LUUKKI F3X
Key RequiredUniversal

LUUKKI F3X

Universal Scriptscripter1234673scripter1234673 691 views 377 executesUpdated Jul 3, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•1344 lines (32434 chars)
local ScreenGui = Instance.new("ScreenGui")
local ImageLabel = Instance.new("ImageLabel")
local TextLabel = Instance.new("TextLabel")
local ImageButton = Instance.new("ImageButton")
local TextLabel_2 = Instance.new("TextLabel")
local ImageButton_2 = Instance.new("ImageButton")
local TextLabel_3 = Instance.new("TextLabel")
local ImageButton_3 = Instance.new("ImageButton")
local TextLabel_4 = Instance.new("TextLabel")
local ImageButton_4 = Instance.new("ImageButton")
local TextLabel_5 = Instance.new("TextLabel")
local ImageButton_5 = Instance.new("ImageButton")
local TextLabel_6 = Instance.new("TextLabel")
local ImageButton_6 = Instance.new("ImageButton")
local TextLabel_7 = Instance.new("TextLabel")
local ImageButton_7 = Instance.new("ImageButton")
local TextLabel_8 = Instance.new("TextLabel")
local ImageButton_8 = Instance.new("ImageButton")
local TextLabel_9 = Instance.new("TextLabel")
local ImageButton_9 = Instance.new("ImageButton")
local TextLabel_10 = Instance.new("TextLabel")
local ImageButton_10 = Instance.new("ImageButton")
local TextLabel_11 = Instance.new("TextLabel")

--Properties:

ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling

ImageLabel.Parent = ScreenGui
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 3
ImageLabel.Position = UDim2.new(0.268317848, 0, 0.244653314, 0)
ImageLabel.Size = UDim2.new(0, 406, 0, 207)
ImageLabel.Image = "rbxassetid://83632141493364"

TextLabel.Parent = ImageLabel
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 406, 0, 25)
TextLabel.Font = Enum.Font.Arial
TextLabel.Text = "luu_kki F3X"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true

ImageButton.Parent = ImageLabel
ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton.BorderSizePixel = 0
ImageButton.Position = UDim2.new(0.024630541, 0, 0.167121038, 0)
ImageButton.Size = UDim2.new(0, 100, 0, 47)
ImageButton.Image = "rbxassetid://83632141493364"

TextLabel_2.Parent = ImageButton
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_2.Size = UDim2.new(0, 100, 0, 26)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "decal"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true

ImageButton_2.Parent = ImageLabel
ImageButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_2.BorderSizePixel = 0
ImageButton_2.Position = UDim2.new(0.290640384, 0, 0.167121038, 0)
ImageButton_2.Size = UDim2.new(0, 100, 0, 47)
ImageButton_2.Image = "rbxassetid://83632141493364"

TextLabel_3.Parent = ImageButton_2
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_3.Size = UDim2.new(0, 100, 0, 26)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "sky"
TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true

ImageButton_3.Parent = ImageLabel
ImageButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_3.BorderSizePixel = 0
ImageButton_3.Position = UDim2.new(0.559113324, 0, 0.167121038, 0)
ImageButton_3.Size = UDim2.new(0, 100, 0, 47)
ImageButton_3.Image = "rbxassetid://83632141493364"

TextLabel_4.Parent = ImageButton_3
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_4.Size = UDim2.new(0, 100, 0, 26)
TextLabel_4.Font = Enum.Font.SourceSans
TextLabel_4.Text = "message"
TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.TextScaled = true
TextLabel_4.TextSize = 14.000
TextLabel_4.TextWrapped = true

ImageButton_4.Parent = ImageLabel
ImageButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_4.BorderSizePixel = 0
ImageButton_4.Position = UDim2.new(0.825123131, 0, 0.167121038, 0)
ImageButton_4.Size = UDim2.new(0, 63, 0, 47)
ImageButton_4.Image = "rbxassetid://83632141493364"

TextLabel_5.Parent = ImageButton_4
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.BorderSizePixel = 0
TextLabel_5.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_5.Size = UDim2.new(0, 63, 0, 26)
TextLabel_5.Font = Enum.Font.SourceSans
TextLabel_5.Text = "hint"
TextLabel_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.TextScaled = true
TextLabel_5.TextSize = 14.000
TextLabel_5.TextWrapped = true

