
Key RequiredUniversal

-- LocalScript için başlangıç
local player = game.Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")
-- GUI oluşturuluyor
local gui = Instance.new("ScreenGui")
gui.Parent = playerGui
-- Frame oluşturuluyor
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.5, 0, 0.5, 0)
frame.Position = UDim2.new(0.25, 0, 0.25, 0)
frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
frame.Parent = gui
-- Butonları oluşturuyoruz
-- 1. Buton: Guest Çağırma ve Freeze Etme
local button1 = Instance.new("TextButton")
button1.Size = UDim2.new(0.6, 0, 0.2, 0)
button1.Position = UDim2.new(0.2, 0, 0.1, 0)
button1.Text = "Guest Çağırma"
button1.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
button1.Parent = frame
button1.MouseButton1Click:Connect(function()
-- Tüm oyuncuları yanınıza çekme ve freeze işlemi
for _, otherPlayer in pairs(game.Players:GetPlayers()) do
if otherPlayer ~= player then
otherPlayer.Character.HumanoidRootPart.CFrame = player.Character.HumanoidRootPart.CFrame
otherPlayer.Character.Humanoid.WalkSpeed = 0
end
end
-- Sohbeti değiştirme
game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents").SayMessageRequest:FireServer("Hoş geldiniz!", "All")
wait(2)
game:GetService("ReplicatedStorage"):WaitForChild("DefaultChatSystemChatEvents").SayMessageRequest:FireServer("Hoş bulduk!", "All")
-- Freezing kaldırma
wait(2)
for _, otherPlayer in pairs(game.Players:GetPlayers()) do
if otherPlayer ~= player then
otherPlayer.Character.Humanoid.WalkSpeed = 16
end
end
end)
-- 2. Buton: Guest Tool - 3 Tool (Görünmez, Kule Yapma, Özel Güç)
local button2 = Instance.new("TextButton")
button2.Size = UDim2.new(0.6, 0, 0.2, 0)
button2.Position = UDim2.new(0.2, 0, 0.3, 0)
button2.Text = "Guest Tool"
button2.BackgroundColor3 = Color3.fromRGB(0, 255, 0)
button2.Parent = frame
button2.MouseButton1Click:Connect(function()
-- Tool1: Guest Yapma (Görünmez Yapma)
local tool1 = Instance.new("Tool")
tool1.Name = "Guest Yapma"
tool1.RequiresHandle = true
tool1.Parent = player.Backpack
tool1.Activated:Connect(function()
player.Character.HumanoidRootPart.Transparency = 1
player.Character.HumanoidRootPart.CanCollide = false
end)
-- Tool2: Kule Yapma
local tool2 = Instance.new("Tool")
tool2.Name = "Guest Kulesi Yap"
tool2.RequiresHandle = true
tool2.Parent = player.Backpack
tool2.Activated:Connect(function()
local mouse = player:GetMouse()
local position = mouse.Hit.Position
-- Kule oluşturuluyor
local tower = Instance.new("Part")
tower.Size = Vector3.new(10, 30, 10)
tower.Position = position
tower.Anchored = true
tower.Name = "Guest Kulesi"
tower.Parent = workspace
-- Kuleye oturma yeri ekleniyor
local seat = Instance.new("Seat")
seat.CFrame = tower.CFrame * CFrame.new(0, 10, 0)
seat.Parent = tower
end)
-- Tool3: Özel Güç (Patlama)
local tool3 = Instance.new("Tool")
tool3.Name = "Guest Özel Gücü"
tool3.RequiresHandle = true
tool3.Parent = player.Backpack
tool3.Activated:Connect(function()
local mouse = player:GetMouse()
local target = mouse.Hit.p
-- Patlama işlemi
local explosion = Instance.new("Explosion")
explosion.Position = target
explosion.Parent = workspace
explosion.BlastRadius = 10
explosion.BlastPressure = 5000
end)
end)
-- 3. Buton: Silah (Uzaktan Vurma)
local button3 = Instance.new("TextButton")
button3.Size = UDim2.new(0.6, 0, 0.2, 0)
button3.Position = UDim2.new(0.2, 0, 0.5, 0)
button3.Text = "Silah"
button3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
button3.Parent = frame
button3.MouseButton1Click:Connect(function()
-- Silah almak
local tool = Instance.new("Tool")
tool.Name = "Silah"
tool.RequiresHandle = true
tool.Parent = player.Backpack
-- Silahın ateş etme işlemi
tool.Activated:Connect(function()
local mouse = player:GetMouse()
local target = mouse.Hit.p
-- Vuruş işlemi
local hitPlayer = game.Players:GetPlayerFromCharacter(workspace:FindPartOnRay(workspace.CurrentCamera:ScreenPointToRay(mouse.X, mouse.Y)))
if hitPlayer then
-- Yanan oyuncuyu öldürme
hitPlayer.Character.Humanoid.Health = 0
hitPlayer.Character:BreakJoints()
end
end)
end)
-- 4. Buton: Roket Fırlatıcı
local button4 = Instance.new("TextButton")
button4.Size = UDim2.new(0.6, 0, 0.2, 0)
button4.Position = UDim2.new(0.2, 0, 0.7, 0)
button4.Text = "Roket"
button4.BackgroundColor3 = Color3.fromRGB(255, 165, 0)
button4.Parent = frame
button4.MouseButton1Click:Connect(function()
-- Roket fırlatıcı
local rocket = Instance.new("Part")
rocket.Size = Vector3.new(2, 2, 10)
rocket.Shape = Enum.PartType.Cylinder
rocket.Position = player.Character.HumanoidRootPart.Position + Vector3.new(0, 5, 0)
rocket.Anchored = true
rocket.Parent = workspace
-- Roket patlama
rocket.Touched:Connect(function(hit)
if hit and hit.Parent:FindFirstChild("Humanoid") then
local explosion = Instance.new("Explosion")
explosion.Position = rocket.Position
explosion.Parent = workspace
explosion.BlastRadius = 10
explosion.BlastPressure = 10000
end
end)
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