
KeylessUniversal

local Players = game:GetService("Players")
local player = Players.LocalPlayer
local function animate(char)
-- Gerekli parçaları al
local torso = char:WaitForChild("Torso")
local rArm = char:WaitForChild("Right Arm")
local lArm = char:WaitForChild("Left Arm")
local rLeg = char:WaitForChild("Right Leg")
local lLeg = char:WaitForChild("Left Leg")
-- Orijinal CFrame’leri kaydet
local torsoOriginal = torso.CFrame
local rArmOriginal = rArm.CFrame
local lArmOriginal = lArm.CFrame
local rLegOriginal = rLeg.CFrame
local lLegOriginal = lLeg.CFrame
-- Animasyon döngüsü
task.spawn(function()
while char.Parent do
local t = tick()
-- Torso sağ-sol sallama
torso.CFrame = torsoOriginal * CFrame.Angles(0, math.sin(t*2)*1.1, 0)
-- Kollar öne-arkaya sallama
rArm.CFrame = rArmOriginal * CFrame.Angles(math.sin(t*3)*0.0,0,10)
lArm.CFrame = lArmOriginal * CFrame.Angles(-math.sin(t*3)*0.9,0,0)
-- Bacaklar yürüyüş hareketi
rLeg.CFrame = rLegOriginal * CFrame.Angles(-math.sin(t*3)*0.5,0,0)
lLeg.CFrame = lLegOriginal * CFrame.Angles(math.sin(t*3)*0.10,0,0)
task.wait(0.03)
end
end)
end
-- Karakter zaten oyundaysa hemen çalıştır
if player.Character then
animate(player.Character)
end
-- Yeni karakter eklendiğinde çalıştır
player.CharacterAdded:Connect(animate)



not fe stupid clanker
Stupid clanker not fe
Not fe stupid ahh clanker