ImageButton_5.Parent = ImageLabel
ImageButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_5.BorderSizePixel = 0
ImageButton_5.Position = UDim2.new(0.024630541, 0, 0.449944973, 0)
ImageButton_5.Size = UDim2.new(0, 100, 0, 47)
ImageButton_5.Image = "rbxassetid://83632141493364"

TextLabel_6.Parent = ImageButton_5
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.BorderSizePixel = 0
TextLabel_6.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_6.Size = UDim2.new(0, 100, 0, 26)
TextLabel_6.Font = Enum.Font.SourceSans
TextLabel_6.Text = "title all"
TextLabel_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.TextScaled = true
TextLabel_6.TextSize = 14.000
TextLabel_6.TextWrapped = true

ImageButton_6.Parent = ImageLabel
ImageButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_6.BorderSizePixel = 0
ImageButton_6.Position = UDim2.new(0.290640384, 0, 0.452795714, 0)
ImageButton_6.Size = UDim2.new(0, 100, 0, 47)
ImageButton_6.Image = "rbxassetid://83632141493364"

TextLabel_7.Parent = ImageButton_6
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_7.BackgroundTransparency = 1.000
TextLabel_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.BorderSizePixel = 0
TextLabel_7.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_7.Size = UDim2.new(0, 100, 0, 26)
TextLabel_7.Font = Enum.Font.SourceSans
TextLabel_7.Text = "Fire all"
TextLabel_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.TextScaled = true
TextLabel_7.TextSize = 14.000
TextLabel_7.TextWrapped = true

ImageButton_7.Parent = ImageLabel
ImageButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_7.BorderSizePixel = 0
ImageButton_7.Position = UDim2.new(0.559113324, 0, 0.445114076, 0)
ImageButton_7.Size = UDim2.new(0, 100, 0, 47)
ImageButton_7.Image = "rbxassetid://83632141493364"

TextLabel_8.Parent = ImageButton_7
TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_8.BackgroundTransparency = 1.000
TextLabel_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.BorderSizePixel = 0
TextLabel_8.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_8.Size = UDim2.new(0, 100, 0, 26)
TextLabel_8.Font = Enum.Font.SourceSans
TextLabel_8.Text = "delete players"
TextLabel_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.TextScaled = true
TextLabel_8.TextSize = 14.000
TextLabel_8.TextWrapped = true

ImageButton_8.Parent = ImageLabel
ImageButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_8.BorderSizePixel = 0
ImageButton_8.Position = UDim2.new(0.825123131, 0, 0.445114076, 0)
ImageButton_8.Size = UDim2.new(0, 63, 0, 47)
ImageButton_8.Image = "rbxassetid://83632141493364"

TextLabel_9.Parent = ImageButton_8
TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.BackgroundTransparency = 1.000
TextLabel_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_9.BorderSizePixel = 0
TextLabel_9.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_9.Size = UDim2.new(0, 63, 0, 26)
TextLabel_9.Font = Enum.Font.SourceSans
TextLabel_9.Text = "unanchor"
TextLabel_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_9.TextScaled = true
TextLabel_9.TextSize = 14.000
TextLabel_9.TextWrapped = true

ImageButton_9.Parent = ImageLabel
ImageButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_9.BorderSizePixel = 0
ImageButton_9.Position = UDim2.new(0.024630541, 0, 0.699262202, 0)
ImageButton_9.Size = UDim2.new(0, 388, 0, 47)
ImageButton_9.Image = "rbxassetid://83632141493364"

TextLabel_10.Parent = ImageButton_9
TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.BackgroundTransparency = 1.000
TextLabel_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_10.BorderSizePixel = 0
TextLabel_10.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_10.Size = UDim2.new(0, 388, 0, 26)
TextLabel_10.Font = Enum.Font.SourceSans
TextLabel_10.Text = "particles"
TextLabel_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_10.TextScaled = true
TextLabel_10.TextSize = 14.000
TextLabel_10.TextWrapped = true

