
Key RequiredUniversal

local ScreenGui = Instance.new("ScreenGui")
local ImageLabel = Instance.new("ImageLabel")
local TextLabel = Instance.new("TextLabel")
local ImageButton = Instance.new("ImageButton")
local TextLabel_2 = Instance.new("TextLabel")
local ImageButton_2 = Instance.new("ImageButton")
local TextLabel_3 = Instance.new("TextLabel")
local ImageButton_3 = Instance.new("ImageButton")
local TextLabel_4 = Instance.new("TextLabel")
local ImageButton_4 = Instance.new("ImageButton")
local TextLabel_5 = Instance.new("TextLabel")
local ImageButton_5 = Instance.new("ImageButton")
local TextLabel_6 = Instance.new("TextLabel")
local ImageButton_6 = Instance.new("ImageButton")
local TextLabel_7 = Instance.new("TextLabel")
local ImageButton_7 = Instance.new("ImageButton")
local TextLabel_8 = Instance.new("TextLabel")
local ImageButton_8 = Instance.new("ImageButton")
local TextLabel_9 = Instance.new("TextLabel")
local ImageButton_9 = Instance.new("ImageButton")
local TextLabel_10 = Instance.new("TextLabel")
local ImageButton_10 = Instance.new("ImageButton")
local TextLabel_11 = Instance.new("TextLabel")
--Properties:
ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ImageLabel.Parent = ScreenGui
ImageLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageLabel.BorderSizePixel = 3
ImageLabel.Position = UDim2.new(0.268317848, 0, 0.244653314, 0)
ImageLabel.Size = UDim2.new(0, 406, 0, 207)
ImageLabel.Image = "rbxassetid://83632141493364"
TextLabel.Parent = ImageLabel
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.BorderSizePixel = 0
TextLabel.Size = UDim2.new(0, 406, 0, 25)
TextLabel.Font = Enum.Font.Arial
TextLabel.Text = "luu_kki F3X"
TextLabel.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel.TextScaled = true
TextLabel.TextSize = 14.000
TextLabel.TextWrapped = true
ImageButton.Parent = ImageLabel
ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton.BorderSizePixel = 0
ImageButton.Position = UDim2.new(0.024630541, 0, 0.167121038, 0)
ImageButton.Size = UDim2.new(0, 100, 0, 47)
ImageButton.Image = "rbxassetid://83632141493364"
TextLabel_2.Parent = ImageButton
TextLabel_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_2.BackgroundTransparency = 1.000
TextLabel_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.BorderSizePixel = 0
TextLabel_2.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_2.Size = UDim2.new(0, 100, 0, 26)
TextLabel_2.Font = Enum.Font.SourceSans
TextLabel_2.Text = "decal"
TextLabel_2.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_2.TextScaled = true
TextLabel_2.TextSize = 14.000
TextLabel_2.TextWrapped = true
ImageButton_2.Parent = ImageLabel
ImageButton_2.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_2.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_2.BorderSizePixel = 0
ImageButton_2.Position = UDim2.new(0.290640384, 0, 0.167121038, 0)
ImageButton_2.Size = UDim2.new(0, 100, 0, 47)
ImageButton_2.Image = "rbxassetid://83632141493364"
TextLabel_3.Parent = ImageButton_2
TextLabel_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_3.BackgroundTransparency = 1.000
TextLabel_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.BorderSizePixel = 0
TextLabel_3.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_3.Size = UDim2.new(0, 100, 0, 26)
TextLabel_3.Font = Enum.Font.SourceSans
TextLabel_3.Text = "sky"
TextLabel_3.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_3.TextScaled = true
TextLabel_3.TextSize = 14.000
TextLabel_3.TextWrapped = true
ImageButton_3.Parent = ImageLabel
ImageButton_3.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_3.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_3.BorderSizePixel = 0
ImageButton_3.Position = UDim2.new(0.559113324, 0, 0.167121038, 0)
ImageButton_3.Size = UDim2.new(0, 100, 0, 47)
ImageButton_3.Image = "rbxassetid://83632141493364"
TextLabel_4.Parent = ImageButton_3
TextLabel_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_4.BackgroundTransparency = 1.000
TextLabel_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.BorderSizePixel = 0
