LuLzZ F3X GUI [demo]
Key RequiredUniversal

LuLzZ F3X GUI [demo]

Universal Scriptfathircpmfathircpm 1.8K views 182 executesUpdated Dec 27, 2025
0.0/ 5(1 votes)
010% Positive
Lua Script•1380 lines (43751 chars)
--[=[
 d888b  db    db d888888b      .d888b.      db      db    db  .d8b.  
88' Y8b 88    88   `88'        VP  `8D      88      88    88 d8' `8b 
88      88    88    88            odD'      88      88    88 88ooo88 
88  ooo 88    88    88          .88'        88      88    88 88~~~88 
88. ~8~ 88b  d88   .88.        j88.         88booo. 88b  d88 88   88    @uniquadev
 Y888P  ~Y8888P' Y888888P      888888D      Y88888P ~Y8888P' YP   YP  CONVERTER 

designed using localmaze gui creator
]=]

-- Instances: 45 | Scripts: 16 | Modules: 0 | Tags: 0
local LMG2L = {};

-- Players.RayStevenFE.PlayerGui.ScreenGui
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["ScreenGui_1"]["ResetOnSpawn"] = false;


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["Active"] = true;
LMG2L["Frame_2"]["BorderSizePixel"] = 0;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_2"]["Size"] = UDim2.new(0.52353, 0, 0.77371, 0);
LMG2L["Frame_2"]["Position"] = UDim2.new(0.24675, 0, 0.08486, 0);
LMG2L["Frame_2"]["BorderColor3"] = Color3.fromRGB(255, 0, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7
LMG2L["TextButton7_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton7_3"]["BorderSizePixel"] = 0;
LMG2L["TextButton7_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton7_3"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton7_3"]["Text"] = [[Avatar all]];
LMG2L["TextButton7_3"]["Name"] = [[TextButton7]];
LMG2L["TextButton7_3"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton7_3"]["Position"] = UDim2.new(0.26639, 0, 0.32258, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript
LMG2L["LocalScript_4"] = Instance.new("LocalScript", LMG2L["TextButton7_3"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2
LMG2L["TextButton2_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton2_5"]["BorderSizePixel"] = 0;
LMG2L["TextButton2_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton2_5"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton2_5"]["Text"] = [[Decal]];
LMG2L["TextButton2_5"]["Name"] = [[TextButton2]];
LMG2L["TextButton2_5"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton2_5"]["Position"] = UDim2.new(0.02869, 0, 0.32258, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
LMG2L["LocalScript_6"] = Instance.new("LocalScript", LMG2L["TextButton2_5"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8
LMG2L["TextButton8_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton8_7"]["BorderSizePixel"] = 0;
LMG2L["TextButton8_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton8_7"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton8_7"]["Text"] = [[Skybox]];
LMG2L["TextButton8_7"]["Name"] = [[TextButton8]];
LMG2L["TextButton8_7"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton8_7"]["Position"] = UDim2.new(0.26639, 0, 0.47742, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8.LocalScript
LMG2L["LocalScript_8"] = Instance.new("LocalScript", LMG2L["TextButton8_7"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_9"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_9"]["TextWrapped"] = true;
LMG2L["TextButton11_9"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_9"]["TextScaled"] = true;
LMG2L["TextButton11_9"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_9"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_9"]["Text"] = [[z00kiddl f3x gui]];
LMG2L["TextButton11_9"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_9"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_9"]["Position"] = UDim2.new(0.7418, 0, 0.47742, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_a"] = Instance.new("LocalScript", LMG2L["TextButton11_9"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6
LMG2L["TextButton6_b"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton6_b"]["BorderSizePixel"] = 0;
LMG2L["TextButton6_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton6_b"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton6_b"]["Text"] = [[Theme]];
LMG2L["TextButton6_b"]["Name"] = [[TextButton6]];
LMG2L["TextButton6_b"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton6_b"]["Position"] = UDim2.new(0.26639, 0, 0.16774, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
LMG2L["LocalScript_c"] = Instance.new("LocalScript", LMG2L["TextButton6_b"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5
LMG2L["TextButton5_d"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton5_d"]["BorderSizePixel"] = 0;
LMG2L["TextButton5_d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton5_d"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton5_d"]["Text"] = [[Get Btools]];
LMG2L["TextButton5_d"]["Name"] = [[TextButton5]];
LMG2L["TextButton5_d"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton5_d"]["Position"] = UDim2.new(0.03279, 0, 0.79355, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
LMG2L["LocalScript_e"] = Instance.new("LocalScript", LMG2L["TextButton5_d"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextLabel2
LMG2L["TextLabel2_f"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_f"]["BorderSizePixel"] = 0;
LMG2L["TextLabel2_f"]["TextSize"] = 17;
LMG2L["TextLabel2_f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_f"]["FontFace"] = Font.new([[rbxasset://fonts/families/Balthazar.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel2_f"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel2_f"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel2_f"]["Size"] = UDim2.new(0.18443, 0, 0.06452, 0);
LMG2L["TextLabel2_f"]["Text"] = [[Tiktok : @0_fathir_0]];
LMG2L["TextLabel2_f"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_f"]["Position"] = UDim2.new(0.04918, 0, 0.05806, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextLabel
LMG2L["TextLabel_10"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_10"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_10"]["TextSize"] = 17;
LMG2L["TextLabel_10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_10"]["FontFace"] = Font.new([[rbxasset://fonts/families/RomanAntique.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal);
LMG2L["TextLabel_10"]["TextColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_10"]["BackgroundTransparency"] = 1;
LMG2L["TextLabel_10"]["Size"] = UDim2.new(0.22951, 0, 0.04516, 0);
LMG2L["TextLabel_10"]["Text"] = [[LuLzZ F3X Gui (demo)]];
LMG2L["TextLabel_10"]["Position"] = UDim2.new(0.0082, 0, 0.0129, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIDragDetector
LMG2L["UIDragDetector_11"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
LMG2L["UIDragDetector_11"]["MinDragAngle"] = 3;
LMG2L["UIDragDetector_11"]["SelectionModeDragSpeed"] = UDim2.new(0, 90, 0, 100);
LMG2L["UIDragDetector_11"]["ResponseStyle"] = Enum.UIDragDetectorResponseStyle.Scale;
LMG2L["UIDragDetector_11"]["SelectionModeRotateSpeed"] = 50;