ImageButton_10.Parent = ImageLabel
ImageButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_10.BorderSizePixel = 3
ImageButton_10.Position = UDim2.new(0, 0, -0.269861788, 0)
ImageButton_10.Size = UDim2.new(0, 100, 0, 47)
ImageButton_10.Image = "rbxassetid://83632141493364"

TextLabel_11.Parent = ImageButton_10
TextLabel_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_11.BackgroundTransparency = 1.000
TextLabel_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.BorderSizePixel = 0
TextLabel_11.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_11.Size = UDim2.new(0, 100, 0, 26)
TextLabel_11.Font = Enum.Font.SourceSans
TextLabel_11.Text = "f3x"
TextLabel_11.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.TextScaled = true
TextLabel_11.TextSize = 14.000
TextLabel_11.TextWrapped = true

-- Scripts:

local function JGLNADH_fake_script() -- ImageButton.LocalScript 
	local script = Instance.new('LocalScript', ImageButton)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
	
	
	local player = game.Players.LocalPlayer
	local char = player.Character
	local tool
	for i,v in player:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	for i,v in game.ReplicatedStorage:GetDescendants() do
		if v.Name == "SyncAPI" then
			tool = v.Parent
		end
	end
	--craaa
	remote = tool.SyncAPI.ServerEndpoint
	function _(args)
		remote:InvokeServer(unpack(args))
	end
	function SetCollision(part,boolean)
		local args = {
			[1] = "SyncCollision",
			[2] = {
				[1] = {
					["Part"] = part,
					["CanCollide"] = boolean
				}
			}
		}
		_(args)
	end
	function SetAnchor(boolean,part)
		local args = {
			[1] = "SyncAnchor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Anchored"] = boolean
				}
			}
		}
		_(args)
	end
	function CreatePart(cf,parent)
		local args = {
			[1] = "CreatePart",
			[2] = "Normal",
			[3] = cf,
			[4] = parent
		}
		_(args)
	end
	function DestroyPart(part)
		local args = {
			[1] = "Remove",
			[2] = {
				[1] = part
			}
		}
		_(args)
	end
	function MovePart(part,cf)
		local args = {
			[1] = "SyncMove",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf
				}
			}
		}
		_(args)
	end
	function Resize(part,size,cf)
		local args = {
			[1] = "SyncResize",
			[2] = {
				[1] = {
					["Part"] = part,
					["CFrame"] = cf,
					["Size"] = size
				}
			}
		}
		_(args)
	end
	function AddMesh(part)
		local args = {
			[1] = "CreateMeshes",
			[2] = {
				[1] = {
					["Part"] = part
				}
			}
		}
		_(args)
	end
	
	function SetMesh(part,meshid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["MeshId"] = "rbxassetid://"..meshid
				}
			}
		}
		_(args)
	end
	function SetTexture(part, texid)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["TextureId"] = "rbxassetid://"..texid
				}
			}
		}
		_(args)
	end
	function SetName(part, stringg)
		local args = {
			[1] = "SetName",
			[2] = {
				[1] = part
			},
			[3] = stringg
		}
	
		_(args)
	end
	function MeshResize(part,size)
		local args = {
			[1] = "SyncMesh",
			[2] = {
				[1] = {
					["Part"] = part,
					["Scale"] = size
				}
			}
		}
		_(args)
	end
	function Weld(part1, part2,lead)
		local args = {
			[1] = "CreateWelds",
			[2] = {
				[1] = part1,
				[2] = part2
			},
			[3] = lead
		}
		_(args)
	
