
KeylessUniversal
![LuLzZ F3X GUI [demo]](https://cdn.kocakz.me/images/e5bb4137c220bff1cc0a8df292d426c49d3d07527f5064388825af21f525a3f7.webp)
--[=[
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designed using localmaze gui creator
]=]
-- Instances: 45 | Scripts: 16 | Modules: 0 | Tags: 0
local LMG2L = {};
-- Players.RayStevenFE.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false;
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["Active"] = true;
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0.52353, 0, 0.77371, 0);
LMG2L["Frame_2"]["Position"] = UDim2.new(0.24675, 0, 0.08486, 0);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 0, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7
LMG2L["TextButton7_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton7_3"]["BorderSizePixel"] = 0;
LMG2L["TextButton7_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton7_3"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton7_3"]["Text"] = [[Avatar all]];
LMG2L["TextButton7_3"]["Name"] = [[TextButton7]];
LMG2L["TextButton7_3"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton7_3"]["Position"] = UDim2.new(0.26639, 0, 0.32258, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton7_3"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_5"]["BorderSizePixel"] = 0;
LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_5"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton2_5"]["Text"] = [[Decal]];
LMG2L["TextButton2_5"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_5"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton2_5"]["Position"] = UDim2.new(0.02869, 0, 0.32258, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8
LMG2L["TextButton8_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton8_7"]["BorderSizePixel"] = 0;
LMG2L["TextButton8_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton8_7"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton8_7"]["Text"] = [[Skybox]];
LMG2L["TextButton8_7"]["Name"] = [[TextButton8]];
LMG2L["TextButton8_7"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton8_7"]["Position"] = UDim2.new(0.26639, 0, 0.47742, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton8_7"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_9"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_9"]["TextWrapped"] = true;
LMG2L["TextButton11_9"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_9"]["TextScaled"] = true;
LMG2L["TextButton11_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_9"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_9"]["Text"] = [[z00kiddl f3x gui]];
LMG2L["TextButton11_9"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_9"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_9"]["Position"] = UDim2.new(0.7418, 0, 0.47742, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton11_9"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6
LMG2L["TextButton6_b"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton6_b"]["BorderSizePixel"] = 0;
LMG2L["TextButton6_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton6_b"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton6_b"]["Text"] = [[Theme]];
LMG2L["TextButton6_b"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_b"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton6_b"]["Position"] = UDim2.new(0.26639, 0, 0.16774, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["TextButton6_b"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5
LMG2L["TextButton5_d"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton5_d"]["BorderSizePixel"] = 0;
LMG2L["TextButton5_d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton5_d"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton5_d"]["Text"] = [[Get Btools]];
LMG2L["TextButton5_d"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_d"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton5_d"]["Position"] = UDim2.new(0.03279, 0, 0.79355, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
LMG2L["LocalScript_e"] = Instance.new("LocalScript", LMG2L["TextButton5_d"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextLabel2
LMG2L["TextLabel2_f"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_f"]["BorderSizePixel"] = 0;
LMG2L["TextLabel2_f"]["TextSize"] = 17;
LMG2L["TextLabel2_f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Balthazar.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel2_f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_f"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel2_f"]["Size"] = UDim2.new(0.18443, 0, 0.06452, 0);
LMG2L["TextLabel2_f"]["Text"] = [[Tiktok : @0_fathir_0]];
LMG2L["TextLabel2_f"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_f"]["Position"] = UDim2.new(0.04918, 0, 0.05806, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_10"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_10"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_10"]["TextSize"] = 17;
LMG2L["TextLabel_10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/RomanAntique.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_10"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_10"]["Size"] = UDim2.new(0.22951, 0, 0.04516, 0);
LMG2L["TextLabel_10"]["Text"] = [[LuLzZ F3X Gui (demo)]];
LMG2L["TextLabel_10"]["Position"] = UDim2.new(0.0082, 0, 0.0129, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_11"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
LMG2L["UIDragDetector_11"]["MinDragAngle"] = 3;
LMG2L["UIDragDetector_11"]["SelectionModeDragSpeed"] = UDim2.new(0, 90, 0, 100);
LMG2L["UIDragDetector_11"]["ResponseStyle"] = Enum.UIDragDetectorResponseStyle.Scale;
