Lord f5x78 only works in just a baseplate game
Key RequiredUniversal

Lord f5x78 only works in just a baseplate game

Universal ScriptMOONVMMOONVM 597 views 271 executesUpdated Feb 9, 2026
Unrated
00
Lua Script•413 lines (12038 chars)
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
	if v:IsA("Accessory") then
		v:Destroy()
	end
end
wait(2)
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("-gh 71961850752564")
wait(5)
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("-gh 98942625167185")
wait(3)
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("-gh 6005669402")
wait(3)
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("-gh 5165346168")
wait(2)
game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("-gh 106709021")
Duration = 90;

local lp = game:FindService("Players").LocalPlayer


function BurningEff(part)
	local eff1 = Instance.new("ParticleEmitter",part)
	eff1.Size = NumberSequence.new(.1)
	eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
	eff1.LightEmission = 1
	eff1.Lifetime = NumberRange.new(1)
	eff1.Speed = NumberRange.new(0)
	eff1.Rate = 100
	eff1.Texture = "rbxassetid://347504241"
	eff1.Acceleration = Vector3.new(0,10,0)
	eff1.Color = ColorSequence.new(Color3.new(1,0,0))
	local eff2 = Instance.new("ParticleEmitter",part)
	eff2.Size = NumberSequence.new(.1)
	eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
	eff2.LightEmission = 1
	eff2.Lifetime = NumberRange.new(1)
	eff2.Speed = NumberRange.new(0)
	eff2.Rate = 100
	eff2.Texture = "rbxassetid://347504259"
	eff2.Acceleration = Vector3.new(0,10,0)
	eff2.Color = ColorSequence.new(Color3.new(1,0,0))
	local eff3 = Instance.new("ParticleEmitter",part)
	eff3.Size = NumberSequence.new(1)
	eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
	eff3.LightEmission = 1
	eff3.Lifetime = NumberRange.new(1)
	eff3.Speed = NumberRange.new(0)
	eff3.Rate = 100
	eff3.Texture = "rbxasset://textures/particles/fire_main.dds"
	eff3.Acceleration = Vector3.new(0,10,0)
	eff3.Color = ColorSequence.new(Color3.new(1,0,0))
end

for i,v in pairs(game.Workspace:GetDescendants()) do
	if v:IsA("BasePart") and v.Name == "Baseplate" then
		v.Color = Color3.fromRGB(116, 13, 14)
		v.Transparency = 0.5
	end
end



local function gplr(String)
	local Found = {}
	local strl = String:lower()
	if strl == "all" then
		for i,v in pairs(game:FindService("Players"):GetPlayers()) do
			table.insert(Found,v)
		end
	elseif strl == "others" then
		for i,v in pairs(game:FindService("Players"):GetPlayers()) do
			if v.Name ~= lp.Name then
				table.insert(Found,v)
			end
		end 
	elseif strl == "me" then
		for i,v in pairs(game:FindService("Players"):GetPlayers()) do
			if v.Name == lp.Name then
				table.insert(Found,v)
			end
		end 
	else
		for i,v in pairs(game:FindService("Players"):GetPlayers()) do
			if v.Name:lower():sub(1, #String) == String:lower() then
				table.insert(Found,v)
			end
		end 
	end
	return Found 
end

for i,v in pairs(game.Players.LocalPlayer:GetChildren()) do
	if v:IsA("BasePart") then
		v.CanCollide = false
	end
end



function ScatterEff(part)
	local eff1 = Instance.new("ParticleEmitter",part)
	eff1.Size = NumberSequence.new(.1)
	eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
	eff1.LightEmission = 1
	eff1.Lifetime = NumberRange.new(1)
	eff1.Speed = NumberRange.new(1)
	eff1.Rate = 100
	eff1.VelocitySpread = 10000
	eff1.Texture = "rbxassetid://347504241"
	eff1.Color = ColorSequence.new(Color3.new(1,0,0))
	local eff2 = Instance.new("ParticleEmitter",part)
	eff2.Size = NumberSequence.new(.1)
	eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.9,0),NumberSequenceKeypoint.new(1,1)})
	eff2.LightEmission = 1
	eff2.Lifetime = NumberRange.new(1)
	eff2.Speed = NumberRange.new(1)
	eff2.Rate = 100
	eff2.VelocitySpread = 10000
	eff2.Texture = "rbxassetid://347504259"
	eff2.Color = ColorSequence.new(Color3.new(1,0,0))
end


OP = game.Players
OPlayer = OP.LocalPlayer
Character = OPlayer["Character"]
Humanoid = Character["Humanoid"]
RootPart = Character["HumanoidRootPart"]
Torso = Character["Torso"]
Head = Character["Head"]
RightArm = Character["Right Arm"]
LeftArm = Character["Left Arm"]
RightLeg = Character["Right Leg"]
LeftLeg = Character["Left Leg"]
RootJoint = RootPart["RootJoint"]
Neck = Torso["Neck"]
RightShoulder = Torso["Right Shoulder"]
LeftShoulder = Torso["Left Shoulder"]
RightHip = Torso["Right Hip"]
LeftHip = Torso["Left Hip"]
HitBox = RightArm