	end
	function SetLocked(part,boolean)
		local args = {
			[1] = "SetLocked",
			[2] = {
				[1] = part
			},
			[3] = boolean
		}
		_(args)
	end
	function SetTrans(part,int)
		local args = {
			[1] = "SyncMaterial",
			[2] = {
				[1] = {
					["Part"] = part,
					["Transparency"] = int
				}
			}
		}
		_(args)
	end
	function CreateSpotlight(part)
		local args = {
			[1] = "CreateLights",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight"
				}
			}
		}
		_(args)
	end
	function SyncLighting(part,brightness)
		local args = {
			[1] = "SyncLighting",
			[2] = {
				[1] = {
					["Part"] = part,
					["LightType"] = "SpotLight",
					["Brightness"] = brightness
				}
			}
		}
		_(args)
	end
	function Color(part,color)
		local args = {
			[1] = "SyncColor",
			[2] = {
				[1] = {
					["Part"] = part,
					["Color"] = color --[[Color3]],
					["UnionColoring"] = false
				}
			}
		}
		_(args)
	end
	function SpawnDecal(part,side)
		local args = {
			[1] = "CreateTextures",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal"
				}
			}
		}
	
		_(args)
	end
	function AddDecal(part,asset,side)
		local args = {
			[1] = "SyncTexture",
			[2] = {
				[1] = {
					["Part"] = part,
					["Face"] = side,
					["TextureType"] = "Decal",
					["Texture"] = "rbxassetid://".. asset
				}
			}
		}
		_(args)
	end
	
	function spam(id)
		for i,v in game.workspace:GetDescendants() do
			if v:IsA("BasePart") then
				spawn(function()
					SetLocked(v,false)
					SpawnDecal(v,Enum.NormalId.Front)
					AddDecal(v,id,Enum.NormalId.Front)
	
					SpawnDecal(v,Enum.NormalId.Back)
					AddDecal(v,id,Enum.NormalId.Back)
	
					SpawnDecal(v,Enum.NormalId.Right)
					AddDecal(v,id,Enum.NormalId.Right)
	
					SpawnDecal(v,Enum.NormalId.Left)
					AddDecal(v,id,Enum.NormalId.Left)
	
					SpawnDecal(v,Enum.NormalId.Bottom)
					AddDecal(v,id,Enum.NormalId.Bottom)
	
					SpawnDecal(v,Enum.NormalId.Top)
					AddDecal(v,id,Enum.NormalId.Top)
				end)
			end
		end 
	end
		spam("83632141493364")
	end)
end
coroutine.wrap(JGLNADH_fake_script)()
local function RQFB_fake_script() -- ImageButton_2.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_2)

	local button = script.Parent	
	
	button.MouseButton1Click:Connect(function()	
		local player = game.Players.LocalPlayer	
		local char = player.Character	
		local tool	
		local remote	
	
		-- Search player Backpack and character for the tool	
		for _, v in player.Backpack:GetDescendants() do	
			if v.Name == "SyncAPI" then	
				tool = v.Parent	
				break	
			end	
		end	
	
		if not tool and char then	
			for _, v in char:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
					break	
				end	
			end	
		end	
	
		if not tool then	
			for _, v in game.ReplicatedStorage:GetDescendants() do	
				if v.Name == "SyncAPI" then	
					tool = v.Parent	
					break	
				end	
			end	
		end	
	
		if not tool then	
			warn("SyncAPI tool not found!")	
			return	
		end	
	
		remote = tool.SyncAPI.ServerEndpoint	
	
		local function _(args)	
			remote:InvokeServer(table.unpack(args))	
		end	
	
		local function SetCollision(part, boolean)	
			local args = {	
				[1] = "SyncCollision",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CanCollide"] = boolean	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function SetAnchor(boolean, part)	
			local args = {	
				[1] = "SyncAnchor",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Anchored"] = boolean	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function CreatePart(cf, parent)	
			local args = {	
				[1] = "CreatePart",	
				[2] = "Normal",	
				[3] = cf,	
				[4] = parent	
			}	
			_(args)	
		end	
	
		local function DestroyPart(part)	
			local args = {	
				[1] = "Remove",	
				[2] = {	
					[1] = part	
				}	
			}	
			_(args)	
		end	
	
		local function MovePart(part, cf)	
			local args = {	
				[1] = "SyncMove",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CFrame"] = cf	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function Resize(part, size, cf)	
			local args = {	
				[1] = "SyncResize",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["CFrame"] = cf,	
						["Size"] = size	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function AddMesh(part)	
			local args = {	
				[1] = "CreateMeshes",	
				[2] = {	
					[1] = {	
						["Part"] = part	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function SetMesh(part, meshid)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["MeshId"] = "rbxassetid://" .. meshid	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function SetTexture(part, texid)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["TextureId"] = "rbxassetid://" .. texid	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function SetName(part, stringg)	
			local args = {	
				[1] = "SetName",	
				[2] = {	
					[1] = part	
				},	
				[3] = stringg	
			}	
			_(args)	
		end	
	