LMG2L["UIDragDetector_11"]["SelectionModeRotateSpeed"] = 50;
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_12"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_12"]["TextWrapped"] = true;
LMG2L["TextButton11_12"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_12"]["TextScaled"] = true;
LMG2L["TextButton11_12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_12"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_12"]["Text"] = [[Skybox3 (coming soon)]];
LMG2L["TextButton11_12"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_12"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_12"]["Position"] = UDim2.new(0.5041, 0, 0.79355, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9
LMG2L["TextButton9_13"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton9_13"]["BorderSizePixel"] = 0;
LMG2L["TextButton9_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton9_13"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton9_13"]["Text"] = [[Hint]];
LMG2L["TextButton9_13"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_13"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton9_13"]["Position"] = UDim2.new(0.26639, 0, 0.63226, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript
LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["TextButton9_13"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_15"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_15"]["BorderSizePixel"] = 0;
LMG2L["TextButton3_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton3_15"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton3_15"]["Text"] = [[Disco]];
LMG2L["TextButton3_15"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_15"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton3_15"]["Position"] = UDim2.new(0.03279, 0, 0.47742, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_16"] = Instance.new("LocalScript", LMG2L["TextButton3_15"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_17"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_17"]["TextWrapped"] = true;
LMG2L["TextButton11_17"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_17"]["TextScaled"] = true;
LMG2L["TextButton11_17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_17"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_17"]["Text"] = [[Skybox4 (cooming soon)]];
LMG2L["TextButton11_17"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_17"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_17"]["Position"] = UDim2.new(0.7418, 0, 0.16774, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_18"]["BorderSizePixel"] = 0;
LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_18"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton_18"]["Text"] = [[R6]];
LMG2L["TextButton_18"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton_18"]["Position"] = UDim2.new(0.02869, 0, 0.16774, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton_18"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_1a"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton4_1a"]["BorderSizePixel"] = 0;
LMG2L["TextButton4_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton4_1a"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton4_1a"]["Text"] = [[Undisco]];
LMG2L["TextButton4_1a"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_1a"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton4_1a"]["Position"] = UDim2.new(0.03279, 0, 0.63226, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton4_1a"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2
LMG2L["ImageLabel2_1c"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel2_1c"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel2_1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ImageLabel2_1c"]["Size"] = UDim2.new(0.22541, 0, 0.30323, 0);
LMG2L["ImageLabel2_1c"]["Name"] = [[ImageLabel2]];
LMG2L["ImageLabel2_1c"]["Position"] = UDim2.new(0.75, 0, 0.64516, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.UICorner
LMG2L["UICorner_1d"] = Instance.new("UICorner", LMG2L["ImageLabel2_1c"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.LocalScript
LMG2L["LocalScript_1e"] = Instance.new("LocalScript", LMG2L["ImageLabel2_1c"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_1f"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_1f"]["TextWrapped"] = true;
LMG2L["TextButton11_1f"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_1f"]["TextScaled"] = true;
LMG2L["TextButton11_1f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_1f"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_1f"]["Text"] = [[Message2]];
LMG2L["TextButton11_1f"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_1f"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_1f"]["Position"] = UDim2.new(0.5041, 0, 0.47742, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_20"] = Instance.new("LocalScript", LMG2L["TextButton11_1f"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_21"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_21"]["TextWrapped"] = true;
LMG2L["TextButton11_21"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_21"]["TextScaled"] = true;
LMG2L["TextButton11_21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_21"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_21"]["Text"] = [[Slap Tower Map]];
LMG2L["TextButton11_21"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_21"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_21"]["Position"] = UDim2.new(0.5041, 0, 0.16774, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_22"] = Instance.new("LocalScript", LMG2L["TextButton11_21"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_23"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_23"]["TextWrapped"] = true;