TextLabel_4.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_4.Size = UDim2.new(0, 100, 0, 26)
TextLabel_4.Font = Enum.Font.SourceSans
TextLabel_4.Text = "message"
TextLabel_4.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_4.TextScaled = true
TextLabel_4.TextSize = 14.000
TextLabel_4.TextWrapped = true
ImageButton_4.Parent = ImageLabel
ImageButton_4.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_4.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_4.BorderSizePixel = 0
ImageButton_4.Position = UDim2.new(0.825123131, 0, 0.167121038, 0)
ImageButton_4.Size = UDim2.new(0, 63, 0, 47)
ImageButton_4.Image = "rbxassetid://83632141493364"
TextLabel_5.Parent = ImageButton_4
TextLabel_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_5.BackgroundTransparency = 1.000
TextLabel_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.BorderSizePixel = 0
TextLabel_5.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_5.Size = UDim2.new(0, 63, 0, 26)
TextLabel_5.Font = Enum.Font.SourceSans
TextLabel_5.Text = "hint"
TextLabel_5.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_5.TextScaled = true
TextLabel_5.TextSize = 14.000
TextLabel_5.TextWrapped = true
ImageButton_5.Parent = ImageLabel
ImageButton_5.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_5.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_5.BorderSizePixel = 0
ImageButton_5.Position = UDim2.new(0.024630541, 0, 0.449944973, 0)
ImageButton_5.Size = UDim2.new(0, 100, 0, 47)
ImageButton_5.Image = "rbxassetid://83632141493364"
TextLabel_6.Parent = ImageButton_5
TextLabel_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_6.BackgroundTransparency = 1.000
TextLabel_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.BorderSizePixel = 0
TextLabel_6.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_6.Size = UDim2.new(0, 100, 0, 26)
TextLabel_6.Font = Enum.Font.SourceSans
TextLabel_6.Text = "title all"
TextLabel_6.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_6.TextScaled = true
TextLabel_6.TextSize = 14.000
TextLabel_6.TextWrapped = true
ImageButton_6.Parent = ImageLabel
ImageButton_6.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_6.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_6.BorderSizePixel = 0
ImageButton_6.Position = UDim2.new(0.290640384, 0, 0.452795714, 0)
ImageButton_6.Size = UDim2.new(0, 100, 0, 47)
ImageButton_6.Image = "rbxassetid://83632141493364"
TextLabel_7.Parent = ImageButton_6
TextLabel_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_7.BackgroundTransparency = 1.000
TextLabel_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.BorderSizePixel = 0
TextLabel_7.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_7.Size = UDim2.new(0, 100, 0, 26)
TextLabel_7.Font = Enum.Font.SourceSans
TextLabel_7.Text = "Fire all"
TextLabel_7.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_7.TextScaled = true
TextLabel_7.TextSize = 14.000
TextLabel_7.TextWrapped = true
ImageButton_7.Parent = ImageLabel
ImageButton_7.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_7.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_7.BorderSizePixel = 0
ImageButton_7.Position = UDim2.new(0.559113324, 0, 0.445114076, 0)
ImageButton_7.Size = UDim2.new(0, 100, 0, 47)
ImageButton_7.Image = "rbxassetid://83632141493364"
TextLabel_8.Parent = ImageButton_7
TextLabel_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_8.BackgroundTransparency = 1.000
TextLabel_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.BorderSizePixel = 0
TextLabel_8.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_8.Size = UDim2.new(0, 100, 0, 26)
TextLabel_8.Font = Enum.Font.SourceSans
TextLabel_8.Text = "delete players"
TextLabel_8.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_8.TextScaled = true
TextLabel_8.TextSize = 14.000
TextLabel_8.TextWrapped = true
ImageButton_8.Parent = ImageLabel
ImageButton_8.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_8.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_8.BorderSizePixel = 0
ImageButton_8.Position = UDim2.new(0.825123131, 0, 0.445114076, 0)
ImageButton_8.Size = UDim2.new(0, 63, 0, 47)
