
KeylessUniversal

-- Venice Hub: Koda Ability Universal V7 (Bypass Audio Protection)
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
-- Crear interfaz
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "KodaAbilityGuiV7"
ScreenGui.ResetOnSpawn = false
ScreenGui.Parent = LocalPlayer:WaitForChild("PlayerGui")
-- BOTÓN PRINCIPAL (Círculo Movible)
local MainButton = Instance.new("ImageButton")
MainButton.Name = "ActivateAbility"
MainButton.Size = UDim2.new(0, 75, 0, 75)
MainButton.Position = UDim2.new(0.85, 0, 0.70, 0)
MainButton.BackgroundColor3 = Color3.fromRGB(15, 10, 25)
MainButton.Image = "rbxassetid://14441400780"
MainButton.ImageColor3 = Color3.fromRGB(180, 50, 255)
MainButton.ClipsDescendants = true
MainButton.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(1, 0)
UICorner.Parent = MainButton
local UIStroke = Instance.new("UIStroke")
UIStroke.Color = Color3.fromRGB(140, 0, 255)
UIStroke.Thickness = 3
UIStroke.Parent = MainButton
local CooldownLabel = Instance.new("TextLabel")
CooldownLabel.Size = UDim2.new(1, 0, 1, 0)
CooldownLabel.BackgroundTransparency = 1
CooldownLabel.Text = ""
CooldownLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
CooldownLabel.Font = Enum.Font.GothamBold
CooldownLabel.TextSize = 22
CooldownLabel.ZIndex = 3
CooldownLabel.Parent = MainButton
-- Arrastre del botón móvil
local dragging, dragInput, dragStart, startPos
local function update(input)
local delta = input.Position - dragStart
MainButton.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end
MainButton.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true
dragStart = input.Position
startPos = MainButton.Position
input.Changed:Connect(function()
if input.UserInputState == Enum.UserInputState.End then dragging = false end
end)
end
end)
MainButton.InputChanged:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
dragInput = input
end
end)
UserInputService.InputChanged:Connect(function(input)
if input == dragInput and dragging then update(input) end
end)
-- FUNCIÓN SEGURO DE AUDIO: Forzar inyección dentro del personaje actual
local function getBypassSound()
local char = LocalPlayer.Character
if char and char:FindFirstChild("HumanoidRootPart") then
local hrp = char.HumanoidRootPart
local existingSound = hrp:FindFirstChild("KodaLaserSound")
if existingSound then
return existingSound
else
-- Si no existe, lo creamos directamente en el centro físico de tu personaje
local NewSound = Instance.new("Sound")
NewSound.Name = "KodaLaserSound"
NewSound.SoundId = "rbxassetid://9114223161" -- El ID tecnológico/láser
NewSound.Volume = 3 -- Subimos volumen para asegurar impacto
NewSound.Looped = true
NewSound.Parent = hrp
return NewSound
end
end
return nil
end
-- Limpieza del ESP
local function clearESP()
for _, player in pairs(Players:GetPlayers()) do
if player.Character then
for _, child in pairs(player.Character:GetChildren()) do
if child:IsA("Highlight") and child.Name == "KodaScan" then
child:Destroy()
end
end
end
end
end
-- Generar ESP base
local function createESP()
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
local char = player.Character
if not char:FindFirstChild("KodaScan") then
local highlight = Instance.new("Highlight")
highlight.Name = "KodaScan"
highlight.FillColor = Color3.fromRGB(255, 90, 0)
highlight.FillTransparency = 0.4
highlight.OutlineColor = Color3.fromRGB(255, 140, 0)
highlight.OutlineTransparency = 0
highlight.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop
highlight.Parent = char
end
end
end
end
-- Animación rítmica del ESP
local function pulseESP(transparencyValue)
for _, player in pairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character then
local highlight = player.Character:FindFirstChild("KodaScan")
if highlight and highlight:IsA("Highlight") then
TweenService:Create(highlight, TweenInfo.new(0.2, Enum.EasingStyle.Quad), {
FillTransparency = transparencyValue,
OutlineTransparency = transparencyValue - 0.2 < 0 and 0 or transparencyValue - 0.2
}):Play()
end
end
end
end
local onCooldown = false
MainButton.MouseButton1Click:Connect(function()
if onCooldown then return end
onCooldown = true
MainButton.BackgroundColor3 = Color3.fromRGB(140, 0, 255)
TweenService:Create(MainButton, TweenInfo.new(0.4), {BackgroundColor3 = Color3.fromRGB(15, 10, 25)}):Play()
local totalDuration = 20
local timer = totalDuration
task.spawn(function()
while timer > 0 do
CooldownLabel.Text = tostring(timer)
MainButton.ImageTransparency = 0.7
task.wait(1)
timer = timer - 1
end
CooldownLabel.Text = ""
MainButton.ImageTransparency = 0
onCooldown = false
end)
task.spawn(function()
while timer > 0 do
if timer <= 0 then break end
-- Obtener y activar el sonido inyectado en el cuerpo
local activeSound = getBypassSound()
if activeSound then activeSound:Play() end
createESP()
-- Ciclo de parpadeo coordinado
for wave = 1, 4 do
if timer <= 0 then break end
pulseESP(0.3)
task.wait(0.4)
pulseESP(0.85)
task.wait(0.4)
createESP()
end
-- --- FASE DE ESPERA (4 Segundos) ---
local activeSoundEnd = getBypassSound()
if activeSoundEnd then activeSoundEnd:Stop() end
clearESP()
if timer <= 0 then break end
task.wait(4)
end
local finalSoundCheck = getBypassSound()
if finalSoundCheck then finalSoundCheck:Stop() end
clearESP()
end)
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