LMG2L["TextButton11_23"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_23"]["TextScaled"] = true;
LMG2L["TextButton11_23"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_23"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_23"]["Text"] = [[Skybox2]];
LMG2L["TextButton11_23"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_23"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_23"]["Position"] = UDim2.new(0.5041, 0, 0.63226, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_24"] = Instance.new("LocalScript", LMG2L["TextButton11_23"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10
LMG2L["TextButton10_25"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton10_25"]["TextWrapped"] = true;
LMG2L["TextButton10_25"]["BorderSizePixel"] = 0;
LMG2L["TextButton10_25"]["TextScaled"] = true;
LMG2L["TextButton10_25"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton10_25"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton10_25"]["Text"] = [[Indonesian Ragdoll Engine]];
LMG2L["TextButton10_25"]["Name"] = [[TextButton10]];
LMG2L["TextButton10_25"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton10_25"]["Position"] = UDim2.new(0.26639, 0, 0.79355, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10.LocalScript
LMG2L["LocalScript_26"] = Instance.new("LocalScript", LMG2L["TextButton10_25"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel
LMG2L["ImageLabel_27"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_27"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_27"]["ImageContent"] = ;
LMG2L["ImageLabel_27"]["Image"] = [[rbxassetid://6068096293]];
LMG2L["ImageLabel_27"]["Size"] = UDim2.new(0.13934, 0, 0.22581, 0);
LMG2L["ImageLabel_27"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_27"]["Rotation"] = -50;
LMG2L["ImageLabel_27"]["Position"] = UDim2.new(0.70492, 0, 0.73548, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_28"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_28"]["TextWrapped"] = true;
LMG2L["TextButton11_28"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_28"]["TextScaled"] = true;
LMG2L["TextButton11_28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_28"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_28"]["Text"] = [[Skybox5 (coming soon)]];
LMG2L["TextButton11_28"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_28"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_28"]["Position"] = UDim2.new(0.7418, 0, 0.32258, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIGradient
LMG2L["UIGradient_29"] = Instance.new("UIGradient", LMG2L["Frame_2"]);
LMG2L["UIGradient_29"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.716, Color3.fromRGB(131, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(131, 0, 0))};
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_2a"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_2a"]["TextWrapped"] = true;
LMG2L["TextButton11_2a"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_2a"]["TextScaled"] = true;
LMG2L["TextButton11_2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_2a"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_2a"]["Text"] = [[Message]];
LMG2L["TextButton11_2a"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_2a"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_2a"]["Position"] = UDim2.new(0.5041, 0, 0.32258, 0);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["TextButton11_2a"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UICorner
LMG2L["UICorner_2c"] = Instance.new("UICorner", LMG2L["Frame_2"]);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIAspectRatioConstraint
LMG2L["UIAspectRatioConstraint_2d"] = Instance.new("UIAspectRatioConstraint", LMG2L["Frame_2"]);
LMG2L["UIAspectRatioConstraint_2d"]["AspectRatio"] = 1.57419;
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript
local function C_4()
local script = LMG2L["LocalScript_4"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6 all")
RequestCommand:InvokeServer(";Char all RayStevenFE")
end)
end;
task.spawn(C_4);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_6()
local script = LMG2L["LocalScript_6"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("130494099792538")
end)
end;
task.spawn(C_6);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8.LocalScript
local function C_8()
local script = LMG2L["LocalScript_8"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441") -- Dont change it
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number
SetLocked(v,true)
end
end
end
Sky("134923487319309")
Game.Lighting.Sky:Destroy()
end)
end;
task.spawn(C_8);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_a()
local script = LMG2L["LocalScript_a"];
script.Parent.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-z00kiddl-f3x-gui-leak-by-mango-and-koopusers-68979"))()
end)
end;
task.spawn(C_a);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
local function C_c()
local script = LMG2L["LocalScript_c"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";music 103409297553965")
RequestCommand:InvokeServer(";volume Inf")
end)
end;
task.spawn(C_c);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
local function C_e()
local script = LMG2L["LocalScript_e"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";btools")
end)
end;
task.spawn(C_e);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript
local function C_14()
local script = LMG2L["LocalScript_14"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";serverhint LuLzZ Hacked This Game!")
