LAP
Key RequiredUniversal

LAP

Universal ScriptSpectravaxISBACKSpectravaxISBACK 388 views 181 executesUpdated Feb 8, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•211 lines (7634 chars)
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

workspace.Gravity = 196

local tool = Instance.new("Tool")
tool.Name = "Control Tool"
tool.RequiresHandle = false
tool.Parent = player.Backpack
tool.TextureId = "rbxassetid://103005444008339"

local gui = Instance.new("ScreenGui", player.PlayerGui)
gui.ResetOnSpawn = false

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 260, 0, 210)
frame.Position = UDim2.new(0.5, -130, 0.5, -105)
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
frame.Visible = false
frame.Active = true
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 14)

local dragging, dragStart, startPos
frame.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 then
		dragging = true
		dragStart = input.Position
		startPos = frame.Position
	end
end)
UIS.InputChanged:Connect(function(input)
	if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then
		local delta = input.Position - dragStart
		frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
	end
end)
UIS.InputEnded:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
end)

local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 35)
title.BackgroundTransparency = 1
title.Text = "CONTROL PANEL"
title.Font = Enum.Font.GothamBold
title.TextColor3 = Color3.new(1, 1, 1)

local playerDropBtn = Instance.new("TextButton", frame)
playerDropBtn.Size = UDim2.new(1, -20, 0, 35)
playerDropBtn.Position = UDim2.new(0, 10, 0, 40)
playerDropBtn.BackgroundColor3 = Color3.new(0, 0, 0)
playerDropBtn.Text = "Select Player ▼"
playerDropBtn.TextColor3 = Color3.new(1, 1, 1)
playerDropBtn.Font = Enum.Font.GothamBold
playerDropBtn.ZIndex = 5
Instance.new("UICorner", playerDropBtn)

local playerDropFrame = Instance.new("ScrollingFrame", frame)
playerDropFrame.Size = UDim2.new(1, -20, 0, 0)
playerDropFrame.Position = UDim2.new(0, 10, 0, 75)
playerDropFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
playerDropFrame.ZIndex = 10
playerDropFrame.ClipsDescendants = true
playerDropFrame.ScrollBarThickness = 2
playerDropFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y
Instance.new("UICorner", playerDropFrame)
Instance.new("UIListLayout", playerDropFrame).Padding = UDim.new(0, 2)

local mainToggle = Instance.new("TextButton", frame)
mainToggle.Size = UDim2.new(1, -20, 0, 35)
mainToggle.Position = UDim2.new(0, 10, 0, 115)
mainToggle.Text = "LOOK OFF"
mainToggle.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
mainToggle.TextColor3 = Color3.new(1, 1, 1)
mainToggle.Font = Enum.Font.GothamBold
Instance.new("UICorner", mainToggle)

local dropBtn = Instance.new("TextButton", frame)
dropBtn.Size = UDim2.new(1, -20, 0, 30)
dropBtn.Position = UDim2.new(0, 10, 1, -40)
dropBtn.BackgroundColor3 = Color3.new(0, 0, 0)
dropBtn.Text = "More Features ▼"
dropBtn.TextColor3 = Color3.new(1, 1, 1)
dropBtn.Font = Enum.Font.GothamBold
dropBtn.ZIndex = 5
Instance.new("UICorner", dropBtn)

local dropFrame = Instance.new("Frame", frame)
dropFrame.Size = UDim2.new(1, -20, 0, 0)
dropFrame.Position = UDim2.new(0, 10, 1, -40)
dropFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
dropFrame.ClipsDescendants = true
dropFrame.ZIndex = 4
Instance.new("UICorner", dropFrame)

local fList = Instance.new("UIListLayout", dropFrame)
fList.Padding = UDim.new(0, 5)
fList.HorizontalAlignment = Enum.HorizontalAlignment.Center
fList.SortOrder = Enum.SortOrder.LayoutOrder

local function createSubBtn(txt, order)
	local b = Instance.new("TextButton", dropFrame)
	b.Size = UDim2.new(1, -10, 0, 30)
	b.Text = txt
	b.BackgroundColor3 = Color3.fromRGB(45, 45, 45)
	b.TextColor3 = Color3.new(1, 1, 1)
	b.Font = Enum.Font.GothamBold
	b.ZIndex = 6
	b.LayoutOrder = order
	Instance.new("UICorner", b)
	return b
end

local camBtn = createSubBtn("Camera Lock OFF", 1)
local followBtn = createSubBtn("Follow OFF", 2)
local refreshBtn = createSubBtn("Refresh List", 3)