		local function MeshResize(part, size)	
			local args = {	
				[1] = "SyncMesh",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Scale"] = size	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function Weld(part1, part2, lead)	
			local args = {	
				[1] = "CreateWelds",	
				[2] = {	
					[1] = part1,	
					[2] = part2	
				},	
				[3] = lead	
			}	
			_(args)	
		end	
	
		local function SetLocked(part, boolean)	
			local args = {	
				[1] = "SetLocked",	
				[2] = {	
					[1] = part	
				},	
				[3] = boolean	
			}	
			_(args)	
		end	
	
		local function SetTrans(part, int)	
			local args = {	
				[1] = "SyncMaterial",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Transparency"] = int	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function CreateSpotlight(part)	
			local args = {	
				[1] = "CreateLights",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["LightType"] = "SpotLight"	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function SyncLighting(part, brightness)	
			local args = {	
				[1] = "SyncLighting",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["LightType"] = "SpotLight",	
						["Brightness"] = brightness	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function Color(part, color)	
			local args = {	
				[1] = "SyncColor",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Color"] = color,	
						["UnionColoring"] = false	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function SpawnDecal(part, side)	
			local args = {	
				[1] = "CreateTextures",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Face"] = side,	
						["TextureType"] = "Decal"	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function AddDecal(part, asset, side)	
			local args = {	
				[1] = "SyncTexture",	
				[2] = {	
					[1] = {	
						["Part"] = part,	
						["Face"] = side,	
						["TextureType"] = "Decal",	
						["Texture"] = "rbxassetid://" .. asset	
					}	
				}	
			}	
			_(args)	
		end	
	
		local function Sky(id)	
			local root = char:WaitForChild("HumanoidRootPart")	
			local spawnCF = root.CFrame + Vector3.new(0, 6, 0)	
	
			-- Snapshot existing parts before creating	
			local existingParts = {}	
			for _, v in workspace:GetChildren() do	
				existingParts[v] = true	
			end	
	
			CreatePart(spawnCF, workspace)	
			task.wait(0.3)	
	
			-- Find the newly added part	
			local skyPart	
			for _, v in workspace:GetChildren() do	
				if v:IsA("BasePart") and not existingParts[v] then	
					skyPart = v	
					break	
				end	
			end	
	
			if skyPart then	
				SetName(skyPart, "Sky")	
				AddMesh(skyPart)	
				SetMesh(skyPart, "111891702759441")	
				SetTexture(skyPart, id)	
				MeshResize(skyPart, Vector3.new(10000, 10000, 10000))	
				SetLocked(skyPart, true)	
				SetAnchor(true, skyPart)	
			else	
				warn("Sky part not found after creation!")	
			end	
		end	
	
		Sky("83632141493364")	
	