ImageButton_8.Image = "rbxassetid://83632141493364"
TextLabel_9.Parent = ImageButton_8
TextLabel_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_9.BackgroundTransparency = 1.000
TextLabel_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_9.BorderSizePixel = 0
TextLabel_9.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_9.Size = UDim2.new(0, 63, 0, 26)
TextLabel_9.Font = Enum.Font.SourceSans
TextLabel_9.Text = "unanchor"
TextLabel_9.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_9.TextScaled = true
TextLabel_9.TextSize = 14.000
TextLabel_9.TextWrapped = true
ImageButton_9.Parent = ImageLabel
ImageButton_9.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_9.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_9.BorderSizePixel = 0
ImageButton_9.Position = UDim2.new(0.024630541, 0, 0.699262202, 0)
ImageButton_9.Size = UDim2.new(0, 388, 0, 47)
ImageButton_9.Image = "rbxassetid://83632141493364"
TextLabel_10.Parent = ImageButton_9
TextLabel_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_10.BackgroundTransparency = 1.000
TextLabel_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_10.BorderSizePixel = 0
TextLabel_10.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_10.Size = UDim2.new(0, 388, 0, 26)
TextLabel_10.Font = Enum.Font.SourceSans
TextLabel_10.Text = "particles"
TextLabel_10.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_10.TextScaled = true
TextLabel_10.TextSize = 14.000
TextLabel_10.TextWrapped = true
ImageButton_10.Parent = ImageLabel
ImageButton_10.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton_10.BorderColor3 = Color3.fromRGB(0, 0, 0)
ImageButton_10.BorderSizePixel = 3
ImageButton_10.Position = UDim2.new(0, 0, -0.269861788, 0)
ImageButton_10.Size = UDim2.new(0, 100, 0, 47)
ImageButton_10.Image = "rbxassetid://83632141493364"
TextLabel_11.Parent = ImageButton_10
TextLabel_11.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel_11.BackgroundTransparency = 1.000
TextLabel_11.BorderColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.BorderSizePixel = 0
TextLabel_11.Position = UDim2.new(0, 0, 0.212765962, 0)
TextLabel_11.Size = UDim2.new(0, 100, 0, 26)
TextLabel_11.Font = Enum.Font.SourceSans
TextLabel_11.Text = "f3x"
TextLabel_11.TextColor3 = Color3.fromRGB(0, 0, 0)
TextLabel_11.TextScaled = true
TextLabel_11.TextSize = 14.000
TextLabel_11.TextWrapped = true
-- Scripts:
local function JGLNADH_fake_script() -- ImageButton.LocalScript
local script = Instance.new('LocalScript', ImageButton)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Color(part,color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color --[[Color3]],
["UnionColoring"] = false
}
}
}
_(args)
end
function SpawnDecal(part,side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
function AddDecal(part,asset,side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://".. asset
}
}
}
_(args)
end
function spam(id)
for i,v in game.workspace:GetDescendants() do
if v:IsA("BasePart") then
spawn(function()
SetLocked(v,false)
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,id,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,id,Enum.NormalId.Back)
SpawnDecal(v,Enum.NormalId.Right)
AddDecal(v,id,Enum.NormalId.Right)
SpawnDecal(v,Enum.NormalId.Left)
AddDecal(v,id,Enum.NormalId.Left)
SpawnDecal(v,Enum.NormalId.Bottom)
AddDecal(v,id,Enum.NormalId.Bottom)
SpawnDecal(v,Enum.NormalId.Top)
AddDecal(v,id,Enum.NormalId.Top)
end)
end
end
end
spam("83632141493364")
end)
end
coroutine.wrap(JGLNADH_fake_script)()
local function RQFB_fake_script() -- ImageButton_2.LocalScript
local script = Instance.new('LocalScript', ImageButton_2)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
local remote
-- Search player Backpack and character for the tool
for _, v in player.Backpack:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
if not tool and char then
for _, v in char:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
for _, v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
break
end
end
end
if not tool then
warn("SyncAPI tool not found!")
