Knight's Local Avatar Wearer & Changer Script Add-on [FREE]
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Knight's Local Avatar Wearer & Changer Script Add-on [FREE]

Universal ScriptKnightingaleKnightingale 2.6K views 13.6K executesUpdated Sep 22, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•1 lines (105 chars)
loadstring(game:HttpGet("https://raw.githubusercontent.com/Zenscious/AVC/refs/heads/main/AvaWear.lua"))()

Features & Information

Experience what your Saved Avatars looks like in any games on the Avatar Saver script. Made and Partnered only with Avatar Saver V2 Script's Saved Avatars. • Experimental Script and not proven safe or will work in any games. Try or use with your own risk! • Yes this script is not Against Filtering Enabled(FE), is Local, is Client side, is just a visual, and is a script that only you can see and experience. • Made specifically to read and load Saved Avatars on the Avatar Saver script. • This script is inspired by @vexuize and @dees/@hieslas's Avatar Changer script. Special mention to @1954real. FEATURES: - Key less and no Key systems. - Smooth and glitch-less animation/pose across all Tried-on Avatars. - Supports all saved avatar items including Accessories refinements or custom adjustments. - Compact design, Destroyable, and Re-executable UI/Process/instance/Caches. - Supports emoting. - R6 to R15 Avatar Trying-on/Changing and vice versa. - Advanced and Smooth Searching (Search "r6" to view r6 or r15 saved avatars). - Built in Error Diagnostic Logs. - Auto restore Active Try-on avatar upon death and respawn. - And Many more micro features. Tips: - If you have so much saved avatar like around 200+ either on the Saver or Wearer(you will notice slight consistent fps drop), wait around a few seconds for the script to load all saved avatars. Avoid refreshing, Re-executing if not necessarily even if the script is Re-executable, it will just make the fps drop keep happening. - Please use this script responsibly. - Lets larp - Respect Everyone and Yourself.
#Universal#Avatar Saver Wearer Add on#Avatar Changer#Avatar Wearer#Free Keyless No Key

Community Comments (24)

KnightingaleKnightingaleSep 23, 2026

Avatar Saver V2 Script: https://scriptblox.com/script/Universal-Script-Knight's-Avatar-Copier-and-Saver-V2-with-Item-Inspector-Free-226882 ❗NOTICE❗ Make sure you guys always have a backup copy of your Saved Avatars in your device executor folder. File path: "Executor'sName"/Workspace/Avatar Saver V2/SavedAvatars json To avoid accidental deletion and Unverified scripts that can delete all of your Executor Script's Saved preference or files.

KnightingaleKnightingaleSep 23, 2026(edited)

The script can support ugc/items with effects btw, like fiery horn, korblox, Season Fairies, etc. Though you need to have a way to save avatars like visiting Catalog Avatar Creator(CAC) or steal/save player outfits using Avatar Saver V2 Script. And yeah my scripts is just for fun and larping. Im planning to also make the Avatar Saver to support saving custom transparency for ingame CAC avatars but I think its unnecessary, same with supporting username searching or outfit loader that already exist in CAC so that would be just another unnecessary block of code in the Avatar Saver script.

KnightingaleKnightingaleSep 23, 2026(edited)

Now I think I want to create a flying paimon companion script right beside me while playing roblox after creating this script. lol 😅. But I think I want to take rest because this wearer script was so brain racking. I know the feeling of other script creator or just starting, and quit midway lol or couldn't create a whole and functional wearer. It feels like attending Physics Subject just to create this script loll 🥲.

Replying to @Knightingale
hi_hi_hihi_hi_hiSep 23, 2026(edited)

@Knightingale hey man do you have a discord server / account i can message you on? i think i have your sources and would it be cool if i play with them

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 23, 2026(edited)

@hi_hi_hi Wdym have my sources? I still haven't fixed this glitch alignment on this Wearer plus adding full costume mode and I'm still Optimizing the Saver means its still not done or either the source you have is outdated and Minified. Don't tell you used env logger / hooker when the source was still on a wearedevs obfuscated link gateway, i like your honesty lol😭? And I think I dont have a discord yet, because im a soloist and not a sociable person honestly lol 🥲. Also this was just supposed to be like for my personal use only and gonna gatekeep the Saver plus Wearer I guess, you could have told me so if you want the full Unminified/Untruncated raw code.

