Smooth Blocks
Key RequiredUniversal

Smooth Blocks

Universal Scripttimmy282timmy282 61.1K views 6.1K executesUpdated Aug 5, 2022
Unrated
00
Lua Script•37 lines (1330 chars)
local decalsyeeted = true -- Leaving this on makes games look shitty but the fps goes up by at least 20.
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
    if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
        v.Material = "Plastic"
        v.Reflectance = 0
    elseif v:IsA("Decal") or v:IsA("Texture") and decalsyeeted then
        v.Transparency = 1
    elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
        v.Lifetime = NumberRange.new(0)
    elseif v:IsA("Explosion") then
        v.BlastPressure = 1
        v.BlastRadius = 1
    elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
        v.Enabled = false
    elseif v:IsA("MeshPart") then
        v.Material = "Plastic"
        v.Reflectance = 0
        v.TextureID = 10385902758728957
    end
end
for i, e in pairs(l:GetChildren()) do
    if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
        e.Enabled = false
    end
end

Features & Information

Boost Fps in any game Reduces Lag
#fps#nolag#fpsboost#smooth#smoothblocks

Community Comments (1)

stonifamstonifamAug 5, 2022(edited)

"blocks" 🤨

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