return
end
remote = tool.SyncAPI.ServerEndpoint
local function _(args)
remote:InvokeServer(table.unpack(args))
end
local function SetCollision(part, boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
local function SetAnchor(boolean, part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
local function CreatePart(cf, parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
local function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
local function MovePart(part, cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
local function Resize(part, size, cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
local function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
local function SetMesh(part, meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://" .. meshid
}
}
}
_(args)
end
local function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://" .. texid
}
}
}
_(args)
end
local function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = part
},
[3] = stringg
}
_(args)
end
local function MeshResize(part, size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
local function Weld(part1, part2, lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
local function SetLocked(part, boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
local function SetTrans(part, int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
local function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
local function SyncLighting(part, brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
local function Color(part, color)
local args = {
[1] = "SyncColor",
[2] = {
[1] = {
["Part"] = part,
["Color"] = color,
["UnionColoring"] = false
}
}
}
_(args)
end
local function SpawnDecal(part, side)
local args = {
[1] = "CreateTextures",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal"
}
}
}
_(args)
end
local function AddDecal(part, asset, side)
local args = {
[1] = "SyncTexture",
[2] = {
[1] = {
["Part"] = part,
["Face"] = side,
["TextureType"] = "Decal",
["Texture"] = "rbxassetid://" .. asset
}
}
}
_(args)
end
local function Sky(id)
local root = char:WaitForChild("HumanoidRootPart")
local spawnCF = root.CFrame + Vector3.new(0, 6, 0)
-- Snapshot existing parts before creating
local existingParts = {}
for _, v in workspace:GetChildren() do
existingParts[v] = true
end
CreatePart(spawnCF, workspace)
task.wait(0.3)
-- Find the newly added part
local skyPart
for _, v in workspace:GetChildren() do
if v:IsA("BasePart") and not existingParts[v] then
skyPart = v
break
end
end
if skyPart then
SetName(skyPart, "Sky")
AddMesh(skyPart)
SetMesh(skyPart, "111891702759441")
SetTexture(skyPart, id)
MeshResize(skyPart, Vector3.new(10000, 10000, 10000))
SetLocked(skyPart, true)
SetAnchor(true, skyPart)
else
warn("Sky part not found after creation!")
end
end
Sky("83632141493364")
--Please leave this credit
--Script made by Yaazkidd (I copy inspiration from blue2spooky wooo)
end)
end
coroutine.wrap(RQFB_fake_script)()
local function XHJSXPL_fake_script() -- ImageButton_3.LocalScript
local script = Instance.new('LocalScript', ImageButton_3)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";sm we are luukki's")
end)
end
coroutine.wrap(XHJSXPL_fake_script)()
local function FAZSI_fake_script() -- ImageButton_4.LocalScript
local script = Instance.new('LocalScript', ImageButton_4)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";sh LUUKKI IS HERE")
end)
end
coroutine.wrap(FAZSI_fake_script)()
local function FAHGPMB_fake_script() -- ImageButton_5.LocalScript
local script = Instance.new('LocalScript', ImageButton_5)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";TITLE ALL luukki's")