		--Please leave this credit	
		--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)	
	end)
end
coroutine.wrap(RQFB_fake_script)()
local function XHJSXPL_fake_script() -- ImageButton_3.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_3)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(";sm we are luukki's")
	end)
end
coroutine.wrap(XHJSXPL_fake_script)()
local function FAZSI_fake_script() -- ImageButton_4.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_4)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(";sh LUUKKI IS HERE")
	end)
end
coroutine.wrap(FAZSI_fake_script)()
local function FAHGPMB_fake_script() -- ImageButton_5.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_5)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(";TITLE ALL luukki's")
	end)
end
coroutine.wrap(FAHGPMB_fake_script)()
local function GIYAPX_fake_script() -- ImageButton_6.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_6)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(";fire all")
	end)
end
coroutine.wrap(GIYAPX_fake_script)()
local function XVVLI_fake_script() -- ImageButton_7.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_7)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(";punish others")
		RequestCommand:InvokeServer(";crash others")
	end)
end
coroutine.wrap(XVVLI_fake_script)()
local function VQCBLMF_fake_script() -- ImageButton_8.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_8)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character
		local tool
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
		--craaa
		remote = tool.SyncAPI.ServerEndpoint
		function _(args)
			remote:InvokeServer(unpack(args))
		end
		function SetCollision(part,boolean)
			local args = {
				[1] = "SyncCollision",
				[2] = {
					[1] = {
						["Part"] = part,
						["CanCollide"] = boolean
					}
				}
			}
			_(args)
		end
		function SetAnchor(boolean,part)
			local args = {
				[1] = "SyncAnchor",
				[2] = {
					[1] = {
						["Part"] = part,
						["Anchored"] = boolean
					}
				}
			}
			_(args)
		end
		function CreatePart(cf,parent)
			local args = {
				[1] = "CreatePart",
				[2] = "Normal",
				[3] = cf,
				[4] = parent
			}
			_(args)
		end
		function DestroyPart(part)
			local args = {
				[1] = "Remove",
				[2] = {
					[1] = part
				}
			}
			_(args)
		end
		function MovePart(part,cf)
			local args = {
				[1] = "SyncMove",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf
					}
				}
			}
			_(args)
		end
		function Resize(part,size,cf)
			local args = {
				[1] = "SyncResize",
				[2] = {
					[1] = {
						["Part"] = part,
						["CFrame"] = cf,
						["Size"] = size
					}
				}
			}
			_(args)
		end
		function AddMesh(part)
			local args = {
				[1] = "CreateMeshes",
				[2] = {
					[1] = {
						["Part"] = part
					}
				}
			}
			_(args)
		end
	
		function SetMesh(part,meshid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["MeshId"] = "rbxassetid://"..meshid
					}
				}
			}
			_(args)
		end
		function SetTexture(part, texid)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["TextureId"] = "rbxassetid://"..texid
					}
				}
			}
			_(args)
		end
		function SetName(part, stringg)
			local args = {
				[1] = "SetName",
				[2] = {
					[1] = workspace.Part
				},
				[3] = stringg
			}
	
			_(args)
		end
		function MeshResize(part,size)
			local args = {
				[1] = "SyncMesh",
				[2] = {
					[1] = {
						["Part"] = part,
						["Scale"] = size
					}
				}
			}
			_(args)
		end
		function Weld(part1, part2,lead)
			local args = {
				[1] = "CreateWelds",
				[2] = {
					[1] = part1,
					[2] = part2
				},
				[3] = lead
			}
			_(args)
	
		end
		function SetLocked(part,boolean)
			local args = {
				[1] = "SetLocked",
				[2] = {
					[1] = part
				},
				[3] = boolean
			}
			_(args)
		end
		function SetTrans(part,int)
			local args = {
				[1] = "SyncMaterial",
				[2] = {
					[1] = {
						["Part"] = part,
						["Transparency"] = int
					}
				}
			}
			_(args)
		end
		function CreateSpotlight(part)
			local args = {
				[1] = "CreateLights",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight"
					}
				}
			}
			_(args)
		end
		function SyncLighting(part,brightness)
			local args = {
				[1] = "SyncLighting",
				[2] = {
					[1] = {
						["Part"] = part,
						["LightType"] = "SpotLight",
						["Brightness"] = brightness
					}
				}
			}
			_(args)
		end
	
		function Unanchor()
			for i,v in game.Workspace:GetDescendants() do
				spawn(function()
					SetLocked(v,false)
					SetAnchor(false,v)
				end)
			end
		end
		Unanchor()
	end)
end
coroutine.wrap(VQCBLMF_fake_script)()
local function PXDXU_fake_script() -- ImageButton_9.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_9)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local player = game.Players.LocalPlayer
		local char = player.Character or player.CharacterAdded:Wait()
		local tool
	
		for i,v in player:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		for i,v in game.ReplicatedStorage:GetDescendants() do
			if v.Name == "SyncAPI" then
				tool = v.Parent
			end
		end
	