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_12"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_12"]["TextWrapped"] = true;
LMG2L["TextButton11_12"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_12"]["TextScaled"] = true;
LMG2L["TextButton11_12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_12"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_12"]["Text"] = [[Skybox3 (coming soon)]];
LMG2L["TextButton11_12"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_12"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_12"]["Position"] = UDim2.new(0.5041, 0, 0.79355, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9
LMG2L["TextButton9_13"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton9_13"]["BorderSizePixel"] = 0;
LMG2L["TextButton9_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton9_13"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton9_13"]["Text"] = [[Hint]];
LMG2L["TextButton9_13"]["Name"] = [[TextButton9]];
LMG2L["TextButton9_13"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton9_13"]["Position"] = UDim2.new(0.26639, 0, 0.63226, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript
LMG2L["LocalScript_14"] = Instance.new("LocalScript", LMG2L["TextButton9_13"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3
LMG2L["TextButton3_15"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton3_15"]["BorderSizePixel"] = 0;
LMG2L["TextButton3_15"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton3_15"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton3_15"]["Text"] = [[Disco]];
LMG2L["TextButton3_15"]["Name"] = [[TextButton3]];
LMG2L["TextButton3_15"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton3_15"]["Position"] = UDim2.new(0.03279, 0, 0.47742, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
LMG2L["LocalScript_16"] = Instance.new("LocalScript", LMG2L["TextButton3_15"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_17"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_17"]["TextWrapped"] = true;
LMG2L["TextButton11_17"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_17"]["TextScaled"] = true;
LMG2L["TextButton11_17"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_17"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_17"]["Text"] = [[Skybox4 (cooming soon)]];
LMG2L["TextButton11_17"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_17"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_17"]["Position"] = UDim2.new(0.7418, 0, 0.16774, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton
LMG2L["TextButton_18"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton_18"]["BorderSizePixel"] = 0;
LMG2L["TextButton_18"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton_18"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton_18"]["Text"] = [[R6]];
LMG2L["TextButton_18"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton_18"]["Position"] = UDim2.new(0.02869, 0, 0.16774, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
LMG2L["LocalScript_19"] = Instance.new("LocalScript", LMG2L["TextButton_18"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4
LMG2L["TextButton4_1a"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton4_1a"]["BorderSizePixel"] = 0;
LMG2L["TextButton4_1a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton4_1a"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton4_1a"]["Text"] = [[Undisco]];
LMG2L["TextButton4_1a"]["Name"] = [[TextButton4]];
LMG2L["TextButton4_1a"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton4_1a"]["Position"] = UDim2.new(0.03279, 0, 0.63226, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
LMG2L["LocalScript_1b"] = Instance.new("LocalScript", LMG2L["TextButton4_1a"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2
LMG2L["ImageLabel2_1c"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel2_1c"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel2_1c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["ImageLabel2_1c"]["Size"] = UDim2.new(0.22541, 0, 0.30323, 0);
LMG2L["ImageLabel2_1c"]["Name"] = [[ImageLabel2]];
LMG2L["ImageLabel2_1c"]["Position"] = UDim2.new(0.75, 0, 0.64516, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.UICorner
LMG2L["UICorner_1d"] = Instance.new("UICorner", LMG2L["ImageLabel2_1c"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.LocalScript
