
Key RequiredUniversal

-- services
local Players = game:GetService("Players")
local UIS = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local BadgeService = game:GetService("BadgeService")
local player = Players.LocalPlayer
local mouse = player:GetMouse()
local char, hum, root
local function setupChar(c)
char = c
hum = c:WaitForChild("Humanoid")
root = c:WaitForChild("HumanoidRootPart")
end
setupChar(player.Character or player.CharacterAdded:Wait())
player.CharacterAdded:Connect(setupChar)
-- states
local states = {
infJump = false,
fly = false,
noclip = false,
esp = false,
clickTP = false,
npcESP = false,
spin = false,
speed = false,
}
-- gui
local gui = Instance.new("ScreenGui")
gui.Name = "HAXUI (kinda shit)"
gui.ResetOnSpawn = false
gui.Parent = player:WaitForChild("PlayerGui")
local main = Instance.new("Frame", gui)
main.Size = UDim2.fromOffset(260, 420)
main.Position = UDim2.fromScale(0.4, 0.3)
main.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
main.Active = true
main.Draggable = true
Instance.new("UICorner", main).CornerRadius = UDim.new(0, 18)
local stroke = Instance.new("UIStroke", main)
stroke.Color = Color3.fromRGB(70, 70, 70)
local title = Instance.new("TextLabel", main)
title.Size = UDim2.new(1, 0, 0, 40)
title.BackgroundTransparency = 1
title.Text = "HAXUI (kinda shit)"
title.Font = Enum.Font.GothamBold
title.TextSize = 18
title.TextColor3 = Color3.fromRGB(230,230,230)
local destroyBtn = Instance.new("TextButton", main)
destroyBtn.Size = UDim2.fromOffset(30,30)
destroyBtn.Position = UDim2.fromOffset(215,5)
destroyBtn.Text = "X"
destroyBtn.Font = Enum.Font.GothamBold
destroyBtn.TextSize = 14
destroyBtn.TextColor3 = Color3.fromRGB(255,120,120)
destroyBtn.BackgroundTransparency = 1
-- scrolling list
local list = Instance.new("ScrollingFrame", main)
list.Position = UDim2.fromOffset(0,45)
list.Size = UDim2.new(1,0,1,-45)
list.CanvasSize = UDim2.new(0,0,0,0)
list.ScrollBarImageTransparency = 0.4
list.BackgroundTransparency = 1
local layout = Instance.new("UIListLayout", list)
layout.Padding = UDim.new(0,8)
layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
list.CanvasSize = UDim2.fromOffset(0, layout.AbsoluteContentSize.Y + 10)
end)
local function makeButton(text)
local b = Instance.new("TextButton")
b.Size = UDim2.new(1,-20,0,34)
b.BackgroundColor3 = Color3.fromRGB(38,38,38)
b.TextColor3 = Color3.new(1,1,1)
b.Font = Enum.Font.Gotham
b.TextSize = 14
b.Text = text
Instance.new("UICorner", b).CornerRadius = UDim.new(0,10)
b.Parent = list
return b
end
-- infinite jump
UIS.JumpRequest:Connect(function()
if states.infJump then
hum:ChangeState(Enum.HumanoidStateType.Jumping)
end
end)
-- fly
local bv, bg
RunService.RenderStepped:Connect(function()
if states.fly then
if not bv then
bv = Instance.new("BodyVelocity", root)
bg = Instance.new("BodyGyro", root)
bv.MaxForce = Vector3.new(1e5,1e5,1e5)
bg.MaxTorque = Vector3.new(1e5,1e5,1e5)
end
local move = Vector3.zero
local cam = workspace.CurrentCamera
if UIS:IsKeyDown(Enum.KeyCode.W) then move += cam.CFrame.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.S) then move -= cam.CFrame.LookVector end
if UIS:IsKeyDown(Enum.KeyCode.A) then move -= cam.CFrame.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.D) then move += cam.CFrame.RightVector end
if UIS:IsKeyDown(Enum.KeyCode.Space) then move += Vector3.new(0,1,0) end
if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then move -= Vector3.new(0,1,0) end
bv.Velocity = move * 60
bg.CFrame = cam.CFrame
else
if bv then bv:Destroy() bg:Destroy() bv, bg = nil, nil end
end
end)
-- noclip
RunService.Stepped:Connect(function()
if states.noclip and char then
for _,v in ipairs(char:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
end)
-- esp
local espCache = {}
local function refreshESP()
for _,plr in ipairs(Players:GetPlayers()) do
if plr ~= player then
if states.esp and plr.Character then
if not espCache[plr] then
local h = Instance.new("Highlight", plr.Character)
h.FillColor = Color3.fromRGB(255,80,80)
h.OutlineTransparency = 1
espCache[plr] = h
end
else
if espCache[plr] then
espCache[plr]:Destroy()
espCache[plr] = nil
end
end
end
end
end
Players.PlayerAdded:Connect(refreshESP)
Players.PlayerRemoving:Connect(refreshESP)
-- click tp
mouse.Button1Down:Connect(function()
if states.clickTP and mouse.Hit then
root.CFrame = CFrame.new(mouse.Hit.Position + Vector3.new(0,3,0))