end)
end;
task.spawn(C_14);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
local function C_16()
local script = LMG2L["LocalScript_16"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";disco")
end)
end;
task.spawn(C_16);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_19()
local script = LMG2L["LocalScript_19"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";r6")
RequestCommand:InvokeServer(";cmdbar2")
end)
end;
task.spawn(C_19);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
local function C_1b()
local script = LMG2L["LocalScript_1b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";undisco")
end)
end;
task.spawn(C_1b);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.LocalScript
local function C_1e()
local script = LMG2L["LocalScript_1e"];
-- LocalScript: Dynamic profile picture orang yang run GUI (PASTI MUNCUL, NO KOSONG!)
local player = game:GetService("Players").LocalPlayer
-- Cari ImageLabel2 (sesuaikan kalau nama exact di script kamu ImageLabel2_23)
local ImageLabelProfile = script.Parent:FindFirstChild("ImageLabel2")
or script.Parent:FindFirstChildWhichIsA("ImageLabel")
or script.Parent.Parent:FindFirstChild("ImageLabel2")
if not ImageLabelProfile then
warn("ImageLabel2 ga ketemu bro! Cek nama di LMG2L")
return
end
-- Setting jadi profile picture aesthetic
ImageLabelProfile.BackgroundTransparency = 1
-- Bulat perfect
local corner = Instance.new("UICorner")
corner.CornerRadius = UDim.new(1, 0)
corner.Parent = ImageLabelProfile
-- Border hitam tipis (hapus kalau ga suka)
local stroke = Instance.new("UIStroke")
stroke.Thickness = 3
stroke.Color = Color3.fromRGB(0, 0, 0)
stroke.Transparency = 0.3
stroke.Parent = ImageLabelProfile
-- Pakai rbxthumb langsung → PASTI MUNCUL CEPET (headshot 150x150)
ImageLabelProfile.Image = "rbxthumb://type=AvatarHeadShot&id=" .. player.UserId .. "&w=150&h=150"
end;
task.spawn(C_1e);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_20()
local script = LMG2L["LocalScript_20"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";serverMessage IM A SKID? NAH IM NOT A SKID STUPID")
end)
end;
task.spawn(C_20);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_22()
local script = LMG2L["LocalScript_22"];
script.Parent.MouseButton1Click:Connect(function()
loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-f3x-slap-tower-map-75717"))()
end)
end;
task.spawn(C_22);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_24()
local script = LMG2L["LocalScript_24"];
script.Parent.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function Sky(id)
e = char.HumanoidRootPart.CFrame.x
f = char.HumanoidRootPart.CFrame.y
g = char.HumanoidRootPart.CFrame.z
CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
--spawn(function()
SetName(v,"Skybox")
AddMesh(v)
--end)
--spawn(function()
SetMesh(v,"111891702759441") -- Dont change it
SetTexture(v,id)
--end)
MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number
SetLocked(v,true)
end
end
end
Sky("110438588376045")
Game.Lighting.Sky:Destroy()
end)
end;
task.spawn(C_24);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10.LocalScript
local function C_26()
local script = LMG2L["LocalScript_26"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";forceplace all 111031800194369")
end)
end;
task.spawn(C_26);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_2b()
local script = LMG2L["LocalScript_2b"];
script.Parent.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent
RequestCommand:InvokeServer(";serverMessage PRAY TO ALLAH 264 TIMES!!!")
end)
end;
task.spawn(C_2b);
return LMG2L["ScreenGui_1"], require;



What a nice gui my old account