LMG2L["LocalScript_1e"] = Instance.new("LocalScript", LMG2L["ImageLabel2_1c"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_1f"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_1f"]["TextWrapped"] = true;
LMG2L["TextButton11_1f"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_1f"]["TextScaled"] = true;
LMG2L["TextButton11_1f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_1f"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_1f"]["Text"] = [[Message2]];
LMG2L["TextButton11_1f"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_1f"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_1f"]["Position"] = UDim2.new(0.5041, 0, 0.47742, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_20"] = Instance.new("LocalScript", LMG2L["TextButton11_1f"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_21"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_21"]["TextWrapped"] = true;
LMG2L["TextButton11_21"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_21"]["TextScaled"] = true;
LMG2L["TextButton11_21"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_21"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_21"]["Text"] = [[Slap Tower Map]];
LMG2L["TextButton11_21"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_21"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_21"]["Position"] = UDim2.new(0.5041, 0, 0.16774, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_22"] = Instance.new("LocalScript", LMG2L["TextButton11_21"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_23"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_23"]["TextWrapped"] = true;
LMG2L["TextButton11_23"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_23"]["TextScaled"] = true;
LMG2L["TextButton11_23"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_23"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_23"]["Text"] = [[Skybox2]];
LMG2L["TextButton11_23"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_23"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_23"]["Position"] = UDim2.new(0.5041, 0, 0.63226, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_24"] = Instance.new("LocalScript", LMG2L["TextButton11_23"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10
LMG2L["TextButton10_25"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton10_25"]["TextWrapped"] = true;
LMG2L["TextButton10_25"]["BorderSizePixel"] = 0;
LMG2L["TextButton10_25"]["TextScaled"] = true;
LMG2L["TextButton10_25"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton10_25"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton10_25"]["Text"] = [[Indonesian Ragdoll Engine]];
LMG2L["TextButton10_25"]["Name"] = [[TextButton10]];
LMG2L["TextButton10_25"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton10_25"]["Position"] = UDim2.new(0.26639, 0, 0.79355, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10.LocalScript
LMG2L["LocalScript_26"] = Instance.new("LocalScript", LMG2L["TextButton10_25"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel
LMG2L["ImageLabel_27"] = Instance.new("ImageLabel", LMG2L["Frame_2"]);
LMG2L["ImageLabel_27"]["BorderSizePixel"] = 0;
LMG2L["ImageLabel_27"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
-- LMG2L["ImageLabel_27"]["ImageContent"] = ;
LMG2L["ImageLabel_27"]["Image"] = [[rbxassetid://6068096293]];
LMG2L["ImageLabel_27"]["Size"] = UDim2.new(0.13934, 0, 0.22581, 0);
LMG2L["ImageLabel_27"]["BackgroundTransparency"] = 1;
LMG2L["ImageLabel_27"]["Rotation"] = -50;
LMG2L["ImageLabel_27"]["Position"] = UDim2.new(0.70492, 0, 0.73548, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_28"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_28"]["TextWrapped"] = true;
LMG2L["TextButton11_28"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_28"]["TextScaled"] = true;
LMG2L["TextButton11_28"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_28"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_28"]["Text"] = [[Skybox5 (coming soon)]];
LMG2L["TextButton11_28"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_28"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_28"]["Position"] = UDim2.new(0.7418, 0, 0.32258, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIGradient
LMG2L["UIGradient_29"] = Instance.new("UIGradient", LMG2L["Frame_2"]);
LMG2L["UIGradient_29"]["Color"] = ColorSequence.new{ColorSequenceKeypoint.new(0.000, Color3.fromRGB(0, 0, 0)),ColorSequenceKeypoint.new(0.716, Color3.fromRGB(131, 0, 0)),ColorSequenceKeypoint.new(1.000, Color3.fromRGB(131, 0, 0))};