end)
end
coroutine.wrap(FAHGPMB_fake_script)()
local function GIYAPX_fake_script() -- ImageButton_6.LocalScript
local script = Instance.new('LocalScript', ImageButton_6)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";fire all")
end)
end
coroutine.wrap(GIYAPX_fake_script)()
local function XVVLI_fake_script() -- ImageButton_7.LocalScript
local script = Instance.new('LocalScript', ImageButton_7)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";punish others")
RequestCommand:InvokeServer(";crash others")
end)
end
coroutine.wrap(XVVLI_fake_script)()
local function VQCBLMF_fake_script() -- ImageButton_8.LocalScript
local script = Instance.new('LocalScript', ImageButton_8)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
--craaa
remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function SetCollision(part,boolean)
local args = {
[1] = "SyncCollision",
[2] = {
[1] = {
["Part"] = part,
["CanCollide"] = boolean
}
}
}
_(args)
end
function SetAnchor(boolean,part)
local args = {
[1] = "SyncAnchor",
[2] = {
[1] = {
["Part"] = part,
["Anchored"] = boolean
}
}
}
_(args)
end
function CreatePart(cf,parent)
local args = {
[1] = "CreatePart",
[2] = "Normal",
[3] = cf,
[4] = parent
}
_(args)
end
function DestroyPart(part)
local args = {
[1] = "Remove",
[2] = {
[1] = part
}
}
_(args)
end
function MovePart(part,cf)
local args = {
[1] = "SyncMove",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf
}
}
}
_(args)
end
function Resize(part,size,cf)
local args = {
[1] = "SyncResize",
[2] = {
[1] = {
["Part"] = part,
["CFrame"] = cf,
["Size"] = size
}
}
}
_(args)
end
function AddMesh(part)
local args = {
[1] = "CreateMeshes",
[2] = {
[1] = {
["Part"] = part
}
}
}
_(args)
end
function SetMesh(part,meshid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["MeshId"] = "rbxassetid://"..meshid
}
}
}
_(args)
end
function SetTexture(part, texid)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["TextureId"] = "rbxassetid://"..texid
}
}
}
_(args)
end
function SetName(part, stringg)
local args = {
[1] = "SetName",
[2] = {
[1] = workspace.Part
},
[3] = stringg
}
_(args)
end
function MeshResize(part,size)
local args = {
[1] = "SyncMesh",
[2] = {
[1] = {
["Part"] = part,
["Scale"] = size
}
}
}
_(args)
end
function Weld(part1, part2,lead)
local args = {
[1] = "CreateWelds",
[2] = {
[1] = part1,
[2] = part2
},
[3] = lead
}
_(args)
end
function SetLocked(part,boolean)
local args = {
[1] = "SetLocked",
[2] = {
[1] = part
},
[3] = boolean
}
_(args)
end
function SetTrans(part,int)
local args = {
[1] = "SyncMaterial",
[2] = {
[1] = {
["Part"] = part,
["Transparency"] = int
}
}
}
_(args)
end
function CreateSpotlight(part)
local args = {
[1] = "CreateLights",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight"
}
}
}
_(args)
end
function SyncLighting(part,brightness)
local args = {
[1] = "SyncLighting",
[2] = {
[1] = {
["Part"] = part,
["LightType"] = "SpotLight",
["Brightness"] = brightness
}
}
}
_(args)
end
function Unanchor()
for i,v in game.Workspace:GetDescendants() do
spawn(function()
SetLocked(v,false)
SetAnchor(false,v)
end)
end
end
Unanchor()
end)
end
coroutine.wrap(VQCBLMF_fake_script)()
local function PXDXU_fake_script() -- ImageButton_9.LocalScript
local script = Instance.new('LocalScript', ImageButton_9)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local tool
for i,v in player:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
for i,v in game.ReplicatedStorage:GetDescendants() do
if v.Name == "SyncAPI" then
tool = v.Parent
end
end
if not tool then return end
local remote = tool.SyncAPI.ServerEndpoint
function _(args)
remote:InvokeServer(unpack(args))
end
function CreatePart(cf,parent)