end
end)
-- speed
makeButton("SPEED: OFF").MouseButton1Click:Connect(function(btn)
states.speed = not states.speed
hum.WalkSpeed = states.speed and 32 or 16
btn.Text = "SPEED: "..(states.speed and "ON" or "OFF")
end)
-- toggles
local toggles = {
{"INFINITE JUMP", "infJump"},
{"FLY", "fly"},
{"NOCLIP", "noclip"},
{"ESP", "esp"},
{"CLICK TP", "clickTP"},
}
for _,t in ipairs(toggles) do
local btn = makeButton(t[1]..": OFF")
btn.MouseButton1Click:Connect(function()
states[t[2]] = not states[t[2]]
btn.Text = t[1]..": "..(states[t[2]] and "ON" or "OFF")
if t[2] == "esp" then refreshESP() end
end)
end
-- live player list (TP)
local playerButtons = {}
local function rebuildPlayerList()
for _,b in pairs(playerButtons) do b:Destroy() end
playerButtons = {}
for _,plr in ipairs(Players:GetPlayers()) do
if plr ~= player then
local b = makeButton("→ "..plr.Name)
playerButtons[plr] = b
b.MouseButton1Click:Connect(function()
if plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
root.CFrame = plr.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,-3)
end
end)
end
end
end
Players.PlayerAdded:Connect(rebuildPlayerList)
Players.PlayerRemoving:Connect(rebuildPlayerList)
makeButton("TP TO PLAYER").MouseButton1Click:Connect(rebuildPlayerList)
-- spin
makeButton("SPIN: OFF").MouseButton1Click:Connect(function(btn)
states.spin = not states.spin
btn.Text = "SPIN: "..(states.spin and "ON" or "OFF")
end)
RunService.RenderStepped:Connect(function(dt)
if states.spin then
root.CFrame *= CFrame.Angles(0, math.rad(360*dt), 0)
end
end)
destroyBtn.MouseButton1Click:Connect(function()
gui:Destroy()
end)
UIS.InputBegan:Connect(function(i,g)
if not g and i.KeyCode == Enum.KeyCode.RightShift then
main.Visible = not main.Visible
end
end)
----------------------------------------------------------------
-- EXTRA TROLL FEATURES + SEARCH BAR (APPEND ONLY)
----------------------------------------------------------------
-- search bar
local searchBox = Instance.new("TextBox")
searchBox.Size = UDim2.new(1, -20, 0, 32)
searchBox.PlaceholderText = "Search feature..."
searchBox.Text = ""
searchBox.ClearTextOnFocus = false
searchBox.Font = Enum.Font.Gotham
searchBox.TextSize = 14
searchBox.TextColor3 = Color3.new(1,1,1)
searchBox.BackgroundColor3 = Color3.fromRGB(30,30,30)
Instance.new("UICorner", searchBox).CornerRadius = UDim.new(0,10)
searchBox.Parent = list
-- keep track of all buttons for filtering
local allButtons = {}
-- wrap makeButton to register buttons
local oldMakeButton = makeButton
function makeButton(text)
local b = oldMakeButton(text)
allButtons[b] = true
return b
end
-- god this shit code is a mess
-- live search filter
searchBox:GetPropertyChangedSignal("Text"):Connect(function()
local q = searchBox.Text:lower()
for b,_ in pairs(allButtons) do
b.Visible = (q == "" or b.Text:lower():find(q, 1, true))
end
end)
----------------------------------------------------------------
-- TROLL ACTIONS
----------------------------------------------------------------
-- trip yourself
makeButton("TRIP YOURSELF").MouseButton1Click:Connect(function()
if hum then
hum:ChangeState(Enum.HumanoidStateType.FallingDown)
end
end)
-- sit yourself
makeButton("SIT YOURSELF").MouseButton1Click:Connect(function()
if hum then
hum.Sit = true
end
end)
----------------------------------------------------------------
-- GRAVITY CONTROL
----------------------------------------------------------------
local defaultGravity = workspace.Gravity
local gravLabel = makeButton("GRAVITY: "..defaultGravity)
gravLabel.Active = false
gravLabel.AutoButtonColor = false
makeButton("GRAVITY +").MouseButton1Click:Connect(function()
workspace.Gravity += 25
gravLabel.Text = "GRAVITY: "..math.floor(workspace.Gravity)
end)
makeButton("GRAVITY -").MouseButton1Click:Connect(function()
workspace.Gravity = math.max(0, workspace.Gravity - 25)
gravLabel.Text = "GRAVITY: "..math.floor(workspace.Gravity)
end)
makeButton("RESET GRAVITY").MouseButton1Click:Connect(function()
workspace.Gravity = defaultGravity
gravLabel.Text = "GRAVITY: "..defaultGravity
end)
----------------------------------------------------------------
-- CLEANUP SAFETY
----------------------------------------------------------------
gui.Destroying:Connect(function()
workspace.Gravity = defaultGravity
end)



I forgor
My dumb* lost access to the bloxx3r account so uh new account i guess