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11
LMG2L["TextButton11_2a"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["TextButton11_2a"]["TextWrapped"] = true;
LMG2L["TextButton11_2a"]["BorderSizePixel"] = 0;
LMG2L["TextButton11_2a"]["TextScaled"] = true;
LMG2L["TextButton11_2a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextButton11_2a"]["Size"] = UDim2.new(0.2377, 0, 0.14839, 0);
LMG2L["TextButton11_2a"]["Text"] = [[Message]];
LMG2L["TextButton11_2a"]["Name"] = [[TextButton11]];
LMG2L["TextButton11_2a"]["Style"] = Enum.ButtonStyle.RobloxRoundDefaultButton;
LMG2L["TextButton11_2a"]["Position"] = UDim2.new(0.5041, 0, 0.32258, 0);


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
LMG2L["LocalScript_2b"] = Instance.new("LocalScript", LMG2L["TextButton11_2a"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UICorner
LMG2L["UICorner_2c"] = Instance.new("UICorner", LMG2L["Frame_2"]);



-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.UIAspectRatioConstraint
LMG2L["UIAspectRatioConstraint_2d"] = Instance.new("UIAspectRatioConstraint", LMG2L["Frame_2"]);
LMG2L["UIAspectRatioConstraint_2d"]["AspectRatio"] = 1.57419;


-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton7.LocalScript
local function C_4()
	local script = LMG2L["LocalScript_4"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";r6 all")		
		  RequestCommand:InvokeServer(";Char all  RayStevenFE")		
		 end)		
end;
task.spawn(C_4);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton2.LocalScript
local function C_6()
	local script = LMG2L["LocalScript_6"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local player = game.Players.LocalPlayer		
		  local char = player.Character		
		  local tool		
		  for i,v in player:GetDescendants() do		
		   if v.Name == "SyncAPI" then		
		    tool = v.Parent		
		   end		
		  end		
		  for i,v in game.ReplicatedStorage:GetDescendants() do		
		   if v.Name == "SyncAPI" then		
		    tool = v.Parent		
		   end		
		  end		
		  remote = tool.SyncAPI.ServerEndpoint		
		  function _(args)		
		   remote:InvokeServer(unpack(args))		
		  end		
		  function SetCollision(part,boolean)		
		   local args = {		
		    [1] = "SyncCollision",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CanCollide"] = boolean		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetAnchor(boolean,part)		
		   local args = {		
		    [1] = "SyncAnchor",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Anchored"] = boolean		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function CreatePart(cf,parent)		
		   local args = {		
		    [1] = "CreatePart",		
		    [2] = "Normal",		
		    [3] = cf,		
		    [4] = parent		
		   }		
		   _(args)		
		  end		
		  function DestroyPart(part)		
		   local args = {		
		    [1] = "Remove",		
		    [2] = {		
		     [1] = part		
		    }		
		   }		
		   _(args)		
		  end		
		  function MovePart(part,cf)		
		   local args = {		
		    [1] = "SyncMove",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CFrame"] = cf		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Resize(part,size,cf)		
		   local args = {		
		    [1] = "SyncResize",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CFrame"] = cf,		
		      ["Size"] = size		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function AddMesh(part)		
		   local args = {		
		    [1] = "CreateMeshes",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		 		
		  function SetMesh(part,meshid)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["MeshId"] = "rbxassetid://"..meshid		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetTexture(part, texid)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["TextureId"] = "rbxassetid://"..texid		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetName(part, stringg)		
		   local args = {		
		    [1] = "SetName",		
		    [2] = {		
		     [1] = part		
		    },		
		    [3] = stringg		
		   }		
		 		
