
Key RequiredUniversal

local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- GUI Tanımlama
local gui = Instance.new("ScreenGui")
gui.Name = "Localqw6 gui v3"
gui.Parent = playerGui
-- Ana Çerçeve
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.4, 0, 0.6, 0)
frame.Position = UDim2.new(-0.5, 0, 0.2, 0) -- Giriş animasyonu için başlangıç konumu
frame.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
frame.BorderSizePixel = 2
frame.Parent = gui
-- Giriş Animasyonu
local tweenService = game:GetService("TweenService")
local tweenInfo = TweenInfo.new(2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
local targetPosition = UDim2.new(0.3, 0, 0.2, 0)
local tween = tweenService:Create(frame, tweenInfo, {Position = targetPosition})
tween:Play()
-- GUI Sürükleme Özelliği
local function makeDraggable(guiElement)
local dragging = false
local dragInput, mousePos, framePos
guiElement.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
mousePos = input.Position
framePos = guiElement.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
guiElement.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - mousePos
guiElement.Position = UDim2.new(
framePos.X.Scale, framePos.X.Offset + delta.X,
framePos.Y.Scale, framePos.Y.Offset + delta.Y
)
end
end)
end
makeDraggable(frame)
-- Açma/Kapama Butonu
local toggleButton = Instance.new("TextButton")
toggleButton.Size = UDim2.new(0.1, 0, 0.05, 0)
toggleButton.Position = UDim2.new(0.45, 0, 0.05, 0)
toggleButton.Text = "Kapat"
toggleButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
toggleButton.Parent = gui
toggleButton.MouseButton1Click:Connect(function()
frame.Visible = not frame.Visible
toggleButton.Text = frame.Visible and "Kapat" or "Aç"
end)
-- "LOCALQW6 GUI V3" Başlığı
local title = Instance.new("TextLabel")
title.Size = UDim2.new(0.8, 0, 0.1, 0)
title.Position = UDim2.new(0.1, 0, 0.05, 0)
title.Text = "LOCALQW6 GUI V3"
title.BackgroundColor3 = Color3.fromRGB(200, 100, 100)
title.TextScaled = true
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Parent = frame
-- Buton Şablonu
local function createButton(text, position, callback)
local button = Instance.new("TextButton")
button.Size = UDim2.new(0.8, 0, 0.07, 0)
button.Position = position
button.Text = text
button.BackgroundColor3 = Color3.fromRGB(100, 100, 200)
button.TextScaled = true
button.Parent = frame
button.MouseButton1Click:Connect(callback)
end
-- Butonlar ve İşlevler
local music = nil
createButton("Music Çalma", UDim2.new(0.1, 0, 0.15, 0), function()
if not music then
music = Instance.new("Sound", workspace)
music.SoundId = "rbxassetid://8680587619"
music.Volume = 5
music.Looped = true
music:Play()
end
end)
createButton("Music Durdurma", UDim2.new(0.1, 0, 0.23, 0), function()
if music then
music:Stop()
music:Destroy()
music = nil
end
end)
createButton("Tool Paint", UDim2.new(0.1, 0, 0.31, 0), function()
local paintTool = Instance.new("Tool")
paintTool.Name = "PaintTool"
paintTool.RequiresHandle = false
paintTool.Parent = player.Backpack
end)
createButton("Adam Yapma", UDim2.new(0.1, 0, 0.39, 0), function()
local character = Instance.new("Model", workspace)
character.Name = "Yapay Adam"
local head = Instance.new("Part", character)
head.Name = "Head"
head.Size = Vector3.new(2, 1, 1)
head.Position = workspace.CurrentCamera.CFrame.Position + Vector3.new(0, 5, 0)
end)
createButton("Kule Yapma", UDim2.new(0.1, 0, 0.47, 0), function()
local yOffset = 0
for _, tool in pairs(player.Backpack:GetChildren()) do
local part = Instance.new("Part", workspace)
part.Size = Vector3.new(2, 1, 2)
part.Position = workspace.CurrentCamera.CFrame.Position + Vector3.new(0, yOffset, 0)
yOffset = yOffset + 2
end
end)
local isFlying = false
createButton("Fly", UDim2.new(0.1, 0, 0.55, 0), function()
if not isFlying then
isFlying = true
local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
humanoid:ChangeState(Enum.HumanoidStateType.Physics)
local bodyVelocity = Instance.new("BodyVelocity")
bodyVelocity.Velocity = Vector3.new(0, 50, 0)
bodyVelocity.MaxForce = Vector3.new(4000, 4000, 4000)
bodyVelocity.Parent = player.Character:FindFirstChild("HumanoidRootPart")
else
isFlying = false
for _, bv in ipairs(player.Character.HumanoidRootPart:GetChildren()) do
if bv:IsA("BodyVelocity") then
bv:Destroy()
end
end
end
end)
createButton("Freeze", UDim2.new(0.1, 0, 0.63, 0), function()
local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
humanoid.PlatformStand = not humanoid.PlatformStand
end)
createButton("Spin", UDim2.new(0.1, 0, 0.71, 0), function()
local humanoidRootPart = player.Character:FindFirstChild("HumanoidRootPart")
if humanoidRootPart then
humanoidRootPart.CFrame = humanoidRootPart.CFrame * CFrame.Angles(0, math.rad(360), 0)
end
end)
createButton("Sit", UDim2.new(0.1, 0, 0.79, 0), function()
local humanoid = player.Character:FindFirstChildOfClass("Humanoid")
humanoid.Sit = not humanoid.Sit
end)



A few of the scripts don't work at all only fly, freeze, and the block s*er.