CA(0, MR(i), 0), CN(0, 0, -0.32*S) * CA(MR(15), 0, 0))
		end
		local Hum = Instance.new("Humanoid")
		Hum.Name = "Humanoid"
		Hum.MaxHealth = 100
		Hum.Health = 100
		Hum.WalkSpeed = 11+(5*S)
		Hum.Parent = Model
		Model.Parent = workspace
		Model:MakeJoints()
		Model:MoveTo(V3(0, 2*S, 0))
		Player.Character = Model
		local lastP = (Torso.CFrame * CN(0, 0, 0.9*S)).p
		local function runn()
			for i = 0.5, 1, 0.5 do
				RSH.C0 = CN(0, -(0.2*S)*i, 0)
				LSH.C0 = CN(0, -(0.2*S)*i, 0)
				RH.C0 = CN(0, -(0.2*S)*i, 0)
				LH.C0 = CN(0, -(0.2*S)*i, 0)
				wait()
			end
			for i = 0.5, 1, 0.5 do
				RSH.C0 = CN(0, -(0.2*S), (0.2*S)*i)
				LSH.C0 = CN(0, -(0.2*S), (0.2*S)*i)
				RH.C0 = CN(0, -(0.2*S), (0.2*S)*i)
				LH.C0 = CN(0, -(0.2*S), (0.2*S)*i)
				wait()
			end
			for i = 0.5, 1, 0.5 do
				RSH.C0 = CN(0, -(0.2*S)+(0.2*S)*i, (0.2*S))
				LSH.C0 = CN(0, -(0.2*S)+(0.2*S)*i, (0.2*S))
				RH.C0 = CN(0, -(0.2*S)+(0.2*S)*i, (0.2*S))
				LH.C0 = CN(0, -(0.2*S)+(0.2*S)*i, (0.2*S))
				wait()
			end
			for i = 0.5, 1, 0.5 do
				RSH.C0 = CN(0, 0, (0.2*S)-(0.2*S)*i)
				LSH.C0 = CN(0, 0, (0.2*S)-(0.2*S)*i)
				RH.C0 = CN(0, 0, (0.2*S)-(0.2*S)*i)
				LH.C0 = CN(0, 0, (0.2*S)-(0.2*S)*i)
				wait()
			end
		end
		local poss = "Standing"
		coroutine.resume(coroutine.create(function()
			while Player.Character == Model do
				wait(0.1)
				if poss == "Running" then
					runn()
				end
			end
		end))
		coroutine.resume(coroutine.create(function()
			while Player.Character == Model do
				wait(0.1)
				local speed = Torso.Velocity.magnitude
				local posnow = (Torso.CFrame * CN(0, 0, 0.9*S)).p
				coroutine.resume(coroutine.create(function()
					if speed > 2 then
						poss = "Running"
						local ps = {}
						for i,v in pairs(Rainbow) do
							local a = (#Rainbow-i)
							a = ((a-(a/2))/2.5)*S
							local pp = Part(Model, true, false, 0, 0, v, V3(0.2, 0.2, 0.2), "Rainbow")
							local dist = (posnow - lastP).magnitude
							Instance.new("BlockMesh",pp).Scale = V3(1, ((1.4*S)/#Rainbow)*5, dist*5)
							pp.CFrame = CN(lastP, posnow) * CN(0, a, -dist/2)
							table.insert(ps, pp)
						end
						coroutine.resume(coroutine.create(function()
							wait(10)
							for i = 0, 1, 0.2 do
								wait()
								for _,v in pairs(ps) do
									v.Transparency = i
								end
							end
							for _,v in pairs(ps) do
								v:remove()
							end
						end))
					else poss = "Standing" end
				end))
				lastP = posnow
			end
		end))
	end


	MakeNyan(me, 1)

	coroutine.wrap(QFCS_fake_script1235)()
end

local function QFCS_fake_script123666() 


	local script = Instance.new('Script', toad)

	script.Parent.MouseButton1Click:Connect(function()
		wait(1)
		math.randomseed(tick() % 1 * 1e6)
		sky = coroutine.create(function()
			while wait(0.3) do
				s = Instance.new("Sky",game.Lighting)
				s.SkyboxBk,s.SkyboxDn,s.SkyboxFt,s.SkyboxLf,s.SkyboxRt,s.SkyboxUp = "http://www.roblox.com/asset/?id=128153127426359","http://www.roblox.com/asset/?id=128153127426359","http://www.roblox.com/asset/?id=128153127426359","http://www.roblox.com/asset/?id=128153127426359","http://www.roblox.com/asset/?id=128153127426359","http://www.roblox.com/asset/?id=128153127426359"
				s.CelestialBodiesShown = false
			end
		end)