		   _(args)		
		  end		
		  function MeshResize(part,size)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Scale"] = size		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Weld(part1, part2,lead)		
		   local args = {		
		    [1] = "CreateWelds",		
		    [2] = {		
		     [1] = part1,		
		     [2] = part2		
		    },		
		    [3] = lead		
		   }		
		   _(args)		
		 		
		  end		
		  function SetLocked(part,boolean)		
		   local args = {		
		    [1] = "SetLocked",		
		    [2] = {		
		     [1] = part		
		    },		
		    [3] = boolean		
		   }		
		   _(args)		
		  end		
		  function SetTrans(part,int)		
		   local args = {		
		    [1] = "SyncMaterial",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Transparency"] = int		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function CreateSpotlight(part)		
		   local args = {		
		    [1] = "CreateLights",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["LightType"] = "SpotLight"		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SyncLighting(part,brightness)		
		   local args = {		
		    [1] = "SyncLighting",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["LightType"] = "SpotLight",		
		      ["Brightness"] = brightness		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Color(part,color)		
		   local args = {		
		    [1] = "SyncColor",[2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Color"] = color --[[Color3]],		
		      ["UnionColoring"] = false		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SpawnDecal(part,side)		
		   local args = {		
		    [1] = "CreateTextures",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Face"] = side,		
		      ["TextureType"] = "Decal"		
		     }		
		    }		
		   }		
		 		
		   _(args)		
		  end		
		  function AddDecal(part,asset,side)		
		   local args = {		
		    [1] = "SyncTexture",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Face"] = side,		
		      ["TextureType"] = "Decal",		
		      ["Texture"] = "rbxassetid://".. asset		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		 		
		  function spam(id)		
		   for i,v in game.workspace:GetDescendants() do		
		    if v:IsA("BasePart") then		
		     spawn(function()		
		      SetLocked(v,false)		
		      SpawnDecal(v,Enum.NormalId.Front)		
		      AddDecal(v,id,Enum.NormalId.Front)		
		 		
		      SpawnDecal(v,Enum.NormalId.Back)		
		      AddDecal(v,id,Enum.NormalId.Back)		
		 		
		      SpawnDecal(v,Enum.NormalId.Right)		
		      AddDecal(v,id,Enum.NormalId.Right)		
		 		
		      SpawnDecal(v,Enum.NormalId.Left)		
		      AddDecal(v,id,Enum.NormalId.Left)		
		 		
		      SpawnDecal(v,Enum.NormalId.Bottom)		
		      AddDecal(v,id,Enum.NormalId.Bottom)		
		 		
		      SpawnDecal(v,Enum.NormalId.Top)		
		      AddDecal(v,id,Enum.NormalId.Top)		
		     end)		
		    end		
		   end 		
		  end		
		  spam("130494099792538")		
		 end)		
end;
task.spawn(C_6);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton8.LocalScript
local function C_8()
	local script = LMG2L["LocalScript_8"];
		script.Parent.MouseButton1Click:Connect(function() 		
		  local player = game.Players.LocalPlayer		
		  local char = player.Character		
		  local tool		
		  for i,v in player:GetDescendants() do		
		   if v.Name == "SyncAPI" then		
		    tool = v.Parent		
		   end		
		  end		
		  for i,v in game.ReplicatedStorage:GetDescendants() do		
		   if v.Name == "SyncAPI" then		
		    tool = v.Parent		
		   end		
		  end		
		  remote = tool.SyncAPI.ServerEndpoint		
		  function _(args)		
		   remote:InvokeServer(unpack(args))		
		  end		
		  function SetCollision(part,boolean)		
		   local args = {		
		    [1] = "SyncCollision",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CanCollide"] = boolean		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetAnchor(boolean,part)		
		   local args = {		
		    [1] = "SyncAnchor",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Anchored"] = boolean		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function CreatePart(cf,parent)		
		   local args = {		
		    [1] = "CreatePart",		
		    [2] = "Normal",		
		    [3] = cf,		
		    [4] = parent		
		   }		
		   _(args)		
		  end		
		  function DestroyPart(part)		
		   local args = {		
		    [1] = "Remove",		
		    [2] = {		
		     [1] = part		
		    }		
		   }		
		   _(args)		
		  end		
		  function MovePart(part,cf)		
		   local args = {		
		    [1] = "SyncMove",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CFrame"] = cf		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Resize(part,size,cf)		
		   local args = {		
		    [1] = "SyncResize",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CFrame"] = cf,		
		      ["Size"] = size		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function AddMesh(part)		
		   local args = {		
		    [1] = "CreateMeshes",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		 		
		  function SetMesh(part,meshid)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["MeshId"] = "rbxassetid://"..meshid		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetTexture(part, texid)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["TextureId"] = "rbxassetid://"..texid		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetName(part, stringg)		
		   local args = {		
		    [1] = "SetName",		
		    [2] = {		
		     [1] = part		
		    },		
		    [3] = stringg		
		   }		
		 		