Replying to @Knightingale
hi_hi_hihi_hi_hiSep 24, 2026

@Knightingale yeah the source im talking about is from when you used another obf not prometheus and it was minimized , altough they are pretty new and thr script felt same , idrk 🤷🏻‍♂️

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 24, 2026(edited)

@hi_hi_hi What I mean is the source script uploaded here is outdated and I still haven't updated/uploaded yet or under fixing. Well this wearer was a stable version but this was a really left behind version. The Saver i uploaded here also has so many redundant/dead code and it basically crash when editing further.

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 24, 2026(edited)

@hi_hi_hi I can't make discord account 🥲, it says "You catch a rare error" lol. Imma just make all my scripts open source lol😅.

Replying to @Knightingale
hi_hi_hihi_hi_hiSep 24, 2026(edited)

@Knightingale also yeah sorry for doing so but can i do have the not minimized source? cuz i think maybe i can help too, my dc is @1.954 if you agree (and make a account how do you not have discord thats crazy)

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 24, 2026(edited)

@hi_hi_hi so the Prometheus was more secure that this new VM obf? Also Im lazy managing accounts lol 😅 but yeah imma try to create and explore discord (I was just treating discord as a chat managing app that has so many features lol 😭). Also i obfuscate my script to avoid surface level skids and potential script injection or people adding phishing script then uploading it somewhere. But I'm not that greedy and you can have the raw code if you're dedicated enough and use it for good or creating your own project. Like my script contains useful snippets like saving, viewports, accessories identifiers, etc which is good or helpful for someone who are creating catalog games/script. This script was just made for fun, personal use, and no affiliates or money related someshet.

KnightingaleKnightingaleSep 24, 2026(edited)

All of my script will be now officially open source for everyone ✨. I just realized that Obfuscating your script will just make you do more work lol and just make your script more lag. Mentioning and giving credits is a sign of respect 🫡 plus appreciation of the creators efforts. Use the script responsibly and I dont want to see people making "spawn or be a baddie script" loll 😭. Or else you want to make the Roblox devs Filter/Restrict the clone/humanoid creation API lol. TIPS❗ I added the Minified/compressed version of the scripts I Uploaded by adding "Min" Example: loadstring(...AvaClipMin.lua"))() //Instead of "AvaClip.lua". The Other script would be "AvaSaveMin.lua" and "AvaWearMin.lua". That Minified/Compressed version just truncate or remove long custom naming and doesn't affect the original features. It may reduce the scripts load or executor reading by 5% or higher I guess... So instead of Obfuscating, we must Optimize our script instead ✨.

hi_hi_hihi_hi_hiSep 24, 2026

there are so many variables which makes the script not run at all with most executors btw, you can use a table approach like storing every variable in a single table, or you can do local vars = {} and then name everything like vars.Players = vars.getService("Players") and so on, which will not count towards this limit altough you will need to say vars.thing im currently working on a re-skin of this script also merged with the saver with this fix in it too

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 24, 2026(edited)

@hi_hi_hi ohh, tnx for the info. But people are not commenting at all lol, means they are good. Wdym re-skin? Also I'm fixing on making the clone dynamically calculate players feet and body even if its rotated. Because wearing while flying, sitting, and swimming will make a wrong alignment of the clone and the real player's feet. Also the full clone costume mode that make the clone listen to any player movements or custom animation in any games. Is the ui good in pc? I'm coding it on my phone's file explorer 🥲 and test it on my phone screen Sizing.

