
KeylessUniversal

--[[
WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk!
]]
-- Ultra Freeze Decoy Version (Cooldown Added 🔥)
local Player = game:GetService("Players").LocalPlayer
local UIS = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local PlayerGui = Player:WaitForChild("PlayerGui")
-- Remove old UI
for _,v in pairs(PlayerGui:GetChildren()) do
if v.Name == "UltraFreezeUI" then
v:Destroy()
end
end
-- Save System
local Save = {
Scale = 1,
RGBSpeed = 1,
Pos = UDim2.new(0.75,0,0.2,0),
Flag = true,
Cooldown = 1 -- You can change this
}
local OnCooldown = false
-- ScreenGui
local ScreenGui = Instance.new("ScreenGui", PlayerGui)
ScreenGui.ResetOnSpawn = false
ScreenGui.Name = "UltraFreezeUI"
-- Panel
local Panel = Instance.new("Frame", ScreenGui)
Panel.Size = UDim2.new(0,260,0,80)
Panel.Position = Save.Pos
Panel.BackgroundColor3 = Color3.fromRGB(10,15,25)
Panel.Active = true
Instance.new("UICorner", Panel)
local Stroke = Instance.new("UIStroke", Panel)
Stroke.Color = Color3.fromRGB(0,255,255)
local UIScale = Instance.new("UIScale", Panel)
UIScale.Scale = Save.Scale
-- Title
local Title = Instance.new("TextLabel", Panel)
Title.Size = UDim2.new(1,-20,0.6,0)
Title.Position = UDim2.new(0,10,0,5)
Title.BackgroundTransparency = 1
Title.Text = "FREEZE NOW"
Title.TextColor3 = Color3.fromRGB(0,255,255)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 18
Title.TextXAlignment = Enum.TextXAlignment.Left
local Status = Instance.new("TextLabel", Panel)
Status.Size = UDim2.new(1,-20,0.3,0)
Status.Position = UDim2.new(0,10,0.65,0)
Status.BackgroundTransparency = 1
Status.Text = "System Ready"
Status.Font = Enum.Font.Code
Status.TextSize = 12
Status.TextColor3 = Color3.fromRGB(150,255,255)
-- Button
local Button = Instance.new("TextButton", Panel)
Button.Size = UDim2.new(1,0,1,0)
Button.BackgroundTransparency = 2
Button.Text = "By Moon"
-- Settings
local Settings = Instance.new("Frame", ScreenGui)
Settings.Size = UDim2.new(0,170,0,50)
Settings.Position = UDim2.new(0.75,0,0.35,0)
Settings.BackgroundColor3 = Color3.fromRGB(15,20,30)
Settings.Visible = false
Settings.Active = true
Instance.new("UICorner", Settings)
-- Gear Button
local Gear = Instance.new("TextButton", Panel)
Gear.Size = UDim2.new(0,30,0,30)
Gear.Position = UDim2.new(1,-35,0,5)
Gear.Text = "⚙️"
Gear.BackgroundColor3 = Color3.fromRGB(20,20,20)
Gear.MouseButton1Click:Connect(function()
Settings.Visible = not Settings.Visible
end)
-- FFlag Toggle
local FFlagBtn = Instance.new("TextButton", Settings)
FFlagBtn.Size = UDim2.new(1,-20,0,30)
FFlagBtn.Position = UDim2.new(0,10,0,10)
FFlagBtn.Text = "FFlag: OFF"
local function ApplyFlag()
if Save.Flag then
pcall(function()
setfflag("MaxMissedWorldStepsRemembered", 1000)
end)
else
pcall(function()
setfflag("MaxMissedWorldStepsRemembered", 0)
end)
end
end
FFlagBtn.MouseButton1Click:Connect(function()
Save.Flag = not Save.Flag
if Save.Flag then
FFlagBtn.Text = "FFlag: ON"
else
FFlagBtn.Text = "FFlag: OFF"
end
ApplyFlag()
end)
-- Drag Panel
local Dragging = false
local DragInput
local DragStart
local StartPos
local UILocked = false
local function Update(input)
local delta = input.Position - DragStart
Panel.Position = UDim2.new(
StartPos.X.Scale,
StartPos.X.Offset + delta.X,
StartPos.Y.Scale,
StartPos.Y.Offset + delta.Y
)
end
Button.InputBegan:Connect(function(input)
if UILocked then return end
if input.UserInputType == Enum.UserInputType.MouseButton1
or input.UserInputType == Enum.UserInputType.Touch then
Dragging = true
DragStart = input.Position
StartPos = Panel.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
Dragging = false
end
end)
end
end)
Button.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement
or input.UserInputType == Enum.UserInputType.Touch then
DragInput = input
end
end)
UIS.InputChanged:Connect(function(input)
if input == DragInput and Dragging then
Update(input)
end
end)
-- Drag Settings
local dragging2, start2, pos2
Settings.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 then
dragging2 = true
start2 = input.Position
pos2 = Settings.Position
end
end)
UIS.InputChanged:Connect(function(input)
if dragging2 then
local delta = input.Position - start2
Settings.Position = UDim2.new(
pos2.X.Scale, pos2.X.Offset + delta.X,
pos2.Y.Scale, pos2.Y.Offset + delta.Y
)
end
end)
UIS.InputEnded:Connect(function()
dragging2 = false
end)
-- 🔥 Freeze + Cooldown System
Button.MouseButton1Click:Connect(function()
if OnCooldown then
Status.Text = "Cooldown..."
return
end
OnCooldown = true
Status.Text = "Freezing..."
local t = os.clock()
while os.clock() - t < 0.3 do
for i = 1, 500000 do end
end
Status.Text = "Cooldown..."
for i = Save.Cooldown, 1, -1 do
Status.Text = "Cooldown: "..i
task.wait(1)
end
Status.Text = "System Ready"
OnCooldown = false
end)
print("Ultra Lag Switch By Moon (Cooldown Edition)")



the script doesn't work bro
@Dvloper Fixed
@Dvloper use the raw script
@Justmoon56 how gng
Sup