		   _(args)		
		  end		
		  function MeshResize(part,size)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Scale"] = size}		
		    } 		
		   }		
		   _(args)		
		  end		
		  function Weld(part1, part2,lead)		
		   local args = {		
		    [1] = "CreateWelds",		
		    [2] = {		
		     [1] = part1,		
		     [2] = part2		
		    },		
		    [3] = lead		
		   }		
		   _(args)		
		 		
		  end		
		  function SetLocked(part,boolean)		
		   local args = {		
		    [1] = "SetLocked",		
		    [2] = {		
		     [1] = part		
		    },		
		    [3] = boolean		
		   }		
		   _(args)		
		  end		
		  function SetTrans(part,int)		
		   local args = {		
		    [1] = "SyncMaterial",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Transparency"] = int		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function CreateSpotlight(part)		
		   local args = {		
		    [1] = "CreateLights",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["LightType"] = "SpotLight"		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SyncLighting(part,brightness)		
		   local args = {		
		    [1] = "SyncLighting",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["LightType"] = "SpotLight",		
		      ["Brightness"] = brightness		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Color(part,color)		
		   local args = {		
		    [1] = "SyncColor",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Color"] = color --[[Color3]],		
		      ["UnionColoring"] = false		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SpawnDecal(part,side)		
		   local args = {		
		    [1] = "CreateTextures",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Face"] = side,		
		      ["TextureType"] = "Decal"		
		     }		
		    }		
		   }		
		 		
		   _(args)		
		  end		
		  function AddDecal(part,asset,side)		
		   local args = {		
		    [1] = "SyncTexture",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Face"] = side,		
		      ["TextureType"] = "Decal",		
		      ["Texture"] = "rbxassetid://".. asset		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		 		
		  function Sky(id)		
		   e = char.HumanoidRootPart.CFrame.x		
		   f = char.HumanoidRootPart.CFrame.y		
		   g = char.HumanoidRootPart.CFrame.z		
		   CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)		
		   for i,v in game.Workspace:GetDescendants() do		
		    if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then		
		     --spawn(function()		
		     SetName(v,"Skybox")		
		     AddMesh(v)		
		     --end)		
		     --spawn(function()		
		     SetMesh(v,"111891702759441") -- Dont change it		
		     SetTexture(v,id)		
		     --end)		
		     MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number		
		     SetLocked(v,true)		
		    end		
		   end		
		  end		
		  Sky("134923487319309")		
		  Game.Lighting.Sky:Destroy()		
		 end)		
end;
task.spawn(C_8);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_a()
	local script = LMG2L["LocalScript_a"];
	script.Parent.MouseButton1Click:Connect(function() 		
		 loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-z00kiddl-f3x-gui-leak-by-mango-and-koopusers-68979"))()		
		 end)		
end;
task.spawn(C_a);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton6.LocalScript
local function C_c()
	local script = LMG2L["LocalScript_c"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";music 103409297553965") 		
		  RequestCommand:InvokeServer(";volume Inf") 		
		 end)		
end;
task.spawn(C_c);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton5.LocalScript
local function C_e()
	local script = LMG2L["LocalScript_e"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";btools") 		
		end) 		
			
end;
task.spawn(C_e);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton9.LocalScript
local function C_14()
	local script = LMG2L["LocalScript_14"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";serverhint LuLzZ Hacked This Game!")		
		 end)		
end;
task.spawn(C_14);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton3.LocalScript
local function C_16()
	local script = LMG2L["LocalScript_16"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";disco")		
		 end)		
end;
task.spawn(C_16);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton.LocalScript
local function C_19()
	local script = LMG2L["LocalScript_19"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";r6")		
		  RequestCommand:InvokeServer(";cmdbar2") 		
		 end) 		
end;
task.spawn(C_19);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton4.LocalScript
local function C_1b()
	local script = LMG2L["LocalScript_1b"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";undisco")		
		 end)		
end;
task.spawn(C_1b);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.ImageLabel2.LocalScript
local function C_1e()
	local script = LMG2L["LocalScript_1e"];
	-- LocalScript: Dynamic profile picture orang yang run GUI (PASTI MUNCUL, NO KOSONG!)	
	