_({"CreatePart","Normal",cf,parent})
end
function SetName(part,name)
_({"SetName",{part},name})
end
function Resize(part,size,cf)
_({"SyncResize",{{Part=part,CFrame=cf,Size=size}}})
end
function MovePart(part,cf)
_({"SyncMove",{{Part=part,CFrame=cf}}})
end
function SetLocked(part,boolean)
_({"SetLocked",{part},boolean})
end
function SetTrans(part,int)
_({"SyncMaterial",{{Part=part,Transparency=int}}})
end
function SpawnDecal(part,side)
_({"CreateTextures",{{Part=part,Face=side,TextureType="Decal"}}})
end
function AddDecal(part,asset,side)
_({"SyncTexture",{{Part=part,Face=side,TextureType="Decal",Texture="rbxassetid://83632141493364"}}})
end
while wait(0.1) do
spawn(function()
local e = char.HumanoidRootPart.CFrame.x + math.random(-100, 100)
local f = char.HumanoidRootPart.CFrame.y
local g = char.HumanoidRootPart.CFrame.z + math.random(-100, 100)
CreatePart(CFrame.new(math.floor(e), math.floor(f), math.floor(g)) + Vector3.new(0,6,0), workspace)
for i,v in game.Workspace:GetDescendants() do
if v:IsA("BasePart") and v.CFrame.x == math.floor(e) and v.CFrame.z == math.floor(g) then
SetName(v,"particle")
SpawnDecal(v,Enum.NormalId.Front)
AddDecal(v,decalId,Enum.NormalId.Front)
SpawnDecal(v,Enum.NormalId.Back)
AddDecal(v,decalId,Enum.NormalId.Back)
SetTrans(v,1)
Resize(v,Vector3.new(7,7,0.1),v.CFrame)
SetLocked(v,true)
while wait(0.01) do
MovePart(v,CFrame.new(v.CFrame.x,v.CFrame.y + 3,v.CFrame.z))
end
end
end
end)
end
end)
end
coroutine.wrap(PXDXU_fake_script)()
local function APNYCVP_fake_script() -- ImageButton_10.LocalScript
local script = Instance.new('LocalScript', ImageButton_10)
local button = script.Parent
button.MouseButton1Click:Connect(function()
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local RequestCommand = ReplicatedStorage:WaitForChild("HDAdminHDClient").Signals.RequestCommand
RequestCommand:InvokeServer(";btools")
end)
end
coroutine.wrap(APNYCVP_fake_script)()
local function KIRODE_fake_script() -- ImageLabel.Smooth GUI Dragging
local script = Instance.new('LocalScript', ImageLabel)
local UserInputService = game:GetService("UserInputService")
local runService = (game:GetService("RunService"));
local gui = script.Parent
local dragging
local dragInput
local dragStart
local startPos
function Lerp(a, b, m)
return a + (b - a) * m
end;
local lastMousePos
local lastGoalPos
local DRAG_SPEED = (8); -- // The speed of the UI darg.
function Update(dt)
if not (startPos) then return end;
if not (dragging) and (lastGoalPos) then
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, lastGoalPos.X.Offset, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, lastGoalPos.Y.Offset, dt * DRAG_SPEED))
return
end;
local delta = (lastMousePos - UserInputService:GetMouseLocation())
local xGoal = (startPos.X.Offset - delta.X);
local yGoal = (startPos.Y.Offset - delta.Y);
lastGoalPos = UDim2.new(startPos.X.Scale, xGoal, startPos.Y.Scale, yGoal)
gui.Position = UDim2.new(startPos.X.Scale, Lerp(gui.Position.X.Offset, xGoal, dt * DRAG_SPEED), startPos.Y.Scale, Lerp(gui.Position.Y.Offset, yGoal, dt * DRAG_SPEED))
end;
gui.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = gui.Position
lastMousePos = UserInputService:GetMouseLocation()
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then
dragging = false
end
end)
end
end)
gui.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
runService.Heartbeat:Connect(Update)
end
coroutine.wrap(KIRODE_fake_script)()
![Sir Meme Hub | [16 GAMES] [$14.99 LIFETIME] | FARM/AIM/ESP](https://scriptblox.com/images/sb/-1-1791044877945.webp)


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@Fro0kiddAlt_brazil this made for fun :)