		del = coroutine.create(function()
			while wait(0.3) do
				for i,v in pairs(workspace:GetChildren()) do
					if v:IsA("Model") then
						v:Destroy()
					end
				end
			end
		end)



		for i,v in pairs(game.Players:GetChildren()) do
		end

		noises = {'rbxassetid://230287740','rbxassetid://271787597','rbxassetid://153752123','rbxassetid://271787503'}

		sound = coroutine.create(function()
			a = Instance.new("Sound",workspace)
			a.SoundId = "rbxassetid://141509625"
			a.Name = "RAINING MEN"
			a.Volume = 58359
			a.Looped = true
			a:Play()
			while wait(0.2) do
				rainin = workspace:FindFirstChild("RAINING MEN")
				if not rainin then
					a = Instance.new("Sound",workspace)
					a.SoundId = "rbxassetid://141509625"
					a.Name = "RAINING MEN"
					a.Volume = 58359
					a.Looped = true
					a:Play()
				end
			end
		end)

		msg = coroutine.create(function()
			while wait(0.4) do
				msg = Instance.new("Message",workspace)
				msg.Text = "luxcazs hack the game lol gg/j3n7KARw8Y"
				wait(0.4)
				msg:Destroy()
			end
		end)


		rain = coroutine.create(function()
			while wait(10 % 1 * 1e2) do
				part = Instance.new("Part",workspace)
				part.Name = "Meshes/toad (3)"

				mesh = Instance.new("SpecialMesh",part)

				sound = Instance.new("Sound",workspace)

				part.CanCollide = false
				part.Size = Vector3.new(440,530,380)
				part.Position = Vector3.new(math.random(-3000,1000),math.random(1,3000),math.random(-3000,3000))

				sound.SoundId = noises[math.random(1,#noises)]
				sound:Play()
				sound.Ended:connect(function()
					sound:Destroy()
				end)


				mesh.MeshType = "FileMesh"
				mesh.MeshId = "rbxassetid://7234998844"
				mesh.TextureId = "rbxassetid://1009824086"
			end
		end)
		coroutine.resume(sky)
		coroutine.resume(del)
		coroutine.resume(sound)
		coroutine.resume(msg)
		coroutine.resume(rain)
	end)



	coroutine.wrap(QFCS_fake_script123666)()
end


local function QFCS_fake_script1235jesus()
	local script = Instance.new('LocalScript', clearworkspace)
	script.Parent.MouseButton1Down:Connect(function()
		for i,v in pairs(workspace:GetDescendants()) do
			if not v:IsA("Terrain") or v:IsA("Camera") then
				v:Destroy()
				workspace.Terrain:Clear()
			end
		end
	end)
	coroutine.wrap(QFCS_fake_script1235jesus)()
end

local function QFCS_fake_script1235jesus1() 
	local script = Instance.new('LocalScript', clearworkspace1)
	function click()
		local pt = Instance.new("Part")
		pt.BrickColor = BrickColor.new("Silver")
		pt.Anchored = true
		pt.CanCollide = true
		pt.BottomSurface = "Weld"
		pt.Parent = workspace
		pt.Name = (math.random(1,1000000))
		pt.Size = Vector3.new(1000, 1, 1000)
	end

	script.Parent.MouseButton1Down:connect(click)
	coroutine.wrap(QFCS_fake_script1235jesus1)()
end

local function HVTPN_fake_script1() -- TextButtonRussianMusic.De script 
	local script = Instance.new('Script', TextButtonSound188)

	function onClick()
		local LUX		= Instance.new("Sound")
		LUX.Parent		= game:GetService("Workspace")
		LUX.SoundId		= "rbxassetid://135055100"
		LUX.Playing		= true
		LUX.Looped		= true
		LUX.Pitch      = 1
		LUX.Volume		= 100000000
	end

	script.Parent.MouseButton1Down:connect(onClick)
end
coroutine.wrap(HVTPN_fake_script1)()



local function lux() -- TextButtonSkyboxc00lkidd.Script 
	local script = Instance.new('Script', TextButtonSkyboxLUX)

	function click()
		local s = Instance.new("Sky")
		s.Name = "Sky"
		s.Parent = game.Lighting
		s.SkyboxBk = "http://www.roblox.com/asset/?id=84962281042912"
		s.SkyboxDn = "http://www.roblox.com/asset/?id=84962281042912"
		s.SkyboxFt = "http://www.roblox.com/asset/?id=84962281042912"
		s.SkyboxLf = "http://www.roblox.com/asset/?id=84962281042912"
		s.SkyboxRt = "http://www.roblox.com/asset/?id=84962281042912"
		s.SkyboxUp = "http://www.roblox.com/asset/?id=84962281042912"
		game.Lighting.TimeOfDay = 12
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(lux)()
local function SQCCK_fake_scriptux() -- TextButtonDecalc00lkidd.Script 
	local script = Instance.new('Script', TextButtonDecalLUX)