	local player = game:GetService("Players").LocalPlayer	
	
	-- Cari ImageLabel2 (sesuaikan kalau nama exact di script kamu ImageLabel2_23)	
	local ImageLabelProfile = script.Parent:FindFirstChild("ImageLabel2") 	
	    or script.Parent:FindFirstChildWhichIsA("ImageLabel")	
	    or script.Parent.Parent:FindFirstChild("ImageLabel2")	
	
	if not ImageLabelProfile then	
	    warn("ImageLabel2 ga ketemu bro! Cek nama di LMG2L")	
	    return	
	end	
	
	-- Setting jadi profile picture aesthetic	
	ImageLabelProfile.BackgroundTransparency = 1	
	
	-- Bulat perfect	
	local corner = Instance.new("UICorner")	
	corner.CornerRadius = UDim.new(1, 0)	
	corner.Parent = ImageLabelProfile	
	
	-- Border hitam tipis (hapus kalau ga suka)	
	local stroke = Instance.new("UIStroke")	
	stroke.Thickness = 3	
	stroke.Color = Color3.fromRGB(0, 0, 0)	
	stroke.Transparency = 0.3	
	stroke.Parent = ImageLabelProfile	
	
	-- Pakai rbxthumb langsung → PASTI MUNCUL CEPET (headshot 150x150)	
	ImageLabelProfile.Image = "rbxthumb://type=AvatarHeadShot&id=" .. player.UserId .. "&w=150&h=150"	
end;
task.spawn(C_1e);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_20()
	local script = LMG2L["LocalScript_20"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";serverMessage IM A SKID? NAH IM NOT A SKID STUPID") 		
		 end)		
end;
task.spawn(C_20);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_22()
	local script = LMG2L["LocalScript_22"];
	script.Parent.MouseButton1Click:Connect(function() 		
		 loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-f3x-slap-tower-map-75717"))()		
		 end)		
end;
task.spawn(C_22);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_24()
	local script = LMG2L["LocalScript_24"];
		script.Parent.MouseButton1Click:Connect(function() 		
		  local player = game.Players.LocalPlayer		
		  local char = player.Character		
		  local tool		
		  for i,v in player:GetDescendants() do		
		   if v.Name == "SyncAPI" then		
		    tool = v.Parent		
		   end		
		  end		
		  for i,v in game.ReplicatedStorage:GetDescendants() do		
		   if v.Name == "SyncAPI" then		
		    tool = v.Parent		
		   end		
		  end		
		  remote = tool.SyncAPI.ServerEndpoint		
		  function _(args)		
		   remote:InvokeServer(unpack(args))		
		  end		
		  function SetCollision(part,boolean)		
		   local args = {		
		    [1] = "SyncCollision",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CanCollide"] = boolean		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetAnchor(boolean,part)		
		   local args = {		
		    [1] = "SyncAnchor",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Anchored"] = boolean		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function CreatePart(cf,parent)		
		   local args = {		
		    [1] = "CreatePart",		
		    [2] = "Normal",		
		    [3] = cf,		
		    [4] = parent		
		   }		
		   _(args)		
		  end		
		  function DestroyPart(part)		
		   local args = {		
		    [1] = "Remove",		
		    [2] = {		
		     [1] = part		
		    }		
		   }		
		   _(args)		
		  end		
		  function MovePart(part,cf)		
		   local args = {		
		    [1] = "SyncMove",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CFrame"] = cf		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Resize(part,size,cf)		
		   local args = {		
		    [1] = "SyncResize",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["CFrame"] = cf,		
		      ["Size"] = size		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function AddMesh(part)		
		   local args = {		
		    [1] = "CreateMeshes",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		 		
		  function SetMesh(part,meshid)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["MeshId"] = "rbxassetid://"..meshid		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetTexture(part, texid)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["TextureId"] = "rbxassetid://"..texid		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SetName(part, stringg)		
		   local args = {		
		    [1] = "SetName",		
		    [2] = {		
		     [1] = part		
		    },		
		    [3] = stringg		
		   }		
		 		
