
Key RequiredUniversal

-- GET KEY HERE:
-- https://authlink.org/p/044336fb-a495-4969-921e-cadfa59a5798
shared.auth_link_license = "LICENSE HERE"
-- obfuscate everything else
loadstring(game:HttpGet("https://raw.githubusercontent.com/MaHuJa/CC-scripts/master/sha256.lua"))()
local ClientVersion = "v1"
local API_Endpoint = "https://auth.authlink.org/"
function a_error(msg, ...)
return warn(("[AuthLink - %s]: %s"):format(ClientVersion, msg:format(...)))
end
local API_Version = game:HttpGet(API_Endpoint .. "version")
if(API_Version ~= ClientVersion) then
a_error("There is a new version available (%s)", API_Version)
end
local Seed = 0
for i = 1, 10 do
for i = 1, math.random(1, 100) do
Seed = Seed + math.random()
end
end
Seed = tostring(Seed)
local HashedSeed = sha256(Seed)
local Authenticate = API_Endpoint .. "authenticate?a=%s&b=%s&c=%s"
local AuthURL = Authenticate:format(
shared.auth_link_license,
Seed,
"044336fb-a495-4969-921e-cadfa59a5798"
)
local Response = game:HttpGet(AuthURL)
local CanDecode, Decoded = pcall(function()
return game:GetService("HttpService"):JSONDecode(Response)
end)
if(not CanDecode) then
return a_error("Unable to decode server response.")
end
if(not Decoded.success) then
return a_error("Server responded with an unsuccessful message.")
end
if(Decoded.validator ~= HashedSeed) then
return a_error("Server responded with invalid data.")
end
local IsPremium = not Decoded.free
warn("Authenticated")
warn("User is premium?", IsPremium)



make a support server for it
this is fire 🔥🔥🔥