		if not tool then return end
	
		local remote = tool.SyncAPI.ServerEndpoint
	
		function _(args)
			remote:InvokeServer(unpack(args))
		end
	
		function CreatePart(cf,parent)
			_({"CreatePart","Normal",cf,parent})
		end
	
		function SetName(part,name)
			_({"SetName",{part},name})
		end
	
		function Resize(part,size,cf)
			_({"SyncResize",{{Part=part,CFrame=cf,Size=size}}})
		end
	
		function MovePart(part,cf)
			_({"SyncMove",{{Part=part,CFrame=cf}}})
		end
	
		function SetLocked(part,boolean)
			_({"SetLocked",{part},boolean})
		end
	
		function SetTrans(part,int)
			_({"SyncMaterial",{{Part=part,Transparency=int}}})
		end
	
		function SpawnDecal(part,side)
			_({"CreateTextures",{{Part=part,Face=side,TextureType="Decal"}}})
		end
	
		function AddDecal(part,asset,side)
			_({"SyncTexture",{{Part=part,Face=side,TextureType="Decal",Texture="rbxassetid://83632141493364"}}})
		end
	
		while wait(0.1) do
			spawn(function()
	
				local e = char.HumanoidRootPart.CFrame.x + math.random(-100, 100)
				local f = char.HumanoidRootPart.CFrame.y
				local g = char.HumanoidRootPart.CFrame.z + math.random(-100, 100)
	
				CreatePart(CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0,6,0), workspace)
	
				for i,v in game.Workspace:GetDescendants() do
					if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
	
						SetName(v,"particle")
	
						SpawnDecal(v,Enum.NormalId.Front)
						AddDecal(v,decalId,Enum.NormalId.Front)
	
						SpawnDecal(v,Enum.NormalId.Back)
						AddDecal(v,decalId,Enum.NormalId.Back)
	
						SetTrans(v,1)
						Resize(v,Vector3.new(7,7,0.1),v.CFrame)
						SetLocked(v,true)
	
						while wait(0.01) do
							MovePart(v,CFrame.new(v.CFrame.x,v.CFrame.y + 3,v.CFrame.z))
						end
	
					end
				end
	
			end)
		end
	end)
end
coroutine.wrap(PXDXU_fake_script)()
local function APNYCVP_fake_script() -- ImageButton_10.LocalScript 
	local script = Instance.new('LocalScript', ImageButton_10)

	local button = script.Parent
	
	button.MouseButton1Click:Connect(function()
		local ReplicatedStorage = game:GetService("ReplicatedStorage")
		local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
	
		RequestCommand:InvokeServer(";btools")
	end)
end
coroutine.wrap(APNYCVP_fake_script)()
local function KIRODE_fake_script() -- ImageLabel.Smooth GUI Dragging 
	local script = Instance.new('LocalScript', ImageLabel)

	local UserInputService = game:GetService("UserInputService")
	local runService = (game:GetService("RunService"));
	
	local gui = script.Parent
	
	local dragging
	local dragInput
	local dragStart
	local startPos
	
	function Lerp(a, b, m)
		return a + (b - a) * m
	end;
	
	local lastMousePos
	local lastGoalPos
	local DRAG_SPEED = (8); -- // The speed of the UI darg.
	function Update(dt)
		if not (startPos) then return end;
		if not (dragging) and (lastGoalPos) then
			gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
			return 
		end;
	
		local delta = (lastMousePos - UserInputService:GetMouseLocation())
		local xGoal = (startPos.X.Offset - delta.X);
		local yGoal = (startPos.Y.Offset - delta.Y);
		lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
		gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
	end;
	
	gui.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = gui.Position
			lastMousePos = UserInputService:GetMouseLocation()
	
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then
					dragging = false
				end
			end)
		end
	end)
	
	gui.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	
	runService.Heartbeat:Connect(Update)
	
end
coroutine.wrap(KIRODE_fake_script)()

Features & Information

This is luukki f3x , go to a f3x game and use it
#luukki#tiktok#yt

Community Comments (3)

T1XJava1x3x5x6T1XJava1x3x5x6Jul 5, 2026

😨

😭

Replying to @Fro0kiddAlt_brazil
scripter1234673scripter1234673Jul 7, 2026

@Fro0kiddAlt_brazil this made for fun :)

More Scripts for Universal Scripts