New = function(Object, Parent, Name, Data)
	local Object = Instance.new(Object)
	for Index, Value in pairs(Data or {}) do
		Object[Index] = Value
	end
	Object.Parent = Parent
	Object.Name = Name
	return Object
end


slashsnd = New("Sound",Character.Torso,"Slash",{SoundId = "rbxassetid://28144425",PlaybackSpeed = .7,Volume = 5})
hitsnd = New("Sound",Character.Torso,"Hit",{SoundId = "rbxassetid://429400881",PlaybackSpeed = .7,Volume = 5})
telesnd = New("Sound",Character.Torso,"Tele",{SoundId = "rbxassetid://2767090",PlaybackSpeed = .7,Volume = 5})
burnsnd = New("Sound",Character.Torso,"Burn",{SoundId = "rbxassetid://32791565",PlaybackSpeed = .7,Volume = 5})
music1 = New("Sound",Character.Torso,"Music1",{SoundId = "rbxassetid://151038517",PlaybackSpeed = .5,Volume = 10,Looped = true})
music2 = New("Sound",Character.Torso,"Music2",{SoundId = "rbxassetid://11984351",PlaybackSpeed = .2,Volume = 5,Looped = true})
deathmus = New("Sound",Character.Torso,"DeathMus",{SoundId = "rbxassetid://19094700",PlaybackSpeed = .5,Volume = 5,Looped = true})
deathex = New("Sound",Character.Torso,"DeathEx",{SoundId = "rbxassetid://11984351",PlaybackSpeed = 1,Volume = 5})
music1:Play()
music2:Play()




function RemoveALLCLOTHS()
	for i,v in pairs(Character:GetDescendants()) do
		if v:IsA("Shirt") or v:IsA("ShirtGraphic") or v:IsA("Pants") then
			v:Destroy()
		end
	end
end

function AddColor()
	LeftArm.Color = Color3.new(0, 0, 0)
	RightArm.Color = Color3.new(0, 0, 0)
	Torso.Color = Color3.new(0, 0, 0)
	LeftLeg.Color = Color3.new(0, 0, 0)
	RightLeg.Color = Color3.new(0, 0, 0)
	Head.Color = Color3.new(0, 0, 0)
end

RemoveALLCLOTHS()
AddColor()

function Adjust()
	RightArm.Transparency = 1
	RightArm.CanCollide = false
end
Adjust()

local naeeym = Instance.new("BillboardGui",Character)
naeeym.Size = UDim2.new(0,100,0,40)
naeeym.StudsOffset = Vector3.new(0,2,0)
naeeym.Adornee = Head
local tecks = Instance.new("TextLabel",naeeym)
tecks.BackgroundTransparency = 1
tecks.BorderSizePixel = 0
tecks.Text = "Lord f5x78"
tecks.Font = "Fantasy"
tecks.FontSize = "Size24"
tecks.TextStrokeTransparency = 0
tecks.TextStrokeColor3 = Color3.new(0,0,0)
tecks.TextColor3 = Color3.new(0,0,0)
tecks.Size = UDim2.new(1,0,0.5,0)



function SoulSteal(pos)
	local soulst = coroutine.wrap(function()
		local soul = Instance.new("Part",Character)
		soul.Size = Vector3.new(0,0,0)
		soul.CanCollide = false
		soul.Anchored = false
		soul.Position = pos
		soul.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
		soul.Transparency = 1
		local ptc = Instance.new("ParticleEmitter",soul)
		ptc.Texture = "http://www.roblox.com/asset/?id=413366101"
		ptc.Size = NumberSequence.new(.5)
		ptc.LockedToPart = true
		ptc.Speed = NumberRange.new(0)
		ptc.Lifetime = NumberRange.new(9999)
		local bodpos = Instance.new("BodyPosition",soul)
		bodpos.Position = pos
		wait(2)
		soul.Touched:connect(function(hit)
			if hit.Parent == Character then
				soul:Destroy()
			end
		end)
		while soul do
			wait(.1)
			bodpos.Position = Character.Torso.Position
		end
	end)
	soulst()
end


function KillMortal(hitdude)
	local torsy = nil
	if hitdude:FindFirstChild("Torso")~=nil then
		torsy = hitdude.Torso	
	elseif hitdude:FindFirstChild("UpperTorso")~=nil then
		torsy = hitdude.UpperTorso
	end
	local val = Instance.new("ObjectValue",hitdude)
	val.Name = "HasBeenHit"
	hitdude:BreakJoints()
	hitdude.Humanoid:Destroy()
	SoulSteal(torsy.Position)
	local chi = hitdude:GetChildren()
	for i = 1, #chi do
		if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
			local bodpos = Instance.new("BodyPosition",chi[i])
			bodpos.Position = chi[i].Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
			ScatterEff(chi[i])
			chi[i].BrickColor = BrickColor.new("Really black")
		end
	end
	for i = 1, 4 do
		for i = 1, #chi do
			if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
				chi[i].Transparency = chi[i].Transparency + .25
				wait(.01)
			end
		end
	end
	for i = 1, #chi do
		if chi[i].ClassName == "Part" or chi[i].ClassName == "MeshPart" then
			chi[i]:Destroy()
		end
	end
end


