
KeylessUniversal

local LuaGen = loadstring(game:HttpGet("https://raw.githubusercontent.com/NolanTheScripter/Main/main/AdvancedConverter.lua"))()
local html = [[
<!DOCTYPE html>
<html>
<head>
<title>Roblox Converter Test</title>
<style>
body {
font-family: Arial, sans-serif;
margin: 0;
padding: 20px;
background-color: #f0f0f0;
}
#container {
width: 80%;
max-width: 800px;
margin: 0 auto;
background: white;
padding: 20px;
border-radius: 8px;
box-shadow: 0 2px 4px rgba(0,0,0,0.1);
}
h1 {
color: #333;
text-align: center;
}
.form-group {
margin-bottom: 15px;
}
label {
display: block;
margin-bottom: 5px;
font-weight: bold;
}
input[type="text"],
input[type="email"],
textarea {
width: 100%;
padding: 8px;
border: 1px solid #ddd;
border-radius: 4px;
box-sizing: border-box;
}
button {
background-color: #4CAF50;
color: white;
padding: 10px 15px;
border: none;
border-radius: 4px;
cursor: pointer;
font-size: 16px;
}
button:hover {
background-color: #45a049;
}
@media (max-width: 600px) {
#container {
width: 95%;
padding: 10px;
}
}
</style>
</head>
<body>
<div id="container">
<h1>Contact Form</h1>
<form id="contactForm">
<div class="form-group">
<label for="name">Name:</label>
<input type="text" id="name" name="name" required>
</div>
<div class="form-group">
<label for="email">Email:</label>
<input type="email" id="email" name="email" required>
</div>
<div class="form-group">
<label for="message">Message:</label>
<textarea id="message" name="message" rows="5" required></textarea>
</div>
<button type="submit">Submit</button>
</form>
</div>
<script>
document.getElementById('contactForm').addEventListener('submit', function(e) {
e.preventDefault();
const name = document.getElementById('name').value;
const email = document.getElementById('email').value;
const message = document.getElementById('message').value;
console.log('Form submitted:', {name, email, message});
alert('Thank you for your message!');
// Reset form
this.reset();
// Simulate async submission
setTimeout(() => {
console.log('Form data processed');
}, 2000);
});
// Responsive adjustments
function checkScreenSize() {
const container = document.getElementById('container');
if (window.innerWidth < 600) {
container.style.padding = '5px';
} else {
container.style.padding = '20px';
}
}
window.addEventListener('resize', checkScreenSize);
checkScreenSize();
</script>
</body>
</html>
]]
local css = "" -- Already included in HTML
local js = "" -- Already included in HTML
-- Convert with all features
local luaCode = LuaGen.convert(html, css, js, {
optimizeLayouts = true,
generateComments = true,
parentName = "script.Parent"
})
setclipboard(luaCode)



Good Idea.