		   _(args)		
		  end		
		  function MeshResize(part,size)		
		   local args = {		
		    [1] = "SyncMesh",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Scale"] = size}		
		    } 		
		   }		
		   _(args)		
		  end		
		  function Weld(part1, part2,lead)		
		   local args = {		
		    [1] = "CreateWelds",		
		    [2] = {		
		     [1] = part1,		
		     [2] = part2		
		    },		
		    [3] = lead		
		   }		
		   _(args)		
		 		
		  end		
		  function SetLocked(part,boolean)		
		   local args = {		
		    [1] = "SetLocked",		
		    [2] = {		
		     [1] = part		
		    },		
		    [3] = boolean		
		   }		
		   _(args)		
		  end		
		  function SetTrans(part,int)		
		   local args = {		
		    [1] = "SyncMaterial",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Transparency"] = int		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function CreateSpotlight(part)		
		   local args = {		
		    [1] = "CreateLights",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["LightType"] = "SpotLight"		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SyncLighting(part,brightness)		
		   local args = {		
		    [1] = "SyncLighting",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["LightType"] = "SpotLight",		
		      ["Brightness"] = brightness		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function Color(part,color)		
		   local args = {		
		    [1] = "SyncColor",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Color"] = color --[[Color3]],		
		      ["UnionColoring"] = false		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		  function SpawnDecal(part,side)		
		   local args = {		
		    [1] = "CreateTextures",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Face"] = side,		
		      ["TextureType"] = "Decal"		
		     }		
		    }		
		   }		
		 		
		   _(args)		
		  end		
		  function AddDecal(part,asset,side)		
		   local args = {		
		    [1] = "SyncTexture",		
		    [2] = {		
		     [1] = {		
		      ["Part"] = part,		
		      ["Face"] = side,		
		      ["TextureType"] = "Decal",		
		      ["Texture"] = "rbxassetid://".. asset		
		     }		
		    }		
		   }		
		   _(args)		
		  end		
		 		
		  function Sky(id)		
		   e = char.HumanoidRootPart.CFrame.x		
		   f = char.HumanoidRootPart.CFrame.y		
		   g = char.HumanoidRootPart.CFrame.z		
		   CreatePart(CFrame.new(math.floor(e),math.floor(f),math.floor(g)) + Vector3.new(0,6,0),workspace)		
		   for i,v in game.Workspace:GetDescendants() do		
		    if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then		
		     --spawn(function()		
		     SetName(v,"Skybox")		
		     AddMesh(v)		
		     --end)		
		     --spawn(function()		
		     SetMesh(v,"111891702759441") -- Dont change it		
		     SetTexture(v,id)		
		     --end)		
		     MeshResize(v,Vector3.new(7200, 7200, 7200)) -- The rest must be equal to the first scale number		
		     SetLocked(v,true)		
		    end		
		   end		
		  end		
		  Sky("110438588376045")		
		  Game.Lighting.Sky:Destroy()		
		 end)		
end;
task.spawn(C_24);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton10.LocalScript
local function C_26()
	local script = LMG2L["LocalScript_26"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";forceplace all 111031800194369")		
		 end)		
end;
task.spawn(C_26);
-- Players.RayStevenFE.PlayerGui.ScreenGui.Frame.TextButton11.LocalScript
local function C_2b()
	local script = LMG2L["LocalScript_2b"];
	script.Parent.MouseButton1Click:Connect(function() 		
		  local ReplicatedStorage = game:GetService("ReplicatedStorage")		
		  local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommandSilent		
		  RequestCommand:InvokeServer(";serverMessage PRAY TO ALLAH 264 TIMES!!!")		
		 end)		
end;
task.spawn(C_2b);

return LMG2L["ScreenGui_1"], require;

Features & Information

U can use this on every hd admin game
#gui#fex#fe

Community Comments (1)

lulzzcuvenalulzzcuvenaAug 4, 2026

What a nice gui my old account

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