swinganim = Character.Humanoid:LoadAnimation(New("Animation",Character,"Swing",{AnimationId = "rbxassetid://186934658"}))


bladeactive = false
HitBox.Touched:connect(function(hit)
	if bladeactive == true then
		if hit.Parent:FindFirstChild("Humanoid")~= nil and hit.Parent:FindFirstChild("HasBeenHit")== nil and hit.Parent ~= chara then
			hitsnd:Play()
			KillMortal(hit.Parent)
		end
	end
end)

function Teleport(pos)
	telesnd:Play()
	local ch = Character:GetChildren()
	for i = 1, #ch do
		if ch[i].ClassName == "Part" and ch[i].Name ~= "HumanoidRootPart" then
			local trace = Instance.new("Part",game.Workspace)
			trace.Size = ch[i].Size
			trace.Material = "Neon"
			trace.BrickColor = BrickColor.new("Really black")
			trace.Transparency = .3
			trace.CanCollide = false
			trace.Anchored = true
			trace.CFrame = ch[i].CFrame
			if ch[i].Name == "Head" then
				mehs = Instance.new("CylinderMesh",trace)
				mehs.Scale = Vector3.new(1.25,1.25,1.25)
			end
			tracedisappear = coroutine.wrap(function()
				wait(1)
				for i = 1, 7 do
					wait(.1)
					trace.Transparency = trace.Transparency + .1
				end
				trace:Destroy()
			end)
			tracedisappear()
		end
	end
	chara.Torso.CFrame = CFrame.new(pos.X,pos.Y,pos.Z)
end


function Grab(mouse)
	local hit = mouse.Target
	if hit ~= nil then
		if hit.Parent:FindFirstChild("Humanoid")~=nil then
			local torsy = nil
			if hit.Parent:FindFirstChild("Torso")~=nil then
				torsy = hit.Parent.Torso
			elseif hit.Parent:FindFirstChild("UpperTorso")~=nil then
				torsy = hit.Parent.UpperTorso
			end
			local bodpos = Instance.new("BodyPosition",torsy)
			bodpos.Position = torsy.Position
			wait(1)
			burnsnd:Play()
			hit.Parent.Humanoid.MaxHealth = 100
			bodpos.Position = bodpos.Position + Vector3.new(0,4,0)
			for i = 1, 10 do
				wait(.1)
				BurningEff(torsy)
				hit.Parent.Humanoid.Health = hit.Parent.Humanoid.Health - 10
			end
			KillMortal(hit.Parent)
		end
	else end
end


dell = false
function onButton1Down()
	if dell == false then
		dell = true
		swinganim:Play()
		bladeactive = true
		slashsnd:Play()
		wait(.7)
		bladeactive = false
		dell = false
		swinganim:Stop()
	end
end


function onKeyDown(key)
	if key == "z" then
		Teleport(Mouse.Hit.p + Vector3.new(0,2,0))
	elseif key == "x" then
		Grab(Mouse)
	end
end


Mouse = OPlayer:GetMouse()
if Mouse then
	Mouse.Button1Down:connect(onButton1Down)
	Mouse.KeyDown:connect(onKeyDown)
end

Character.Humanoid.Died:connect(function()
	local pat = Instance.new("Part",game.Workspace)
	pat.Transparency = 1
	pat.Anchored = true
	pat.CFrame = Character.Torso.CFrame
	naeeym.Parent = pat
	naeeym.Adornee = pat
	skybox.Parent = game.Workspace
	tecks.Text = "BAD CHOICE"
	tecks.FontSize = "Size48"
	tecks.TextColor3 = Color3.new(1,0,0)
	music1:Stop()
	music2:Stop()
	deathmus.Parent = game.Workspace
	deathex.Parent = game.Workspace
	deathmus:Play()
	deathex:Play()
	game.Lighting.OutdoorAmbient = Color3.new(0,0,0)
	game.Lighting.TimeOfDay = "00:00:00"
	game.Lighting.FogColor = Color3.new(0,0,0)
	game.Lighting.FogEnd = 1000
	local ex = Instance.new("Explosion",game.Workspace)
	ex.Position = Character.Torso.Position
	ex.Visible = false
	ex.BlastRadius = 999999999999999999999999
	ex.BlastPressure = 9999999999999999999999999
end)

game:GetService("TextChatService").TextChannels.RBXGeneral:SendAsync("/e laugh")

Features & Information

Iidk

Community Comments (2)

RocketManRocketManFeb 9, 2026

whys the right arm go invisible and not work when you execute it and when you "kill" someone you die too

Replying to @RocketMan
MOONVMMOONVMFeb 9, 2026

@RocketMan hey sorry this isnt a bug this is script behaviour !

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