Korblox Me
Key RequiredUniversal

Korblox Me

Universal ScriptRayyeRayye 8.8K views 3.6K executesUpdated Oct 27, 2025
0.0/ 5(2 votes)
020% Positive
Lua Script•149 lines (4930 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")

local player = Players.LocalPlayer
local HEADLESS_MESH_ID = "rbxassetid://1095708"    -- Tiny invisible headless mesh
local KORBLOX_MESH_ID = "rbxassetid://101851696"  -- Korblox right leg mesh (official)
local KORBLOX_TEXTURE_ID = "rbxassetid://101851254" -- Dark grey texture ID (Korblox leg color)
local DARK_GREY_COLOR = Color3.fromRGB(64, 64, 64)  -- Dark grey for the Korblox leg

-- Remove face decal if it exists
local function removeFace(head)
    local face = head:FindFirstChild("face")
    if face then
        face:Destroy()
    end
end

-- Apply headless to head (works with dynamic head)
local function applyHeadless(head)
    if not head then return end

    head.Transparency = 1
    head.CanCollide = false

    -- Remove face decal (in case it's floating or respawns)
    removeFace(head)

    -- Add tiny invisible headless mesh
    local mesh = Instance.new("SpecialMesh")
    mesh.MeshType = Enum.MeshType.FileMesh
    mesh.MeshId = HEADLESS_MESH_ID
    mesh.Scale = Vector3.new(0.001, 0.001, 0.001)
    mesh.Parent = head

    -- Lock transparency to make sure headless stays
    head:GetPropertyChangedSignal("Transparency"):Connect(function()
        if head.Transparency ~= 1 then
            head.Transparency = 1
        end
    end)

    -- Continuously remove face decal if it respawns
    head.ChildAdded:Connect(function(child)
        if child.Name == "face" and child:IsA("Decal") then
            child:Destroy()
        end
    end)
end

-- Apply Korblox for R6 (Right leg)
local function applyKorbloxR6(character)
    local rightLeg = character:FindFirstChild("Right Leg")
    if not rightLeg then return end

    -- Remove existing meshes
    for _, child in ipairs(rightLeg:GetChildren()) do
        if child:IsA("SpecialMesh") or child:IsA("CharacterMesh") then
            child:Destroy()
        end
    end

    -- Lock color to dark grey
    rightLeg.Color = DARK_GREY_COLOR
    rightLeg:GetPropertyChangedSignal("Color"):Connect(function()
        if rightLeg.Color ~= DARK_GREY_COLOR then
            rightLeg.Color = DARK_GREY_COLOR
        end
    end)

    -- Add Korblox mesh with dark grey texture
    local korbloxMesh = Instance.new("SpecialMesh")
    korbloxMesh.MeshType = Enum.MeshType.FileMesh
    korbloxMesh.MeshId = KORBLOX_MESH_ID
    korbloxMesh.TextureId = KORBLOX_TEXTURE_ID
    korbloxMesh.Scale = Vector3.new(1, 1, 1)
    korbloxMesh.Parent = rightLeg
end

-- Apply Korblox for R15 (Right upper leg)
local function applyKorbloxR15(character)
    local rightUpperLeg = character:FindFirstChild("RightUpperLeg")
    if not rightUpperLeg then return end

    -- Hide original leg parts
    rightUpperLeg.Transparency = 1
    local rightLowerLeg = character:FindFirstChild("RightLowerLeg")
    local rightFoot = character:FindFirstChild("RightFoot")
    if rightLowerLeg then rightLowerLeg.Transparency = 1 end
    if rightFoot then rightFoot.Transparency = 1 end

    -- Create Korblox mesh part for R15
    local korbloxLeg = Instance.new("Part")
    korbloxLeg.Name = "KorbloxLeg"
    korbloxLeg.Size = Vector3.new(1, 2, 1)
    korbloxLeg.Anchored = false
    korbloxLeg.CanCollide = false
    korbloxLeg.Color = DARK_GREY_COLOR
    korbloxLeg.Parent = character

    local mesh = Instance.new("SpecialMesh")
    mesh.MeshType = Enum.MeshType.FileMesh
    mesh.MeshId = KORBLOX_MESH_ID
    mesh.TextureId = KORBLOX_TEXTURE_ID
    mesh.Scale = Vector3.new(1, 1, 1)
    mesh.Parent = korbloxLeg

    -- Weld to upper leg so it moves with animations
    local weld = Instance.new("Weld")
    weld.Part0 = rightUpperLeg
    weld.Part1 = korbloxLeg
    weld.C0 = CFrame.new(0, -0.8, 0)  -- Adjusted to align with leg
    weld.Parent = korbloxLeg
end

-- Apply everything after character loads, with a small delay to prevent HumanoidDescription overwrite
local function applyCharacter(character)
    local head = character:FindFirstChild("Head")
    task.wait(0.1) -- Delay to let Roblox apply HumanoidDescription
    if head then
        applyHeadless(head)
    end

    -- Check for rig type and apply accordingly
    local humanoid = character:FindFirstChildOfClass("Humanoid")
    if humanoid then
        if humanoid.RigType == Enum.HumanoidRigType.R6 then
            applyKorbloxR6(character)
        elseif humanoid.RigType == Enum.HumanoidRigType.R15 then
            applyKorbloxR15(character)
        end
    end
end

-- Ensure the script only runs for the local player
if player.Character then
    applyCharacter(player.Character)
end

-- Connect to CharacterAdded for respawns
player.CharacterAdded:Connect(function(character)
    applyCharacter(character)
end)

-- Optional: Continuously reapply on character changes (in case of rig changes)
RunService.Heartbeat:Connect(function()
    if player.Character then
        applyCharacter(player.Character)
    end
end)

Features & Information

Its a korblox and headless script that applys to r15 and r6 but only applys to your character

Community Comments (5)

RayyeRayyeOct 27, 2025

yes its fe (u cant bypass it)

PAItussiPAItussiOct 27, 2025

no fe

LuciosLuciosOct 27, 2025

Visual

f444f444Nov 13, 2025

my fps drops when i use this script in evade

deptdeptDec 13, 2025

made this account just to say man thank u i just got banned from my main it was worth $900 and with scripts like this it looks like my * is real again keep up twin

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