Replying to @Knightingale
hi_hi_hihi_hi_hiSep 24, 2026

@Knightingale yeah the pc size is fine. and by re-skin i just meant changing the ui, and adding very small stuff to it even tho people may not comment about it, idk how or is it a me issue, i tried it with about 4 executors on pc and some of them refused to run the script.. also this local variable limit (200) is a roblox thing i believe so just saying, good work btw

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 25, 2026(edited)

@hi_hi_hi So thats why the Saver crashes when adding more features and someone claims it doesn't load completely. Imma update both the wearer and the saver real quick. Also i think merging the two is not a good idea, The Saver work on its own Data compilation that is slightly different than the wearer which means you need to make them work together on one Avatar item Compiler that requires another work around, limitation, if elses, and detection. Its like i just feel if people want to just wear avatars they doesn't need to run both the saver and the wearer at the same time which will make the script more heavier the saver was originally made to compile avatar items and fetch it on CAC and the wearer use Viewport clone method for wearing. One advantage tho if merged, they will now share the same viewport displays which reduce the lag on the first script startup and both of them will have a updated list of avatars. So Pros and Cons. Maybe instead i will add a lite version like a viewport toggle or a different lite version for the Saver or maybe including the wearer. Lol i still haven't fixed the Off alignment upon rotation for clone wearing and full costume mode toggle. Also i will add a camera toggle so camera will be optionally be on the real player's head or the clone's head for short and tall avatars.

Replying to @Knightingale
hi_hi_hihi_hi_hiSep 25, 2026

@Knightingale No merging the two will not be a issue at all, they share about the same stuff , and viewports dont really lag UNLESS you got over like 10 avatars viewing at the same time (which yeah people will have even more), my approach to this is a hover button (may change for mobile people) that creates a single viewport for that avatar you're previewing Btw i changed the avatar writefile'ing to save separate .ava files in a "Avatars" folder with also backwards support from your saver and renaming support for both "Viewport clone method" what? also camera toggle, a focus of the players camera is always at their humanoid as i know, which if you change that it may feel unnatural also for some games (example one, "item asylum") doesnt work with your wearer because i believe you do not hide the player continously but once per try-on and undo (this isnt the main issue.) also the replacement character doesnt get any animations of items in-game or emotes for those kind of games i transferred over my avatar changer's logic as a change method toggle which if you used it, you'd know doesnt create a whole new model with another humanoid (it having another humanoid is a fragile thing about combat and etc. games) in it and only uses the current avatar which doesnt have any issues with the game's animations (this is a r6 thing. my method cant support changing rig types.) i would attach a img link in a bit, or may release it as a script shortly after

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 25, 2026

@hi_hi_hi Item asylum has a different hand and feet custom identifier i guess to match the items/physics inside that game and the script can't visually hide it. I think i have a wearer version that actually mirror the humanoid frame by frame. Hover was a nice catch tho. And i think changing player camera is doable but yeah its unnecessary since the wearer is just a visual and you may feel weird like doing obbies for example.

Replying to @Knightingale
hi_hi_hihi_hi_hiSep 25, 2026

@Knightingale "mirror the humanoid frame by frame" well what about when the rigs dont match.. and if the rigs do match there is no point in having a separate clone just edit yourself

Replying to @hi_hi_hi
KnightingaleKnightingaleSep 25, 2026(edited)

@hi_hi_hi Well thats would make a wierd animation for the clone. Also i have a version that make all humanoid descendants and child be invisible but will affect items you hold and custom accessories/clothes the game will put into you. Thats why im making all that a toggle for the full costume, full invisible, correct camera, and etc like a Experimental mode. You know i have 71 version and fixes... Its so hard to turn back one by one and pick up the pieces of codes. 😭

KnightingaleKnightingaleSep 25, 2026(edited)

UPDATE! Both Wearer and Saver is now Luau variable limit safely mitigated and reduced! Minified/Compressed version of the Saver and Wearer is also updated and its now on a maximum compression. Thanks to @hi_hi_hi for the very useful critical information.

This script also wont load for me and i’ve tried it in other games, which still doesn’t work. Ive also already tried it in CAC and nothing happens.

Replying to @eatingvampiresheart
KnightingaleKnightingaleOct 6, 2026

@eatingvampiresheart did you tried @hi_hi_hi Avatar-z script? Its just a merged lite version of my saver and wearer.

Replying to @Knightingale

@Knightingale ya i have and it works but is there a way to view the items that the outfit has on or smth ??

Replying to @eatingvampiresheart

Okk nvmm now it finally works. I’m guessing it was js a glitch with Delta because some of my other scripts also weren’t executing

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