	function click()
		local function exPro(root)
			for _, v in pairs(root:GetChildren()) do
				if v:IsA("Decal") and v.Texture ~= "http://www.roblox.com/asset/?id=84962281042912" then
					v.Parent = nil
				elseif v:IsA("BasePart") then
					v.Material = "Plastic"
					v.Transparency = 0
					local One = Instance.new("Decal", v)
					local Two = Instance.new("Decal", v)
					local Three = Instance.new("Decal", v)
					local Four = Instance.new("Decal", v)
					local Five = Instance.new("Decal", v)
					local Six = Instance.new("Decal", v)
					One.Texture = "http://www.roblox.com/asset/?id=84962281042912"
					Two.Texture = "http://www.roblox.com/asset/?id=84962281042912"
					Three.Texture = "http://www.roblox.com/asset/?id=84962281042912"
					Four.Texture = "http://www.roblox.com/asset/?id=84962281042912"
					Five.Texture = "http://www.roblox.com/asset/?id=84962281042912"
					Six.Texture = "http://www.roblox.com/asset/?id=84962281042912"
					One.Face = "Front"
					Two.Face = "Back"
					Three.Face = "Right"
					Four.Face = "Left"
					Five.Face = "Top"
					Six.Face = "Bottom"
				end
				exPro(v)
			end
		end
		local function asdf(root)
			for _, v in pairs(root:GetChildren()) do
				asdf(v)
			end
		end
		exPro(workspace)
		asdf(workspace)
	end

	script.Parent.MouseButton1Down:connect(click)
end
coroutine.wrap(SQCCK_fake_scriptux)()


-- Scripts:

local function BQNF_script() -- next1.LocalScript 
	local script = Instance.new('LocalScript', next11)

	script.Parent.MouseButton1Down:Connect(function()
		if script.Parent.Parent.p1234_1.Visible == true then
			script.Parent.Parent.p1234_1.Visible = false
			script.Parent.Parent.Page1234.Visible = true
		elseif script.Parent.Parent.Page1234.Visible == true then
			script.Parent.Parent.Page1234.Visible = false
			script.Parent.Parent.Page1234_1.Visible = true
		elseif script.Parent.Parent.Page1234_1.Visible == true then
			script.Parent.Parent.Page1234_1.Visible = false
			script.Parent.Parent.p1234_1.Visible = true



		end

	end)
end
coroutine.wrap(BQNF_script)()
local function XWOCTZ_script() -- next12.LocalScript 
	local script = Instance.new('LocalScript', next121)

	script.Parent.MouseButton1Down:Connect(function()
		if script.Parent.Parent.p1234_1.Visible == true then
			script.Parent.Parent.p1234_1.Visible = false
			script.Parent.Parent.Page1234_1.Visible = true
		elseif script.Parent.Parent.Page1234_1.Visible == true then
			script.Parent.Parent.Page1234_1.Visible = false
			script.Parent.Parent.Page1234.Visible = true
		elseif script.Parent.Parent.Page1234.Visible == true then
			script.Parent.Parent.Page1234.Visible = false
			script.Parent.Parent.p1234_1.Visible = true



		end

	end)
end
coroutine.wrap(XWOCTZ_script)()
local function GSZAV_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton1)

	script.Parent.MouseButton1Down:Connect(function()
		script.Parent.Parent.Parent.Frame1234.Visible = false
	end)
end
coroutine.wrap(GSZAV_script)()
local function NHOZNH_script() -- TextButton.LocalScript 
	local script = Instance.new('LocalScript', TextButton1)

	script.Parent.MouseButton1Down:Connect(function()
		script.Parent.Parent.Parent.opena.Visible = true
	end)
end
coroutine.wrap(NHOZNH_script)()


local function luxaz1()
	local script = Instance.new('LocalScript', S)

	game.StarterGui:SetCore("SendNotification", {
		Title = "SUB TO LUXCAZS IN YTB"; 
		Text = "https://discord.gg/j3n7KARw8Y"; 
		Icon = "http://www.roblox.com/asset/?id=84962281042912"; 
		Duration = "6"; 
	})
end

coroutine.wrap(luxaz1)()

local function TYAPFZ_script1() -- opena.LocalScript 
	local script = Instance.new('LocalScript', opena)

	script.Parent.MouseButton1Down:Connect(function()
		script.Parent.Parent.Frame1234.Visible = true
	end)
end
coroutine.wrap(TYAPFZ_script1)()
local function LJSLYD_script1() -- opena.LocalScript 
	local script = Instance.new('LocalScript', opena)


	script.Parent.MouseButton1Down:Connect(function()
		script.Parent.Parent.opena.Visible = false
	end)
end
coroutine.wrap(LJSLYD_script1)()

Features & Information

good

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