local targetPlayer = nil
local lookActive, followActive, cameraActive = false, false, false

local function applyStats(char)
	local hum = char:WaitForChild("Humanoid")
	hum.WalkSpeed = 24
	hum.JumpPower = 50
end
if player.Character then applyStats(player.Character) end
player.CharacterAdded:Connect(applyStats)

mainToggle.MouseButton1Click:Connect(function()
	lookActive = not lookActive
	mainToggle.Text = lookActive and "LOOK ON" or "LOOK OFF"
	mainToggle.BackgroundColor3 = lookActive and Color3.fromRGB(0, 150, 0) or Color3.fromRGB(60, 60, 60)
end)

camBtn.MouseButton1Click:Connect(function()
	cameraActive = not cameraActive
	camBtn.Text = cameraActive and "Camera Lock ON" or "Camera Lock OFF"
	camBtn.BackgroundColor3 = cameraActive and Color3.fromRGB(0, 100, 200) or Color3.fromRGB(45, 45, 45)
end)

followBtn.MouseButton1Click:Connect(function()
	followActive = not followActive
	followBtn.Text = followActive and "Follow ON" or "Follow OFF"
	followBtn.BackgroundColor3 = followActive and Color3.fromRGB(180, 100, 0) or Color3.fromRGB(45, 45, 45)
end)

local function updateList()
	for _, v in pairs(playerDropFrame:GetChildren()) do if v:IsA("TextButton") then v:Destroy() end end
	for _, p in pairs(Players:GetPlayers()) do
		if p ~= player then
			local b = Instance.new("TextButton", playerDropFrame)
			b.Size = UDim2.new(1, -5, 0, 30)
			b.Text = p.Name
			b.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
			b.TextColor3 = Color3.new(1,1,1)
			b.ZIndex = 12
			Instance.new("UICorner", b)
			b.MouseButton1Click:Connect(function()
				targetPlayer = p
				playerDropBtn.Text = "Target: " .. p.Name
				TweenService:Create(playerDropFrame, TweenInfo.new(0.3), {Size = UDim2.new(1, -20, 0, 0)}):Play()
			end)
		end
	end
end

playerDropBtn.MouseButton1Click:Connect(function()
	local open = playerDropFrame.Size.Y.Offset == 0
	if open then 
		updateList()
		TweenService:Create(playerDropFrame, TweenInfo.new(0.3), {Size = UDim2.new(1, -20, 0, 100)}):Play()
	else
		TweenService:Create(playerDropFrame, TweenInfo.new(0.3), {Size = UDim2.new(1, -20, 0, 0)}):Play()
	end
end)

refreshBtn.MouseButton1Click:Connect(updateList)

dropBtn.MouseButton1Click:Connect(function()
	local open = dropFrame.Size.Y.Offset == 0
	local targetSize = open and UDim2.new(1, -20, 0, 110) or UDim2.new(1, -20, 0, 0)
	local targetPos = open and UDim2.new(0, 10, 1, -155) or UDim2.new(0, 10, 1, -40)
	TweenService:Create(dropFrame, TweenInfo.new(0.3), {Size = targetSize, Position = targetPos}):Play()
end)

RunService.RenderStepped:Connect(function()
	if not targetPlayer or not targetPlayer.Character or not targetPlayer.Character:FindFirstChild("HumanoidRootPart") then return end
	local targetPart = targetPlayer.Character.HumanoidRootPart
	local char = player.Character
	if not char or not char:FindFirstChild("HumanoidRootPart") then return end
	
	if lookActive then
		local pos = targetPart.Position
		char.HumanoidRootPart.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(pos.X, char.HumanoidRootPart.Position.Y, pos.Z))
	end
	
	if followActive then
		char.Humanoid:MoveTo(targetPart.Position - (targetPart.CFrame.LookVector * 5))
	end
	
	if cameraActive then
		camera.CFrame = CFrame.new(camera.CFrame.Position, targetPart.Position)
	end
end)

tool.Equipped:Connect(function() frame.Visible = true end)
tool.Unequipped:Connect(function() frame.Visible = false end)

Features & Information

A Script that looks at players and has other features
#RobloxScript#Spectravax#Spectravax Hub#Look at Player#Look at others

Community Comments (2)

NPCNOkNPCNOkFeb 8, 2026(edited)

what is this and how it work oh nvm im blind

Replying to @NPCNOk
SpectravaxISBACKSpectravaxISBACKFeb 8, 2026(edited)

Its fine

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