
Key RequiredUniversal

local player = game.Players.LocalPlayer
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.Name = "CustomGui"
-- Ana GUI
local mainFrame = Instance.new("Frame")
mainFrame.Size = UDim2.new(0, 400, 0, 500)
mainFrame.Position = UDim2.new(0.5, -200, 0.5, -250)
mainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
mainFrame.BorderSizePixel = 2
mainFrame.BorderColor3 = Color3.new(1, 1, 1)
mainFrame.Parent = screenGui
-- Başlık
local title = Instance.new("TextLabel")
title.Text = "👾OMERMODMENU👾"
title.Font = Enum.Font.FredokaOne
title.TextSize = 24
title.TextColor3 = Color3.new(1, 1, 1)
title.BackgroundTransparency = 1
title.Size = UDim2.new(1, 0, 0.15, 0)
title.Parent = mainFrame
-- Sürüklenebilirlik
local function makeDraggable(gui)
local dragging, dragStart, startPos
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging = true
dragStart = input.Position
startPos = gui.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
local delta = input.Position - dragStart
gui.Position = UDim2.new(
startPos.X.Scale,
startPos.X.Offset + delta.X,
startPos.Y.Scale,
startPos.Y.Offset + delta.Y
)
end
end)
end
makeDraggable(mainFrame)
-- Buton Şablonu
local function createButton(name, position, func)
local button = Instance.new("TextButton")
button.Text = name
button.Size = UDim2.new(0.8, 0, 0.1, 0)
button.Position = UDim2.new(0.1, 0, position, 0)
button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
button.TextColor3 = Color3.new(1, 1, 1)
button.Font = Enum.Font.FredokaOne
button.TextSize = 18
button.Parent = mainFrame
button.MouseButton1Click:Connect(func)
end
-- 1. Buton - Sunucu Batırma
createButton("SUNUCU BATIRMA", 0.2, function()
for _, obj in pairs(workspace:GetChildren()) do
if not obj:IsA("Terrain") and not obj:IsA("Model") then
obj:Destroy()
end
end
game.Lighting.ClockTime = 18
for i = 1, 20 do
local block = Instance.new("Part")
block.Size = Vector3.new(3, 3, 3)
block.Position = Vector3.new(math.random(-50, 50), 50, math.random(-50, 50))
block.Anchored = false
block.BrickColor = BrickColor.Random()
block.Parent = workspace
wait(0.5)
end
wait(20)
for _, obj in pairs(workspace:GetChildren()) do
if obj:IsA("Part") and not obj.Anchored then
obj:Destroy()
end
end
end)
-- 2. Buton - Guest Hiper Şarjlı
createButton("GUEST HİPER ŞARJLI", 0.35, function()
local character = player.Character
for _, part in pairs(character:GetChildren()) do
if part:IsA("BasePart") then
part.BrickColor = BrickColor.new("Bright violet")
end
end
local ultiButton = Instance.new("TextButton")
ultiButton.Text = "ULTİ"
ultiButton.Size = UDim2.new(0.8, 0, 0.1, 0)
ultiButton.Position = UDim2.new(0.1, 0, 0.8, 0)
ultiButton.BackgroundColor3 = Color3.fromRGB(80, 0, 80)
ultiButton.TextColor3 = Color3.new(1, 1, 1)
ultiButton.Font = Enum.Font.FredokaOne
ultiButton.TextSize = 18
ultiButton.Parent = mainFrame
ultiButton.MouseButton1Click:Connect(function()
local wall = Instance.new("Part")
wall.Size = Vector3.new(20, 10, 1)
wall.Position = Vector3.new(0, 5, 0)
wall.Anchored = true
wall.BrickColor = BrickColor.new("Dark stone grey")
wall.Parent = workspace
for _, plr in pairs(game.Players:GetPlayers()) do
if plr.Character then
local char = plr.Character
char:MoveTo(wall.Position + Vector3.new(0, 0, 5))
for _, part in pairs(char:GetChildren()) do
if part:IsA("BasePart") then
part.Anchored = true
end
end
local head = char:FindFirstChild("Head")
if head then
local fire = Instance.new("Fire")
fire.Parent = head
end
end
end
wait(3)
for _, plr in pairs(game.Players:GetPlayers()) do
if plr.Character and plr.Character:FindFirstChild("Head") then
plr.Character.Head:Destroy()
end
end
end)
end)
-- 3. Buton - Guest Hile
createButton("GUEST HİLE", 0.5, function()
local character = player.Character
character.Humanoid.WalkSpeed = 50
for _, plr in pairs(game.Players:GetPlayers()) do
if plr.Character then
local head = plr.Character:FindFirstChild("Head")
if head then
local billboard = Instance.new("BillboardGui", head)
billboard.Size = UDim2.new(4, 0, 1, 0)
billboard.AlwaysOnTop = true
local text = Instance.new("TextLabel", billboard)
text.Size = UDim2.new(1, 0, 1, 0)
text.BackgroundTransparency = 1
text.Text = "ÖLDÜR"
text.TextColor3 = Color3.new(1, 0, 0)
text.Font = Enum.Font.FredokaOne
text.TextScaled = true
end
end
end
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